Commit graph

19 commits

Author SHA1 Message Date
leot
0e49372c4e *: revbump after fontconfig bl3 changes (libuuid removal) 2020-08-17 20:17:15 +00:00
micha
8ea291b5e2 games/fltk-sudoku: Update to 1.3.5
No functional changes, but uses current FLTK release.
2019-10-21 10:04:12 +00:00
wiz
4b6cc49c90 Comment out some dead HOMEPAGEs. 2017-08-01 17:40:08 +00:00
agc
30b55df38e Convert all occurrences (353 by my count) of
MASTER_SITES= 	site1 \
			site2

style continuation lines to be simple repeated

	MASTER_SITES+= site1
	MASTER_SITES+= site2

lines. As previewed on tech-pkg. With thanks to rillig for fixing pkglint
accordingly.
2017-01-19 18:52:01 +00:00
agc
002d349f92 Add SHA512 digests for distfiles for games category
Problems found locating distfiles:
	Package blokus: missing distfile blokus-1.1.tar.gz
	Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz
	Package dungeon: missing distfile dungeon-gdt-glk.tar.gz
	Package gate88: missing distfile Gate88_Mar19_05.tar.gz
	Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz
	Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip
	Package rollemup: missing distfile Rollemup.tar.gz
	Package tscp: missing distfile tscp181.zip
	Package xbat: missing distfile xev111.tar.gz
	Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz
	Package xrick: missing distfile xrick-021212.tgz
	Package xskat: missing distfile xskat-cards.tar.gz

Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden).  All existing
SHA1 digests retained for now as an audit trail.
2015-11-03 20:56:42 +00:00
tnn
9ee4b877fb Recursive revbump following MesaLib update, categories g through n. 2015-04-25 14:22:51 +00:00
wiz
d1b820f37b Recursive bump for png-1.6. 2013-02-16 11:18:58 +00:00
adam
f4c3b89da7 Revbump after graphics/jpeg and textproc/icu 2013-01-26 21:36:13 +00:00
asau
45127be31e Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days. 2012-10-06 11:54:29 +00:00
wiz
af3596f984 png shlib name changed for png>=1.5.0, so bump PKGREVISIONs. 2011-01-13 13:36:05 +00:00
dsainty
1f40f3a084 Mechanically replace references to graphics/jpeg with the suitable
alternative from mk/jpeg.buildlink3.mk

This allows selection of an alternative jpeg library (namely the x86 MMX,
SSE, SSE2 accelerated libjpeg-turbo) via JPEG_DEFAULT=libjpeg-turbo, and
follows the current standard model for alternatives (fam, motif, fuse etc).

The mechanical edits were applied via the following script:

#!/bin/sh
for d in */*; do
  [ -d "$d" ] || continue
  for i in "$d/"Makefile* "$d/"*.mk; do
    case "$i" in *.orig|*"*"*) continue;; esac
    out="$d/x"
    sed -e 's;graphics/jpeg/buildlink3\.mk;mk/jpeg.buildlink3.mk;g' \
        -e 's;BUILDLINK_PREFIX\.jpeg;JPEGBASE;g' \
        < "$i" > "$out"
    if cmp -s "$i" "$out"; then
      rm -f "$out"
    else
      echo "Edited $i"
      mv -f "$i" "$i.orig" && mv "$out" "$i"
    fi
  done
done
2010-12-23 11:44:24 +00:00
wiz
e8d8834f6a Bump PKGREVISION for libpng shlib name change.
Also add some patches to remove use of deprecated symbols and fix other
problems when looking for or compiling against libpng-1.4.x.
2010-06-13 22:43:46 +00:00
wiz
91871f449e Second try at jpeg-8 recursive PKGREVISION bump. 2010-01-18 09:58:37 +00:00
sno
6f7368d4db bump revision because of graphics/jpeg update 2009-08-26 19:56:37 +00:00
joerg
5c596d8f52 Fix DESTDIR. 2008-04-07 16:53:38 +00:00
jlam
0c6a3253fe Mechanical changes to add DESTDIR support to packages that install
their files via a custom do-install target.
2008-03-04 06:59:03 +00:00
joerg
1df1fc331e Fix build with modular Xorg where libXt is needed at build time. 2007-03-23 22:10:50 +00:00
rillig
ac835dfd29 Needs a C compiler. 2006-07-27 14:53:54 +00:00
reinoud
3dd85c0c9a Import of the fltk example application sudoku that can generate sudoku
games and solve them.

Sudoku (pronounced soo-dough-coo with the emphasis on the first syllable)
is a simple number-based puzzle/game played on a 9x9 grid that is divided
into 3x3 subgrids. The goal is to enter a number from 1 to 9 in each cell
so that each number appears only once in each column and row. In addition,
each 3x3 subgrid may only contain one of each number.
2006-07-18 17:40:40 +00:00