Commit graph

4030 commits

Author SHA1 Message Date
skrll
9a3caf0ef7 Support the uboot kernel_noload image type as used by NetBSD/evbarm
GENERIC kernel.

Bump PKGREVISION
2018-11-05 07:27:59 +00:00
nia
1647281943 libretro-fbalpha: Update to 0.2.97.43.20181022
Changes:

 Various fixes
 Add back the special2017 hacks to neogeo driver
 Update cps1/cps2 drivers
 Fix darius sound
 More fixes for konami twin16 driver
 Fix #249 (most likely, android needs this)
 Fix #249 + some konami twin16 updates
 Fix kungfum
 Some cleanup
 Fixes for konami twin16 driver
 Fast save mode for netplay
 Fix a bunch of warnings
 Try at fixing neocd sound (#4)
 Fix a bunch of gcc7 warnings
 Fix various refresh rates
 Fix moonwar controls
 Fix moonwara controls + some galaxian updates
 Add CPS Changer pause button (#245)
 Fix gaplus (#243) + input issues (#102)
 Fix garyoret (#243)
 Fix various issues (#243)
 Fix a graphical glitch in jojoba
 Add a frameskip core option
 Fix analog inputs for dragngun
 Fix for twinhawk (#239)
 Fix for exposing PGM RAM
 Exposing RAM for most drivers
 Initialize state_size in retro_serialize/retro_unserialize (#197)
 Fixes for aso, roadf and contra
2018-10-31 18:40:41 +00:00
nia
ae4ec0494f libretro-reicast: Update to 20181026
Changes:

* Modem: issues with incoming TCP connections. 2K games packet mangling
* Auto save state changes
* Naomi: no need for lst files anymore
* Fix crash when toggling fullscreen on and off
* JVS: fix substract coin, array overflow and more
* Aica rec: revert to the original sequence of ops for branch to reg
* Aica: unaligned branch failure with arm and x86 dynarecs
* Naomi: fix arm dynarec do_sqw_nommu_area_3
* Naomi: fix crash on arm. GLES: Disable modifier volumes if no stencil
* Naomi: Better game identification, more robust lst parsing
* Add screen orientation setting for Naomi vertical screen games
2018-10-28 13:21:10 +00:00
nia
1be4a7c74d libretro-gambatte: Update to 20181022
Changes:

* Add optional 'dark filter' (a.k.a. eye saver, for use with games with white backgrounds)
* Add the option to only apply colour correction when running a GBC game or using a GBC colour palette
* Add 'accurate' colour correction method derived from Pokefan531's gbc-colour shader
* Add palettes for original Game Boy, Game Boy Pocket and Game Boy Light
* Add SGB palettes
* Alter memory descriptors to accommodate bankswitched RAM size
2018-10-28 13:04:40 +00:00
nia
b5b9ec3956 retroarch: Disable PaX MPROTECT to make users' lives easier.
Update MESSAGEs for cores accordingly.
2018-10-15 17:53:23 +00:00
nia
6aee55a1f8 libretro-dolphin: import version 20180827
Libretro is a simple but powerful development interface that allows for
the easy creation of emulators, games and multimedia applications that
can plug straight into any libretro-compatible frontend. This development
interface is open to others so that they can run these pluggable emulator
and game cores also in their own programs or devices.

Dolphin is a Nintendo GameCube and Wii emulator with high compatibility
across the majority of titles for both platforms.
2018-10-15 17:20:21 +00:00
nia
6e9e0b4ff1 libretro-cap32: use c99. 2018-10-15 01:49:33 +00:00
nia
bf4c377550 libretro-mupen64plus: update to 20181013
Changes:

* pkgsrc patch upstreamed.
* HLE RSP updated.
2018-10-14 16:51:57 +00:00
nia
c5ef98a85e libretro-gambatte: Update to 20181013.
Changes:

* pkgsrc patch accepted upstream.
2018-10-14 16:44:21 +00:00
nia
fb2510f039 libretro-reicast: stick to gl3 for now, considering the version of mesalib. 2018-10-14 03:35:44 +00:00
nia
4776025319 libretro-cap32: import version 20180827
Libretro is a simple but powerful development interface that allows for
the easy creation of emulators, games and multimedia applications that
can plug straight into any libretro-compatible frontend. This development
interface is open to others so that they can run these pluggable emulator
and game cores also in their own programs or devices.

Caprice32 is a software emulator of the Amstrad CPC 8-bit home computer
series. The emulator faithfully imitates the CPC464, CPC664, and CPC6128
models. By recreating the operations of all hardware components at a
low level, the emulator achieves a high degree of compatibility with
original CPC software. These programs or games can be run unmodified at
real-time or higher speeds, depending on the emulator host environment.

It is recommended that users enable "autorun" in the Core Options in
the RetroArch F1 menu after selecting a disk image for the first time,
then restart the core to load it.

A virtual keyboard can be toggled by pressing the virtual "Y" button.
2018-10-13 17:58:08 +00:00
nia
51990589ca libretro-mupen64plus: Attempt to fix build on i386 with dynarec. 2018-10-13 17:28:57 +00:00
nia
cb529eac11 libretro-reicast: import version 20181013
Libretro is a simple but powerful development interface that allows for the
easy creation of emulators, games and multimedia applications that can plug
straight into any libretro-compatible frontend. This development interface is
open to others so that they can run these pluggable emulator and game cores
also in their own programs or devices.

Reicast is a multi-platform Sega Dreamcast emulator.
2018-10-13 17:02:16 +00:00
nia
f99c0f00cd libretro-virtualjaguar: import version 20180812
Libretro is a simple but powerful development interface that allows for the
easy creation of emulators, games and multimedia applications that can plug
straight into any libretro-compatible frontend. This development interface is
open to others so that they can run these pluggable emulator and game cores
also in their own programs or devices.

Virtual Jaguar emulates the Atari Jaguar game console.
2018-10-13 16:19:31 +00:00
nia
125f2f2b86 libretro-sameboy: Take MAINTAINER, since I use this more than gambatte now. 2018-10-13 13:04:56 +00:00
nia
1e2e98022f retroarch: update to version 1.7.5.
Changes:

    CAMERA: Fix Video4Linux2 driver that broke years ago.
    CONFIG: Add 'Reset To Defaults' setting in Configurations. Thi will reset your config file to defaults.
    CHEATS: Add support for Rumble when increase or decrease by the rumble value.
    CHEATS: Add cheat variables to allow for updating large portions of memory.
    CHEEVOS: Prevent loading states before achievements are fully loaded.
    CRT: New porches and interlaced bug fix.
    CRT: New functionality, ability to switch between 15KHz and 31KHz, etc.
    COMMON: Support for "OEM-102" key (usually '' on Euro keyboards).
    INPUT: Add new menu toggle combos 'L3 + R' and 'L + R' (useful for Switch).
    LOCALIZATION: Update Portuguese / Brazilian translation.
    LOCALIZATION: Update Japanese translation.
    LOCALIZATION: Update Polish translation.
    LOCALIZATION: Update Spanish translation.
    MENU: Add dropdown lists for many settings.
    MENU: Fix crash that could happen when changing core's options on Android.
    MENU/QT/WIMP: Add option to rename playlists.
    MENU/QT/WIMP: Add option to filter extensions inside archives when adding to a playlist.
    MENU/QT/WIMP: Rename playlist entries with 2 single clicks.
    MENU/QT/WIMP: Fix shader parameter checkboxes not working
    METAL: Add screenshot support.
    NETPLAY: Save lobby details received back from server after first announcement.
    OPENGL/GLX: Implement Adaptive VSync - GLX_EXT_swap_control_tear.
    OPENGL/WGL: Implement Adaptive VSync - WGL_EXT_swap_control_tear.
    RUNAHEAD: Fix performance degradation that could happen over time (after approx. 30 mins). Fixed input IDs outside of range 0-35 causing slow performance in runahead.
    VULKAN: Fix race condition in threaded mailbox emulation.
    VULKAN: Maintenance fixes.
2018-10-12 23:43:46 +00:00
adam
0e9ea71ffd mame: updated to 0.202
0.202:

MAMETesters Bugs Fixed
----------------------
- 05059: [Documentation] Some games have incorrect release year listed. (sjy96525)
- 05881: [Documentation] (whitestar.cpp) rctycn and all clones: Incorrect descriptions. (sjy96525)
- 05904: [Graphics] (sshangha.cpp) sshangha, sshanghaj: Sprite priority bug with the in-game message boxes. (David Haywood)
- 06020: [Color/Palette] (sshangha.cpp) sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes. (David Haywood)
- 06258: [Graphics] (taitogn.cpp) usagi: Weird background color for score recap. (smf)
- 06874: [Gameplay] (seattle.cpp) blitz: Hangs on a black screen if the power-on self test is enabled. (Ted Green)
- 06967: [Crash/Freeze] (msx.cpp) canonv30f: [debug] Assertion Failed! m_entrymap.find(name) == m_entrymap.end() (Robbbert)
- 06991: [Crash/Freeze] (model1.cpp) swa: Crash with access violation after a while. (AJR)
- 06998: [Interface] Software lists title screenshot directories not working. (Robbbert)
- 07021: [DIP/Input] (vtech2.cpp) laser500: Reset key is not mapped. (hap)
- 07074: [Graphics] (skykid.cpp) drgnbstr: The title logo is not displayed correctly. (kunikuni)
- 07076: [Graphics] (psikyo.cpp) tengaij, tengai and maybe more: [possible] Bad glitch graphic on some stages. (cam900)
- 07081: [Crash/Freeze] (amstrad.cpp) cpc6128: Certain disks that work in older releases won't run. (AmatCoder)
- 07085: [Crash/Freeze] (mcr.cpp) Most machines in mcr.cpp, mcr3.cpp: Calling member function with null this pointer. (Vas Crabb)
- 07086: [Crash/Freeze] (r9751.cpp) r9751: [debug] Assertion Failed! Expression: m_functions.empty() (Osso)
- 07087: [Crash/Freeze] (atari400.cpp) a400, a400pal, a800, a800pal: Object finders are not for resources created on start. (Vas Crabb)
- 07089: [Crash/Freeze] Assorted machines: Attempting to bind callbacks to parent of root device. (Vas Crabb)
- 07090: [Crash/Freeze] (astrocde.cpp) tenpindx: Invalid format string in output finder tag. (Vas Crabb)
- 07091: [DIP/Input] (namcos2.cpp) sgunner2, sgunner2j: Coin inputs are not registered. (AJR)
- 07092: [DIP/Input] (targeth.cpp) targeth, targeth10, targetha: Player 2 Y axis is broken, and X axis is inverted. (AJR)
- 07096: [Crash/Freeze] (micro3d.cpp) All sets in micro3d.cpp: Hang during the boot process. (AJR)


New working machines
--------------------
Emma II trainer
Pitapat Puzzle


New working clones
------------------
800 Fathoms (older)
Acorn Electron (Trial)
Botanic (English / Spanish, set 2)
Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 2)
Defend the Terra Attack on the Red UFO (bootleg, set 2)
Four Trax (Japan)
Frogger (Video Dens, bootleg on Scramble hardware)
Gals Panic 4 (Europe)
Hard Head 2 (v2.0, Music Program v2.0)
Lucky Ball 96 (Ver 3.01)
Lucky Ball 96 (Ver 4.01)
Mandanga (bootleg of Mandinga on Galaxian hardware, set 1)
Mandanga (bootleg of Mandinga on Galaxian hardware, set 2)
Meteorite (Proel bootleg of Asteroids)
Midnight Landing (Japan)
Midnight Run: Road Fighters 2 (JAD, Japan v1.10)
Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware)
River Patrol (Japan, unprotected)

Star Castle (cocktail)
Tehkan World Cup (1986 year hack)
The Simpsons (4 Players Asia)
Toki no Senshi - Chrono Soldier (MC-8123, 317-0040)
TouchDown Fever 2 (bootleg)
Vendetta (World, 4 Players, ver. ?)
WEC Le Mans 24 (v2.01)


Machines promoted to working
----------------------------
Air Combat 22 (Rev. ACS1 Ver.B, Japan)
Cart Fury
Jugend+Technik CompJU+TEr


Clones promoted to working
--------------------------
Jugend+Technik CompJU+TEr (EMR-ES 1988)
Jugend+Technik CompJU+TEr (ES 2.3)
Jugend+Technik CompJU+TEr (ES 4.0)
Lucky Ball 96 (Ver 3.50 - 616)
Lucky Ball 96 (Ver 3.50 - 623)
Lucky Ball 96 (Ver 3.50 - 626)
Lucky Ball 96 (Ver 3.50 - 627)
Stop Thief (Electronic Crime Scanner) (patent)


New machines marked as NOT_WORKING
----------------------------------
Hazeltine 1420 Video Display Terminal
Hazeltine 1552
Jongputer
Lee Data 1214D Display Terminal
MIPS Magnum R4000 (big)
MIPS Magnum R4000 (little)
Nvidia nForce PC (CRUSH11/12)
Video 21


New clones marked as NOT_WORKING
--------------------------------
Acorn Briefcase Communicator
Acorn Communicator (Italian)
Acorn Communicator (prototype)
Diner (LF-2) French
The House of the Dead (prototype)
Wyse WY-75


New working software list additions
-----------------------------------
c64_flop: Bill Budge: Pinball Construction Set, JingleDisk - Holiday Musical Story with Computer Animation
camplynx_cass: Super Air Raid
fmtowns_cd:
  Super Real Mahjong PII & PIII +, The Visitor
  Teito Taisen, Teitoku no Ketsudan II, Zoku Youjuu Senki - Suna no Mokushiroku
fmtowns_flop: Daisenryaku III '90 Map Collection Vol. 1
ibm5150:
  2630 Fourier Analyzer (Demo), Easy-PC Demonstrator for Printed Circuit Boards and Schematics,
  Mitt forsta ordbehandlingsprogram (Swe), Ranger 1 (Demo), The Great International Paper Airplane Construction Kit

ibm5170: Heimdall, Heimdall 2: Into the Hall of Worlds
interpro: Intergraph Mechanical Software
uzebox: Babylon Tower, Bomber, Bugz, Fifteen Puzzle, Holey Moley, Joyrider


New NOT_WORKING software list additions
---------------------------------------
bbc_flop_6502: P-System
bbcm_cart: Smart Cartridge
2018-10-11 08:20:54 +00:00
nia
492fd27555 retroarch: don't enable simd on armv7 since not all armv7s have it
(this option doesn't seem to work on netbsd anyway)
2018-10-06 23:44:28 +00:00
nia
98732017d7 retroarch: SunOS build fixes 2018-10-05 13:30:41 +00:00
nia
56ef152bd9 libretro-glsl-shaders: Make do-install more portable. 2018-10-03 23:52:35 +00:00
nia
def0033d35 retroarch: Bump PKGREVISION for miniupnpc. Disable some default options.
The options disabled have minimal apparent utility, but are reasonably
heavy dependencies.
2018-10-03 23:31:06 +00:00
nia
007f3d363f libretro-mupen64plus: include stdlib.h for wcstombs 2018-10-03 15:01:10 +00:00
nia
1d0c6c8d76 libretro-bluemsx: USE_LANGUAGES=c++03. Fix build with clang 7. 2018-10-03 12:48:44 +00:00
nia
a39e936977 libretro-beetle-ngp: USE_LANGUAGES=c++03. Fix build with clang 7. 2018-10-03 12:21:54 +00:00
nia
659740b0c6 libretro-bsnes-mercury: Fix buildlink transform. 2018-10-03 09:33:41 +00:00
nia
fd05bb2a72 libretro-gambatte: Fix build on SunOS. 2018-10-03 01:40:32 +00:00
nia
a6eb39273a emulators/libretro-*: SunOS linker fixes.
libretro makefiles pass flags to the linker that aren't understood by
SunOS ld. Add BUILDLINK_TRANSFORMs to remove those flags.
2018-10-02 21:09:28 +00:00
tnn
22cc770524 libretro-desmume: needs -D__STDC_FORMAT_MACROS
It tries to define it in the source code, but does so too late,
after inttypes.h has already been pulled in. Just define it in CXXFLAGS.
2018-09-27 20:22:26 +00:00
gson
a0dcb94c18 simh: update to 4.0.0.20180919
Update simh to a current git snapshot.  The main motivation for the
update is the fix to simh bug #478, which is needed for NetBSD to boot
on an emulated VAX under anita.  There have also been other changes
too numerous to list here, including the following new emulations:
3b2, i701, i7010, i704, i7070, i7080, i7090, scelbi, sigma, uc15.
2018-09-24 14:12:28 +00:00
nia
cae57e35e4 emulators/libretro-mgba: Handle _POSIX_C_SOURCE and extensions properly.
A _POSIX_C_SOURCE definition is needed for some locale definitions, but
some non-standard functions are also used (notably futimes). Avoid using
a global definition for _POSIX_C_SOURCE and define it where necessary,
while also defining _BSD_SOURCE and _NETBSD_SOURCE to get the right
prototype for futimes where necessary.
2018-09-07 18:54:02 +00:00
nia
7764e3905a libretro-beetle-psx: This uses pthreads and is written in c++98 2018-09-07 09:44:49 +00:00
nia
8177c817c6 libretro-beetle-saturn: Attempt to fix the CLOCK_REALTIME problem properly.
Bump PKGREVISION.
2018-09-07 00:49:04 +00:00
nia
fa20052ccc Attempt to fix the CLOCK_REALTIME problem properly. Bump PKGREVISION. 2018-09-07 00:45:23 +00:00
nia
e0c573a678 libretro-beetle-(psx|saturn): Define _POSIX_C_SOURCE for CLOCK_REALTIME
hopefully appeases FreeBSD.
2018-09-07 00:12:45 +00:00
nia
b3573ca013 Simplify retroarch packagaing by removing retroarch-assets.
Switch to a bundled release for the assets, and make libretro-database
and glsls-headers current. This will make it easier to update versions
between releses where the database compatibility differs (e.g. for fbalpha)
2018-09-06 09:33:38 +00:00
nia
a9e502b819 retroarch/Makefile: Disable discord RPC, and bump PKGREVISION. 2018-09-06 08:23:08 +00:00
nia
bec4586418 emulators/libretro-fbalpha: Update to libretro-fbalpha-0.2.97.43.20180721
Fixes and new features

    Use real MCU for Tokio [Barry]
    Fix state issues with Slap Fight/Tiger Heli [dink]
    Fix incremental search and sort alphabetically w/"Use Zipnames". [dink]
    Improve incremental search in the game list. This search is when you type at the game list (not the search box) for example: to get to "Super Cobra" really fast, type "superco" - or - "doublew" for "Double Wings". Whatever you are searching for - just leave out the space. If "Use Zipnames" is selected, type in the romset name or a subset of it. [dink]
    Fix a few video bugs and state issues in "The Lost Castle in Dark Mist" [dink]
    Fix dac sounds in Ultimate Mortal Kombat 3 Trilogy hack [dink]
    Fix B-Wings (Alt) set boot issue [dink]
    Fix color issues in Gold Medalist [iq_132]
    Z80 Core, small improvement to vector handling [dink]
    Parents Only option for driver icons (for systems that have problems with driver icons) [dink]
    Create new interface and port eke-eke's high quality ym2612 core from Genplus-gx [dink]
        Fixes SFX sounds in Streets of Rage 2
        Fixes lead and percussive guitar sounds in Mega Turrican's intro
    Fix crash with NBA Jam Tournament Edition on Megadrive [dink]
    Improve 68k timing for Megadrive, fixes... [dink]
        Graphics issues/corruption in Galahad
        Flickery separator line in VS mode on Sonic 2 and 3
        Fix freeze with Desert Strike on Megadrive
        Overall, probably improves everything
    Fix music hangs in Sonic 3 when Sonic is underwater (Z80 timing) [dink]
    Fix PGM Arm7 crash on 64bit systems w/theglad, kov* [dink]
    Sync. romsets with MAME 0.188 [Barry]
    Sync. some romsets with MAME 0.189 [JacKc]
    Fix Robocop2 ending credits scrolltext (8x8 offset masking) [iq_132]
    Fix for replays desynching with games that use SRAM/NVRAM [dink]
    Strikers 1945 Plus music fix [dink]
    Fix Palette Viewer for games with BDF_16BIT_ONLY flag [dink]
    Port Z180 Core from MAME and create FBAlpha-style cpu interface [Barry, iq_132]
    Hook-up Z180 sound-cpu in GHOX [Barry]
    Games using flag BDF_16BIT_ONLY are no longer 1-frame behind emulation, other projects using FBAlpha please take note (see intf/video/vid_interface.cpp) [dink]
    Fix DAC(psg) sounds in Afterburner II Megadrive [dink]
    Added define to log ram usage in src/burn/burn_memory.cpp [iq_132]
    Fixed Archery level in Konami's '88 Games [dink, Gab75]
    Fixed inputs for Nayade Resistance and Crazy Buggy on MSX [dink]
    Hooked up protected versions of Alligator hunt, Touch & Go, Maniac Square in Gaelco2 Hardware [iq_132]
    Fixed Music/SFX pitch in Arbalester, and occasional "Illegal Inst." error when playing w/Keyboard [dink]
    Hook up protection MCU for protected version of Glass [iq_132]
    Fixed palette recalc issue w/some Taito-Z games, fixes weird colors when switching BPP during game [dink]
    Fixed cut-short continue message in Data East's Breakthru [dink]
    Fixed small memory leaks in dynamic Huffman compression [dink]
    Hook up MCU to Tough Turf (U) and Wrestle War, fix Tough Turf (J) [Barry]
    Fixed 2-Player mode in Wonder Boy in Monster Land (System1) [dink]
    Fixed distorted sounds in Time Pilot, Time Pilot '84, Tutanham and Commando Sega [dink]
    Added Single-Screen modes (DIPS) to Gaelco's World Rally 2 and Data East's Backfire! [dink]
    Fixed screen corruption at end of race in Hang-On Jr. / v-scrolling issue in Sega System E [dink]
    Added notaz's BCD fixes to the Musashi 68k cpu core [dink]
    Added i8x41/UPI-41 cpu core [iq_132]
    Sync. romsets with MAME 0.191 [Barry]
    Fixed occasional distorted graphics in Konami's Jail Break when playing w/Keyboard [dink]
    Fixed deroon's inputs (irq timing) [dink]
    New feature for Lord of Gun: shoot any side to reload [dink]
    Added support for Multi/Connected sprites in Toaplan GP9001 emulation, fixes GHOX's Highscore background [dink]
    UI Change, the search box text will be preserved between game loads [dink]
    Fix for Use and Select buttons were erraneously swapped in Dungeons & Dragons - Shadow Over Mystara [dink]
    Fix spritelag issue in Ryu Jin [dink]
    Add missing third button to Life Force (Japan) [dink, gamezfan]
    Improve paddle emulation in Gee Bee, Bomb Bee and Cutie Q [dink]
    Fix sound issues with Phoenix and savestates [dink]
    Fix freeze in Kaitei Takara Sagashi while starting a new game [dink]
    Increase the sound level for all Taito F3 games [dink]
    Small improvement to the search box. Now, for example "namco system 1", "namco system 2" or "taito f3" can be searched for [dink]
    Fix color issues and impliment transmask groups for Mad Gear / Led Storm, fixing level 2+ [dink]
    Fix missing tiles and scrolling issues in Last Duel level 2 [dink]
    Fixed many graphical issues in Magical Crystals [dink]
    Fixed input and sound issues in Zoar [dink]
    Fixed timing issue in Burnin' Rubber / Bump 'n Jump [dink]
    Fixed p3 / p4 inputs in Bucky and Moo Mesa [dink]
    Fixed Kaiser Knuckle 2p Kick buttons [shine]
    Fixed transparency issue in Motos [iq_132]
    Fixed an input issue in CPS3 when opposite directions are pressed [dink]
    Converted 1942 and Gun.Smoke over to the new tilemap system [iq_132]
    Updated the ARM core to fix problems with Deco MLC and Deco 156 games [dink]
    Fix byte, word, and quad-long DMA Transfers in SH-2 [dink]
    Added stereo mode to DAC [dink]
    Added bsmt2k and decobsmt soundcores [iq_132, dink]
    Fixed sounds/sfx in Gouketsuji Gaiden Legends [dink]
    Fixed occasional clicks/pops at the beginning of emulation if the last game played was exited while the msm6295 was playing something [dink]
    Fixed the fog-fadeout in the end-boss scene and other alpha-transparency issues in Moo Mesa [dink]
    Fixed several minor graphic bugs in Hangzo [dink]
    Slight drawing optimization for Robocop 2 and Edrandy [dink]
    Fixed bad fades in Ninja Baseball Batman and occasional tilemap studder in R-Type LEO [dink]
    Enabled High Score saves for most Irem M72 games [dink]
    Fixed k054539 savestates and reverb function [dink]
    Fixed graphics issues in Irem's Major Title making the game fully playable [dink]
    Fixed music issues in Sol Divide [dink, barbudreadmon]
    Added speedhack dip options for Psikyo SH-2 games [barbudreadmon]
    Fixed k054539 pt.2: Use 3 different techniques (ramp to 0, check for bad last sample, slight modification to dpcm table) to get rid of clicky noises in 4bit dpcm sfx/voice samples (Moo Mesa, Bucky O'Hare, Mystic Warriors, Violent Storm, etc.) [dink]
    Fixed alpha effects in Bucky O'Hare title fadeout, and other transitional scene fades (tile layer 3 over/under sprites priority mode) [dink]
    Added Z180 support to BurnTimer [iq_132]
    Rewrite/Modernize drivers for 1943, Commando, Jack and the Giantkiller, Mole Attack, Mr. Flea, Route 16, and Bomb Jack [iq_132]
    Fixed Safari Hunting on SG-1000, thanks to Eke of Genesis Plus GX for info! [dink]
    Fixed palette/color issues in Spelunker 1 and 2 [dink]
    Added proper Draw handler to Irem M62 so paused games don't advance a frame during a window update/redraw [dink]
    Fixed Input Dialog: Populate the combo list with preset name when saving [Barry]
    Fixed broken lines in the boss tank for the M82 version of Air Duel [dink]
    Removed rom patch and added proper protection simulation to Route 16 [iq_132]
    Removed rom patch and added proper protection simulation to Meta Fox [iq_132]
    Fixed Tetrise and Hang-On Jr. dips [dink]
    Slight timing improvement for Kicker / Shaolin's Road [dink]
    Use event semaphores instead of polling for better DirectSound performance and timing [Jan Klaassen]
    Fix another cycle-related issue with ZetRunEnd, fixes sound issues with certain Neo-Geo games [dink]
    Enabled High Score saving for most CPS3 games [barbudreadmon]
    Fixed some palette issues in Super Burger Time [dink]
    Added M6502SetAddressMask() to the M6502 cpu core [iq_132]
    Added cubic resampling interpolater to the samples core [Jan Klaassen]
    Added speedhack dip options for Deco32 games [gamezfan, dink]
    Enabled High Score saving for Raiden [barbudreadmon]
    Updated K054539 pt.3, use cubic resampling for high quality sound [dink]
    Fixed timers in SN76477 sound core [dink]
    Fixed missing cut-scene graphics in Pretty Soldier Sailor Moon [Jan Klaassen]
    Update Namco System 2's soundcore w/cubic resampling for high quality sound [dink]
    Update Gaelco2 soundcore w/cubic resampling and fix crackle/pop!'s at beginning of samples [dink]
    Fixed layer priority masking in Black Tiger [vbt]
    Fixed the MSM6295 sampling rate in Batsugun and Truxton2 [yukaritamura (libretro-fba), dink]
    Add high-quality ICS2115 (pgm) soundcore from Jan, superior sound quality for all PGM games, fixes KOV2 music [Jan Klaassen]
    Update ES5505/6 soundcore w/cubic interp. resampling [dink]
    Increase volume in Gyruss and Monster Slider [dink]
    Fixed sound loss, palette fade bug and sprite clipping issues in Double Wings [dink]
    Added new interface for AY8910, updated all drivers to use it [iq_132]
    Emulated sound cpu and hooked up all sounds in Mario Bros. (mario) [dink]
    Added Sega TeamPlayer support to the Megadrive driver, enabling it for: Columns 3, Gauntlet 4, Mega Bomberman, Street Racer (...more to come..) [dink]
    Fixed player sprite color in Millipede [dink]
    Added speech to Gauntlet I and II - TMS5220 sound core ported to FBA [dink]
    Added save state support to the Irem M90 driver [dink]
    Cleaned up the sound in Donkey Kong to get rid of clicks in some sounds [dink]
    Fixed sound hz in Triple Punch and clones [dink]
    Standardize savestate calls amongst soundcores [iq_132]
    Fixed tilemap and sound synchronization issues in Rohga [dink]
    Hook up sound cpu and fix sprite offsets in Pipi & Bibis / Whoopee!! on Teki Paki hardware [dink]
    Fixed video and audio issues in Risky Challenge, game now playable [dink, iq_132]
    Updated all FM soundcores using the timer system to require a lot less support code per driver (internalized *GetTime and *Synch.Stream) [dink]
    Fix the SRam implimentation on Megadrive [dink]
    Added EA "Four Way Play" support to Megadrive, enabled for General Chaos and Mutant League Hockey [dink]
    Added resampling to the ymf278b sound core, sounds right regardless of user sound rate [dink]
    Added a English fan-translations of the following Megadrive games: Battle Mania Daiginjou, Gleylancer, Tougiou King Colossus, Langrisser II, Phantasy Star II Adventure series games, Pulse Man, Twinkle Tale and Undead Line [barbudreadmon]
    Fixed color issues on Jupiter and occasional missing pixels on Neptune in Gyruss [dink]
    Added CPU_IRQSTATUS_HOLD to hd6309 cpu core [dink]
    Fixed ending scene and movement of the rock-wall dragon boss in Labyrinth Runner/Trick Trap [dink]
    Use a common timer value when starting netgames on Neo-Geo for better netgame sync. [Ponder]
    Added menu option (Misc -> Options) to enable/disable the High Resolution Timer - defaults to ON [dink]
    Added Sync. to DWM option for Windows 7 - 10 windowed mode [dink]
    Street Fighter II' - Champion Edition now runs at the right speed [dink, Barry]
    Fixed crash w/DX9 Blitters when going to the task manager in Win7+ when Auto Pause is off [dink]
    Updates to the uPD7810 cpu core [dink, iq_132]
    uPD7810 core, update some opcodes and add analog port reading for c-chip [dink, iq_132]
    Emulate Taito C-Chip for Superman, Bonze Adventure, Mega Blast, Rainbow Islands / Rainbow Islands Extra and Volfied [dink]
    Use 4-Way inputs for Volfied, making the game playable [dink]
    Fixed a problem where Bonze Adventure wasn't reading the dips [dink]
    Re-work tile:sprite priority system in Taito F2 [dink]
        Pulirula: fixes tile:sprite priorities and blending effects in level 2
        Liquid Kids: fixes the cut-scene/story between levels
        Metal Black: fixes missing moving letters before the titlescreen appears
    Improved DonPachi and DoDonPachi timing to respond to inputs in 2 frames instead of 4 [dink]
    Changed aspect ratio on Tecmo Bowl to look less squished [dink]
    Sync. romsets with MAME 0.197 [Barry]
    Analog input improvement for Konami GT and RF2 [dink]
    Fixed click when paused/dc offset issue in Cheeky Mouse [dink]
    Removed busyloop hacks from M6809, HD6309 and M6805 CPU Cores [dink]
    Update libpng to 1.6.34 [Barry]
    Improved timing in Heavy Unit and Ghosts'n Goblins (revisited) [dink]
    Fixed several bugs in the M6805 cpu core [dink]
    Fixed "BAD HARDWARE" error message in most versions of Arkanoid [dink]

New drivers

    Added driver for Pit n Run and Jump Kun [iq_132]
    Added driver for Glass by OMK/Gaelco [iq_132]
    Added driver for Thunder Hoop 2: TH Strikes Back [iq_132]
    Added driver for Manhattan, Highway Chase, Terranean, Astro Fantasia, Super Astro Fighter, Flash Boy, Lock 'n Chase, on Deco Cassette System hardware [iq_132, dink]
    Added driver for Pata Pata Panic [iq_132]
    Added driver for Pacman - 25th Anniversary Edition and Ms.Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion [iq_132]
    Added driver for Data East's Dream Ball [iq_132]
    Added driver for Heavy Smash and World Cup Volly '95 on Deco 156 hardware [iq_132]
    Added driver for Avengers in Galactic Storm, Stadium Hero '96, Skull Fang, Hoops '96, Dunk Dream '95 and Hoops on Deco MLC hardware [iq_132]
    Added driver for Captain America and The Avengers, Fighter's History, Night Slashers, Tattoo Assassins, and Dragon Gun on Deco 32 hardware [iq_132, dink]
    Added driver for Popper [iq_132]
    Added driver for Mosaic and Golden Fire II [iq_132]
    Added driver for Pipe Dream and Hatris [iq_132]
    Added driver for The Pit, Round Up/Fitter, Dockman/Portman, Super Mouse/Funny Mouse, Desert Dan and Intrepid [iq_132]
    Added driver for 3x3Puzzle and Casanova [iq_132]
    Added driver for Toaplan-1 games: Vimana, Outzone, Same! Same! Same!/FireShark, Demon's World, Zero Wing, Hellfire, Truxton and Rally Bike, replacing the older individual drivers [iq_132]
    Added driver for Konami's Double Dribble [iq_132, dink]
    Added driver for Nibbler, Pioneer Balloon, Fantasy, Vanguard, Sasuke and Commader and Satan of Saturn on RockOla/SNK6502 hardware [iq_132, dink]
    Added driver for Car Jamboree [iq_132]
    Added driver for Metal Clash by Data East [iq_132]
    Added driver for Jibun wo Migaku Culture School Mahjong Hen [iq_132]
    Added driver for Metal Soldier Isaac II [iq_132]
    Added driver for Xyonix [iq_132]
    Added driver and sound core for Flower [iq_132, dink]
    Added driver for Mad Motor Prototype [iq_132]
    Added driver for Monkey Magic [iq_132]
    Added driver for Kangaroo, replacing the old one [iq_132]
    Added driver for Pirate Ship Higemaru, replacing the old one [iq_132]
    Added driver for Cop 01 and Mighty Guy, due to protection issues, Mighty Guy is without sound [iq_132]
    Added driver for Oli-Boo-Chu [iq_132]
    Added driver for Super Cross II [iq_132]
    Added driver for V-Ball [iq_132]
    Added driver for PK Scramble [iq_132]
    Added driver for games on Vic Dual hardware *no sound yet* [iq_132]
    Added driver for Super Speed Race Jr. [iq_132]
    Added driver for American Speedway [iq_132]
    Added driver for Space Stranger / 2 [iq_132]
    Added driver for Crazy Ballon [iq_132, dink]
    Added driver for Clash Road and Fire Battle [iq_132]
    Added driver for Flack Attack / MX5000 by Konami [iq_132, dink]
    Added driver for Master Boy (older/Z80 HW) [iq_132]
    Added driver for Beam Invader *WIP/not working* [iq_132]
    Added driver for Dribling [iq_132]
    Added driver for Dora-Chan [iq_132]
    Added driver for Combat School by Konami [iq_132]
    Added driver for Fast Lane by Konami [iq_132]
    Added driver for Konami's Super Basketball [iq_132]
    Added driver for WarpSpeed *WIP/not working* [iq_132]
    Added driver for Food Fight by GCC/Atari [iq_132]
    Added driver for Data East's 18 Holes Pro Golf [iq_132]

New additions / updates to existing drivers

    Add World Rally 2 [Morten Shearman Kirkegaard, Peter Wilhelmsen, David Haywood, iq_132]
    Add Mortal Kombat II (World) Unlimited Hack by Smoke on Megadrive [dink]
    Add Streets of Rage 2 (USA) Syndicate Wars 2016 Hack by Gsaurus on Megadrive [dink]
    Add Streets of Rage 3 - The Bare Knuckle 3 Project Hack on Megadrive [dink]
    Add Rock n` Roll Racing v15 Hack by Ti [Combone]
    Add several great Sonic 1,2&3 Hacks [Combone]
    Add Mortal Kombat Revelations, Mortal Kombat 3 and Ultimate Hacks [Combone]
    Add Monster World IV English Translation Hack on Megadrive [dink]
    Add Bubble Bobble (prototype on Tokio hardware) [Barry]
    Added DoDonPachi III (World, 2002.05.15 Master Ver) [neohyphengeo productions] to d_pgm.cpp [JacKc]
    Added B.Rap Boys Special (World) [Phill @NES4Life, JacKc]
    Added Super Street Fighter II sound and color improvement hack on Megadrive [Combone]
    Added Mega Cheril Perils homebrew game to Megadrive [dink]
    Added Alex Kidd in Miracle World 2 Hack to Mastersystem [dink]
    Added Dahna - Goddess` Birth (English Hack) to Megadrive [dink]
    Added Masiaka (Demo[scene]) by Resistance 2017 to Megadrive [dink]
    Added Turrican fix/hack by linkuei & helder to Megadrive [dink]
    Added Street Fighter 2 Special Champion Edition color and sound hack on Megadrive [Combone]
    Added FlameWing's BCD Test program to the Megadrive Driver [dink]
    Added Fantasy Zone 2 (Working) and Opa-Opa (not working) to System E driver [dink]
    Removed all garbage/hacks by GSC2007, as they should be avoided like the plague anyway. [n/a]
    Add Riddle of Pythoragas and Slap Shooter to Sega System E [vbt]
    Added Omega to the Freekick driver [dink]
    Add Contra, NES2PCE conversion to PCE [Combone]
    Added several Megadrive game hacks: Teenage Mutant Ninja Turtles - Tournament Fighters Hack, Streets of Rage 2 - Bare Knuckle 3 Boss Edition, Streets of Rage 2 - TMNT Hack, Streets of Rage 3 - Extreme Edition, Golden Axe III - New Character, International Superstar Soccer Deluxe - Real Names+Extras, and UEFA Euro 2004 Portugal (ISSDX Hack) [Combone]
    Added In Your Face [iq_132], created a handcrafted priority prom so the game works (for all emulators!) [dink]
    Added Weka Invaders 1.0 to the Sega Master System driver [dink]
    Added A-Blast to the Seta 2 driver [gamezfan]
    Added Silver Valley by Enrique Ruiz / MIKGAMES to the Sega Master System driver [dink]
    Added Last KM to the Gaelco driver [iq_132]
    Added Sonic 3D Blast: The Director's Cut to the Megadrive driver [dink]
    Added Bioplaything Cop to Gaelco [iq_132]
    Updated kof99ae to 20170909 Final version [JacKc]
    Added Mario Bros. revision G, making it the new parent [dink]
    Added Pier Solar to the Megadrive driver [iq_132]
    Added KOF2002 OMG and Omega hacks to the Neo-Geo driver [barbudreadmon]
    Added KOF98 mix hack to the Neo-Geo driver [iq_132]
    Added Metal Slug 5W hack to the Neo-Geo driver [iq_132]
    Added World Rally 2: Twin Racing (mask ROM version) to d_gaelco.2.cpp [Barry]

Clones and updated romsets in existing drivers

    Add clone of Act-Fancer Cybernetick Hyper Weapon [Barry]
    Add clone of Kageki [Barry]
    Add two clones of Return of the Invaders [Barry]
    Added clone of Street Fighter II: The World Warrior (Quicken, bootleg) [Moffitt] to d_cps1.cpp [JacKc]
    Added clone of Street Fighter (World) (protected) [Corrado Tomaselli] to d_cps1.cpp [JacKc]
    Added World clone of Ordyne [Barry]
    Added clone of Carrier Air Wing (USA 901130) [mastercello] to d_cps1.cpp [JacKc]
    Added missing Popeye clones [JacKc]
    Added clone of WWF Superstars (US revision 6) [JacKc]
    Added 1943: Midway Kaisen (Japan) to d_1943.cpp [JacKc]
    Added Chuka Taisen (Japan) (P0-025-A PCB) and correct color proms [pacman70] to d_tzns.cpp [JacKc]
    Added Alligator Hunt (World, protected) [Pablo] to d_gaelco2.cpp [JacKc]
    Added Alligator Hunt (unprotected, set 2) [David Haywood, Peter Wilhelmsen] to d_gaelco2.cpp [JacKc]
    Added Super Athena (bootleg) [Hammy] to d_snk.cpp [JacKc]
    Added Crazy Climber (US set 2) [John of http://www.johnsarcade.com] to d_cclimber.cpp [JacKc]
    Added clone of Beast Busters (Japan, Version 2, J3) [Layer @ jammaplus, JacKc]
    Added clone of Lady Master of Kung Fu (set 2, older) [Corrado Tomaselli, The Dumping Union, JacKc]
    Added clone of Athena (bootleg) [Porchy, The Dumping Union, JacKc]
    Added clone of Cabal (UK, Joystick) [hammy, The Dumping Union, JacKc]
    Added clone of Super Hang-On (Hang-On conversion, Beta bootleg) [Cmonkey, JacKc]
    Added clone of Rod-Land (World, set 2) [frsj8112, JacKc]
    Added clone of Bucky O'Hare (ver AA) [Bill D., The Dumping Union, JacKc]
    Added clone of '99: The Last War (bootleg) [ShouTime, JacKc]
    Added clone of Martial Masters (ver. 102, 101, 101TW) [skate323k137, The Dumping Union, JacKc]
    Added clone of Gunbird 2 (set 2) [Hyid Choi, JacKc]
    Added clone of Biomechanical Toy (Ver. 1.0.1878) [Jorge Silva, JacKc]
    Added clone of TH Strikes Back (Non North America, Version 1.0, Checksum 020EB356) [caius, The Dumping Union, JacKc]
    Added clones of Action Fighter (afightera, afighterb) to Sega System 16A driver [Barry]
    Added clone of Blood Bros. (US) [Bill D., The Dumping Union, JacKc]
    Added clone of West Story (bootleg of Blood Bros., set 2) [Osso, caius, The Dumping Union, JacKc]
    Added clone of Teki Paki (location test) [ShouTime, Mouloud Bessaad, Dulleron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union, JacKc]
    Added clone of Galaxian Growing Galaxip / Galaxian Nave Creciente (Recreativos Covadonga Spanish bootleg) [ARPA, Recreativas.org, The Dumping Union, JacKc]
    Added clone of Blue's Journey / Raguy (ALH-001) [Razoola, JacKc]
    Added clone of X-Men: Children of the Atom (Brazil 950331) [SHVB, Haze, smf, JacKc]
    Added clone of Four Trax (Asia) [Arzeno Fabrice, The Dumping Union, JacKc]
    Added clone of Pretty Soldier Sailor Moon (Ver. 95/03/21) and Pretty Soldier Sailor Moon (Ver. 95/03/22, Europe) [rtw, ShouTime, The Dumping Union, JacKc]
    Added clone of G.I. Joe (Asia, AA) [coolmod, The Dumping Union, JacKc]
    Added clone of Knights of Valour 2 / Sangoku Senki 2 (ver. 104, 102, 100HK) [twistedsymphony, JacKc]
    Added clone of Samurai Shodown V / Samurai Spirits Zero (NGM-2700, set 2) [Sugoi Helsinki, JacKc]
    Added clone of Gee Bee (UK) [Andrew Welburn, The Dumping Union, JacKc]
    Added clone of Pac-Man (bootleg, Video Game SA) [Arcade Vintage, Recreativas.org, The Dumping Union, JacKc]
    Added clone of Turbo Force (World, set 2) [Corrado Tomaselli, The Dumping Union, JacKc]
    Added clone of Cadash (Spain, version 1) [caius, The Dumping Union, JacKc]
    Added clone of Cookie & Bibi 2 (set 2) [Hammy, JacKc]
    Added clone of Pac-Land (Bally-Midway) [Andrea Palazzetti, JacKc]
    Added clone of Ares no Tsubasa (Japan, rev. A) [Corrado Tomaselli, The Dumping Union, JacKc]
    Added clone of Ghox (joystick, older) [caius, JacKc]
    Added clone of Opa Opa (Rev A, unprotected) [ShouTime, Charles MacDonald, Smitdogg, The Dumping Union, JacKc]
    Added clone of Street Fighter II' - Champion Edition (street fighter 2' 920313 Taiwan) [sampson, JacKc]
    Added clone of Moon Shuttle (US, version A) [ShouTime, The Dumping Union, JacKc]
    Added clone of Gigas Mark II (MC-8123, 317-5002) [jacKc]
    Added clone of Tecmo Bowl (World, set 2) [coolmod, JacKc]
    Added clone of Garou - Mark of the Wolves (NGH-2530) [Razoola, JacKc]
    Added clone of Pochi and Nyaa (Ver 2.02) [Razoola, JacKc]
    Added clone of Enduro Racer (YM2151) (mask ROM sprites, FD1089B 317-0013A) [coolmod, The Dumping Union, JacKc]
    Added clone of Street Fighter II': Champion Edition (Playmark bootleg) [f205v, maru79, JacKc]
    Added clone of Explosive Breaker (Korea) [Jorge Silva, JacKc]
    Added clone of WWF: Wrestlemania (proto 2.01 06/07/95) [Jorge Silva, JacKc]
    Added clone of Super Cobra (bootleg, set 2) [Belike, JacKc]
    Added clone of Street Fighter II: The World Warrior (Thunder Edition, bootleg, set 2) [coolmod, The Dumping Union, JacKc]
2018-09-06 08:13:54 +00:00
nia
eb75ca9c1a emulators/retroarch: Update to 1.7.4.
Changes:

    CHEEVOS: Fix crash when scrolling Achievement List while Unofficial Achievements enabled (#6732).
    CHEEVOS: Added hitcounts support for PauseIf/ResetIf (#6817).
    COMMON: Automatically hide "Configuration Override options" in Quick Menu.
    COMMON: Small Bugfix to not trigger savestate code when pressing Reset.
    COMMON: Added libsixel video driver.
    EMSCRIPTEN: Fix Game Focus Toggle.
    HID/OSX: Fix to set hid device registration deterministic (#6497), to address issue #6640 re-adding dynamic device registration.
    LOCALIZATION: Update Italian translation.
    LOCALIZATION: Update Japanese translation.
    LOCALIZATION: Update Polish translation.
    LOCALIZATION: Update Portuguese / Brazilian translation.
    LOCALIZATION: Update Russian translation.
    LOCALIZATION: Update Spanish translation.
    MIDI: Add MIDI support to the libretro API. Dosbox is the first proof of concept core implementing libretro MIDI.
    MIDI: Add a Windows driver for MIDI, based on winmm.
    MENU/QT/WIMP: Qt QSlider styling for Dark Theme.
    MENU/QT/WIMP: Remove button ghostly inside highlighting.
    MENU/QT/WIMP: Initial grid view.
    MENU/QT/WIMP: Drag&drop to add new playlist items, add option to add/edit/delete playlists.
    MENU/QT/WIMP: Add menu option to update RetroArch (Windows only for now).
    MENU/QT/WIMP: Add menu option to manage shaders.
    MENU/QT/WIMP: Add menu option to manage core options.
    MENU/XMB: Add new icons for the settings
    MENU/XMB: Add an option to show the desktop ui
    METAL: Initial work-in-progress video driver for Metal. macOS-only right now, and currently requires macOS 10.13.
    METAL: Supports XMB/MaterialUI, has a menu display driver. Has a font rendering driver.
    METAL/SLANG: Slang shaders should be compatible with Metal video driver.
    NETWORK: Enable SSL/TLS support by default for desktop platforms.
    QNX: Fix Game Focus Toggle.
    REMAPS: Fix the way offsets are calculated for keyboard remapping.
    RUNAHEAD: Fix full-screen mode change breaking Secondary Core's environment variables.
    VULKAN: Fix two validation errors.
    VULKAN: Try to avoid creating swapchains redundantly. Should fix black screen and having to alt tab out of window again to get display working on Nvidia GPUs (Windows).
    VULKAN/OSX: Initial MoltenVK support. Not enabled yet, several MoltenVK bugs should be fixed first before we can have it fully working.
    X11: Fix Game Focus Toggle.
2018-09-06 07:50:20 +00:00
gdt
e26704ae0a free42: Change MASTER_SITES to BACKUP
The upstream distfile for this release is no longer present.
2018-09-02 15:31:05 +00:00
hauke
cc40ff90a2 Add a TCL based simulator for the programmable RPN pocket calculator
Hewlett-Packard HP-15C
2018-08-31 09:24:25 +00:00
wiz
21432a36e0 mame: update to 0.201.
It’s the end of another month, and time for your scheduled MAME
release, with more of everything we know you love. In a last-minute
update, we slipped in a major performance optimisation for bgfx
video output. It’s particularly noticeable when using cropped
artwork, and there’s no longer a big performance penalty for bringing
up the menu over the emulation on macOS. Another core improvement
is support for TAP/TUN networking on Windows, providing a big
performance improvement when connecting an emulated system to a
network on the host machine.

From the department of things considered lost to time, MAME 0.201
allows you to play as Chuby the octopus, in the incredibly elusive
Spanish game Night Mare. Unfortunately the sound ROMs were missing,
so you won’t be able to hear Chuby speak, and we still need to be
on the lookout for the export version known as Clean Octopus. And
speaking of rare games from Spain, two more Magnet System titles
have been dumped: A Day in Space and The Burning Cavern.

Newly dumped versions of supported arcade games include prototypes
of Halley’s Comet (Taito) and Dog Fight (Orca), a newer version of
the original Master Boy (Gaelco), and the Korean release of Raiden
II (Seibu Kaihatsu). A redumped ROM allowed Psychic Force EX to
run correctly. The vgmplay logged music player has had a big update
in this release, with support for several more sound chips and a
comprehensive software list.

And this brings us to audio improvements, which seem to have all
crowded their way into this release. We have fixes for long-standing
sound bugs in Twin Eagle, Targ and Spectar. Sound in Amazing Maze
is no longer cut off after thirty seconds or so. There are some
big changes for QSound and Taito Zoom ZSG-2 that should make things
sound nicer. There’s also preliminary support for the NEC PC-FX’s
HuC6230 SoundBox, but be aware it has a DC offset so you’ll hear
a big thud when you start or stop it.

Recent improvements in NEC PC-98 emulation have seen dozens of
titles promoted to working status, and we’ve added another batch
of dumps from Neo Kobe Collection. There are a number of fixes that
improve TI-99 floppy and cassette support in this release. InterPro
systems can now be used via a serial terminal in configurations
without a video card or keyboard. At long last, the Apple //c Plus
can boot from its internal floppy drive. Other improvements to
computer emulation include better keyboard support for Amiga systems,
and improved GPU emulation for the HP Integral PC.
2018-08-30 22:56:46 +00:00
wiz
7ff8162898 vmips: update to 1.5.1.
Based on PR 53556 by Brian R. Gaeke.

vmips-1.5.1 was released on 20 August 2018.  User-visible changes
in version 1.5 (since version 1.5.1):

   * Bug fixes:

   * A pair of time calculations in the clock device were revised to
     avoid triggering compile-time errors in newer C++11-compliant
     compilers.

Improve 'make test'; fails because it needs a mips toolchain.
2018-08-27 07:15:47 +00:00
wiz
93b46879c7 Recursive bump for perl5-5.28.0 2018-08-22 09:43:40 +00:00
ryoon
2f935ecc72 Follow MASTER_SITES redirect 2018-08-18 00:13:59 +00:00
nia
dd38bec615 libretro-fbalpha: add version 0.2.97.42.20180408.
Libretro is a simple but powerful development interface that allows for the
easy creation of emulators, games and multimedia applications that can plug
straight into any libretro-compatible frontend. This development interface is
open to others so that they can run these pluggable emulator and game cores
also in their own programs or devices.

FB Alpha (Final Burn Alpha) is an arcade game emulator.
2018-08-17 12:54:48 +00:00
adam
9d06c0a472 revbump after boost-libs update 2018-08-16 18:54:26 +00:00
nia
e58b44c7d0 Remove 'dynarec' option and enable it by default instead.
Discussed with wiz.
2018-08-16 13:25:27 +00:00
adam
6eded4b70b qemu: updated to 3.0.0
3.0.0:

Incompatible changes
Option "-no-kvm-pit-reinjection" has been removed. Use "-global kvm-pit.lost_tick_policy=discard" instead.
Option "-no-kvm-irqchip" has been removed. Use "-machine kernel_irqchip=off" instead.
The "vlan" parameter of the "-net" option has been removed. Use "-netdev" with IDs or the "hubport" netdev instead.
The deprecated -drive options "geometry", "addr" and "serial" have been removed. Use "-drive if=none" and pass the options to "-device" instead.
The "xlnx-ep108" machine has been replaced by the "xlnx-zcu102" machine.
The qemu-img "convert -s snapshot_id_or_name" argument has been removed. Use "convert -l snapshot_param" instead.
PPC support for explicitly allocated RMAs has been removed (kernel support removed in 2015).
The default for VFIO's "display" option has been changed from "auto" to "off", because "auto" requires an OpenGL-compatible configuration for vGPUs that require GL support.
The deprecated xlnx-ep108 machine was removed.
Some 32-bit guests on the "virt" machine may need "-machine highmem=off" if they are unable to support LPAE and are confused by the PCI ECAM now being above the 4GB mark in the address space

New deprecated options and features
The "arch" output member of the "query-cpus-fast" command is deprecated. Use the "target" output member instead.
Option "-virtioconsole" is deprecated, use "-device virtconsole" instead.
The non-functional "-clock" option will be removed soon.
The "pc-0.10" and "pc-0.11" machines are now deprecated. Use newer machine types instead.
Option "-enable-hax" is deprecated. Use "-accel hax" instead.
The "arch" memeber in the reply to query-cpus-fast is deprecated, use "target" instead.
The "file" driver for drives is no longer appropriate for character or host devices and will only accept regular files (S_IFREG). Use host_cdrom or host_device instead.
Consult the "Deprecated Features" appendix for the full list of historically deprecated features/options.

Future incompatible changes
Three options are using different names on the command line and in configuration file. In particular:
The "acpi" configuration file section matches command-line option "acpitable";
The "boot-opts" configuration file section matches command-line option "boot";
The "smp-opts" configuration file section matches command-line option "smp".
-readconfig will standardize on the name for the command line option.
Behavior of automatic calculation of SMP topology when some SMP topology options for -smp are omitted (sockets, cores, threads) will change in the future. If guest ABI needs to be preserved on upgrades while using the SMP topology options, users should either set set all options explicitly (sockets, cores, threads), or omit all of them.
Devices "allwinner-a10", "pc87312", "ssi-sd" will be configured with explicit properties instead of implicitly. This is unlikely to affect users.
For x86, specifying a CPUID feature with both "+feature/-feature" and "feature=on/off" will cause a warning. The current behavior for this combination ("+feature/-feature" wins over "feature=on/off") will be changed so that "+feature" and "-feature" will be synonyms for "feature=on" and "feature=off" respectively).
The read-only block drivers "bochs", "cloop" and "dmg" as well as "rbd" and "vvfat" in certain read-only configurations will no longer enable read-only mode automatically. It will be necessary to specify "read-only=on" explicitly on the command line and in QMP commands for the setup to keep working; the default "read-only=off" setting will result in an error.
On s390x, using KVM with a Linux host kernel version < 3.15 has been broken since QEMU version 2.10. This will not be fixed unless a need is communicated (otherwise the code will be removed in the near future, so that you need at least Linux kernel version 3.15 on the host to run KVM on System z)
2018-08-16 10:15:09 +00:00
tsutsui
43d22bb4c6 PC6001VX: update to 3.0.0.
pkgsrc changes:

* switch to using ffmpeg4

Upstream changelog:

3.0.0 2018/08/15

 * Added Virtual Keyboard that works with touch screen.
 * Added "Pause" and "Take snapshot" to "System" menu.
2018-08-15 16:26:11 +00:00
nia
0b0c0c74a8 libretro-sameboy: add version 0.11.1
Libretro is a simple but powerful development interface that allows for
the easy creation of emulators, games and multimedia applications that
can plug straight into any libretro-compatible frontend. This development
interface is open to others so that they can run these pluggable emulator
and game cores also in their own programs or devices.

SameBoy is an extremely accurate open source Nintendo Gameboy (DMG)
and Gameboy Color (CGB) emulator, written in portable C.

It features link cable emulation, and includes open source DMG and CGB
boot ROMs.
2018-08-15 15:32:11 +00:00