Commit graph

8 commits

Author SHA1 Message Date
rillig
84936c1d8c Fixed "test ==". 2006-11-11 22:26:11 +00:00
rillig
895e23377b Fixed "test ==" and pkglint warnings. 2006-10-25 21:06:14 +00:00
joerg
55b657b413 Fix pthread usage. 2006-03-30 21:18:23 +00:00
wiz
89f72ec83f Include errno.h instead of declaring extern int errno.
Should fix PR 29416.
2005-02-17 15:13:14 +00:00
kristerw
9bd4b0193a Update games/ketm to version 0.0.6.
Changes since 0.0.4 include:
* Better framerate.
* Improved sprite collision detection.
* New display format to make the game more "shooter-like".
And misc unspecified bugfixes.
2002-10-15 23:23:05 +00:00
wiz
66f91da0fd Remove (buildlink2 merge). 2002-08-29 10:02:36 +00:00
wiz
d39b3da87e Correct vsprintf usage. Might fix alpha bulk build. 2002-01-24 18:37:56 +00:00
zuntum
34cde5f8eb Initial import of ketm-0.0.4 -- old-school 2d-scrolling shooter
ketm is (or will be someday) an old-school 2d-scrolling shooter. Because it
is based on SDL, it is no problem to port it to different plattforms. For
the moment it runs on Linux (i386/PPC), FreeBSD, Win32 and BeOS.
2001-07-26 13:46:39 +00:00