Commit graph

82232 commits

Author SHA1 Message Date
markd
736d037fc4 Remove patch file that should have gone with the last update.
Fix build on NetBSD 1.6:
   1.6's tar misnamed a file when unpacking (!?) so fix up if this
   happens.
   g++'s vector template doesn't have an at() method but what we actually
   want is back() (which it does have) so use it.
2005-07-17 12:24:20 +00:00
jlam
4032855bac Override the INSTALL setting in sys.mk that messes up the rest of the
logic in the tools framework.
2005-07-17 04:17:09 +00:00
agc
e72a2bfef1 Update archangel to sources from 20050716:
+ updated options parsing in aatar
+ fixed a bug whereby zero-length files would not be added to the
  archive correctly
2005-07-16 23:14:45 +00:00
jlam
b563e8eb9b There is still one small but important distinction between some of the
tools listed in USE_TOOLS -- some of them are required by the pkgsrc
infrastructure in variable assignment statements that look like:

    VARIABLE!=	${AWK} ...

These tools are actually *required* by pkgsrc to be installed on the
system before it can even work (bootstrap situation).  For these tools,
only override the "TOOL" name representing the tool if we're really
using the pkgsrc version of the tool.

We accomplish this by adding a new :pkgsrc modifier that is appended
to these tools listed in USE_TOOLS.  We also list these tools in
bsd.prefs.mk so that all packages pick them up fairly early on.
2005-07-16 22:33:18 +00:00
dillo
779a575d77 claim this package 2005-07-16 20:27:10 +00:00
wiz
6a8dcc3c92 No leading or trailing whitespace in <para>. 2005-07-16 19:21:50 +00:00
jlam
83147ffa68 Remove some unnecessarily strong dependencies on perl that resulted
from including perl5/buildlink3.mk.  These packages just need the Perl
interpreter, and can just add "perl" to USE_TOOLS instead.
2005-07-16 19:10:37 +00:00
adrianp
30133dc8a6 Update of centericq to nb1 for security patch 2005-07-16 18:57:17 +00:00
adrianp
2277ca927d Bump to nb1 for security issue
Patch via debian
2005-07-16 18:55:22 +00:00
wiz
a68abfaaac Updated mail/elmo to 1.3.2 2005-07-16 15:41:22 +00:00
wiz
48b3d5e9bb Update to 1.3.2, provided by the maintainer Robert Lillack in
private mail.

New in 1.3.2
 - support for matching arbitrary headers in rules
 - bugfixes

pkgsrc includes additional changes:
- fix for http://secunia.com/advisories/15977/
- work around an annoying header parsing issue which
  resulted in totally garbled date sorting
- work around random SIGSEVs
2005-07-16 15:40:56 +00:00
adam
aa45b99424 Removed -O3: causes compilation errors on MacOSX 2005-07-16 13:05:51 +00:00
wiz
7a8fbef872 + asterisk-1.0.9, electricfence-2.4.14, libntlm-0.3.7, ruby-RMagick-1.9.0
[pkg/30759], source-highlight-2.1, xrmap-2.31.
2005-07-16 12:58:42 +00:00
jlam
e6ab9808fa Changing := to = here fixes a bug seen in x11-links where _USE_TOOLS
was empty.

XXX I have no idea why this fixes the problem.
2005-07-16 05:34:59 +00:00
snj
dc020a2e37 Reset maintainer to tech-pkg@. 2005-07-16 03:44:31 +00:00
jlam
3e474a90d8 Get rid of USE_PERL5. The new way to express needing the Perl executable
around at either build-time or at run-time is:

	USE_TOOLS+=	perl		# build-time
	USE_TOOLS+=	perl:run	# run-time

Also remove some places where perl5/buildlink3.mk was being included
by a package Makefile, but all that the package wanted was the Perl
executable.
2005-07-16 01:19:06 +00:00
kristerw
a20960acbe Note today's PKGREVISION bumps for work-reference changes:
news/inn
  sysutils/amanda-common
  sysutils/cdbkup
2005-07-15 23:26:27 +00:00
kristerw
28c35b47e7 The workref fix in previous commit did not work on NetBSD 1.6; its
make does not understand the "W" option in :C modifiers, and it
handles substitution in strings containing spaces somwheat differently.

Bump PKGREVISION.
2005-07-15 23:23:15 +00:00
kristerw
815cf35a6c Use USE_TOOLS to get a dependency on GNU tar, instead of trying to guess.
Prevent paths to the build directories from being included in the package.
Bump PKGREVISION.
2005-07-15 23:02:08 +00:00
kristerw
07952117ba Fix C99 variable declarations to make this pkg build with gcc 2.95. 2005-07-15 22:25:58 +00:00
kristerw
a317e33b54 Prevent paths to the build directories from being included in the package.
Bump PKGREVISION.
2005-07-15 22:19:11 +00:00
jlam
e26a9ed756 Drop support for TOOLS_DEPMETHOD.<tool>. The new way to specify a
run-time dependency (DEPENDS) on a tool is to append a ":run" modifier
to the tool name, e.g.,

	USE_TOOLS+=	perl:run

Tools without modifiers or with an explicit ":build" modifier will
cause build dependencies (BUILD_DEPENDS) on those tools to be added.
This makes the notation a bit more compact.
2005-07-15 20:14:02 +00:00
jlam
bf9129c41e Drop distinction between PKGSRC_USE_TOOLS and USE_TOOLS by making
PKGSRC_USE_TOOLS go away.  There is now only a single USE_TOOLS variable
that specifies all of the tools we need to build/run the package.
2005-07-15 18:27:48 +00:00
zuntum
2e277f69ef Note update of net/polsms to version 2.0.3
Changes from previos version 2.0.2 include:
        - support for O2 network in the UK
        - misc bugfixes
2005-07-15 16:06:05 +00:00
zuntum
523a8022f3 Update polsms to version 2.0.3
Changes from previos version 2.0.2 include:
	- support for O2 network in the UK
	- misc bugfixes
2005-07-15 16:02:30 +00:00
wiz
449be0f20a + dante-1.1.17, elm-me-2.4pl122, libextractor-0.5.2, nail-11.24,
snd-7.14.
2005-07-15 12:46:34 +00:00
martin
a2b64a3291 Avoid functions w/o prototype 2005-07-15 07:49:49 +00:00
schmonz
b8901e9f08 Note bglibs update. 2005-07-15 05:45:52 +00:00
schmonz
3528aeb78c Update to 1.024. From the changelog:
- Fixed (again) glob patterns to allow both "!" (like modern glob) or
  "^" (like existing shells) for negating character sets.

- Tweaked str_alloc to use realloc when appropriate.

- Fixed glob pattern matches to use "!" instead of "~" for negating
  character sets like all other globs use.

- Fixed the installer libraries to include all the necessary object
  files for producing the installer/instcheck/instshow programs.

- Added a generic installer program, similar to the "install" program
  included with ezmlm.

- Fixed the instshow library to use and dispaly the install prefix just
  like the other instlib programs.

- The installers now automatically create missing directories, and
  installs into temporary files that get renamed.

- Added path_mkdirs function.

- Fixed typo bug in str_catfv and str_copyfv that caused failures on (at
  least) PPC and S390 architectures.  Thanks Gerrit Pape.

- Fixed 32-to-64 bit sign extension bug in fmt_multi on some 64-bit
  platforms.  Thanks Gerrit Pape.

- installer/instcheck program libraries now optionally install into a
  prefix directory specified on the command line or with
  $install_prefix (which can be set on the make command line).

- Installation is now done under seperate include/lib directories.

- Added sysdep for "extern int daylight" (replaced by a macro if not
  present).

- Fixed a couple of length counting bugs in the fmt number code.

- Added multiple-item formatting functions fmt_multi (similar to printf,
  but safer), fmt_multiv, obuf_putf, str_catf, and str_copyf, as well as
  a set of formatted message functions.
2005-07-15 05:45:00 +00:00
grant
87fa42a177 fix build on OpenBSD, from Jason Lingohr. 2005-07-14 23:58:37 +00:00
adrianp
7668411941 Note new additions:
net/p5-POE-Component-Client-DNS
net/p5-POE-Component-Client-Ident
chat/p5-POE-Filter-IRCD
chat/p5-POE-Component-IRC
2005-07-14 23:16:18 +00:00
adrianp
624430e8ca Note addition of p5-POE-Component-IRC and p5-POE-Filter-IRCD 2005-07-14 23:11:10 +00:00
adrianp
6757e3f2b0 POE::Component::IRC is a POE component (who'd have guessed?) which acts as an
easily controllable IRC client for your other POE components and sessions.
You create an IRC component and tell it what events your session cares about
and where to connect to, and it sends back interesting IRC events when they
happen. You make the client do things by sending it events.
2005-07-14 23:09:30 +00:00
adrianp
9afb67a133 POE::Filter::IRCD provides a convenient way of parsing and creating IRC
protocol lines.
2005-07-14 23:08:21 +00:00
adrianp
27186c1b97 Note addition of p5-POE-Component-Client-DNS and p5-POE-Component-Client-Ident 2005-07-14 23:03:50 +00:00
adrianp
f302760a2b POE::Component::Client::Ident is a POE (Perl Object Environment) component
which provides a convenient way for POE applications to perform non-blocking
Ident (auth/tap) protocol remote username lookups.

The component will mainly of use to the authors of server daemons and server
components which sometimes have a requirement to confirm the username provided
by the client and, therefore, use the Ident protocol to query the remote host.
2005-07-14 23:02:13 +00:00
adrianp
c192d86d01 POE::Component::Client::DNS is an event driven wrapper for
Net::DNS::Resolver.  It accepts events containing Net::DNS::Resolver
questions, and it emits events carrying Net::DNS::Packet responses.
2005-07-14 23:01:23 +00:00
wiz
a9ed9c27ea + polsms-2.0.3. 2005-07-14 22:29:53 +00:00
schmonz
7a6b5fccad Fix HOMEPAGE. 2005-07-14 22:14:11 +00:00
wiz
b8414bd07e Updated games/wesnoth to 0.9.3 2005-07-14 21:48:48 +00:00
wiz
f3c0079e89 Update to 0.9.3:
Version 0.9.3:
 * user interface improvements:
   * restored dialog titles for multiplayer screens (#13049)
   * --nosound commandline option no longer initializes sound (part of #11669)
   * players can now control multiple sides in multiplayer
   * prevented user campaigns with errors from making the game unstartable
   * user campaigns can no longer redefine standard units
   * multiplayer replays no longer show 'The End' and credits (part of #13375)
   * fixed off-by-one error in Unit List (#13323)
   * fixed multiple Returns registered by some dialogs (part of #13332)
   * "Observers" setting for multiplayer games is now obeyed again (#13374)
 * language and i18n:
   * fixed 'make dist' not removing stamp-po files, causing broken translations
   * updated translations:
     * British English, Catalan, Finnish, German, Hungarian, Swedish, Turkish
   * updated MANUAL: English (also synched with wiki), German, Swedish
   * man pages: updated English and German, added Swedish
   * added descriptions to all multiplayer maps (#9763)
   * user visible error messages are now translatable (#12605)
   * added files to POTFILES.in: fix untranslatable strings (#13350)
   * fixed untranslatable strings on Windows (#13347)
   * fixed user campaign translations not working on Windows (#11848)
 * campaigns
   * Eastern Invasion:
     * made Captured and Approaching Weldyn easier
     * reduced the turn limit in The Drowned Plains
   * Heir to the Throne:
     * made campaign easier on "Easy" level
     * fixed Hasty Alliance crash: avoid cavewall endpoints (part of #13334)
     * updated story image 4 to remove glitch (#13385)
   * Son of the Black Eye:
     * made To The Harbour of Tirigaz and Black Flag easier
 * unit graphics and sound improvements:
   * new or modified images for Dwarvish Thunderer, Elvish Outrider,
     Elvish Rider, Elvish Scout, Giant Mudcrawler, Goblin Knight,
     Goblin Pillager, Mudcrawler, Orcish Warlord, Wolf Rider
   * new death animations for Dwarvish Thunderer, Elvish Archer,
     Elvish Avenger, Elvish Ranger, Giant Mudcrawler, Mudcrawler, Spearman,
     Young Ogre, Nightgaunt, Spectre
   * new orc portraits, now used in Heir to the Throne
   * new unit portraits for Bandit, Grand Knight, Halberdier, Horseman,
     Javelineer, Knight, Lancer, Paladin, Peasant, Pikeman, Royal Guard,
     Swordsman, Thug
 * terrain graphics
   * new multihex snow forest
   * new snow transition
   * new ice tiles
   * new dirt tiles
   * new villages
 * new units
   * added Orcish Slurbow and Dark Sorcerer
 * unit balancing and modifications:
   * applied 0.9.2 changes to Thief, Elvish Archer, Elvish Ranger,
     Elvish Avenger to female units also
   * steadfast now doubles resistances up to 50%; vulnerabilities are unaffected
   * decreased Dwarvish Guardsman line resistance to cold from 20% to 10%
   * decreased Dwarvish Stalwart defense in grassland from 50% to 40%
   * increased Dwarvish Ulfserker cost from 18 to 19
   * changed Thug attack from 6-3 to 5-4
   * increased Poacher experience needed to advance from 24 to 29
   * increased Orcish Shaman (Novice and Old also) hitpoints from 18 to 20
   * increased Pikeman attack from 9-3 to 10-3
   * increased Master Bowman hitpoints from 46 to 50
   * increased undeadspirit (Ghost line) resistance to fire from 0% to 10%
   * decreased Ghost, Shadow and Nightgaunt resistance to impact from 60% to 50%
   * changed Ghoul and Necrophage resistances: impact -10% -> 0%,
     fire -20% -> 0%, cold 60% -> 40%
   * decreased undeadfoot movement cost on mountains from 4 to 3
   * decreased undeadfoot movement cost on hills from 3 to 2
   * Demilich now advances to Dread Lich (previously Ancient Lich)
   * increased Naga hitpoints from 30 to 33 and experience from 25 to 32
   * increased Naga Warrior hitpoints from 40 to 43
   * decreased Naga Warrior experience needed to advance from 70 to 66
   * decreased Naga Warrior attack from 6-5 to 5-5
   * decreased Merman Hunter ranged attack from 6-3 to 5-3
   * decreased Merman Spearman ranged attack from 7-4 to 6-4
   * decreased Merman Spearman meele attack from 6-3 to 6-2
   * decreased Merman Spearman hitpoints from 45 to 40
   * decreased Merman Netcaster hitpoints from 42 to 40
   * increased Merman Netcaster ranged attack from 7-2 to 9-2
   * increased Merman Fighter hitpoints from 32 to 36
   * increased Merman Warrior hitpoints from 48 to 50 and attack from 7-4 to 8-4
   * decreased Elvish defence in swamp from 40% to 30%
   * increased Elvish Shaman ranged attack from 3-2 to 4-2
   * decreased Elvish Shaman meele attack from 3-2 to 2-2
   * decreased Elvish Druid meele attack from 4-2 to 3-2
   * Elvish Shaman and Druid are now able to inflict slow through melee
   * decreased Elvish Shaman cost from 18 to 17
   * increased movement cost of movetype "fly" units in caves from 2 to 3
   * increased Drake Clasher line movement cost in caves from 1 to 2
   * decreased Drakes' defence in caves from 40% to 30%
   * increased Revenant hitpoints from 40 to 43
   * increased Deathblade hitpoints from 32 to 35
   * increased Skeleton Archer ranged attack from 4-3 to 6-3
   * increased Skeleton Archer experience needed to advance from 30 to 35
   * increased Bone Shooter meele attack from 5-2 to 6-2
   * increased Bone Shooter ranged attack from 7-3 to 9-3
   * increased Soul Shooter meele attack from 6-2 to 8-2
   * increased Soul Shooter ranged attack from 11-3 to 12-3
   * Rebels can now choose White Mage as leader in Default era
   * Rebels can now choose Mage of Light as leader in Age of Heroes era
   * Nagas can no longer move on mountains
 * multiplayer scenarios
   * added Sablestone Delta
   * modified Den of Onis, Hornshark Island, Meteor Lake, Silverhead Crossing
 * server
   * no longer rejects :control command with "Side not found"
   * write a summary of commands when a fifo command is not recognized
   * fix assertion failure in network_worker.cpp
 * move_unit_fake with illegal coordinates now logs error instead of
   causing assertion failure crash (part of #13334)
 * various bug fixes and code cleanups

Version 0.9.2:
 * user interface improvements:
   * sped up frame rate when scrolling the map
   * connecting to a server now shows dialog that allows the user to cancel
     the connection rather than blocking (#12614)
   * sped up help
   * added hotkey for cycle to previous unit (shift-N) (part of #10703)
   * added hotkey for hold position (shift-space) (patch 3994)
   * made the right Command key on Mac OS X work like the left one
   * made menu widgets sortable
   * made network dialogs show progress of data transfers again
   * added display of unit defense over the terrain when choosing move
   * added visual cue for movement in specific terrain when choosing move
   * added %-to-kill to Damage Calculations
   * fixed female units not appearing in help (broken since 0.9.0)
   * added support for unit portraits in help (forum thread 6017)
   * reduced required width of weapon area in help
   * fixed items appearing in traits description (#12603)
   * preserve trait ordering to distinguish quick,resilient and resilient,quick
   * improved layout of objectives dialog
   * made the text of disabled buttons grayed out
   * made room for observers in DFool theme (#13027)
   * added clock to DFool theme (#10650)
   * added Experimental theme
   * tweaked multiplayer lobby
   * improved position and size of 'users' menu in multiplayer lobby (#13120)
   * selecting colors for multiplayer sides now works correctly (#13255)
   * typing a chat message quickly no longer lags the game (#12097)
   * pasting multiline text now discards lines after the first (#12282)
   * better checking for 'control' command arguments in multiplayer (#13086)
   * added 'Advanced' preferences: 'binary save files', 'show combat'
   * fixed village name being shown over shroud (#10690)
   * made ordering of terrain data consistent (#10665)
   * display error if save cannot be completed (eg. disk full) (#13232)
   * fixed halo position when unit is in water (#12493)
   * fixed titlescreen background disappearing on switch to fullscreen (#11863)
   * disabled mousewheel scrolling during combat and unit movement (#12021)
   * fixed pathfinding issues with respect to unreachable hexes (#11480, #13295)
 * campaign improvements:
   * Eastern Invasion:
     * Unexpected Appearance: fixed Dacyn not being [recall]-ed (#12830)
     * Evacuation: units left on the wrong side of river now really die (#10619)
     * Northern Outpost: killing enemies in "wrong" order is now a win (#12922)
     * Northern Outpost: added a Holy Water bottle
     * Captured: fixed bugs (#10512, #12998), but replaced scenario anyway
     * Drowned Plains: new map and scenario modification, bug fixed (#13013)
   * Heir to the Throne:
     * Siege of Elensefar: fixed thieves not appearing (forum thread 5719)
   * Son of the Black Eye:
     * prevented the shamans from being recallable (#11932)
     * Siege of Barag Gor: killing enemy leader is no longer a win
     * End of Peace: increased turn limit 24 -> 26 due to Lieutenant upgrade
     * Desert of Death: fixed invalid type=RogueAssassin on Hard
     * removed duplicate file inclusion - campaign should now start faster
     * more accurate difficulty labels
     * Toward Mountains of Haag: fixed enemy making "never pushed so far" speech
 * new units
   * added Drake Warden, Hurricane Drake and Drake Blademaster
 * unit balancing and modifications:
   * slow now affects units with 2 or more attacks (not just 1 remaining)
   * slow now works with berserk and is persistent across berserk rounds
   * changed Lieutenant attack from 6-3 to 9-3
   * reduced Fencer cost from 18 to 16
   * changed Iron Mauler attack from 22-2 to 25-2
   * changed Soulless attack from 7-2 to 7-3
   * changed Soulless attack from plague to plague(Walking Corpse)
   * Walking Corpse created by plague can advance to Soulless again (#13056)
   * reduced Skeleton Archer cost from 15 to 14
   * changed Skeletal Dragon resistances (only used in Eastern Invasion)
   * tweaked Watch Tower, Pirate Galleon and Transport Galleon and removed
     their multihex attacks (only used as real units in Son of the Black Eye)
   * reduced Dwarvish Fighter cost from 17 to 16
   * reduced Dwarvish Fighter line Axe (blade) damage by 1 point
   * reduced Dwarvish Thunderer cost from 19 to 17
   * reduced Gryphon Rider cost from 25 to 24
   * Dwarvish Ulfserker stats reverted to those from version 0.8.11
   * increased Thief cost from 12 to 13
   * changed Elvish Lord and Elvish High Lord's ranged attack from fire to cold
   * changed Elvish Ranger meele attack from 7-4 to 7-3
   * changed Elvish Avenger meele attack from 10-4 to 9-4
   * increased Walking Corpse cost from 5 to 6
   * trolls can no longer get "intelligent" random trait
   * increased Troll Whelp experience needed to advance from 32 to 33 XP
   * increased Troll experience needed to advance from 52 to 60 XP
   * Goblin Knight -> Direwolf Rider upgrade reduced from 150 to 65 XP
   * added flaming arrow to orcish archer line as a new attack
   * reduced Saurian Skirmisher movement to 6, increased its cost from 14 to 15
   * changed Drake Gladiator from 65 to 59 HP
   * changed Drake Gladiator pierce resistance from 10% to -10%
   * changed Drake Slasher from 59 to 65 HP
   * changed Drake Slasher pierce resistance from -10% to 10%
   * increased Drake Slasher and Drake Gladiator cost to 45
 * Doc Paterson's modifications to the MP map catalogue
   * added "Divide and Conquer", "Silverhead Crossing", "Meteor Lake",
     "Den of Onis", "Hamlets", "Hornshark Island", "Sulla's Ruins",
     "1v1v1Hex" (3p), "Lagoon" (4p), "The Wilderlands" (4p),
     "3-player Morituri", "3-player Blitz (Triple Blitz)"
   * removed "Broken Bridge", "Battle For Weslin Bridge",
     "Princess's Battlefield", "Three Rivers", "The Isles of the Damned",
     "The Isle of Anduin", "Dwarven Wasteland"
 * unit graphics and sound improvements:
   * new death animations for: Ancient Lich, Ancient Wose, Arch Mage,
     Assassin, Bandit, Battle Princess, Blood Bat, Bone Shooter, Bowman,
     Cavalier, Cavalryman, Cave Spider, Chocobone, Cockatrice,
     Commander, Cuttle Fish, Dark Adept, Dark Queen, Dark Spirit,
     Deathblade, Death Knight, Deathmaster, Demilich, Direwolf Rider,
     Dragoon, Duelist, Draug, Drake Burner, Drake Clasher, Drake Fighter,
     Fire Drake
   * new or modified graphics for Dragoon, Dwarvish Dragonguard,
     Elvish High Lord, Elvish Lord, Halberdier, Lady Parandra, Noble Lord,
     Royal Guard, Soulshooter, Swordsman
   * fixed several image files being referred to by wrong name
   * new Soulless variation images
   * added flaming arrow images
 * language and i18n:
   * language fixes and polishing (English) (also fixed #12613, #10714)
   * updated MANUAL
   * new translations: Serbian
   * updated translations: Afrikaans, British English, Catalan, Chinese,
     Czech (#12864), Estonian, Finnish, French, German (also fixed
     #13147), Greek, Hungarian, Italian, Japanese, Polish, Russian,
     Slovenian, Spanish, Swedish, Turkish
   * updated gettext support to GNU gettext 0.14.4
   * removed the intl/ directory, since libintl is now widespread enough
     for gettextize to default to not installing it
 * WML improvements:
   * new WML preprocessor, allows for nested parentheses in macros (#10995)
   * note= attribute for [objectives], shown as footer, eg. for hints (#12927)
   * increase_attacks= attribute of [effect] now allows percentages (#13033)
   * new [random] representation as list allows complex scenarios to be saved
     (forum thread 5659)
   * better diagnostics on parsing: show file inclusion sequence
   * added [scroll_to] (patch #3388, forum thread 3235)
   * added [advancefrom] (patch #3625, forum thread 4186)
   * [recall] tag can now work even if the recruiter is not in a keep
     (#10543, #11735, #12974)
   * next_scenario: tentative start of MP campaign support
   * tidied up game.cfg and traits.cfg; game startup should now be faster
 * editor improvements:
   * fixed editor file chooser when starting directory has many files (#11698)
   * the starting position in the editor now starts counting from 1 (#10625)
 * improvements and bug fixes of the logging system
 * fixed replays with idle_ai, as seen in user scenario Rebellion (#12943)
 * saving during an AI unit's turn no longer makes that unit disappear (#13023)
 * fixed Windows build crashing when trying to recruit units (#12926)
 * tutorial start and end scenario savegames can now be loaded (#10332)
 * various bug fixes and code cleanups (including #13264 #12954 #12734 #13263)

Version 0.9.1:
 * user interface improvements:
   * added a shortcut for making screenshots
   * added support for Home/End in menus, ctrl-a/e/u in textboxes
   * fixed the formatting of wrapped text lines being lost
   * fixed the screen being incorrectly redrawn when resizing
   * fixed bug #12654 causing prestart events to be shown to the player
   * fixed bug #12758: gendered unit types repeated in attack type tooltip
   * fixed bug #12612: no description in help for units at first encounter as upgrade
   * fixed excess space in MP "/me " emotes
 * campaign improvements:
   * fixed bug in Northern Winter (HttT) where the Orcs attack each other
   * fixed the 'knockback' for WML Plague in TRoW
   * fixed missing music in the Crossroads (HttT)
 * multiplayer improvements:
   * fixed the lobby chat window not wrapping text
   * fixed the lobby chat staying at top when changing lobby screens
   * fixed the multiplayer "wait" lobby screen not correctly displaying empty and vacant slots.
   * made renaming units visible on replays and on multiplayer games
   * fixed bug #12759: "number of turns" not being remembered when creating multiplayer games
   * fixed bug #12791: Statistics doesn't reset in multiplayer games.
 * terrain improvements:
   * new forest tiles
 * unit balancing:
     * Dwarvish Guardsmen line removed as leaders in multiplayer
     * Dwarvish Guardsmen line only get 1 trait instead of 2
     * revert Drakes pierce resistance to 110%
     * revert Orcish Assassin to 3-3 ranged attack
     * reduced resistance of Ulfserker and Berserker
     * Elvish Rider: increase melee to 6-4, increase ranged to 7-3
     * Elvish Outrider: increase melee to 8-4, increase ranged to 7-4
 * language and i18n:
   * updated English and German manpages
   * language fixes and polishing (English)
   * fixed the description of traits in the help & tutorial
   * fixed user-campaigns not being translatable anymore
   * fixed some untranslatable strings
   * new translations:
     * Turkish
   * updated translations:
     * Afrikaans
     * British English
     * Catalan
     * Chinese
     * French
     * German
     * Hungarian
     * Italian
     * Japanese
     * Slovenian
     * Swedish
   * added a ./configure --enable-dummy-locales option for Wesnoth to generate
     its own set of i18n locale files and use them instead of the potentially
     missing system files (highly experimental)
   * made the width of the non-breaking space in Vera font be half that of
     the normal space, instead of twice that width.
 * added support for num_traits in individual unit_types overriding race num_traits
 * fixed the missing 'elder-mage-halo7.png' in the Elder Mage
 * fixed the advanceto field in Dark_Adept.cfg
 * fixed some OoS errors when chatting while a fight is taking place
 * fixed the spurious "statistics verification failed" messages
 * fixed bug #12611: modifying villages with [terrain] interacting badly with capturing them.
 * fixed bug #12698: segfault with --decompress on relative path
 * various bug fixes and code cleanups
2005-07-14 21:47:57 +00:00
agc
2d8ba95b5f Note addition of archangel-20050714 2005-07-14 21:47:51 +00:00
agc
1872a66d33 Add and enable archangel 2005-07-14 21:46:52 +00:00
agc
291fa82d6c Initial import of archangel-20050714 into the Packages Collection.
Archangel is an archiver for 2005 and beyond. Some features are:

	+ cross-platform
	+ individually {compressed,bzip2ed,gzipped} entries
	+ individually {signed,encrypted,signed+encrypted} entries
	+ entries can be padded to arbitrary lengths

	All in all, a combination of zip, tar, and gpg on steroids

	You can now backup files, and not be worried about people reading them,
	either in transit or at their destination.

	Entries have a maximum size of 1 MB (by default) internally, so that
	media problems mean that you can recover the parts that aren't affected.
2005-07-14 21:45:29 +00:00
adrianp
2effed1522 Bump BUILDLINK_RECOMMENDED to 5.2.1.2 for recent security issue. 2005-07-14 20:49:49 +00:00
wiz
5dc013972c Update comment about lzo. 2005-07-14 20:16:23 +00:00
wiz
0488ffd65c Remove unneeded comment. 2005-07-14 20:05:17 +00:00
wiz
2a5f60c814 Update COMMENT and DESCR to denote this is the older
version of archivers/lzo.
2005-07-14 20:04:39 +00:00
wiz
2331c27853 Added archivers/lzo version 2.01 2005-07-14 20:04:03 +00:00
wiz
a09020b636 Add and enable lzo. 2005-07-14 20:03:12 +00:00