0.106:
- Everything from MAME 0.106 and MESS 0.106
- Fixed a link error for messtest. (Arnaud G. Gibert)
- Fixed an alignment bug in the OpenGL driver which caused Defender,
and possibly other 16bpp games, to be skewed.
- The mouse is no longer automatically grabbed in fullscreen
mode. Bugzilla bug 877.
- Replaced fuzzy game name comparison with the method used by MAME for
Windows, which lists approximate matches when an exact match isn't
found.
- A BadMatch error should no longer occur for the OpenGL target in
some cases, such as when 16bpp mode is used with recent releases of
the binary NVIDIA driver.
0.105:
- Everything from MAME 0.105 and MESS 0.105.
- Fixed "-frames_to_run/-ftr" so that it works the same as on Windows.
- Fixed a memory leak in the plugin manager shutdown found by Valgrind.
Bugzilla bug 850.
- The output of "-listroms (-lr)" now shows the correct driver name
when it's run for all ROMs.
- Fixed a potential buffer overflow in the standard joystick driver.
Bugzill bug 821. (Pierre Riteau)
Release 0.103, 16 January 2006:
- Everything from MAME 0.103 (http://x.mame.net/changes-mame.html) and
MESS 0.103 (http://x.mame.net/changes-mess.html).
- Modified osd_alloc_executable() to use mmap() by default. This
prevents segfaults in the DRC core on systems that support the NX
bit, such as AMD64 and Intel Prescott. Thanks to Julian Sikorski,
Adam Moss, and Carl Fongheiser.
- Fixed a segfault that occurred when LIRC was enabled but lirc_init
returned an error value. (Joe Quanaim)
- Added "-[no]lirc" to enable or disable LIRC support. (Joe Quanaim)
- Fixed several buffer overruns that happened when overly-long data was
passed for "-ctrlr", "-lang", "-rec", and "-pb". Fixed other
potential buffer overruns. Bugzilla bug 821.
- Files larger than 2GB can now be accessed on platforms with large
file support.
- The "-createhd" and "-merge" operations in chdman are now a lot
faster on Linux.
Changes from 1.101:
- Everything from MAME 0.102 (http://x.mame.net/changes-mame.html) and
MESS 0.102 (http://x.mame.net/changes-mess.html).
- Fixed a bug that could afflict MESS console emulations by preventing
the keyboard from working.
- The default ALSA buffer size is now 50000ms instead of 250000ms,
which reduces lag.
- Advancing frame-by-frame using shift-P works again. Bugzilla bug 787.
- When the setup menu is closed, the keyboard state is cleared. This
prevents the key press that closes the menu from affecting the
emulation. This replaces the fix from 0.97, which wasn't working
anymore and caused the frame-by-frame advancing to break besides.
Release 0.96, 10 May 2005:
- Everything from MAME 0.96 (http://x.mame.net/changes-mame.html) and
MESS 0.96 (http://x.mame.net/changes-mess.html).
- Fixed the RGB to YUV conversion used by the Xv driver so that it
conforms to the CCIR digital component video specifications. Fixes
Bugzilla bug 691. (Alex W. Jackson)
- The rows of the OpenGL bitmap used for 16bpp games are no longer
misaligned in some cases; nagano98 now displays without doubled
lines.
- The behavior of "-listgamelist" should once again match the Windows
side with regard to case-insensitive sorting and the treatment of
leading "The" and "Le".
- When a specific joystick device is designated with "-joydevname
(-jdev)", it is now always treated as the player 1 joystick.
- The built-in profiler works again. (Colin Howell)
- The X11 build now properly sets the standard window properties.
(Christian Birchinger's friend)
Changes since 0.90 includes:
- Everything from MAME 0.95 (http://x.mame.net/changes-mame.html) and
MESS 0.95 (http://x.mame.net/changes-mess.html).
- Forcing Xv to use YV12 ("-force-yuv 2") no longer causes rotated
games to segfault. Fixes Bugzilla bug 679.
- Fixed the aspect ratio of the MESS SuperVision driver so that it's
quadratic. (PeT)
- Fixed several problems with the front-end "-list" commands: The MESS
commands could segfault, some commands' headers were misaligned, and
"-listpalettesize" was causing the ROM list to print.
- Worked around or fixed a double-free on exit in xmess.
- Fixed a segfault on startup that occurred when four or more joysticks
devices were found.
- The SDL joystick driver now works with multiple joysticks attached.
- The SDL sound driver should produce much better output. Also fixed a
potential deadlock.
Changes since 0.86:
- Everything from MAME 0.87 (http://x.mame.net/changes-mame.html) and
MESS 0.87 (http://x.mame.net/changes-mess.html).
- Reworked the video mode functions (Hans de Goede):
* Unified and moved the aspect ratio calculations from xgl, fx, and
x11_window to mode.c since all display targets that support
arbitrary scaling through hardware make use of this.
* Modified the code to use the aspect ratio supplied by the game
driver instead of doing all kinds of magic. This corrects, for
example, the aspect ratio of 1942.
* Added a new option, "-perfectaspect (-pa)", which automatically
sets yarbsize to honor the aspect ratio provided by the game
driver. This is disabled by default because it can cause scaling
artifacts.
* When video modes are matched, the aspect ratio is now taken into
account.
- Made changes to the X11 targets (Hans de Goede):
* Restored widthscale == 2 yuy2 code for perfect yuy2 blitting.
* Fixed a bug introduced by the aspect ratio patches which caused the
Xv fallback code to not detect an error case and crash later on
instead of falling back to MITSHM.
* The Xv window is now resized with the correct aspect ratio after a
user resize; this prevents black borders from appearing.
* Renamed "-perfect-yv12" to "-perfect-yuv".
* Enabled perfect blitting by default for yuy2, since it fixes the
ugly color bleeding in, for example, pacman.
* Fixed colors being way off in Xv for 15bpp direct games, e.g.,
vector games with artwork disabled.
* Current mouse values are now initialized in xinput_open, which
should fix the problem of the visor going to the lower right corner
in starwars when the video mode is switched from windowed X11 to
DGA fullscreen while the mouse is grabbed.
* Fixed the display of a 32bpp source on a 24bpp packed pixel window.
* Fixed a bug in the DGA2 target which caused it to throw an XError
when it failed to find a suitable mode, causing xmame to abort.
* XInput now maps controls to mice 2 - 5 and leaves mouse 1 free for
the default mouse. (Hans de Goede)
* Fixed a bug which caused the window to disappear with Xv windowed
mode under KDE.
- Added a missing "Rapid Fire" string to the configuration menu. This
fixes problems with the configuration of player controls. (Sylvain
Trosset)
- Cleaned up the sound code (Hans de Goede):
* Cleaned up the ALSA driver.
* The ALSA driver now reports the actual sample rate to the caller
rather than the requested one.
* Removed the "-alsa-pcm" command line option; the ALSA driver now
supports "-auviodevice (-ad)". (Hans de Goede)
* Removed "-fakesound (-fsnd)". Now sound is always faked since
certain games won't run without it.
* Changed the default sample rate to 44100, moving us into the
Third Millennium.
* Removed the "-[no]sound" option; if you really want to disable
sound, specify a bogus device with "-audiodevice".
- Removed the "-[no]mouse" option. (Hans de Goede)
- Split aspect and mode settings so that all targets can use the
aspect settings. (Hans de Goede)
- Fixed the mapping of analog sticks' min..max ranges to the core's
range. This fixes games that use analog controls, such as Out Run,
as well as the jittery movement of the mouse cursor in games such as
Missile Command.
- Audio should work much better on Mac OS X. (anonymous)
- The MMX assembly language version of the 6-tap filter now works for
16 and 32bpp source and destination bitmaps; previously, only the
32bpp screen depth was accelerated. (Richard Goedeken)
- Corrected some of the out-of-date information in the documentation.
Fixes Bugzilla bug 604.
- Light guns should work again. Also added support for the triggers on
an ACT LABS USB PC Monitor model that didn't work previously.
Changes since 0.84.1nb1:
- Everything from MAME 0.85 (http://x.mame.net/changes-mame.html) and
MESS 0.85 (http://x.mame.net/changes-mess.html).
- Added a 2x sinc-based 6-tap filter effect with scanlines, enabled
via "-effect 8" or "-ef 8". (Richard Goedeken)
- Reworked the input code so that it more closely resembles its Windows
counterpart. This adds support for "-steadykey", "-a2d_deadzone" and
"-digital".
- Increased the maximum number of joysticks from 6 to 8 and the maximum
number of buttons per joystick from 16 to 32.
- Mouse buttons may not have been working in recent releases for games
such as Missile Command; they should work now.
- Network support is broken for the time being because of the core
input changes, so please disable XMAME_NET in your makefile. If
you're interested in fixing this, have a look at src/unix/network.c
and the XMAME_NET sections of an older src/inptport.c.
Changes since 0.78.1 includes:
- Everything from MAME 0.79 (http://x.mame.net/changes-mame.html) and
MESS 0.79 (http://x.mame.net/changes-mess.html).
- Updated the ALSA DSP module to use the ALSA 1.0 API. (Shyouzou
Sugitani)
- Paths now allow a literal "$" if it's preceded by "\". (Andre
Majorel)
- Fixed a segfault that occurred when "-debug" was used with a rotated
game.
- The debugger window should no longer be blank for 32bpp games.
- Fixed a bug in fix-comments.c that was causing it to mangle
src/drivers/vendetta.c.
- When XINPUT is defined in the makefile but no XInput devices are
configured, the mouse is treated as a trackball. (Gerd Sussner)
- The Xv YUV code should now work on big-endian platforms. (Maciej J.
Woloszyk)
- The trigger for the ACT LABS TV light gun now works; reloading now
requires only one offscreen shot instead of two. (Joe)
Changes since 0.74.1 includes:
- Everything from MESS 0.77.
- Ported two more effects from AdvanceMAME: hq2x and lq2x. (Pieter
Hulshoff)
- Adjusted and cleaned up some YUV code. (Alastair Robinson)
- Improved the Superboard II emulation in xmess. For details, see
http://claudio.ch/SuperboardII/ (Claudio Nieder)
- The I/O section of the xmess manpage should be more up-to-date.
- A leading '.' on a path now causes xmess to treat it as absolute.
This allows "xmess.x11 nes -cart ./zelda.zip" to work.
- Set options.mess_printf_output so that xmess spits out more
informative error messages, e.g., when it's unable to load an image.
- The "-list-dsp-plugins / -ldp" and "-list-mixer-plugins / -lmp"
commands now cause the program to exit with a return value of 0.
Changes since 0.71.1 include:
- Everything from MAME 0.72 and MESS 0.72.
- The various effects enabled by -effect now work with rotation enabled.
(Shyouzou Sugitani)
- The Xv target supports more effects. (Shyouzou Sugitani)
- The rc parsing code displays more compact and readable error messages.
(Andre Majorel)
- Xv windowed mode is now enabled with "-x11-mode 2" or "-x11 2", and
Xv fullscreen mode is enabled with "-x11-mode 3" or "-x11 3". The
"-[no]xv" and "-fullscreen" switches are no longer available.
- Added hotkey switching for Xv windowed mode via ALT + DEL and Xv
fullscreen mode via ALT + END.
- Added -widescreen for Xv. This shrinks the width of the output for
display on a widescreen TV. (Per Wigren)
Changes since 0.68.1 includes:
- Re-added Ben Collins' core change that adds support for extra mice.
- Reverted to using the original fronthlp.c (from 0.67.2) modified to
work with the 0.69 core.
- Fixed a logic bug in the XInput devices button-handling. (Ben
Collins)
- Made a tiny fix in fileio.c that allows specifying direct paths to
roms to work again; e.g., ./xmame.x11 ./moo.zip
Changes since 0.67.2 include:
- Almost everything from MESS 0.68.
- Fixed the analog joystick support so that the Y-axis is
recognized as analog. (Sebastien Devaux)
- The command line is now parsed even if the display cannot be
opened. (Christopher Stone, David Mitchell)
- Added support to the core for 4-button mice and 10-button
joysticks. (Ben Collins)
- Fixed several problems and did a lot of cleanup in the XInput
code, especially for the output (e.g., showing detection
status. (Ben Collins)
- Fixed a few problems with -listinfo output. (Andrea Mazzoleni)
Changes since 0.66.2 include:
- Almost everything from MESS CVS.
- Added support for konamigx to info.c. (David Haywood)
- Building the neomame target now works. (Steve Behling)
- Using XFree86 3.3.6 fbdev in 32bpp now works. (Steve Behling)
- USB patches to take recent FreeBSD changes into account. (Matthew N. Dodd)
Changes since 0.65.1 include:
- Amost everything from MAME 0.66 and MESS CVS.
- The Barath frameskipper is now enabled by default. (suggested by
Christopher Stone)
- Rotation has been moved to the blit core and should be a lot faster.
(Shyouzou Sugitani)
- Analog controls work again, and the analog code is now synced up with
the Windows code. (Sebastien Devaux)
- The "-joydev" switch now allows a full device name, such as
/dev/input/js0, to be specified.
- Added makecd_mame2.pl to contrib tools; this script aids with burning
CDs with ROMs, flyers, and cabinets. (Luc Saillard)
- Renamed "-gamma-correction" to "-gamma" to be consistent with the
Win32 version. It should also work now.
- An Xv-enabled build should no longer report 0 bits per pixel and stop
on a display that doesn't support the Xv extension. (Alexander Miller)
- The "-brightness" switch now works as in Windows. Removed obsolete
brightness and gamma code from sysdep_palette.
- Idle sleeping is now disabled while the onscreen configuration menu
is displayed. This works around a problem with key and button
presses not registering when setting input preferences.
- The "-record" and "-playback" switches now work as in the Win32
version. Also, the "inp" directory is now created on startup if
it is missing.
- MAME's disassemblers are no longer built by default. This avoids
having to make some ugly little patches to the core. (Christopher
Stone)
- Removed the obsolete 8bpp update functions from most of the targets.
This should speed compilation and produce a smaller binary.
Changes since 0.62.1nb1 include:
- Fixed problems in memory.c that could lead to crashes and default.cfg
corruption. (smf)
- Aspect and mode switches are now available for the Xv driver even if
DGA isn't enabled.
- The 'rc' and 'hi' directories are now created on startup if they're
missing. (Gerd Sussner)
Changes since xmess-0.37b15 include:
New System Drivers Supported
----------------------------
* Unipolbrit Komputer 2086 [Krzysztof Strzecha]
* ZX Spectrum 48k Psycho (ROM modification) [Krzysztof Strzecha]
System Driver Changes:
----------------------
* [TI81] ON/OFF fixed. ROM bank switching added (port 5). NVRAM support added.
[Krzysztof Strzecha]
* [TI85/TI86] Snapshot loading corrected. [Krzysztof Strzecha]
* [TC2048/TS2068] Aspect ratio corrected. [Krzysztof Strzecha]
* [TS2068] Support for DOCK cartridges added. Support for Z80 snapshots added.
AY sound added. [Krzysztof Strzecha]
* [DRAGON/COCO] Improved one bit sound out. Improved support for DMK file
format; now supports multiple sector sizes. Fixed double sided disk access
in OS-9. Added support for the memory sense switch used to select between
64/32, 16 and 4K. [tim lindner]
* [APF Imagination] Cassette loading and saving is working. Disc emulation
is wo rking. Added some more key definitions. [Kev Thacker]
* [ORIC] Fixed cassette loading and saving. [Kev Thacker, Mathis Rosenhauer]
included in the xmame tar ball. xmess doesn't however get updated for
every new mame release, so it makes sense of having a separate package
for it.)
The current xmess version is xmess-0.37b15.2.