Commit graph

9 commits

Author SHA1 Message Date
wiz
1a8b91542f Bump PKGREVISION for nettle shlib major bump. 2015-08-23 14:30:35 +00:00
wiz
e03c03b6dc Recursive PKGREVISION bump for libgcrypt-1.6.0 shlib major bump. 2014-01-01 11:52:02 +00:00
obache
c580487448 missing parts of recursive revbump for gnutls update. 2012-09-23 10:47:45 +00:00
dholland
7e751949e4 Set BUILDLINK_ABI_DEPENDS correctly (with +=, not ?=)
It turns out there were a lot of these.
2012-05-07 01:53:12 +00:00
abs
d037f28cbd fix typo in last 2011-07-12 08:26:18 +00:00
abs
1d3dbc1346 +libgcrypt 2011-07-12 08:25:51 +00:00
obache
1d9df3258a recursive bump from gettext-lib shlib bump. 2011-04-22 13:41:54 +00:00
joerg
2d1ba244e9 Simply and speed up buildlink3.mk files and processing.
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
2009-03-20 19:23:50 +00:00
wiz
6265e9d48d Import libggz-0.0.14.1 as games/libggz. Based on ggz-libggz from
Michael Rohrer in wip.

GGZ Gaming Zone

GGZ is a project to create a free gaming platform.  The project includes
a server, games for the server, clients, and games for the clients.  Other
projects may include ggz networking into their games.  GNOME games project
and Freeciv 2.1 releases use ggz.

This package contains the base libraries the server and clients depend on.
2008-04-25 23:09:44 +00:00