General Notes
* Fixed assembly register clobbering in CPU info routines
* Fixed memory stomp when using stretch blit on large images
* Fixed pixel corruption with overlapping blits
* SDL_JOYSTICK_DEVICE can be a colon separated list of joystick devices
* Disabled MMX blitters since they don't compile on modern compilers
Unix Notes
* Fixed crash in joystick code on newer Linux kernels
* Fixed channel swizzling for ALSA target with 6-channel output
* Use the OpenGL GLX_EXT_swap_control extension if available
* XRandR support is disabled by default because it causes desktop reconfiguring. It can be enabled with the SDL_VIDEO_X11_XRANDR=1
environment variable, or by applying this patch: http://hg.libsdl.org/SDL/raw-rev/8ec3036098df
Windows Notes
* Fixed SDL_GL_ACCELERATED_VISUAL handling
* Fixed application state handling with ALT-Tab
* Fixed occasional crash handling WM_ACTIVATEAPP in Direct X code
* Fixed UTF-8 decoding of Russian characters
Mac OS X Notes
* Fixed building and running on Mac OS X 10.7 (Lion)
* Added cast macros for correct usage with C++:
SDL_reinterpret_cast(type, expression)
SDL_static_cast(type, expression)
* Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for
SDL_VIDEO_FULLSCREEN_HEAD on X11.
* Added SDL_DISABLE_LOCK_KEYS environment variable to enable normal
up/down events for Caps-Lock and Num-Lock keys.
SDL 1.2.13 is a minor bug fix release.
General Notes
* Fixed link error when building with Intel Compiler 10.
* Removed stray C++ comment from public headers.
Unix Notes
* Fixed crash in SDL_SoftStretch() on secure operating systems.
* Fixed undefined symbol on X11 implementations without UTF-8 support.
* Worked around BadAlloc error when using XVideo on the XFree86 Intel Integrated Graphics driver.
* Scan for all joysticks on Linux instead of stopping at one that was removed.
* Fixed use of sdl-config arguments in sdl.m4
Mac OS X Notes
* SDL now builds on Mac OS X 10.5 (Leopard).
* Fixed high frequency crash involving text input.
* Fixed beeping when the escape key is pressed and UNICODE translation is enabled.
* Improved trackpad scrolling support.
* Fixed joystick hat reporting for certain joysticks.
1.2.12:
Added SDL_VIDEO_ALLOW_SCREENSAVER to override SDL's disabling
of the screensaver on Mac OS X and X11.
Also, many pkgsrc patches were integrated.
Package changes:
Merge SDL-arts, SDL-esound, and SDL-nas packages back as options,
all defaulting to on (add "-arts -esound -nas" to PKG_OPTIONS.SDL
to get the previous behaviour of this package). Reason: trying to
get and stay in sync with upstream, who decided not to take back
the relevant changes. Ok jmmv@
Also follow upstream w.r.t. library version numbers; bump
BUILDLINK_API_DEPENDS for that (no real reason to diverge here).
Most patches have been integrated upstream.
Changes in 1.2.10:
1.2.10:
If SDL_OpenAudio() is passed zero for the desired format
fields, the following environment variables will be used
to fill them in:
SDL_AUDIO_FREQUENCY
SDL_AUDIO_FORMAT
SDL_AUDIO_CHANNELS
SDL_AUDIO_SAMPLES
If an environment variable is not specified, it will be set
to a reasonable default value.
Added support for the SDL_VIDEO_FULLSCREEN_HEAD environment
variable, currently supported on X11 Xinerama configurations.
Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications.
Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
Added current_w and current_h to the SDL_VideoInfo structure,
which is set to the desktop resolution during video intialization,
and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use
the current video mode (or the desktop mode if no mode has been set.)
Added SDL_GetKeyRepeat()
Added SDL_config.h, with defaults for various build environments.
* Added support for direct color 8-bpp surfaces
* Altivec optimized blitters
* SDL.dll works on Windows 95 again
* Dropping a document onto an SDL app passes it as a command line parameter in MacOS X
* Fixed crash trying to allocate hardware surfaces on MacOS X
* Fixed short read problem with SDL_RWFromMem()
* Fixed gcc parse errors in SDL_audio.h on Windows
* Added support for Tru64 UNIX 4.X
* Improved RISC OS support
* Numerous improvements to the Atari port
* SDL_OPENGLBLIT is officially obsolete
* Fixed compiling under newer versions of gcc
* Fixed floating point exception with Linux 2.6 joysticks
* Added 4/6 channel surround sound support on ALSA (not 3D audio)
* Fixed mouse coordinate inversion on MacOS X
* Added a CoreAudio sound driver for MacOS X
* Added MacOS X Xcode build environment support
* Updated QNX support for QNX6
* Improved Atari port, including OSMesa support
* Numerous other bug fixes and platform support improvements
with gcc-3.4.x
left out a part which requires support for the "named parameter"
syntax which is not present on NetBSD-1.6.x/gcc-2.95.x
This is obviously not needed because the real variable names and
the abstract parameter names are identical.
(see PR pkg/25855 by John R. Shannon for details)
The next SDL release will probably require to install gcc-3.3.x
on NetBSD-1.6.x.
Changes:
* SDL no longer sets a fatal signal handler for SIGPIPE
* Fixed modifier key state on MacOS X
* Added support for remote XVideo
* Fixed static linking on MacOS X
* Fixed compiling with broken Linux 2.6 headers
* Fixed mouse cursor visibility and focus events on MacOS X
* Added support for /dev/joy* on Free/Net/OpenBSD
* Fixed problems with CD-ROM audio playback on MacOS X 10.1
* Added dynamic GL library loading to MacOS Carbon support
* Added function to create RWops from const memory: SDL_RWFromConstMem()
* Fixed build problems with newer versions of automake
* Fixed MacOS X libtool framework support
* Added CPU feature detection functions to SDL_cpuinfo.h
* Fixed illegal instruction crash using 3DNow on Intel processors
* Fixed asm issues with mmx.h and gcc 3.3
* Fixed crash calling app defined window proc
* Fixed long long constant warnings in GCC 3.3.1
* Fixed joystick open problems on BSD
* Fixed X11 mode line crash with only one video mode
Fixes PR pkg/22462.
Okayed by wiz@.
There are many bug fixes and improvements in this release,
including MMX and 3DNow! optimized alpha blending,
MMX optimized audio mixing, support for OpenGL FSAA,
and official QNX support!
avoid using build variable definitions, and to allow optional use of these
daemons on machines where binary packages are used. esound is no longer
needed in this package by default. OSS is kept in the package as it was
before, beeing the default output driver. Bump PKGREVISION to 5.
The patch has been reviewed by wiz@, the maintainer. It has also been sent
back to SDL authors in the hope that they will implement this functionality.
Closes PR pkg/21774 by Marc Recht, which requested the addition of arts as
an optional dependancy (not done).