Bugs Fixed
----------
- Icons got screwed up when you used a large font.
- Some windows get scrambled on occasion. Hopefully fixed, hard to
say for sure if all window screwups have the same root cause, but I
know that I fixed at least one such bug.
- Changes to auto-link-underlining code was causing crashes on
some systems.
- Assistants still weren't able to edit MOTD, now it should be
possible.
Features Added
--------------
- Private tells from admins & assistants can no longer be censored.
- Workaround for Java AWT/Swing bug that was making it take extremely
long to load large SGF files when you used Java 1.5. "Extremely" here
means, I left it running for hours, it was still not loaded...well, it
was loaded, but the display of the game map still wasn't done.
- Guests no longer have any rank info at all, so they can be
spotted more easily.
Changes from version 2.6.9 to 2.6.10 (Released 2005-03-21)
Bugs Fixed
----------
C13 - Fixed "underline past end of URL" bug that hits with Java 1.5 and
certain text fields.
C13 - Fixed a bug that would make CGoban 2 ignore buttons etc. at
weird times due to a corrupted preferences system.
C13 - Hopefully fixed "buttons too wide during playback" bug. This bug
simply does not happen on my system, no idea why, but I've moved the
VCR controls to the bottom of the buttons, where they can be twice as
wide. Hopefully this will solve the problem.
Features Added
--------------
C13 - Added "merge tool" to SGF editor when doing offline editing
C13 - Change replay game system so that KGS Plus games are available
for replay forever, as long as you always renew your subscription. If
you let your subscription expire, then when you resubscribe, you only
get to see the lectures since you last signed up.
C13 - Have client track when you signed up for KGS Plus and disable
playbacks that aren't available to you.
C13 - Added icons for admins, assistants, censors, and tournament winners.
C13 - Made java 1.5 web start once again let you put in desktop shortcuts.
C13 - If you use java 1.5 with web start, it will now associate .SGF
files with itself so clicking on such a file will automatically open CGoban.
C13 - Implemented java 1.5 web start's new "single instance" system,
so if you use the java web start with java 1.5, then it will only run
one version of cgoban, even if you open many SGF files or open a file
and connect to the server or whatever.
C13 - Cleaned up the "playback list" menu so that it is organized by
month, instead of a big pile of playbacks available.
C13 - Pause, Fast forward, & slider added to playback games.
C13 - When you set up a challenge as ranked that cannot be ranked (due
to board size or time or whatever), it no longer creates a
popup. Instead, sets the rank type to "Free", turns it blue, and makes
the tooltip be a description of why playing ranked is impossible.
client changes:
Bugs Fixed
----------
- Announcements in games now get a "\n" at the end.
Features Added
--------------
- Rank added to saved KGS Plus lecture list.
Bugs Fixed
----------
C13 - Got audio test working again.
C13 - Fixed a bug that would let non-subscribers see KGS Plus games.
Features Added
--------------
C13 - Changed escaper system. Chronic escapers now effectively resign
every time that they escape.
C13 - KGS Plus lectures now marked with a "+" instead of a "!".
S - When you are watching a lecture or replay, you will not get the
"You have been idle a long time" warning.
C13 - Added a confirmation dialog for admins when they enter a private
game. From time to time admins have accidentally entered a private
game, not intending to intrude; this will still let them in, but make
sure they don't do it by accident.
W - Made it possible to order KGS Plus as a gift for an account that
you don't have the password of.
S,C13 - Can now record KGS Plus lectures and play them back later.
Changes from version 2.6.5 to 2.6.6 (Released 2004-10-27)
Bugs Fixed
----------
S - Fixed a server bug that would sometimes make it crash on shutdown
(luckily the crash would happen after all data needed had been written
out, so it was harmless but annoying.)
C13 - Got the "change whose move" control working again.
C13 - Added a tool tip for the "no chats" button.
C13 - Fixed rating system issue. Broke rating system in the
process. Ranks are now much too stable. Sorry, will be fixed when possible.
S - When the teacher leaves, the chat mode of the game will now revert
to normal.
S - Added tests to ensure that game state only changes when game mutex
is held (server crash looks like it was caused by a game changing
state when mutex wasn't held).
C13 - No longer tells you how to upgrade an applet when you are using a
non-applet client.
S - Fixed a bug that caused several crashes recently (caused a loop in
the linked list of clients needing data written).
Features Added
--------------
S - Added throttling of comments sent to teachers in moderated mode.
S,C13 - You can now undo in tournaments, but only when you are marking
stones dead.
Bugs Fixed
----------
C13 - Fixed null pointer exception due to default give target.
C13 - Ensured that viewers as well as teacher see the new scores when
the teacher makes changes to dead stones in review/demo games.
C13 - Fixed bug that might leave useless java tasks lying around.
C13 - Got the "Your opponent has loaded your game. Join it?" dialog to
work for guests.
C13 - Now can load SGF files with 3 character labels.
C13 - Caught a few cases where arrow keys could be wrongly eaten by
components in a game window, making them harder to use at hotkeys.
S - Fixed bug in audio code that makes server crash with large numbers
of listeners.
S - Fixed a bug that would crash the server if the serverComm demon
was down for too long.
W - Fixed the bug that prevented people from leaving a tournament that
was in progress by the web page.
Features Added
--------------
S - Change constant "k" based on analysis of handicap game
outcomes. This will cause many people's ranks to change by a stone or
two, especially people in the low kyu range.
S, C13 - Event games will now appear in the "active games" list. Only
admins can set up event games now, room owners cannot.
S - All event games are now always saved, including uploaded and demo
games.
C13 - Fixed bug that would produce SGF files with "set whose move" and
B[]/W[] in the same node.
S - Minor performance improvements to audio network code.
S,C13 - Added "No chats" menu item.
Changes from version 2.6.2 to 2.6.3 (Released 2004-07-13)
Bugs Fixed
----------
C13 - Put the "save game" button back in the GUI.
C13 - Fixed up enabled-ness of editing tools when in teaching
game. Really clicking an editing tools should (as Glue suggested, I
think) give the teacher control over editing, but that would be higher
risk than just disabling them and making the teacher choose "take
control", and I want this patch to get out today.
S - Fixed "duplicate games in open/active lists" bug. I'm 99% sure
that this is also the cause of the "ghost observers" bug.
C13 - Fixed recursive-endless-loop-when-opening-editing-tools that
seems to hit OS X. Maybe other platforms too.
C13 - Make it once again remember your sorting preferences for game lists.
C13 - Took out some bells.
*******************************************************************************
Changes from version 2.6.1 to 2.6.2 (Released 2004-07-12)
Bugs Fixed
----------
T - Tournaments seem to be working fine (on the server & web
side). Many many changes.
C13 - Fixed a misleading (or just plain wrong) error message that the
audio system would make sometimes.
C13 - Fixed the "exit with maximized windows and you'll never be able
to resize them again" bug.
C13 - Added a workaround for the "out of memory when I look at certain
games" bug. This was a 100% java bug, and my workaround will make the
names over the stones have a slightly worse appearance in some cases,
but it's 2 years after I submitted the bug to Sun and they haven't
fixed it, so I'm giving up.
C13 - When you try to play against somebody who set up a private
teaching game, you can't set it to "free" or "rated" any more. (When
you tried to do this, the server would kick you out!)
C13 - Got rid of use of system bell everywhere. It seems recent
windows systems have it disabled anyway. Now a short chime will be
played instead. A master "Sound enabled?" checkbox has been added to
the preferences window.
C13 - Changed keyboard accelerators for moving in SGF to just plain
arrow keys for "one at a time" movement, ctrl-arrow for "to
next/previous markup or variation". Finally figured out (atfer a lot
of investigating) why it seemed these only worked when the arrow
buttons had focus; it turns out, they worked as long as no focussed
button wanted the same keys - but such buttons were all over the
place! For example, click a scroll bar? It gets focus and eats all
arrow keys until you click something else. :-( So anyway, I did some
work, now it should really accept arrow keys to move through SGF
unless you have a text widget with a blinking cursor (in which case
the arrow keys move the cursor instead).
C13,S - Room owners & admins can now set a game to be a "special
event" game. Special event games are always put at the top of the game
list, to be easy to find.
C13 - Just noticed that the "registering" GUI is really ugly (way too
wide & short). Fixed up its proportions.
S - Changed network code a bit to make sure we never take very long to
handle inbound connections. When an audio game starts broadcasting,
everybody in the game sends a new connection at once - I think this
has been overloading the old network code and leaving people unable to
get the audio. Hopefully the new code will solve this problem.
C13,S - Rewrote the code for the "open games list." When I wrote it
the first time, I did a really crappy job. I mean, it worked, but it
was plugged into really awful parts of the server and was totally
impossible to extend in any useful way. So I rewrote it so that I can
create arbitrary "game collections" on the server. For 2.6.2, there
will be the open game list collection (which is now done), but there
will also be a game collection that has all non-private games that are
in progress.
C13 - Fixed the placement & size of labels for OS X.
Features Added
--------------
CGTP - Add an option for kgsGtp robots to reconnect automatically if
the server goes away.
S - Keep track of when users are promoted to assistant or admin. Sometimes I wonder how long people have been assistant/admin, but I don't know!
C13 - Added raw & audio data out levels to server stats window. (raw =
before compression, currently you only see raw)
C13,S - When your tournament game starts, it would be nice if the
"Your game has started!" alert had a "click here to join" just like
when somebody reloads an old game of yours.
C13 - Got rid of the editing tools window.
C13,S - Added room announcements. Admins, assistants, and room owners
can use this. Just like a normal chat, except it appears in bold, so
people knows it comes from somebody with authority.
C13 - Allow private uploads. No idea why I didn't have this in the first place.
C13 - Added auto-underlining (just like chat rooms) to message of the
day and user info. Took out "home page" box from user info, it now is
unnecessary.
C13,S,W - Finished server & client work for project x. Web page work
still required, but I can put that off until after the 2.6.2 release -
there will need to be a lot of server & client testing before the web
portion is needed anyway.
S - Room messages of private rooms are now not fully visible to
non-members. As per Cheyenne's suggestion, up to the first linebreak
is visible to everybody; so you can say "Ask wms to join this room\nHa
ha ha losers you can't read this" and everybody will see to ask wms to
join, but only members will see the message about losers.
C13,S - Changed "Last login:" to "Lost on:" in user info. Show when
they logged out last time, not in!
Changes from version 2.6.0 to 2.6.1 (Released 2004-05-26)
Bugs Fixed
----------
C13 - Fixed the "your demo games always look like they've been saved"
bug.
C13 - Fixed the "crashes the client when you have text selected in a
room" bug.
C13 - Got loading SGF files to work again.
C13,S - Got cloned games working again.
S - Fixed the "sometimes you can't play your handicap stones" bug.
C13 - Got rid of a spurious "You are cloning this game" warning message.
Features Added
--------------
C13 - Got the "Save before closing?" dialogs to be more similar
between games saved on server and games saved to disk.
Changes from version 2.5.8 to 2.6.0 (Released 2004-05-24)
Bugs Fixed
----------
C13 - Got downloading games working again.
C13 - Some scrollbar fixes
S - Put all logs in one place
S, C - Did a lot of the protocol cleanup that I was waiting for a
protocol change to do.
S, C - Tweaked the "blitz"/"ultra blitz" rules a little bit.
Changes from version 2.5.4 to 2.5.5 (Released 2003-12-17)
Bugs Fixed
----------
S - Players were staying grey/sleeping even when they were active.
C13 - Was impossible to load demonstration games of other players.
S - Quit button wasn't working.
S - Picture accepting was broken.
S - Can load up games privately again.
S - Won't crash any more when you load a private game as non-private.
S - Private games are private again.
W - The page count for the archives page is correct now.
C13 - Shift-mouse click on ">" button no longer puts you into
auto-play mode.
C13 - Score est. works again.
C13 - Board is once again the size that it should be.
S - Losing on time with a new (2.5.4 or later) client doesn't crash
the server any more.
S - Losing on time with an old (2.5.3 or earlier) client doesn't crash
the server any more.
S - The server doesn't crash any more when this "double escaper" thing
happens.
S - Waking up by manipulating a demo game doesn't crash the server any
more.
*******************************************************************************
Changes from version 2.5.3 to 2.5.4 (Released 2003-12-16)
Features Added
--------------
S,C - There is now an "open games" list, you can choose whether or not
your games go on it.
S,C - You can no longer lose a game on time unless the server is able
to send a message to your client and get an answer *after* your clock
runs out.
C13 - Added "national" room category.
S - Leaving an unfinished game now only counts against you if you were
the first player to leave.
C13 - Auto play feature (shift-click on ">" button). Needs sound
though, so it's not quite done yet.
C13 - Now when you get the "Your opponent has loaded your old game"
dialog, you can join the game by just pressing "Yes."
S - Upped room limit to 500.
C13 - Added "SD" when playing in absolute time.
C13 - Added flashing "BLITZ" or "ULTRA BLITZ" warnings when you are
setting up a game in fast time controls.
C13,S - Made simul games like free games instead of like teaching games.
C13 - Added checkboxes when confirming simul games so you can decline
games there instead of going back to the challenge window.
C13 - When you are logged out by a bug, your client windows don't
close, they just become disabled. The finally close when you close the
error message.
Bugs Fixed
----------
C13 - When you say something in a room or conversation then change
tabs right away, your tab will no longer turn blue.
S - When guests try to make rooms it no longer permanently increases
the "rooms in use" counter.
C13 - Can't make a room you own but are not allowed into any more.
C13,S - New Zealand default komi set properly to 7/0.
S - Guest game renaming bug fixed.
C13 - Unmarking dead stones works again when editing locally or in
demo games.
C13,S - Double clicking quiet button doesn't put you into unstoppable
blinking. The server change was a quick fix to make this not count as
waking you up either.
C13 - "Resume" menu now has all loaded games marked as clickable.
C13 - All teaching or demo games now have a quiet button.
C13 - When you first upload an SGF file you can't use the arrow
buttons.
C13 - Sometimes server stats gets stuck and doesn't update.
C13 - Default game sort is now "open games first".
S - When admins do a boot (but not a block) it is logged to admin log again.
*******************************************************************************
Changes from version 2.5.2 to 2.5.3 (Released 2003-10-04)
Features Added
--------------
C13, S - Admins can kill a game.
C13 - Terms of service document.
C13, S - Added ability for admins to clear a block against a user/IP address.
C13, S - Added assistants as an intermediate admin level.
C13, S - User info now shows the language used by the person.
C13 - If you use the resume menu to try to resume a game that is
already resumed by your opponent, you will join the game instead of
getting an error.
Bugs Fixed
----------
S - Making a room with max-sized name and description no longer cuts
your connection.
C13 - You now get a message when your game notes are too long.
S - Fixed bug that would crash server if an account with a
demonstration game expired, then later another account with the same
name was created, then later the game expired before restarting the
server.
C13 - The "load game in room" menu items are now all in a submenu, so
they won't fill up the whole screen when you are in a lot of rooms.
C13 - Resume button no longer lists rated games when you are in a
private room.
C13, S - When you get the "this game can't be ranked" message, its
rank type will be automatically set to "free".
S - Fixed a crash when two players accepted games with the same 3rd
player at almost exactly the same time.
C13 - The "I don't see my own messages when I watch a game" bug is fixed.
S - Server won't crash any more when you load a game you were scoring,
then un-mark-dead and re-mark-dead a stone.
S - Will not send keepalives before you get a login message. This will
prevent some of the client crashes from people with netlag.
S - No longer crashes server when a private room is made permanent.
C13 - No longer crashes when uploading a game with territory marks on
dead stones.
C13 - No longer kills the client when you try to upload an SGF file
with an empty node in it.
S - No longer duplicates comments in first node of an uploaded game.
C13 - The clock of the player who isn't moving no longer shows the
full main time when you first start observing a game.
Changes from version 2.4.59 to 2.4.60
Bugs Fixed
----------
I - Rengobot always notices when users show up now.
S - Doesn't make "1d" graph points for unranked accounts.
C13 - No longer stops changing whose move it is if you click on the
move tool more than twice.
C13,S - RE[] tag appears now if you review a game then save it.
S - Fixed the corruption on comressed data bug.
S - Players no longer lose their "?" in their rank when they play as White.
C13 - Fixed another bug in adding stones with addstone tool. The bug
fix for this actually cleaned up a bunch of earlier bugfixes, uniting
them all in one nice better solution.
S - Server will now remember all rooms you have joined when you log
in, no matter how many you are in.
Features Added
--------------
C13 - Got rid of "wood grain board?" click. Added "Textured stones?"
click, which makes all boards and stones grayscale and flat colors.
C13 - When you leave a message and it isn't properly left in the
person's mailbox, you now get a chance to try again. If the user was
logged in, it becomes a private tell instead.
C13, S - No more lecture games. Now all demonstration and teaching
games have a "quiet" checkbox on the toolbar, that lets you force
everybody else to be quiet.
Change log, from kgs.kiseido.com:
*******************************************************************************
Changes from version 2.4.58 to 2.4.59
Bugs Fixed
----------
C13 - Fixed look & feel of user list combo box in challenge window.
C13 - Fixed score outputs; no longer calls both players white.
C13 - Can't talk to the bar separating buddies from non-buddies any more.
C13 - ctrl-click on a board should work now even when you are not playing.
C13 - Fixed a bug that would only let you edit private rooms once.
Features Added
--------------
C13 - Can now set buddy & censored by using the "view user info" window.
*******************************************************************************
Changes from version 2.4.57 to 2.4.58 (Released Feb. 28, 2003)
Bugs Fixed
----------
S - When you decline a challenge from a guest, your game no longer
becomes free.
C13 - Users who are not allowed in a room can no longer join games in
the room by going through one of the game owner's game lists.
C13 - Fixed minor i18n bug in the game info window.
S - Changed default Japanese komi to 6.5.
S - Fixed massively complicated "crash the server by scoring a
demonstration game that has an edited node in it, going back to the
edited node, erasing a stone which is dead at end of game, then going
back to end of game and marking a different stone dead" bug.
S - Made it possible to load private demo games in which you were
neither of the original players.
C13, S - No time limit is now represented in SGF as no "TM" parameter
at all, as per the standard, instead of using "TM[]".
C13 - No longer reverses all variations when editing locally.
Features Added
--------------
C13 - Add "Quench" checkbox for lecture games.
C13 - Add a "~" in the challenge window if your opponent doesn't play
against weaker players.
C13 - Ctrl-click on board now pastes the board location into your
comment box.
C13 - Buddy lists.
C13 - Leaving messages for users who aren't logged in.
C13 - When a challenge window pops to front, it tries to make sure
none of the "OK", "Cancel", etc. buttons has focus, so you don't
accidentally act on a challenge if you are typing as somebody sends
you one!
*******************************************************************************
Adding an "A" to a node with no children no longer crashes the client.
The scroll bar for text wasn't appearing in SGF files.
Fixed the title of the "Limit" column of the server stats window.
Fixed a problem I introduced recently where grid lines were drawn under
labels on a board. This makes the labels hard to read.
Added a confirmation when you try to close your user info after editing
it but not saving it.
Simul games now marked with an "S".
Results of never-saved games are no longer left sitting in your result list.