Commit graph

3850 commits

Author SHA1 Message Date
ryoon
8c5e7d06ea Update to 2.8.1
Changelog:
Not available
2017-04-07 13:32:52 +00:00
ryoon
01ea8b9bb2 Update to 4.0.0.20140406
* Use SDL2 instead of SDL
* Build and install BESM-6 simulator

Changelog:
* Add MDS-225 simulator
2017-04-07 13:30:01 +00:00
joerg
6a32265dbd Extend SHA512 checksums to various files I have on my local distfile
mirror.
2017-03-23 17:06:45 +00:00
wiz
5e3435abab Add SHA512. 2017-03-23 14:38:16 +00:00
hauke
3a06816e46 suse131_32_binutils -> suse131_binutils -- thanks, leot@! 2017-03-08 20:07:21 +00:00
hauke
00b69108a1 Add opensuse 13.1 binutils, since wip/suse131_fpc will not do much
without a linux ld(1).
2017-03-06 11:53:54 +00:00
spz
7e5df5e2aa Fix qemu/amd64 gub regarding signal4
Closes PR port-amd64/51934
thanks to hannken@ for the pointer to the upstream fixes
2017-03-04 15:11:10 +00:00
wiz
b092f5e71b Updated mame to 0.183.
MAME 0.183

22 Feb 2017

Hi everyone! It’s been a busy month for MAME development, and we’ve
got a whole lot of surprises to unwrap today as we continue to
celebrate twenty years of MAME. First up, we’ve added some incredibly
rare systems to MAME. Omega is an Arkanoid-inspired arcade game
with a production run of about ten boards. Dodge Man is a rare Omori
title from 1983. The vertical version of Flash Boy, a DECO Cassette
title that borrows more than a little from a well known anime is
another very rare game that was at risk of becoming nothing but a
memory. Westinghouse Test Console #5 is possibly a one-of-a-kind
wire-wrapped prototype machine for field-programming some kind of
interlocking equipment (it has a rude easter egg – press X|TRAN in
calculator mode to see it). Less rare, but still awesome, are arcade
titles Galaxy Games StarPak 3, Sega Sonic Cosmo Fighter, and a U.S.
release of Puzznic with the digitised photos intact.

This release adds support for a number of electronic toys/handheld
games, including Atari’s Touch Me (a clone of Simon, which is itself
a clone of an Atari arcade game), GAF Melody Madness, Lakeside Le
Boom, and with possibly the most awesome title if not gameplay,
LJN’s I Took a Lickin’ From a Chicken. Many of these games have
colourful, clickable artwork. MAME is dedicated to preserving more
than just video games, and these systems are great examples of some
of the other experiences you can relive through emulation.

If you use MAME’s computer emulation and have been frustrated by
modifiers not working properly in natural keyboard mode, you’ll be
pleased to know that this release addresses that. Natural keyboard
mode now works properly with many more systems, including Amiga,
Sun and RM Nimbus. Speaking of Amiga, we’ve emulated a 3rd-party
variant of the Amiga 1200 keyboard and added support for many
different language variants, so chances are you’ll be able to use
keyboard that matches your Workbench language. And speaking of
keyboards, the Zorba keyboard now works properly, so you can try
out one of the last luggable CP/M machines.

Other improvements include fixing the crash on encountering invalid
cheats, allowing multi-part software list entries to load each part
on the correct interface, emulation of the Poly-Play light organ,
a brand new preliminary Interpro 2800 driver and Clipper CPU core,
support for VIC-20 and C64 speech synthesiser cartridges, support
for the Osborne-1 Nuevo Video 80-column modification, protection
MCU emulation in Bad Dudes vs. Dragonninja and Bouncing Balls, audio
improvements to a number of supported games, and optimisation of
the netlist emulation.

Some of these improvements might seem inconsequential, or apply to
systems you don’t use, but they often lie in common components used
by many other systems. For example, the Amiga 1200 and Zorba keyboards
use the same MCU family used in a lot of arcade games published by
Taito. The same change that fixes the Zorba keyboard also fixes
enemy spawning and timing in Xain'd Sleena. The Nuevo Video board
uses a common Motorola CRT controller, so improvements made to
support it stand to benefit a lot of other systems.

Of course there are plenty of other improvements not listed here,
and you can read all about them in the whatsnew.txt file, or grab
the source or Windows binaries from the download page and join in
our 20th anniversary celebration.
2017-02-27 12:26:00 +00:00
adam
c0617afd2f Revision 2 changes:
* Fixed building with C++.
* Fixed building on Darwin (PR 51899).
* Added GTK3 as an option.
* Switched from SDL-1 to SDL-2.
* Depend and enable support for: lzo, jemalloc, snappy, png, curl, jpeg.
2017-02-27 05:19:29 +00:00
maya
e7f56ac564 revbump for ffmpeg3 buildlink3.mk addition of vaapi and vdpau.
It creates a noticeable change at least for mpv, which now
doesn't complain about --vo=vaapi or --vo=vdpau.
2017-02-24 21:54:51 +00:00
tsutsui
d1443afd98 Pull upstream fixes.
- fix a missed comment for FDD access wait in pc6001v.ini file
- make QAudioOutput calls thread safe to suppress warning messages

Bump PKGREVISION.
2017-02-24 17:33:32 +00:00
rin
34be4a41f2 PR pkg/51970: Ethernet (libpcap) support not compiled in
Make sure that /usr/include and /usr/lib${LIBABISUFFIX} always appear in the
search paths for headers and libraries, respectively.

Fix the broken ethernet support (and etc) on platforms like NetBSD.

Thanks hans for his valuable suggestions.
2017-02-23 10:18:06 +00:00
wiz
a84b1e56b0 Recursive bump for libzip shlib major bump. 2017-02-23 07:44:09 +00:00
ryoon
69c4a3c379 Update MASTER_SITES and HOMEPAGE 2017-02-20 04:03:07 +00:00
joerg
49b999264a Macros of newer zlib versions don't like the implicit cast from void *,
so be explicit.
2017-02-17 17:02:45 +00:00
joerg
ed68a172cf Newer zlib provides its own uncompress2, so rename the version here. 2017-02-17 17:02:01 +00:00
joerg
256b88f4ae Create obj directory in advance to prevent parallel build failures.
Drop debug flags I leaked here a decade ago. Bump revision.
2017-02-17 17:01:19 +00:00
maya
9b9358651a simh: use networking. bump PKGREVISION.
fixes PR pkg/51970
2017-02-15 01:27:00 +00:00
joerg
72ed12b4a7 Needs libtool. 2017-02-14 21:30:21 +00:00
joerg
b9e9a58092 Deal with zlib fallout. 2017-02-14 21:29:39 +00:00
ryoon
72c3cb198b Recursive revbump from fonts/harfbuzz 2017-02-12 06:24:36 +00:00
joerg
c365647150 Don't order pointers with zero. 2017-02-08 00:02:18 +00:00
joerg
4640d16cb5 Fix format string. Deal with pointer ordering. Bump revision. 2017-02-07 23:56:14 +00:00
wiz
7ac05101c6 Recursive bump for harfbuzz's new graphite2 dependency. 2017-02-06 13:54:36 +00:00
maya
5b248b728e Remove comments, put netbsd specific stuff next to other OS-specific stuff 2017-02-06 13:34:21 +00:00
wiz
79bb52dcbd Updated mame to 0.182.
MAME 0.182

As we approach the 20th anniversary of the first MAME release,
we've got a really exciting update for you. There's so much awesome
stuff in this month's release that there's no way we can possibly
cover it all here. MAME is a team effort, and we'd like to thank
everyone who's contributed towards making this release as awesome
as we think it is. One very exciting addition is support for another
version of the East German Poly-Play system, with German and Czech
ROM sets providing ten games, six of which are new. Protection on
Future Flash/Laser Base has finally been emulated, so you can take
a look at Hoei's take on Missile Command. A dump of the damaged
microcontroller (MCU) from Tatakae! Big Fighter makes this title
and Sky Robo finally playable. Another eagerly awaited addition is
the Hot-B prototype Hangzo.

Serial ports have been hooked up on Race Drivin' allowing you to
link two MAME instances over TCP, reproducing the multi-player
experience with linked cabinets. To do this, use a null modem slot
device and configure it for 38,400 Baud, 8 data bits, even parity,
and 1 stop bit. It would also be possible to connect a MAME instance
to a real board set by forwarding the connection to a serial port
on the host system.

We've received a contributed PortAudio output module and integrated
it in this release. This provides a cross-platform low latency
audio output solution. Performance should be similar to Steinberg
ASIO on Windows 7 or later without the licensing issues, and better
than SDL audio on Linux. It can be enabled by setting the sound
parameter to portaudio on the command line or in an ini file. Of
course, all the other audio output modules are still supported, so
if you're happy with your current setup you don't have to change
anything.

Although we haven't added a huge number of new microcontroller
(MCU) dumps in this release, substantial work has gone into improving
systems where we already have dumps but the emulation is lacking.
MCU emulation was added to Puzznic, Joshi Volleyball and Gladiator.
For Puzznic, this places player data at the correct location in
RAM and supplies the game with a pseudo-random number sequence
rather than a stream of zeros. Joshi Volleyball now behaves better
in service mode, allowing coins and inputs to be tested. Gladiator
now honours the coinage DIP switches. The MC68705 core has had a
complete overhaul, and all drivers using it have been reviewed.
This fixes lots of subtle issues: for example Change Lanes will
now skip the full memory tests if configured to ignore them in DIP
switches, timings have improved in Arkanoid, and the Apple II mouse
card is slightly improved. We now emulate the '705 family well
enough to support stand-alone MCU programmer boards.

Other improvements include working sound in Pole Position bootlegs,
improved video in Winning Run, preliminary banked 256 colour mode
for the NEC PC-9821, kana input on the Sharp X1, a VME bus system
with preliminary support for the miniFORCE 2P21 chassis, additional
Aristocrat Mark 5 peripheral emulation allowing non-US games to
boot, Corvus hard disks for the DEC Rainbow 100, preliminary work
on Atari Stunt Cycle (displays the playfield), fixes for the Aussie
Byte and Otrona Attaché, and support for octal and binary numbers
in debugger expressions.
2017-02-05 17:55:52 +00:00
mef
0b4eafecf9 Updated emulators/stella to 4.7.3
---------------------------------
4.7.2 to 4.7.3: (Nov. 21, 2016)

  * Added preliminary support for the 3E+ bankswitching scheme, developed
    by Thomas Jentzsch.

  * Fixed HMOVE positioning bug that occurred under certain circumstances.
    Thanks to Omegamatrix of AtariAge for the bug report and patch to fix
    the issue.

  * Added 'trapm', 'trapreadm', 'trapwritem' commands to debugger prompt.
    These are similar to the non-'m' versions, except that they also trap
    on all mirrors of the given address.

  * Fixed bug in debugger 'reset' command; it wasn't resetting the
    bankswitching, so after a reset the banks were in an undefined state.

  * Updated UNIX configure script to fix a bug where it fails in
    cross-compilation under certain circumstances.  Thanks to Vlad
    Zakharov for providing a patch to fix this issue.

4.7.1 to 4.7.2: (Mar. 25, 2016)

  * Fixed bug when entering and exiting the debugger; sometimes the
    character corresponding to the '`' key would be output in the
    prompt area.

  * Updated DPC+ Thumb ARM emulation code to latest from David Welch.
    In particular, this fixes incorrect handling of the V flag when
    adding and subtracting, but also fixes compile-time warnings that
    I couldn't get rid of before.

  * Updated UNIX configure script to work with GCC 6.x compilers, and to
    remove references to obsolete compiler versions that can no longer
    be used to compile Stella.

4.7 to 4.7.1: (Feb. 13, 2016)

  * Improved TV 'jitter' emulation; the recovery time can now be spread
    over multiple frame, to simulate a real TV taking multiple frames to
    recover.  Related to this, added new commandline argument
    'tv.jitter_recovery' to set the recovery time.  Finally, enabling
    the jitter effect and the recovery time are now accessible through
    the UI.  Special thanks to SpiceWare of AtariAge for the initial idea
    and implementation.

  * Fixed bug with 'Medieval Mayhem' ROMs; the paddle range was set too
    low, and as a result the number of players couldn't be selected.

  * Fixed bug when using more than two input controllers with the same
    name; each controller after the second one was named the same as the
    second one.  This caused the joystick mappings to be lost, since there
    was only information about two controllers being saved.

  * Indirectly fixed issues with Stelladaptor/2600-daptor devices and
    paddles having too large of a deadzone in Linux.  Currently, this
    involves running an external application to set the deadzone,
    since SDL2 does not yet expose this information.  The program is
    called 'evdev-joystick', and will be released separately from Stella.

  * Updated internal ROM properties database to ROM-Hunter version 11
    (thanks go to RomHunter for his tireless research in this area).
    Related to this, updated the snapshot collection.


4.6.7 to 4.7: (January 25, 2016)

  * Improved paddle emulation in several ways:

    - Added ability to specify the maximum range of movement for paddles
      when using a mouse or digital device to emulate the paddle.  This is
      useful since on a real console most paddle games use very little of
      the paddle range, and could result in moving the mouse onscreen with
      nothing appearing to happen (when in effect it was as if you turned
      a real paddle all the way to the end of the range).  This eliminates
      issues in (for example) Kaboom, where there was a huge 'deadzone'
      when moving to the left.  All applicable ROMS in the internal
      database have been updated.

    - The range for paddle emulation now takes an integer from 1 - 20,
      indicating how much to scale movement (ie, how fast the onscreen
      paddle will move when you move the mouse).  The movement itself
      is now also smoother than before.

  * Fixed bug in 'Score mode' in TIA emulation; the TIA object colours
    were correct, but the associated priority was sometimes incorrect.

  * Fixed bug in ROM launcher; selecting 'Options -> Game Properties' after
    loading a ROM would always point to the last opened ROM, not to the one
    currently selected.

  * Fixed bug in storing ROM properties; in some cases, a copy of the
    ROM properties was being stored in the external file when it was
    exactly the same as the internal entry.

  * Added 'CV+' bankswitching scheme, developed by myself and LS_Dracon
    (of AtariAge).  This scheme contains RAM like the CV scheme, and
    also switchable 2K ROM segments by writing to $3D.

  * Added more C++11 updates all over the codebase, and ran Stella
    through Coverity for the first time.  I'm proud to say that Stella
    now has a 0.00 defect rate!
2017-01-26 12:45:41 +00:00
ryoon
f62b809c5a Recursive revbump from audio/pulseaudio-10.0 2017-01-21 20:06:44 +00:00
agc
30b55df38e Convert all occurrences (353 by my count) of
MASTER_SITES= 	site1 \
			site2

style continuation lines to be simple repeated

	MASTER_SITES+= site1
	MASTER_SITES+= site2

lines. As previewed on tech-pkg. With thanks to rillig for fixing pkglint
accordingly.
2017-01-19 18:52:01 +00:00
roy
500fd173ee qemu requires resize_term and wide curses. Thanks to kamil@ and sorry to pgoyette@. 2017-01-17 09:10:11 +00:00
wiz
c761d409e7 Recursive bump for libvpx shlib major change. 2017-01-16 23:45:10 +00:00
tsutsui
7521e17fb3 +PC6001VX 2017-01-15 11:12:07 +00:00
tsutsui
b66894a186 Import PC6001VX-2.30.0 as emulators/PC6001VX.
PC6001VX is cross platform PC-6001 emulator based on "PC6001V" for Windows.
2017-01-15 11:11:01 +00:00
kamil
ab92ef2ac1 Add support in qemu for native NetBSD curses(3)
curses_version() is ncurses specific function available only in ncurses and
used just in configure.

Bump revision to 1
2017-01-08 02:26:47 +00:00
wiz
97fd12644d Updated mame to 0.181.
MAME 0.181

Happy new year from the MAME team! To help you celebrate, weâre
unwrapping an extra-special release this month, with enough
improvements to put anyone in a good mood. The exciting news thatâs
got people talking is that protected microcontrollers (MCUs) from
a number of games have been read out and hooked up in MAME. This
gives real, emulated sound in Toaplan's Vimana, Fire Shark (also
known as Same! Same! Same!) and Teki Paki, proper emulation of
Tokio/Scramble Formation, M-chip emulation for Taito Extermination,
Dr Toppel and Plump Pop, MCU emulation for Sega Altered Beast and
Golden Axe, and partial sound in World Beach Volley. There's more
coming on this front, so stay tuned for upcoming releases!

MAME 0.181 also marks the debut of Votrax SC-01 emulation in MAME,
based on reverse-engineering die photographs. The digital section
should be pretty much perfect, although there are still some issues
in the analog section (plosives don't sound quite right). Overall,
it's a huge improvement in Votrax speech synthesis emulation, and
a great leap forward in our understanding of how the hardware works.
It also means speech samples are no longer required for a number
of games.

Building on the ARM improvements in last month's release, we now
have working floppy drives and sound in the Acorn Archimedes driver,
and default NVRAM images for the US Aristocrat Mark 5 games. This
greatly increases the amount of RISC OS software you can try out,
improves the gameplay experience in the Archimedes-based arcade
games, and allows you to play the Aristocrat gamblers without having
to make your way through the setup process first.

MAME's discrete netlist emulation library has been expanded
substantially in this release, including some new classes of devices
like ROMs, and many newly supported logic chips. This will make it
substantially easier to emulate arcade games which used discrete
TTL logic, and as a test of this new functionality, the TTL video
board from the Hazeltine 1500 intelligent terminal is now emulated
using the netlist system. There's ongoing work in this area involving
multiple developers, so look out for more exciting updates in this
space.

Weâve fixed some fairly significant bugs, including one preventing
the debugger from working on Linux or Mac with drivers that use a
dynamic recompiler core, and one that could cause MAME to crash
when using BDF fonts. The internal UI should be more efficient if
you're using icons now, and issues with spurious key repeats should
be reduced. The Beezer driver has been rewritten and should be
improved overall.

There are quite a few newly dumped arcade games in this release,
including Eeekk!, Simpson Junior (a Korean bootleg of J. J.
Squawkers), Power Flipper Pinball Shooting (an updated version of
Grand Cross), a version of Momoko 120% with English text, Miss
World 2002 (an adult Qix game), and alternate versions of The
NewZealand Story, Real Bout Fatal Fury, Space Dungeon, Flicky and
Turbo Force. The Apricot PC and Xi are now working, further increasing
MAME's coverage of DOS-based computers that aren't IBM-compatible.
You can also play with the COP44L version of Entex Space Invader,
and Mattel Funtronics Jacks and Red Light Green Light.

There are far too many improvements to list here, including lots
of fixes for graphics and flip screen issues, but you can read all
about it in the whatsnew.txt file, or grab the source or Windows
binaries from the download page and start playing.



MAME 0.180

Hello everybody! Are you ready for the November MAME release? It's
definitely ready for you, and there are lots of reasons to get
excited this time around. First and foremost, a number of ARM CPU
core fixes mean you can now boot to the RISC OS desktop on an
emulated Acorn Archimedes, and try some of the included applications.
The same bug fixes allow a number of Aristocrat Mark 5 gambling
machines to boot and run in demonstration mode. There are still
some issues to iron out, but things have definitely improved
enormously.

On the arcade front, protection on Atari Space Lords has finally
been reverse-engineered making the game playable. This is an
interesting space combat game for one or two players, where the
second player takes on the role of the gunner/co-pilot. In another
improvement that's been a long time coming, The Acclaim RAX sound
board is now emulated, bringing sound to Batman Forever and NBA
Jam Extreme. There are substantial improvements to the Magnet System
emulation (added in last month's release) making these rare prototype
bootlegs playable. David Haywood also fixed some graphical issues
in Altered Beast, and Angelo Salese fixed graphical issues in The
Lost Castle in Darkmist.

There are some other notable improvements in computer emulation,
too. Barry Rodewald has added support for IC Card (PCMCIA SRAM)
storage on the FM Towns, and substantially improved LSI Octopus
emulation. The Mac 128/512/Plus drivers have been modernised, and
serial port support has been added to the Apple IIgs driver. Another
DEC Rainbow 100 update from Bavarese fixes colours in high-resolution
mode among other improvements.

Newly supported systems include RC De Go (Go By RC outside Japan),
newly dumped versions of 1945k III, Forgotten Worlds, Sol Divide
and Vendetta, the Italian release of Mustache Boy, 286-based versions
of the Intel iSBC, bootlegs of Blue Shark, Pole Position II and
Ozma Wars, more Fidelity and Mephisto chess computers, and more
electronic toys.
2017-01-04 23:05:12 +00:00
jperkin
ec0d5315fb Ensure the local yywrap is used. Fixes build with newer flex. 2017-01-04 11:52:24 +00:00
adam
76632718ac Revbump after boost update 2017-01-01 16:05:55 +00:00
wiz
7f84153239 Add python-3.6 to incompatible versions. 2017-01-01 14:43:22 +00:00
ryoon
bf339530d4 Update to 2.8.0
Changelog:
== System emulation ==
=== Incompatible changes ===
* The number of allow PCI host bridges for pSeries machine was reduced from 256 to 31 (more can be configured by setting up MMIO windows manually).
* Removed support for tftp:// in the block layer, since this has been broken forever for files bigger than 256KB.
=== Future incompatible changes ===
* Three options are using different names on the command line and in configuration file.  In particular:
** The "acpi" configuration file section matches command-line option "acpitable";
** The "boot-opts" configuration file section matches command-line option "boot";
** The "smp-opts" configuration file section matches command-line option "smp".
:-readconfig will standardize on the name for the command line option.
* Behavior of automatic calculation of SMP topology when some SMP topology options for -smp are omitted (sockets, cores, threads) will change in the future. If guest ABI needs to be preserved on upgrades while using the SMP topology options, users should either set set all options explicitly (sockets, cores, threads), or omit all of them.
* Devices "allwinner-a10", "pc87312", "ssi-sd" will be configured with explicit properties instead of implicitly.  This is unlikely to affect users.
* QMP command blockdev-add is still a work in progress.  It doesn't support all block drivers, it lacks a matching blockdev-del, and more.  It might change incompatibly.
* For x86, specifying a CPUID feature with both "+feature/-feature" and "feature=on/off" will cause a warning.  The current behavior for this combination ("+feature/-feature" wins over "feature=on/off") will be changed so that "+feature" and "-feature" will be synonyms for "feature=on" and "feature=off" respectively).
=== ARM ===
* Improvements to the Aspeed board.
* Support for HLT semihosting traps in AArch32 mode (both ARM and Thumb).
* The ACPI tables for the "virt" machine type support ITS.
* The Cadence GEM device now supports multiple priority queues through the num-priority-queues property.
* The STM32F2xx board (Netduino 2) now includes ADC and SPI devices.
==== KVM ====
=== MIPS ===
* Support for 24KEc CPUs.
=== PowerPC ===
* Support for POWER9 CPUs.
* Improvements for the new "powernv" platform.
==== pSeries ====
* PCI host bridges can be associated to NUMA nodes.
* Support for more than 1 TiB of guest memory.
* Support for more than 64 GiB of MMIO window in a PCI host bridge.
* Support for the "-prom-env" parameter
=== s390 ===
* Support for CPU models.
* Support for virtio-ccw revision 2.

=== SH ===
=== SPARC ===
=== TileGX ===
=== Tricore ===
=== x86 ===
* Support for several new CPUID features related to AVX-512 instruction set extensions.
* The emulated IOAPIC (used by TCG and, with KVM, if the "-machine kernel_irqchip" option has the value "off" or "split") now defaults to version 0x20, which supports directed end-of-interrupt messages.
* Support for Extended Interrupt Mode (EIM) in the intel_iommu device.  EIM requires KVM (Linux v4.7 or newer, for x2APIC support) and "-machine kernel-irqchip=split"; it is enabled automatically if interrupt remapping is enabled ("-machine kernel-irqchip=split -device intel_iommu,intremap=on").
* Support for up to 288 CPUs with the Q35 machine types.  256 or more CPUs are only supported if IOMMU and EIM are enabled.
==== Xen ====
* Support for unplugging SCSI disk.
* Support for SUSE xenlinux-compatible device unplug.
=== Device emulation and assignment ===
* QEMU now includes a generic loader pseudo-device that lets you load multiple images or values into memory at startup.  This device is documented in {{src|path=docs/generic-loader.txt}}.
==== ACPI ====
* Support for hotplugging of NVDIMM devices (_FIT)
==== Block devices ====
==== Network devices ====
* Support for fault tolerance based on coarse-grained lock stepping (COLO).
==== SCSI ====
==== PCI/PCIe ====
* The sample EDU device now supports MSI.
* [http://git.qemu.org/?p=qemu.git;a=blob;f=docs/pcie.txt;h=9fb20aaed9f41c302419206e1201d151c35e5a1c;hb=HEAD PCI Express Guidelines documentation] has been added for advice on topology and PCI vs PCIe.
==== USB ====
==== VFIO ====
==== virtio ====
* New device vhost-vsock.
* Initial support for graceful handling of guest errors (i.e. QEMU should not exit on guest errors).
* Support for new virtio-crypto device.

==== Xen ====
* Support for grant copy.
=== Character devices ===
=== Crypto subsystem ===
* Support for more hash algorithms for PBKDF.
* Support for CTR mode.
=== GUI ===
* SPICE can use pure OpenGL rendering if "gl=on" is specified.
=== Monitor ===
=== Migration ===
* Support for fault tolerance based on coarse-grained lock stepping (COLO).
=== Network ===
=== Block devices and tools ===
* More QMP commands support node-name (block-stream, block-commit, blockdev-backup, blockdev-mirror, blockdev-snapshot-delete-internal-sync, blockdev-snapshot-internal-sync, change-backing-file, drive-backup, drive-mirror, nbd-server-add).
* The BLOCK_IO_ERROR event now includes the node name.
* More QMP commands accept device model names (block_set_io_throttle, blockdev-change-medium, eject, x-blockdev-remove-medium, x-blockdev-insert-medium, blockdev-open-tray, blockdev-close-tray)
* The DEVICE_TRAY_MOVED event now includes the device id.
* Throttling now applies to the guest device only, and not to block jobs or the NBD server.
* drive-backup and blockdev-backup support writing out backups in compressed format.
* The LUKS format now can configure the PBKDF iteration count.
* block-stream supports streaming from a backing file to another backing file.
* Support for replication, for coarse-grained lock stepping (COLO) fault tolerance.
* New "dd" subcomamand of qemu-img.
* The DMG driver can be compiled to a separate driver, so as to make QEMU's dependency on libbz2 optional.
* Support for iSER in QEMU's iSCSI initiator through a iser:// URI.
* The NBD client and server support the NBD_CMD_WRITE_ZEROES extension.
* Raw images support "offset" and "size" options to access only a part of the file or device.

=== Tracing ===
* New tracing backend "syslog".
* Support for multiple "-d trace:PATTERN" command-line arguments.
=== CLI options ===

== User-mode emulation ==
=== Removed target support ===
* The unicore32-linux-user target implemented a different system call ABI from mainline Linux for this architecture. Support for it has been dropped.
=== New functionality ===
* Added support for more syscalls including preadv, pwritev, syslog.
* Major scalability improvements for multi-threaded programs (ARM, SPARC, x86).
* QEMU can now understand and generate fence and cmpxchg operations.

== TCG ==
* New TCG primitives have been added for safely modelling architectural synchronisation instructions (e.g. atomics, LL/SC, LOCK prefixes). arm, aarch64, alpha and x86 targets now use these primitives for multi-threaded linux-user programs. TCG target maintainers are encouraged to port their front-ends to use the new facilities.
* The TCG backends now emit appropriate barrier instructions for frontend barriers when running multi-threaded programs. However, emulating a strongly-ordered architecture (e.g., x86) on a weakly-ordered one (e.g., ARM or POWER) will not work yet.
* tb_flush() is finally thread-safe meaning multi-threaded programs are less likely to crash when the translation buffer is reset
* lock contention in the main cpu run-loop has been reduced improving performance for multi-threaded code
* a number of races were identified and fixed

A lot of the TCG work merged in this cycle where prerequisites for supporting multi-threaded system emulation (MTTCG). While full MTTCG support is expected to be merged in the next development cycle, multi-threaded linux-user programs will already benefit from this work.
2016-12-30 10:00:16 +00:00
wiz
4afa4bf2d7 Fix build with SSP.
Closes my PR 51479.
2016-12-29 22:59:39 +00:00
bsiegert
a345d83e82 Back out the NOT_JOBS_SAFE change. It turns out I was seeing an unrelated
problem. Sorry for the noise.
2016-12-27 21:44:42 +00:00
maya
9997cc8660 make the message about null page less OS specific (suggest linux
sysctl as well)
2016-12-26 22:36:30 +00:00
joerg
6b764578fa Fix clang detection again. 2016-12-25 21:44:35 +00:00
bsiegert
8db549a280 Mark not MAKE_JOBS_SAFE. This just failed for me with -j16 but worked
fine with MAKE_JOBS=1.
2016-12-21 10:39:15 +00:00
hans
bbf55a7e78 There haven't been any simh releases in years, so convert this package
to take a snapshot from github. Update to 7964e2b72d9.

Changes: too many to list them all, full list of changes is available at
https://github.com/simh/simh/blob/master/README.md

Highlights:
- many new simulators
- simulator front panel API
- VAXstation video display simulation using SDL
- UDP and NAT packet transports
- scripting support
2016-12-18 11:11:28 +00:00
joerg
9a2f350571 Don't order pointers relative to 0, check for NULLness. 2016-12-17 14:24:37 +00:00
wiz
2b3c62c4dc Use generic-nonlicense instead of nonexisting xbeeb-pseudolicense. 2016-12-14 08:51:53 +00:00
wiz
7135fcadcc Revert "Specify readline requirement on 30 packages"
Many of these definitely do not depend on readline.
So there must be a different underlying problem, and that
should be tracked down instead of papering over it.
2016-12-12 14:22:01 +00:00
ryoon
36ed025474 Recursive revbump from textproc/icu 58.1 2016-12-04 05:17:03 +00:00
marino
938dfe006b Specify readline requirement on 30 packages
Solves:
/usr/libexec/binutils225/elf/ld.gold: error: cannot find -lreadline

The missing specification is obvious on DragonFly because there's
no publically accessible version of readline in base.
2016-12-04 03:51:14 +00:00
dholland
0bcd6a0644 NOT_PAX_MPROTECT_SAFE. PKGREVISION -> 8 2016-11-28 06:51:23 +00:00
adam
c7a4500b59 Version 2.0.0 (2016-11-04)
---------------------------
Emulation:
- Machine:
  - Support for MegaST & MegaSTE machines added
    (this also replaces the Real Time Clock / RTC option, since this chip
    is only available on the Mega machines)
  - The general purpose registers of the TT SCU are now correctly emulated
    (this fixes the problem with AHDI not finding any partitions during boot)
- HD:
  - Fix: Disable GEMDOS opcodes after GEMDOS drive is disabled
  - Fix: GEMDOS HD can now be initialized multiple times,
    e.g. when running EmuTOS RAM image from a normal TOS
  - Fix: WORD access to IDE data register at 0xf00002
  - Fix: '*.*' pattern with GEMDOS HD should match also files
    without extension
- Video:
  - Full rewrite of the GLUE state machine, including support for the
    4 wakeup states in STF mode, as well as more accurate video timings
    (hbl, timer b, top/bottom and left/right removal, mixing 50/60/71 Hz
    lines)
  - Correctly shows the last 8 pixels for STE 224 byte overscan
  - Fix: reading video counter $FF8205/07/09 after modifying it
    while display is ON
  - Fix: location of the video counter's restart when screen runs at 60 Hz
  - TT: sync ST & TT color registers immediately on write, handle
    palette bank setting correctly, fix duochrome colors
  - Falcon: handle byte access special case for ST color registers
  - Falcon: border color support also in HiColor
  - better hbl/timer b interrupts when CPU runs at 16/32 MHz
- Sound:
  - Special cases for STE DMA sound when start address = end address
  - Increase STE DMA volume when compared to the YM2149 volume
  - Greatly improve Falcon DMA sound
- CPU:
  - use WinUAE CPU for STF/STE mode too, not just Falcon (old CPU core
    is considered deprecated)
  - improved IACK and simultaneous interrupts
  - access IO regs on 2 cycle boundaries when possible
  - More accurate 68060 mode (instructions from previous CPU versions
    removed in 68060 aren't accepted/emulated anymore)
  - Misc bus error / IO mem register handling fixes for TT & Falcon
    (e.g. add TT DIP switch register handler)
- Blitter:
  - Better bus arbitration when blitter is started
  - Don't cause bus error when accessing regions causing CPU bus error
- Fixes to DSP addressing
- Floppy:
  - Fix the value of the WPT bit when inserting/ejecting a write protected
    floppy
2016-11-06 15:39:28 +00:00
wiz
fcdd2b5b46 Updated mame to 0.179.
Are you getting fidgety waiting for Halloween to arrive? Well now
you can take your mind off the wait by giving the brand-new MAME
release a spin! We've changed the release slightly this month: the
whatsnew file is formatted differently, the 32-bit Windows binary
package has "32bit" in its filename, and we're no longer providing
a pre-built debug binary package for Windows. We've dropped the
debug binaries as they don't seem to have a target demographic.
All builds include the MAME debugger. The release packages are
built with symbols that will give a meaningful stack trace. The
debug build was still optimised, so stack traces were no more
precise. The main difference is that debug builds have assertions
enabled which is mainly useful if you're working on the source. In
short, we don't see a use case where someone would be better off
with the debug build if they aren't compiling MAME themselves
anyway.

With that out of the way, what surprises does MAME have in store
for you all this month? We're pretty confident that we have something
for everyone! First of all, we're proud to present the Soviet arcade
game Istrebiteli ("Fighters", as in aircraft). We've also emulated
Ocean to Ocean, an early video slots game on the DECO Cassette
system. ShouTime has worked his magic again, allowing the masses
to see the rare Alpha Denshi title Splendor Blast II. But possibly
most interesting is preliminary emulation of the Magnet arcade
system, a prototype floppy disk-based system from Spain.

We've also added a number of non-arcade systems. There's the Gakken
Game Robot 9 handheld game, and several Fidelity chess systems.
Getting away from games altogether, we've added a working driver
for a VeriFone Trans payment terminal. There have been some
substantial updates to the software lists, too. The Sega CD software
list has been completely updated to use the latest and best dumps
known to exist, we've replaced a number of pirate Apple II disk
images with clean cracks, there are some notable additions to the
Sharp X68000 floppy list, and even an obscene Pokémon hack for
Game Boy that's being sold in China.
2016-11-05 10:05:26 +00:00
wiz
ffd0cdbe79 Remove obsolete settings, mongoose was removed from mame a year ago. 2016-11-03 11:14:15 +00:00
maya
8fca71a12f wine-devel: on second thought, bump PKGREVISION for previous gcc
version requirement.

users who built it with gcc < 4.5 or gcc == 4.6 will have failure
at runtime in rare circumstances.
2016-11-01 20:04:55 +00:00
maya
0e90df5102 wine-devel: require gcc 4.7 or above.
according to https://wiki.winehq.org/Gcc :
some program (steam) require ms_hook_prologue which is only in gcc 4.5
but gcc 4.6 broke support for it, so require 4.7.

addresses PR pkg/42218 indirectly
2016-11-01 20:01:57 +00:00
spz
a623f1a732 add patches for CVE-2016-7423 and CVE-2016-790[789] from upstream 2016-10-30 14:48:00 +00:00
bsiegert
1363e511ff Fix compilation under macOS. From Jonathan Schleifer in PR pkg/51482. 2016-10-16 10:10:02 +00:00
adam
3b88bd43a5 Revbump post boost update 2016-10-07 18:25:29 +00:00
kamil
6efc7134c5 Remove dead emulators/qemu0 reference 2016-10-04 15:00:08 +00:00
kamil
d5a2ba7fb2 Remove emulators/qemu0
It was used as a fallback for NetBSD-5.x http://gnats.netbsd.org/46565
This PR was closed in 2015 as NetBSD-5.x has been eol'ed.

This version 0.15.1nb18 isn't functional on NetBSD-7.x neither CentOS 7.x.
2016-10-04 14:57:50 +00:00
kamil
ad3dd73673 Detach emulators/qemu0 2016-10-04 14:54:00 +00:00
kamil
eec55dc544 Fix path in patches/patch-linux-user_signal.c 2016-10-04 13:31:09 +00:00
maya
8c7fdf8475 mame: remove comment about gcc 5.3 being used because of a gcc49 bug.
bug was fixed, but gcc 5.0 is explicitly required by the package.
see scripts/genie.lua. It also mentions GCC 5.2 being problematic
in the same file.

given that nobody has tested it for <5.3, leave it at 5.3 required.
2016-10-02 08:20:24 +00:00
wiz
3be761fdd6 Updated mame to 0.178.
The end of the month is almost here, and it's time to unwrap another
shiny MAME release. This time around we've had the pleasure of
seeing Angelo Salese show us all that he's a bug-fixing machine,
resolving many long-standing bugs in playable games (including
graphical glitches in Combat School, and issues with slopes in
Sunset Riders). Highlights from newly emulated machines include
the Esselte 100 classroom computer from Sweden (thanks Edstrom),
Slap Shooter (courtesy of ShouTime and the Dumping Union), the
French version of the Apple //e Enhanced, the original Japanese
version of Street Fighter with pneumatic buttons (thanks ShouTime),
and the original version of Nintendo's Popeye on Sky Skipper hardware
(yet another gem from ShouTime).

On the gambling front, we have another batch of layouts from John
Parker, clickable button lamps for more machines from einstein95,
and improved inputs/output for a number of games from AJR. Speaking
of inputs and outputs, Risugami added/improved outputs and layouts
for a number of Midway games.

This release includes preliminary support for persistent controller
ID mappings from Tomer Verona. This may help if you're having issues
with Xbox controllers appearing in a different order when you
relaunch MAME. If you're interested, check out the documentation
and see if it helps. It's still not particularly easy to use, but
it's ready for testing and improvement and may be useful, particularly
for people with wireless controllers.

Other notable improvements include working envelope and LFSR
emulation for Mega Duck, better emulation of MCU communication for
Taito Super Qix hardware, support for multiple BBC Micro floppy
drive controllers, restoring the ability to have MAME accept incoming
socket connections to communicate with an emulated serial port,
and more features for the UI graphics viewer.

MAME 0.178 also adds software list updates with the latest prototype
cartridge dumps, numerous bootlegs and alternate versions of
supported games, and steady progress on non-working systems like
the CMI IIx and LSI Octopus.
2016-10-01 16:45:46 +00:00
kamil
7db2a2d254 Include patch for CentOS 7 2016-10-01 13:22:34 +00:00
kamil
7cf07dbba5 Fix build of qemu-0.15.1 on CentOS 7
Changes:
 - require -lrt for timer_settime()
 - replace "struct siginfo" with "siginfo_t" (backported from new qemu)

Bump PKGREVISION to 18.
2016-10-01 13:20:52 +00:00
wiz
0861bb16da Remove restrictions, this now has standard licensing. 2016-09-25 20:21:25 +00:00
wiz
a82aa43c18 Recursive PKGREVISION bump for gnutls shlib major bump. 2016-09-19 13:04:18 +00:00
jperkin
9673e4ceb2 Pass --disable-dynrec on Darwin, fixes PR#51483. Bump PKGREVISION. 2016-09-19 09:13:10 +00:00
maya
4fe61d4bd4 wine-devel: fix build with pulseaudio option 2016-09-18 17:53:41 +00:00
maya
bad3f5a221 wine-devel: use message.netbsd instead 2016-09-18 16:37:11 +00:00
maya
2298241dcf wine-devel: add note about NULL page not being mappable by default
under NetBSD, and how to work around it for programs that need it.

thanks maxv@ for keeping this optional.
2016-09-18 16:11:13 +00:00
maya
cc1a97ce1a wine-devel: don't crash at runtime when multithreaded programs
try to use networking code under NetBSD.

netbsd won't let you manipulate _res in a multithreaded program and
instead calls abort(). avoid the code that does this for now.

it's possible that it broke the ability to resolve domains and I
didn't see this yet - but I'm able to use network programs now.

bump PKGREVISION
2016-09-18 15:02:43 +00:00
maya
0bc6219cbb wine-devel: fix networking under netbsd
NetBSD has gethostbyname_r in libc, and it's incorrectly detected
as being sufficiently linux-like by wine, but it likely returns
different errors.

force fail the configure test for linux-like gethostbyname_r, which
already allows use of alternative networking functions.

fixes wine bug #40865: Steam does not connect to internet

bump PKGREVISION
2016-09-17 19:32:37 +00:00
maya
61e261d6ca wine-devel: add forgotten PLIST changes 2016-09-15 09:28:30 +00:00
maya
cd092e78ed wine-devel: update to 1.9.18
updated by Adrian Fernandes in pkgsrc-wip

tested on netbsd/i386, netbsd/amd64.
Linux and Darwin will likely need a PLIST update.

Possibly incomplete changelog 1.7.36 -> 1.9.18:

Support for multiple kernel drivers in a single process.
More WebServices reader support.
Various improvements in joystick support.
Some more work towards the Direct3D command stream.
GDI performance improvements.
Improved IME window handling.
Compatibility fixes in the clipboard support.

Better exception handling on 64-bit.
Various improvements in joystick support.
Some more stream support in the C++ runtime.
Font embedding improvements.
More metafile support in GDI+.

Better 64-bit binary compatibility on macOS.
Performance improvements in JavaScript.
More progress towards the Direct3D command stream.
More shader instructions in Direct3D.
Performance improvements in GDI.

More shader instructions in Direct3D.
Performance improvements in GDI.
Better multi-joystick support on macOS.
Active Scripting improvements.
Additional stream support in the C++ runtime.

More Shader Model 5 support in Direct3D.
Some more write support in WebServices.
Performance improvements in GDI.
Some more progress towards the Direct3D command stream.

New version of the Gecko engine based on Firefox 47.
More Shader Model 5 support in Direct3D.
Unicode data updated to Unicode 9.0.0.
Improvements to GDI paths and metafiles.
More progress towards the Direct3D command stream.
Joystick support improvements on Mac OS X.

Bug fix update of the Mono engine.
Initial version of a taskbar in desktop mode.
Fixes for right-to-left languages in Uniscribe.
More Shader Model 4 support in Direct3D.
Better metafile support in RichEdit.

Better support for long URLs in WinInet.
Various Direct3D 11 improvements.
Down-mixing support in DirectSound.
Some cosmetic improvements in desktop mode.

High resolution ("Retina") rendering option on Mac OS X.
More compatible directory enumeration.
A number of C++ runtime fixes.
Video output improvements.

More work towards the WineD3D command stream.
Service proxies in WebServices.
Query support in the builtin reg.exe utility.
Improved support for long URLs in WinInet.

More work towards the WineD3D command stream.
Bug fix update of the Mono engine.
More WebServices reader support.
Still more Shader Model 5 support.
Support for gradients in metafiles.
Improved table formatting in WinHelp.

More work towards the WineD3D command stream.
More support for Shader Model 5 shaders.
C++ exception handling on x86-64.
Support for Windows-style static import libraries.
Performance fixes in the XML writer.

Better video card detection when using Mesa.
Support for Shader Model 5 shaders.
C++ exception handling improvements.

New version of the Mono engine, with 64-bit support.
Beginnings of the WineD3D command stream.
Support for effect states in Direct3DX.
Drag & drop improvements.


Support for color glyphs and font fallbacks in DirectWrite.
Improvements to the WebServices reader.
Support for more formats in Direct3D 11.
Simplified syntax and clean up of tests marked todo.
Various bug fixes.

New version of the Gecko engine based on Firefox 44.
JSON support in JavaScript.
Improved line breaking in DirectWrite.
Some more write support in WebServices.
Still more Shader Model 4 instructions.

GStreamer 1.0 support.
Support for SHA hashes in BCrypt.
Synthesizing bold glyphs also for bitmap fonts.
Underlines support in DirectWrite.
Still more Shader Model 4 instructions.

A few more deferred fixes.
Support for debug registers on x86-64.
More Shader Model 4 instructions.
Support for the Mingw ARM toolchain.

A number of fixes that were deferred during code freeze.
WSAPoll implementation.
Standard font dialog fixes.
X11 drag&drop improvements.

Pulse audio driver.
Various fixes for Microsoft Office 2013 support.
Some more implementation of the Web Services DLL.
More fixes for the latest C runtime version.
Improvements to the Makefile generation.

Implementation of the TransmitFile function.
More implementation of the Web Services DLL.
Improved video decoding.
Alternative for the deprecated prelink tool.
Major Turkish translation update.

Support for the various versions of XAudio.
More implementation of the Web Services DLL.
Improved OLE object embedding.
Various code cleanups in Direct3D.
New MAINTAINERS file and Signed-off-by requirement to improve the patch review process.

Unicode data updated to Unicode 8.0.0.
Some implementation of the Web Services DLL.
More Direct3D 11 interfaces.
A few more functions in the C++ runtime.
Output standard glyph names in the PostScript driver.

XAudio2 implementation using OpenAL Soft.
Support for the new Universal C Runtime DLL.
Dropdown menu support in the standard Open Dialog.
Grayscale rendering mode in DirectWrite.

New version of the Gecko engine based on Firefox 40.
First steps of the Direct3D 11 implementation.
Better font matching in DirectWrite.
Support for OpenMP on ARM platforms.

DirectWrite is now good enough for rendering text in Steam.
A number of Direct2D improvements.
Some more OpenMP functions.
Support for namespaces in the IDL compiler.

Fleshed out OpenMP implementation.
I/O stream support in the MSVCIRT C++ runtime.
Support for pixel snapping in DirectWrite.
More support for OpenGL core contexts.

Text drawing in Direct2D.
Support for the new thread pool API.
Toolbar state saving.
Beginnings of an implementation for proper HID support.
Support for file objects in device drivers.

Improvements in the BITS file transfer service.
Still more progress on DirectWrite implementation.
Support for shared user data on 64-bit.
Various C++ runtime improvements.
Some more support for the 64-bit ARM platform.

Better debugging support on 64-bit Mac OS X.
Some more progress on DirectWrite implementation.
A number of RichEdit control fixes.
Beginning implementation of the old MSVCIRT C++ runtime.

More support for the COM interfaces of the RichEdit control.
Initial version of a SmartTee filter.
Some more support for the ARM64 platform.
Support for the null device kernel object.

Improved support for Shell Browser windows.
Some more API Sets libraries.
Read/write operations support with built-in devices.
Major Catalan translation update.
Support for WoW64 mode on ARM64.

Support for dynamic timezone information.
Initial desktop shell window support.
Some more Direct2D support.

More Known Folders supported in the shell.
Some more support for kernel job objects.
More MSI patches improvements.
Some theming fixes.

Support for kernel job objects.
Various fixes to the ListView control.
Better support for OOB data in Windows Sockets.
Support for DIB images in the OLE data cache.
Improved support for MSI patches.
Some fixes for ACL file permissions.

WinMM joystick support on Mac OS X.
Kerning support in DirectWrite.
Support for DirectX Media Objects filters.
Better support for animated GIFs in GdiPlus.
Improved support for Known Folders in Shell32.

New version of the Gecko engine based on Firefox 36.
Support for themed scrollbars.
Updated version of the Mono engine.
More compatible RPC interface for service control.
Support for X Drag & Drop version 5.
Threading fixes in IME support.

Interface change notifications.
Support for the UTF-7 encoding.
A number of graphical fixes for themed controls.
Wininet now implemented on top of Win32 sockets.
2016-09-15 09:25:53 +00:00
mef
8c24924b4d Use INSTALLTION_DIRS instead of AUTO_MKDIRS= yes, thanks wiz@ 2016-09-12 13:49:46 +00:00
mef
91d76a7daa Updated emulators/ROMInfo to 2.8
--------------------------------
24/03/2008  *** v2.8 ***
            - Uses DatLib v2.24.
            - Fixed crash (allzip had spurious carriage returns in kyukaidk).
            - DatLib 2.23 also added the Generic XML format.
2016-09-07 13:25:45 +00:00
ryoon
2f7131c23b Update to 2.7.0
Changelog:
System emulation
Incompatible changes

    SPI flash devices "160s33b", "320s33b", "640s33b", "at25df041a", "at25df321a", "at25df641", "at25fs010", "at25fs040", "at26df081a", "at26df161a", "at26df321", "at26f004", "at45db081d", "en25f32", "en25p32", "en25p64", "en25q32b", "en25q64", "gd25q32", "gd25q64", "m25p05", "m25p10", "m25p128", "m25p16", "m25p20", "m25p32", "m25p40", "m25p64", "m25p80", "m25pe16", "m25pe20", "m25pe80", "m25px32", "m25px32-s0", "m25px32-s1", "m25px64", "m45pe10", "m45pe16", "m45pe80", "mx25l12805d", "mx25l12855e", "mx25l1606e", "mx25l2005a", "mx25l25635e", "mx25l25655e", "mx25l3205d", "mx25l4005a", "mx25l6405d", "mx25l8005", "n25q032", "n25q032a11", "n25q032a13", "n25q064", "n25q064a11", "n25q064a13", "n25q128", "n25q128a11", "n25q128a13", "n25q256a11", "n25q256a13", "s25fl016k", "s25fl064k", "s25fl129p0", "s25fl129p1", "s25fl256s0", "s25fl256s1", "s25fl512s", "s25sl004a", "s25sl008a", "s25sl016a", "s25sl032a", "s25sl032p", "s25sl064a", "s25sl064p", "s25sl12800", "s25sl12801", "s70fl01gs", "sst25vf016b", "sst25vf032b", "sst25vf040b", "sst25vf080b", "sst25wf010", "sst25wf020", "sst25wf040", "sst25wf512", "w25q256", "w25q32", "w25q32dw", "w25q64", "w25q80", "w25q80bl", "w25x10", "w25x16", "w25x20", "w25x32", "w25x40", "w25x64", "w25x80" connect to a backend explicitly named by a "drive" property instead of an implicit -drive if=mtd. This only affect devices created explicitly with -device; "-drive if=mtd" still works for SPI flash devices created by boards, so this should affect almost no one.
    Support for the original qcow2 image encryption has been disabled entirely from the system emulators. While QEMU 2.3 attempted to keep it available in system emulators, a bug in the code has actually broken it since 2.4, and no one complained. Supported for the format remains available only in command line tools qemu-img, qemu-io, qemu-nbd to facilitate data liberation. It is recommended to use 'qemu-img convert' to convert qcow2 encrypted images to uncrypted ones. The new LUKS encryption driver can provide a secure replacement, and a future release may integrate luks into qcow2 natively.
    Autoconverge is not considered experimental anymore; autoconverge-related commands do not have the "x-" prefix anymore.
    The MIPS64R6-generic CPU model was renamed to I6400.
    On Q35 machines, IOMMU are now enabled with "-device iommu" instead of "-machine iommu=on".

Future incompatible changes

    Three options are using different names on the command line and in configuration file. In particular:
        The "acpi" configuration file section matches command-line option "acpitable";
        The "boot-opts" configuration file section matches command-line option "boot";
        The "smp-opts" configuration file section matches command-line option "smp".

    -readconfig will standardize on the name for the command line option.

    Behavior of automatic calculation of SMP topology when some SMP topology options for -smp are omitted (sockets, cores, threads) will change in the future. If guest ABI needs to be preserved on upgrades while using the SMP topology options, users should either set set all options explicitly (sockets, cores, threads), or omit all of them.
    Devices "allwinner-a10", "pc87312", "ssi-sd" will be configured with explicit properties instead of implicitly. This is unlikely to affect users.
    QMP command blockdev-add is still a work in progress. It doesn't support all block drivers, it lacks a matching blockdev-del, and more. It might change incompatibly.

ARM

    The "virt" machine type has support for NUMA.
    We now implement an emulated GICv3 interrupt controller, which is supported by the "virt" board and can be enabled with "-machine gic-version=3". Note that many guest OSes do not correctly support a GICv3 without security extensions; if your guest is Linux it must include commit 7c9b973061 "irqchip/gic-v3: Configure all interrupts as non-secure Group-1" or a backport of that patch to one of the stable branches. UEFI and FreeBSD are also known to need similar bug fixes.With a GICv3 the "virt" board now supports TCG (emulated CPU) configurations with more than 8 vCPUs.
    New Xilinx Zynq ZCU102 board (-M xlnx-zcu102).
    Xilinx Zynq boards have experimental support for ARM Security Extensions.
    Xilinx Zynq MP supports DisplayPort (graphics and audio) and DDC (used for EDID info).
    i.MX6?

KVM

    Xilinx Zynq boards support KVM on AArch64 hosts.

MIPS

    Support for 10-bit ASIDs
    The MIPS64R6-generic CPU model was renamed to I6400.
    Initial GIC support
    Support for IEE 754-2008

PowerPC

    Many TCG fixes.
    mac99 machine can now boot MacOS >= 9.1

pSeries

    Significant performance improvements for the spapr-llan device.
    Support for CPU hotplug.
    Performance improvements for VFIO through dynamic DMA windows.

s390

    Support for runtime instrumentation
    The IPL firmware can boot from devices in subchannel sets > 0
    Major refactoring and improvements of the s390x-specific PCI code
        Optionally, zPCI specific 'uid' and 'fid' attributes may be provided
        Guest-acknowledged hotunplug (rather than 'surprise removal' only)
    bootindex support for IPL from SCSI devices

SPARC

    Fix for sun4m Solaris 9 "Segmentation fault" regression (see bug #1588328)

x86

    CPU hot-remove support based on generic device_add/device_del interface
        support arbitrary CPU adding/removal
        Limitation: 1st (boot) CPU isn't removable

KVM

    Support for LMCE (local MCE) virtualization, which will require Linux 4.8. LMCE can be enabled through "-cpu model,lmce" on all CPUs as long as the kernel supports it.

Device emulation and assignment
ACPI

    NVDIMM devices are now described in the ACPI tables and support labels.
    new ACPI CPU hotplug MMIO interface since 2.7 machine types for PC/Q35
        more than 255 CPUs support
        CPU hot-remove support
        Guest side CPU hotplug status notification via _OST events

Block devices

    Removed dataplane blockers? (Fam)
    New -device properties replacing -drive properties?
    virtio-blk now supports multiqueue through a "num-queues" device property.

Network devices

    New device e1000e for Intel 82574 NIC.
    QEMU now includes iPXE ROMs for vmxnet3 devices.

SCSI

    scsi-block now passes sense data correctly to the guest, so that it can support for example persistent reservations.
    Support for passthrough of SCSI scanner.

PCI/PCIe

    On Q35 machines, IOMMU are now enabled with "-device iommu" instead of "-machine iommu=on".

USB

    Support for Xen paravirtualized USB
    usb-bot and usb-uas now support hotplug.

VFIO

    Support for device assignment of Intel integrated graphics devices.
    The SR-IOV capability is now hidden to guests when passing through a physical function.

virtio

    Initial reconnect support for vhost-user.
    Support for busy polling on vhost-net devices ("-netdev tap,...,poll-us=n").
    virtio-gpu multi-monitor fixes
    virtio-gpu 2d live migration support

Character devices

    QEMU for Windows: Fixed handling of files used for character devices – they are now truncated by default like on Linux.

TLS support

    Support for overriding the TLS property, for example "-object tls-creds-x509,...,priority=NORMAL:-VERS-SSL3.0" disables SSL 3.0. This can be used both to use a non-standard weaker set of prioririties, or to enforce a stronger default for QEMU. The default priority can also be specified through "--tls-priority=VALUE" at configure time.

GUI

    A new option "-machine graphics=on|off" lets you disable graphics in the VM like "-nographic" (e.g. OpenBIOS will use the serial port for boot messages) but without an implicit "-display none".

Monitor

    new 'info hotpluggable-cpus' and corresponding 'query-hotpluggable-cpus' QMP commands
    to list present/possible CPUs with properties necessary to add a CPU instance using device_add for a given '-smp ...' layout
        supported by x86 and SPAPR softmmu targets

Migration

    Autoconverge is not considered experimental anymore. Autoconverge-related commands do not have the "x-" prefix.
    TODO: TLS support

Network

    User-mode networking supports DHCPv6, RDNSS, DNS6 and link-local DNS addresses.
    Socket networking in TCP mode can now run over IPv6. UDP and multicast modes do not support IPv6 yet.

Block devices and tools

    New "bench" command in qemu-img .
    The "write" command in qemu-io grew "-f" and "-z -u" options.
    TODO: Block job ids?

TCG

    Speed improvements around 20%.
    Fixes for self-modifying code.

Tracing

    TODO: dfilter
    TODO: tracing for qemu-io, qemu-img and qemu-nbd

CLI options

    '-cpu cpu-model,feat1=foo,...' acts as a set of '-global cpu-model-type.feat1=foo' options, which affects initial CPUs as well as all CPUs created with help of -device/device_add/cpu-add for a given cpu-model
        doesn't apply to SPARC target which uses legacy -cpu semantics as its features haven't been converted to properties.
2016-09-04 09:21:04 +00:00
wiz
f02a29347e Updated mame to 0.177.
Today marks the end of the southern winter/northern summer, and
time for the hotly anticipated August MAME release. Possibly most
importantly, we've fixed the issues that were causing menus to
display off the edge of the screen on Windows (MT06335). We've
integrated a fix for Aimtrack Dual Lightguns on windows from new
contributor Pitou, and the behaviour of XAudio2 sound output should
be much improved when adjusting game speed to match monitor refresh
rate. Mouse behaviour on SDL builds (Linux/Mac) is also improved.
Thanks very much to all the users who reported issues and helped
out testing fixes.

We have lots of newly working computer systems to show off: Xerox
Alto-II, TeleNova Compis (a 16-bit educational computer from Sweden),
Victor 9000, Wang Professional Computer (DOS-based but not IBM
compatible), Atari Portfolio (of Terminator 2 fame), and Vector-06C
(a mass-produced Soviet home computer). Newly working games include
Namco Techno Drive, the original Japanese release of Orca's River
Patrol, Korean puzzle game Intergirl, and gambling game Magical
Butterfly. Speaking of gambling games, this release is a huge update
for BFM, JPM and Maygay fruit machines. John Parker has created a
tool that converts MFME layouts to MAME layouts and contributed
layouts for hundreds of games. This should make it far easier and
more rewarding to work on these drivers.

MAME now includes a driver for a VGM music file player virtual
machine (VGM is a popular video game music file format). This
feature is primarily intended as a way for developers to test sound
cores and do A/B comparisons, as it's a lot easier to just load a
VGM test case than to play a game until it uses the sound chip
feature you want to test, but it's also a convenient way to enjoy
a wide variety of video game music. You can try it out by running
mame vgmplay -bitb file.vgm or choosing "VGM player" from the list
of systems and loading a VGM file in the appropriate media slot
through the internal file manager.

The generic serial terminal and keyboard devices have been greatly
improved. This should make computers controlled via serial port
far more usable. (Keyboard layout, key repeat, simultaneous
keypresses, local echo, auto CR/LF and audible bell have all been
improved and/or made configurable.)

There are a number of improvements for MAME developers and
contributors. We now allow Unicode characters in C++ and Lua source
comments. This can make documentation clearer when referring to
original machine labels. Source files must be encoded in UTF-8 with
no initial byte order mark. Non-ASCII characters are allowed in
comments, but not in most other parts of source files. Source and
comments must still be written in English. We've improved build
times a little, and migrated a lot of MAME-specific constructs to
standard C++14 library features. A number of MAME APIs have been
streamlined and modernised. The palette viewer now shows some
details about the colour swatch under the mouse pointer (press F4
during gameplay to show, this may be interesting to regular users
as well).

Of course, this release also comes with more alternate versions of
games supported (including The NewZealand Story, Metamorphic Force,
Super Hang-On, Terminator 2, Golden Tee '98, Gulf Storm, and Teenage
Mutant Ninja Turtles), and other fixes and improvements for machines
already emulated by MAME (including Midway V-Unit outputs/layouts
from Risugami and input/output improvements for gambling/medal
games from AJR).
2016-09-02 12:22:46 +00:00
joerg
0e8b2242cb Fix host name resolution on NetBSD. Bump revision. 2016-08-27 20:56:29 +00:00
maya
00363216f7 qemu: update to 2.6.1
mark more things as not mprotect-safe
2016-08-27 03:16:40 +00:00
ryoon
82f67120a8 Recursive revbump from multimedia/libvpx uppdate 2016-08-17 00:06:39 +00:00
scole
3ebe0e5eb4 Use libtool-style libski names 2016-08-15 17:27:44 +00:00
scole
bcc9e6bbab Fixes so ski will actually run on NetBSD, add options.mk for motif/x11 versions 2016-08-14 18:27:05 +00:00
ryoon
e37b97fe3c Recursive revbump from audio/pulseaudio 2016-08-04 17:03:30 +00:00
adam
77b8ed74db Revbump after graphics/gd update 2016-08-03 10:22:08 +00:00
wiz
e2a5ee3fae Updated mame to 0.176.
It's the last Wednesday of the month, and time for another MAME
release. We'd like to thank the Debian team for their help during
this development cycle: they've provided patches allowing MAME to
build cleanly on several more platforms, and arranged access to
IBM-sponsored POWER8 machines so we could improve our PowerPC
support.

The popular crt-geom and crt-geom-deluxe shaders have been ported
to BGFX and are now distributed with MAME, thanks to cgwg. The BGFX
versions of these shaders allow live adjustment of effect parameters
through the slider controls menu.

Interesting newly supported games include rare Soviet arcade games
Gorodki and Kot Rybolov, gambling mahjong game Swing Gal, and
alternate versions of Beastie Feastie and Raiden Fighters 2. Graphical
issues have been fixed in Seibu Kaihatsu's Denjin Makai, Godzilla,
Legionnaire and Zero Team, and there are some improvements to the
Tandy CoCo 3 palette. A few remaining gameplay issues in Taito's
Operation Wolf were resolved.

Thanks to a huge group effort involving some of our highly valued
external contributors as well some MAME team members, we've got
some visible progress on the Sun SPARCstation drivers. The SPARCstation
IPC (sun4_40 driver) now passes its self-tests and allows you to
use the OpenBoot interactive Forth interpreter at the ok prompt.
Note that there are still issues with SCSI emulation, so it won't
boot from and emulated hard disk or CD-ROM. In other news for
emulation of professional systems, MAME now supports the TeleVideo
990 and 995-65 terminals.

For people using CRT monitors and/or running games at native
resolution, we've added a lot of characters to the uismall.bdf font
supplied with MAME. It now covers most European languages using
Latin and Cyrillic scripts, as well as modern Greek and half-width
katakana. Changes were also made to improve legibility.

For developers, scrolling and hilighting in the state (registers)
view have been fixed, and viewing memory in the debugger no longer
causes spurious side effects like bank switches in systems like the
Apple II and Osborne 1. There's also been a lot of refactoring and
modernisation, particularly in the netlist and UI code.
2016-07-30 17:14:28 +00:00
markd
32c89f186a Switch to openal-soft 2016-07-16 00:15:31 +00:00
wiz
5e49a3542c Use the github framework.
Fixes build after PKGREVISION bump.
2016-07-10 06:36:40 +00:00
wiz
ad0031c15e Remove python33: adapt all packages that refer to it. 2016-07-09 13:03:30 +00:00
wiz
2b0a009d0e Bump PKGREVISION for perl-5.24.0 for everything mentioning perl. 2016-07-09 06:37:46 +00:00
maya
ead9a31366 Add license (BSD-3) 2016-07-05 16:56:57 +00:00
maya
c4d1f32de1 Avoid GCC_REQD= in favour of GCC_REQD+=
The latter allows users to override the value with a newer version.
2016-07-05 00:19:59 +00:00
wiz
173ed9a1f3 Add upstream bug report URL. 2016-06-30 18:14:23 +00:00
wiz
ef3d74f6b9 Update mame to 0.175.
Get ready for your vacation and grab MAME 0.175!

We're proud to say MAME now supports a number of previously unemulated
prototypes, alternate versions of games, and unusual systems.
Prototypes include the super-rare Konami Kyuukoukabakugekitai, Home
Data's Mahjong Joshi Pro-wres Give Up 5 Byou Mae, and an early
Japanese version of E.D.F.: Earth Defense Force. Atari Moto Frenzy,
previously lacking protection emulation, is now fully playable.
We've also added a number of gambling games, including some Flaming
7's variants.

Many more Game Boy peripherals are now supported, including real-time
clocks, light sensors and tilt sensors. This makes several previously
unsupported games fully playable.

This release includes improvements to the Sega Master System and
SG-1000 emulation, including better SG-1000 expansion slot support,
and drivers with correct clock speeds for South American Master
System variants.

There's some big news in Sun emulation: all sun3 models will now
POST, MAME has a SPARCv7 CPU core, and there has been substantial
progress towards emulating the SPARCstation 1 (sun4c). Using unidasm
(built with TOOLS=1) you can disassemble SPARCv7 SPARCv7 or SPARCv9
code, incuding all VIS variants up to VIS-3B.

As usual, there are many emulation improvements, including fixes
for keyboard controls in some TRS-80 games, and better Seibu COP
emulation in Legionnaire, Heated Barrel and Godzilla.

In less visible changes, MAME's memory system got a nice cleanup
exposing a number of existing issues which are now fixed, and the
netlist-based discrete circuit simulation code has had a major
overhaul with lots of performance improvements. There are a number
of improvements to MAME's debugger modules in this release,
particularly the imgui-based debugger.
2016-06-30 18:05:55 +00:00
kamil
c93e7dbc97 Include pyversion.mk to fix build
CMake Error at llvm/CMakeLists.txt:340 (message):
  Unable to find Python interpreter, required for builds and testing.
2016-06-18 14:45:43 +00:00
ryoon
46507aab53 Fix build with GCC 5.4, treated like 5.3 2016-06-18 11:26:55 +00:00
tsutsui
e1f2b66877 Bump PKGREVISION (missed in the previous). 2016-06-17 17:29:44 +00:00
tsutsui
0ffc65285b Update more RPMs from Suse 13.1. 2016-06-17 17:21:38 +00:00
kamil
967fad34d3 emulators/py-keystone requires emulators/keystone to operate
Bump PKGREVISION.
2016-06-14 07:02:44 +00:00
kamil
68f405043d Add buildlink3.mk to emulators/keystone
Bump PKGREVISION.
2016-06-14 06:59:43 +00:00
kamil
3a2d59089f Add emulators/keystone and emulators/py-keystone 2016-06-11 21:10:37 +00:00
kamil
6e7b3c7f5c Remove stray references to pkgsrc-wip 2016-06-11 21:08:21 +00:00
kamil
d8c9c784c6 Import keystone-0.9 as emulators/py-keystone
Keystone is a lightweight multi-platform, multi-architecture assembler
framework.

It offers some unparalleled features:
 *   Multi-architecture, with support for Arm, Arm64 (AArch64/Armv8), Hexagon,
     Mips, PowerPC, Sparc, SystemZ & X86 (include 16/32/64bit).
 *   Clean/simple/lightweight/intuitive architecture-neutral API.
 *   Implemented in C/C++ languages, with bindings for Python, NodeJS, Ruby,
     Go & Rust available.
 *   Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris
     confirmed).
 *   Thread-safe by design.
 *   Open source - with a dual license.

Keystone is based on LLVM, but it goes much further with a lot more to offer.

This package ships with Python bindings.

Originally packaged in pkgsrc-wip by myself.
2016-06-11 21:06:48 +00:00
kamil
04d1ce45a2 Import keystone-0.9 as emulators/keystone
Keystone is a lightweight multi-platform, multi-architecture assembler
framework.

It offers some unparalleled features:
 *   Multi-architecture, with support for Arm, Arm64 (AArch64/Armv8), Hexagon,
     Mips, PowerPC, Sparc, SystemZ & X86 (include 16/32/64bit).
 *   Clean/simple/lightweight/intuitive architecture-neutral API.
 *   Implemented in C/C++ languages, with bindings for Python, NodeJS, Ruby,
     Go & Rust available.
 *   Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris
     confirmed).
 *   Thread-safe by design.
 *   Open source - with a dual license.

Keystone is based on LLVM, but it goes much further with a lot more to offer.

Originally packaged in pkgsrc-wip by myself.
2016-06-11 21:03:41 +00:00
fhajny
a9cbdbb7d3 Uses isfinite which is C99. Fixes build on SunOS/i386. 2016-06-09 15:26:35 +00:00
wiz
efddfa9d77 Fix HOMEPAGE to be copy'n'pastable. 2016-06-09 06:23:38 +00:00
sevan
954f58fc43 FreeBSD also provides ftime() using libcompat. 2016-06-04 17:41:02 +00:00
joerg
5316d7e966 Remove sed wrapper substitutions. The original options are no longer and
cwrappers doesn't support sed matches.
2016-06-01 13:31:29 +00:00
pgoyette
aa428abcfc Mark x86_64 emulator as not safe for MPROTECT
XXX Other platform emulators may be similarly affected, but I can't test
XXX the adequately.
2016-05-31 05:25:12 +00:00
rjs
455fa9b572 Update to latest RPMs from Suse 13.1. 2016-05-28 13:04:27 +00:00
wiz
5e4931bdd6 Update mame to 0.174.
Remove merged patches.

We're pleased to announce the release of MAME 0.174!

This new release includes some exciting newly-playable machines,
including the Tiger Game.com handheld and the ultra-rare Seibu
Kaihatsu title, Metal Freezer.

Meanwhile, the Apple 2 driver now supports the Mockingboard 4C card,
and the regressions in the IT Eagle (Golden Tee Fore) driver's
colors from the previous release have been fixed.

Last but not least, there should be better support for DirectInput
8 on Windows, including supporting older game controllers which
previously only worked using the DirectInput 7 module. If you still
have a controller which DirectInput 8 does not support that you
regularly use, please contact us so that we know what controllers
still do not work.
2016-05-26 09:02:16 +00:00
ryoon
a6bc21154c Update to 2.6.0
Changelog:
System emulation
Incompatible changes

    The aio=native option to "-drive" now requires the cache=none option, instead of silently disabling itself for other cache modes. The newly invalid combination had been warning since QEMU 2.3.
    Specifying block device parameter aio=native is now an error on POSIX systems if qemu is compiled without libaio support. The newly invalid combination had been warning since QEMU 2.3.
    The experimental x-drive option for the sdhci-pci device has been removed. Instead of passing a drive directly to the SD controller device you now must create an SD card object (which will automatically be plugged into the SD controller), so "-device sdhci-pci,x-drive=mydrive -drive id=mydrive,[...]" becomes "-device sdhci-pci -device sd-card,drive=mydrive -drive id=mydrive,[...]".
    The s390-virtio machine has been removed.
    Machine types pc-q35-1.4, pc-q35-1.5, pc-q35-1.6, pc-q35-1.7, pc-q35-2.0, pc-q35-2.1, pc-q35-2.2 and pc-q35-2.3 have been removed.
    The "virt" machine type's flash device has changed when TrustZone is active ("-machine virt,secure=on"). The first flash device is only available in secure memory, while the second is available in non-secure memory too.

Future incompatible changes

    Three options are using different names on the command line and in configuration file. In particular:
        The "acpi" configuration file section matches command-line option "acpitable";
        The "boot-opts" configuration file section matches command-line option "boot";
        The "smp-opts" configuration file section matches command-line option "smp".

    -readconfig will standardize on the name for the command line option.

    Behavior of automatic calculation of SMP topology when some SMP topology options for -smp are omitted (sockets, cores, threads) will change in the future. If guest ABI needs to be preserved on upgrades while using the SMP topology options, users should either set set all options explicitly (sockets, cores, threads), or omit all of them.
    The original qcow2 image encryption is fatally flawed, and support for it will be disabled entirely from the system emulators. It'll remain available only in command line tools qemu-img, qemu-io, qemu-nbd to facilitate data liberation. It is recommended to use 'qemu-img convert' to convert qcow2 encrypted images to uncrypted ones. The new LUKS encryption driver can provide a secure replacement if raw files are acceptable, while a future release will integrate luks into qcow2 natively.
    A few devices will be configured with explicit properties instead of implicitly. Unlikely to affect users; for the full list, see the 2.3 ChangeLog.
    QMP command blockdev-add is still a work in progress. It doesn't support all block drivers, it lacks a matching blockdev-del, and more. It might change incompatibly.

ARM

    Support for a separate EL3 address space
    System mode supports BE8 and BE32. Note that qemu-system-arm can emulate both big-endian and little-endian guests (unlike user-mode emulation which has separate qemu-arm and qemu-armeb binaries).
    Support for the SETEND instruction, used most notably on Raspbian through the arm-mem library (previously known as libcofi).
    Faster boot thanks to DMA support in fw_cfg
    The "virt" machine type supports a virtual power button and the "system_powerdown" monitor command
    The "virt" machine type supports configuring network cards with -nic in addition to -netdev
    The RAM limit for the "virt" machine type is now 255GB
    The "xlnz-zynqmp" machine type now includes SPI controllers
    The "xlnx-ep108" machine type now supports SPI flash
    New partial Raspberry Pi 2 emulation with "raspi2" machine type. For now, it can boot older releases of Windows and Raspbian, but lacks a number of devices including USB.
    New palmetto-bmc machine type using the new, partial ASPEED AST2400 SoC implementation

KVM

    Support for guest debugging (software and hardware breakpoints, single step) on AArch64

MIPS

    Support for FPU and MSA in KVM guests
    Support for R6 Virtual Processors
    Initial support for Cluster Power Controller and Global Configuration Registers allowing the guest to control the start of Virtual Processors
    Support for Inter-Thread Communication Unit
    Support for MAAR registers in P5600 CPU

PowerPC

    Improved support for migration of g3beige and mac99 machines
    Fix serial ports for g3beige and mac99 machines (OpenBIOS)
    The gdb stub supports the VSX instruction set extensions

pSeries

    pSeries machine types starting at pseries-2.6 use XHCI as the USB host controller instead of OHCI
    Support for more hypercalls (H_SET_SPRG0, H_SET_DABR, H_SET_XDABR and H_PAGE_INIT)
    Support for EEH on assigned PCI devices can use the normal spapr-pci-host-bridge instead of the special spapr-pci-vfio-host-bridge.

s390

    Fixes and improvements in s390x PCI support
    Support for hotplug of s390x cpus via cpu-add
    Support for booting from virtio-scsi devices in the s390-ccw bios

SH
SPARC

    sun4m: Fix for ldstub instruction resolves several 32-bit Solaris bugs (MUTEX_HELD hang, libC error, Java WebStart segfault)
    sun4u: FreeBSD 10.3+ can now run under qemu-system-sparc64 in -nographic mode

TileGX
Tricore

    Support for context management, illegal opcode and opd traps
    Support for FPU instructions

x86
TCG

    Support for the XSAVE/XSAVEOPT, MPX, FSGSBASE and PKE features

KVM

    Support for "split irqchip". In this mode, QEMU emulates the IOAPIC, PIC (i8259) and PIT (i8254) devices while leaving the local APIC emulation to the kernel. This mode reduces the attack surface of KVM.
    Support for the new PKU feature found in some Skylake processors
    Support for migrating the TSC rate

Xen
Q35

    Support resume (S3)
    Support for legacy Windows guests (XP/2003)

Device emulation and assignment

    New IPMI emulation subsystem. QEMU can now emulate an internal BMC or attach to an external BMC simulator such as OpenIPMI's lanserv. IPMI however is not yet exposed in SMBIOS and ACPI tables (do we want to docume?)
    FIXME: what's the state of nvdimm?

ACPI

    The floppy disk controller's characteristics are now exposed in the ACPI tables, which makes it possible to use floppies on Windows together with UEFI firmware.

Block devices

    The floppy disk consk or an empty disk to a 2.88 MB disk
    Improved compatibility of the SD device model with various operating systems and firmwares
    The NVMe device supports the "bootindex" property.
    The SDHCI device supports reset.

 ivshmem

    No longer available on hosts lacking eventfd(2), because inter-vm interrupts don't work there
    New devices ivshmem-plain and ivshmem-doorbell, fully backwards compatible for guests, notable differences to ivshmem:
        PCI revision is 1 instead of 0
        ivshmem role=master becomes master=on, role=peer becomes master=off
        ivshmem x-memdev=ID becomes ivshmem-plain memdev=ID
        ivshmem shm=NAME,size=SZ becomes ivshmem-plain memdev=ID, with -object memory-backend-file,id=ID,mem-path=/dev/mem/NAME,size=SZ,share
        ivshmem chardev=ID becomes ivshmem-doorbell,chardev=ID
        Property ioeventfd defaults to on instead of off
        ivshmem-plain never has MSI-X capability, and ivshmem-doorbell always has MSI-X capability
    Device ivshmem is deprecated, and its experimental property x-memdev is gone
    Interrupting a peer that reuses an unplugged peer's ID works again (broken in v1.2.0)
    Unplug no longer destroys the character device, for consistency with other devices
    The funny "no shared memory, yet" state is no longer guest-visible, and can no longer fail or mess up migration
        Guests may require PCI revision 1 to make sure they're not exposed to the funny state
    docs/specs/ivshmem-spec.txt rewritten for completeness and accuracy.

SCSI

    Support for the LSI SAS1068 HBA (also known as "MPT Fusion"). Note that some operating systems will not recognize disks attached to this adapter, unless the disks are assigned a world-wide name (WWN).

PCI/PCIe

    PCIe Multi-root support (using the new pxb-pcie root-compex)

USB

    MTP: initial support for events

VFIO

    Support for AMD XGBE platform passthrough
    New sysfsdev property provides a more general way to specify the device to attach to.
    Provided PCI option ROMs are fixed to include the same vendor and device id as the device exposed to the guest. This facilitates changing the ids of the devices.

virtio

    Performance improvements via optimized vring accesses
    The balloon driver statistics now include the amount of available memory (corresponding to "Available" in /proc/meminfo for Linux guests).

Character devices

    The socket character device backend can now enable TLS over TCP connections, acting either as a TLS server:

$QEMU -object tls-creds-x509,id=tls0,dir=$HOME/.pki/qemutls,endpoint=server \
      -chardev socket,id=s0,host=127.0.0.1,port=9000,tls-creds=tls0,server \
      -device isa-serial,chardev=s0 \
      ...other args...

or a TLS client:

$QEMU -object tls-creds-x509,id=tls0,dir=$HOME/.pki/qemutls,endpoint=client \
      -chardev socket,id=s0,host=127.0.0.1,port=9000,tls-creds=tls0 \
      -device isa-serial,chardev=s0 \
      ...other args...

If operating in server mode, the same set of TLS credentials can be used for both character devices and the VNC server

    All character devices can have their output logged to a plain file

$QEMU -chardev stdio,id=mon0,logfile=monitor.log \
      -mon chardev=mon0 \
      ...other args...

will result in logging of all output on the HMP monitor. The logappend parameter controls whether the file is truncated at startup, defaulting to append.
GUI

    SDL2 and SPICE now support OpenGL and virgl. For SPICE, Unix sockets are the only usable transport when OpenGL is enabled.
    The "-vnc" and "-display vnc" options support ipv4=off and ipv6=off. Previously, only "ipv4" and "ipv6" were available.
    Support getting input events directly from linux evdev devices, using "-object input-linux,id=$name,evdev=/dev/input/event$nr"
    Support for ncurses on Windows.

Monitor

    Support for a new "detach" option to "dump-guest-memory". The option dumps memory in the background. Progress can be queried using the new commands "info dump" (human monitor) and "query-dump" (QMP), as well as through the QMP event DUMP_COMPLETED.
    Support for a new command "input-send-event" replacing the previous experimental command "x-input-send-event".
    The human monitor command "drive_add -n" allows creating block devices that do not have a BlockBackend (similar to QMP blockdev-add).

Migration

    Postcopy is not experimental anymore; the x-postcopy-ram capability was renamed to postcopy-ram.

Network

    SLIRP now supports IPv6 for ICMP, UDP, TCP and TFTP.
    mirror filter which can mirror traffic from netdev to socket chardev, vice versa.
    redirector filter which can redirect traffic from netdev to socket chardev, vice versa.

Secret passing system

There is a new standard mechanism for securely passing secret credentials to QEMU, which will be used in combination with other subsystems. For example, network block device passwords, block device decryption passphrases, or TLS private key passwords can all use the same mechanism.

    Passing credentials inline (insecure, only for developer testing)

$QEMU -object secret,id=sec0,data=letmein

    Passing credentials via a plain file

$QEMU -object secret,id=sec0,file=mypassword.txt

    Passing credentials via a base64 encoded file

$QEMU -object secret,id=sec0,file=mypassword.txt,format=base64

    Passing credentials inline, encrypted with a master key (recommended for management apps)

 $QEMU -object secret,id=master0,file=mykey.b64,format=base64 \
       -object secret,id=sec0,data=[base64 ciphertext],\
               keyid=master0,iv=[base64 IV],format=base64

TLS credential handling

It is now possible to use encrypted TLS private keys with credentials for TLS servers/clients in QEMU. The password for unlocking the private key is provided by a secret object whose id is specified via the passwordid' property

$QEMU -object secret,id=tlskey0,file=mypassword.txt \
      -object tls-creds-x509,id=tls0,dir=$HOME/.pki/qemutls,endpoint=server,passwordid=tlskey0 \
      ...other args...

Block devices

    Block device throttling now support specifying a burst length as well. While previously the burst could only be specified as a total number of IOPS (e.g. 10000 IOPS), more complex specifications such as "10000 IOPS for 10 seconds" are now possible. Note that, because of the implementation of the algorithm, a guest that is allowed "10000 IOPS for 10 seconds" will also be allowed to perform for example 5000 IOPS for 20 seconds.
    The curl block device driver now supports HTTP authentication and HTTP proxy authentication via the new properties 'username', 'password-secret', 'proxy-username' and 'proxy-password-secret'.

$QEMU -object secret,id=sec0,file=password.txt \
      -object secret,id=sec1,file=proxy-password.txt \
      -drive driver=http,host=localhost,port=443,username=fred,password-secret=sec0,proxy-username=bob,proxy-password-secret=sec1 \
      ...other args...

    The RBD block device driver can now use the secret object type to securely receive the authentication password without exposing it in the command line args

$QEMU -object secret,id=sec0,file=password.b64,format=base64 \
      -drive driver=rbd,filename=rbd:pool/image:id=myname:auth_supported=cephx,password-secret=sec0 \
      ...other args...

    The iSCSI block device driver can now use the secret object type to securely receive the authentication password without exposing it in the command line args

$QEMU -object secret,id=sec0,file=password.txt \
      -iscsi user=fred,password-secret=sec0 \
      -drive file=iscsi://192.168.122.1:3260/iqn.2013-12.com.example%3Aiscsi-chap-netpool/1

NB this syntax requires that all iSCSI backed drives use the same password

    The qemu-io tool gained support for new '--object' and '--image-opts' arguments. The --object argument allows 'secret' and 'tls-creds-x509' objects to be defined for use in association with a block device backend. The '--image-opts' argument instructs qemu-io to parse the image string as a set of image options, instead of a plain filename. For example, to connect qemu-io to an NBD server using TLS

qemu-io -c "read 0 512" \
        --object tls-creds-x509,id=tls0,dir=$HOME/.pki/qemutls,endpoint=client \
        --image-opts driver=nbd,host=localhost,port=10809,tls-creds=tls0

    The qemu-nbd tool gained support for new '--object' and '--image-opts' arguments. The --object argument allows 'secret' and 'tls-creds-x509' objects to be defined for use in association with a block device backend or the NBD server. The '--image-opts' argument instructs qemu-io to parse the image string as a set of image options, instead of a plain filename. For example, to connect qemu-nbd to an HTTP server with authentication and export it over NBD using TLS

qemu-nbd --readonly \
         --object secret,id=sec0,file=passwd.txt \
         --object tls-creds-x509,id=tls0,dir=$HOME/.pki/qemutls,endpoint=server \
         --image-opts driver=http,url=http://some.random.host/some/image,username=fred,password-secret=sec0

    The qemu-img tool gained support for new '--object' and '--image-opts' arguments. The --object argument allows 'secret' and 'tls-creds-x509' objects to be defined for use in association with a block device backend or the NBD server. The '--image-opts' argument instructs qemu-io to parse the image string as a set of image options, instead of a plain filename. For example, to a remote HTTP server with authentication

qemu-img info --object secret,id=sec0,file=passwd.txt \
              --image-opts driver=http,url=http://some.random.host/some/image,username=fred,password-secret=sec0

    Support for deleting snapshots on Sheepdog devices.
    The NBD client and server now support use of TLS. When enabled, the server will mandate that the client also enable TLS and drop any client which attempts to continue in plain text. To run a qemu-nbd server with TLS:

qemu-nbd --object tls-creds-x509,id=tls0,dir=$HOME/.pki/qemutls,endpoint=server \
         --tls-creds tls0 \
         /path/to/disk/image

To connect to a server that requires TLS with qemu-img:

qemu-img info --object tls-creds-x509,id=tls0,dir=$HOME/.pki/qemutls,endpoint=client \
              --image-opts driver=nbd,host=localhost,port=10809,tls-creds=tls0

To start a VM pointing to the NBD server

$QEMU -object tls-creds-x509,id=tls0,dir=$HOME/.pki/qemutls,endpoint=client \
      -drive driver=nbd,host=localhost,port=10809,tls-creds=tls0 \
      ...other args...

    The NBD server gained support for specifying an export name. When the client negotiates use of the new style NBD protocol the default export name is "". The --exportname argument allows this to be customized:

qemu-nbd --exportname myvol  /path/to/myvol.qcow2

    QEMU gained support for volumes formatted with the LUKSv1 data format. To format a new LUKS volume

qemu-img create -f luks \
                --object secret,id=sec0,file=passphrase.txt \
                -o key-secret=sec0 \
                demo.luks 10G

To boot a guest from a LUKS volume:

$QEMU -object secret,id=sec0,file=passphrase.txt \
      -drive driver=luks,key-secret=sec0,file=demo.luks \
      ...other args...

The LUKS implementation is intended to be compatible with that used by cryptsetup/dm-crypt, so it should be possible to use disk images interchangeably between them. The only caveat is that some less common cipher/hash algorithms are not yet supported by QEMU. It is also not yet possible to manage key-slots with qemu-img.
TCG

    Record/replay support extended to cover character devices.

Tracing

    The "stderr" tracing backend was replaced by the "log" tracing backend, which is now the default. This backend prints tracing messages to the destination specified with the "-D" option.
    In addition to the existing "-trace file=...", tracepoints can be enabled using "-trace [enable=]...". The new option also supports globbing, as in "-trace bdrv_aio_*".
    In addition to the existing "-trace file=...", tracepoints can be enabling using "-d trace:...". This option also supports globbing, as in "-d trace:bdrv_aio_*".
    When using "-daemonize", the "-D" option also provides the file to which QEMU's stderr output will be redirected.
    TCG supports a new "-dfilter" option to limit exec, out_asm, op and op_opt logging to a range of guest physical addresses. ARM also applies the filter to in_asm logging; this will be extended to other targets in future releases (FIXME: probably should do it now instead...)
    A "%d" substring in the log file name is replaced with QEMU's pid.

User-mode emulation

    The default CPU for ppc64 and ppc64le is now POWER8
2016-05-15 01:25:15 +00:00
wiz
1393aa2255 Fix build with gcc 5.3.0.
To quote abs:
I don't know why this package has a manually maintained list of gcc versions
to exclude LTO on, but for now just add 4.8.5. Fixed build on netbsd-7
No PKGREVISION bump as will only affect platforms which did not build before
2016-05-03 08:26:43 +00:00
wiz
44691199b1 Remove unneeded patch. 2016-05-02 15:52:28 +00:00
wiz
828da6089c Updated mame to 0.173.
It's the end of another month, and time for a new MAME release.
This time there are more improvements for capabilities we have added
in previous versions.

MAME now includes ports of some popular shaders for the BGFX renderer,
including the EAGLE, HQx and xBR scaling effects. Please be aware
that the BGFX renderer is still a work in progress, and you may
experience some stability issues when using it.

This release introduces a new cheat engine based on the Lua scripting
language. This opens the door to exciting new possibilities. One
of the most significant improvements is better support for systems
with banked memory, including many 8-bit home computers like the
Apple II family.

MAME's archive file handling has been improved in a number of ways.
ZIP64 format is now supported, allowing MAME to archives over 4GiB
in size. This mean that, for example, large flyer collections don't
need to be unzipped for use with the internal UI. 7zip support has
been updated for the latest 7zip release, including new archive
features and many bug fixes. We've also fixed a number of bugs in
the internal file browser.

Of course this release also includes many other improvements from
the MAME team and external contributors.
2016-04-29 08:30:50 +00:00
jperkin
5dbd9e6a95 Use CMAKE_INSTALL_MANDIR. Add patch comments. 2016-04-21 11:31:22 +00:00
wiz
6a89363094 Update mame to 0.172.
It's with great pleasure that we announce the release of MAME 0.172.
This release includes several notable things above and beyond the
usual assortment of new systems, new features, and bug fixes.

Most importantly, this is the first release of MAME since the change
to a proper open-source licensing scheme as announced earlier this
month. From this release onward, MAME will be distributed under a
GPL-2.0+ license, with the bulk of code being covered under a
3-clause BSD license.

MAME now has an up-to-date set of documentation! You can find it
under the "Documentation" drop-down at the top of this site, or go
to http://docs.mamedev.org/ to check it out.

Due to the large number of configuration changes made in this
version, we strongly advise all users to delete their existing INI
configuration files and re-create them using the "-cc" option.

In case you are just overwriting previous release files note that
you better remove plugin folder first

For those of you running MAME on authentic CRT monitors, MAME now
incorporates a number of scaling-related features from GroovyMAME,
thanks to its author being brought on board the team, which should
help reduce user fragmentation. Please note: If you have issues
with MAME 0.172's graphics output, please ensure that "unevenstretch"
is set to 1 in your MAME configuration.

MAME 0.172 will also introduce a new high-score saving system using
Lua scripting. The feature is still experimental, but it's something
to keep an eye on for interesting future developments!

This version additionally marks the creation of a cross-platform
data-driven shader system via the BGFX renderer, which allows you
to apply shader effects per-screen, and more.
2016-04-14 21:47:07 +00:00
ryoon
ac20a93574 Recursive revbump from textproc/icu 57.1 2016-04-11 19:01:33 +00:00
dbj
dde82c09aa update PKG_{FAIL,SKIP}_REASON with += 2016-04-11 04:22:33 +00:00
ryoon
2e0ff9e960 Update to 0.2.16
* Fix DISTNAME as original

Changelog:
    Add instructions to build on Windows
    Remove libuuid dependency and NIO Multicast implementation that depends on it. NIO Multicast is never used and maybe not even functional. This will simplify the compilation requirements, especially on Windows with Cygwin
    EthernetSwitch: Allow to choose ethertype for QinQ outer tag
2016-04-07 14:24:51 +00:00
mrg
6e60139930 don't bother turning off every individual warning that comes up with
modern compilers, turn off -Werror globally and avoid the creeping
failures each compiler update (this affects both gcc and clang.)

apply -fno-strict-aliasing for all foreseeable future gcc versions.

this now works with gcc 5.3.

ok wiz, joerg
2016-04-04 18:00:16 +00:00
joerg
9cf345e833 Don't introduce target specific flags for Clang. Fix clang handling in
the Lua build script and avoid alloca issues on NetBSD.
2016-04-04 17:32:17 +00:00
jperkin
e217b8dabd Support PKGMANDIR. Add patch comment. 2016-04-01 15:49:02 +00:00
joerg
c1951ecb3f Don't force LTO build. Spell env command correctly. 2016-03-29 22:03:08 +00:00
mrg
6b1ea1f14c add support for tgei, tegiu, tlti, tltiu, teqi and tnei instructions.
bump pkg version.

ok @wiz.
2016-03-29 19:03:07 +00:00
khorben
948fbab117 Avoid a "bad substitution" error in the configure script
This fixes building emulators/qemu on netbsd-7 (amd64).
On a related note, it may also make sense to include
security/nettle/buildlink3.mk to the build.
2016-03-24 15:21:10 +00:00
hauke
380fc26d1c Set debug options in package Makefile 2016-03-23 15:10:46 +00:00
hauke
5dd13052f9 Estract with gnu tar
Replace perl interpreter path
2016-03-23 14:44:37 +00:00
hauke
16a39da63c Correct a brain-o 2016-03-23 14:23:18 +00:00
hauke
a84d8bb22c Shoebill is an all-new, BSD-licensed Macintosh II emulator designed
from the ground up with the singular goal of running A/UX.
2016-03-23 14:21:03 +00:00
tsutsui
e0d82db44d Update xnp2 to 0.86.
upstream changes (no English changelog):
- fix build issue on certain environments
2016-03-11 13:33:22 +00:00
tnn
998646349a needs -lm on Linux too 2016-03-09 22:10:13 +00:00
tnn
447c75dac1 needs msgfmt 2016-03-09 22:08:46 +00:00
dsainty
972e72a082 Reinstated patch to remove @hfill - not supported by gtexinfo 5+
Fixes build under Kubuntu, and probably numerous other Linux distributions.
2016-03-08 07:42:48 +00:00
dholland
5016fc746e Update to 2.0.8.
Upstream changes:

 - Update copyright years. Noticed by Margo Seltzer.
 - Fix handling of file creation in emufs, again.
 - Fix another issue with dropped input handling, reported by Sam
   Fishman.
 - Print more info with exception traces.
 - Remove obsolete disk sizes from sys161.conf.sample.
 - Reuse emufs handles when the same object is reopened. ".." usage
   now behaves itself. Mostly from Sam Fishman.
 - Remove stray debug print.
2016-03-07 05:53:29 +00:00
dbj
3aafc198b9 slightly better shm_open check fix 2016-03-06 19:41:24 +00:00
dbj
a0d2c4b876 tweak check for shm_open. Fixes build on darwin 2016-03-06 09:55:58 +00:00
jperkin
17661ff9a5 Bump PKGREVISION for security/openssl ABI bump. 2016-03-05 11:27:40 +00:00
wiz
563a333f8c Update mame to 0.171.
0.171
-------

MAMETesters Bugs Fixed
----------------------
- 06137: [Crash/Freeze] (maygay1bsw.c) Many sets in maygay1bsw.cpp: Several games
  are crashing while "initializing.." (Osso)
- 06135: [Interface] ROM-less games cannot be started from internal UI
- 02327: [Graphics] (megasys1.c) chimerab: Priorty PROM is missing. (David Haywood)
- 06134: [Misc.] all games with LED outputs: ledutil no longer works (micko)
- 06139: [Color/Palette] (x68k.c) x68k [akumajo]: Some elements turn blue (crazyc)

Source Changes
--------------
-New video chip support : Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO]

-Pyon Pyon Jump:  [Roberto Fresca]
	Create derivative machine driver.
	Hooked the V9938 Yamaha VDP.
	Added the DIP switches bank #1
	Hooked the system input ports.
	Added support for Yamaha YM2149.
	Decoupled the YM2149 data read.
	Correct bankswitching.
	Added sound latch & output port.
	Version added to the game description.
	Proper inputs + DIP switches support.
	Second CPU IRQ ack. Promoted to working.
	OKI M5205 ADPCM samples support.

-pulsarlb: Added extra bios [Robbbert]

-Modernized sound volume setting code in various Atari drivers [AJR]

-Fixed F3 soft-reset on Arkanoid sets with MCU [Lord Nightmare]

-osdmini: Fixes build issues [Stuart Carnie]

-Replaced osd_lock with std::mutex [Miodrag Milanovic]

-Software list entries can now supply slot option defaults [AJR]

-i8271: Unload head after programmed revolutions [Nigel Barnes]

-apple2: Fix parallel card ACK handling, Print Shop almost works with
 the lx810l now. [R. Belmont]

-Nibble driver: Rewrote the whole driver. Added video hardware,
 preliminary machine driver and memory map. Decoded the graphics.
 [Roberto Fresca]

-Made anonymous timer non-anonymous in arkanoid.cpp, fixes savestates
 for the sets using the original Taito MCU code [Lord Nightmare]

-Allow load/saved state slots to be bound to joystick buttons [Victor Vasiliev]

-Dumped "Dead or Alive 2 (Rev A)", match existent set, fix game and EPRROM names
 [Smitdogg, The Dumping Union]

-Dumped "King of Fighters XI" EN, match JP one, add notes [Brizzo]

-Substantial improvements to Web Audio sound backend for Emscripten
 port.  [Grant Galitz]

-disound: Don't crash on state load when the mixer is disabled by lack
 of inputs (misconfiguration or missing samples) [O. Galibert]

-Initial import of MEWUI to MAME [Maurizio Petrarota]

-External DATs grouped into a single view. [Maurizio Petrarota]

-New video chip support: Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO]

-z80.cpp: Added a debug mechanism for /WAIT pin assertion mechanism
 (enable with STALLS_ON_WAIT_ASSERT in CPU core), and hooked it up to
 Night Gal driver as a quick example. [Angelo Salese]

-Make octal flag part of address_space/address_space_config [AJR]

-Added unknown NAOMI development(?) board BOOT ROM [coolmod]

-Initial support for BGFX [Ryan Holtz, Dario Manesku, Branimir Karadic, Miodrag Milanovic]

-Significant speed improvements to the BGFX renderer. [Ryan Holtz]

-Added basic JSON-based single-pass shader effect support to BGFX renderer. [Ryan Holtz]

-Added hat trick hero 93 PALs [Alex Cmaylo]

-catnmous: graphical improvements [Vernimark, Vas Crabb]
   * Redumped Cat and Mouse colour sprite ROM as the correct size
   * Implement sprite ROM banking
   * Improve colour palette using resistor values from board photographs

-laserbat: fix inadvertently swapped TMS organ chip clocks (fixes music) [Vas Crabb]

-Make Zaccaria 1B11107 and 1B11142 boards devices and share common parts [Vas Crabb]

-apple1: Completely rewrote the driver in modern idioms. All
 functionality should be the same. [R. Belmont]

-Descrambled the ROM on the Xerox NoteTaker, and mapped it in the
 correct areas to make it start to boot. [Lord Nightmare]

-Xerox NoteTaker: Corrected CPU Clock speed, and map at least some of RAM
 [Lord Nightmare]

-electron: Added cassette softlist and implemented BREAK key [Nigel Barnes]

-Xerox NoteTaker: Corrected RAM amount.  Attached the pic8259 interrupt
 controller, though no interrupts are attached to that yet. Added
 documentation of i/o writes during the boot process. [Lord Nightmare]

-vigilant.cpp: Added video timing PROM. [Pasky, caius]

-Videosnaps patch (additional file to write: gamename.inp.timecode) [Michele Fochi]
  Added new options:
   * [no]exit_after_playback (default=no)
   * [no]record_input (default=no) Added new UI shortcut to save current
      timecode (default F12) Translated variable names and comments to
      english language

-Sord m5 driver update [Ales Dlabac]
 added support for RAM expansions EM-5,64KBI,64KBF,64KRX
 added m5p_brno mod Sord m5+1024kB
 ramdisk+cp/m 2 cart slots

-Moon Light (Set 2): Fix the program ROM addressing. This fix the
 corrupt graphics in the double-Up feature. [Roberto Fresca]

-Moved JANGOU_BLITTER into a device [Angelo Salese]

-NCS8105 ADCX opcode is actually an ADDX, fixes gfx garbage in
 nightgal.cpp [Angelo Salese]

-Corrected ROM labels and removed endian-swap during descramble for
 notetaker in favor of loading ROMs the other way round. Add ROM
 locations. [Lord Nightmare]

-Xerox NoteTaker: Implement ROM/RAM overlay as per schematics.
 Documented Address map and part of I/O map. [Lord Nightmare]

-Note that one of the buccaneers proms matches the vigilante video sync
 prom [caius, David Haywood]

-Moon Light: Rearranged and split by program. This generated new sets
 due to the hidden extra programs in the program ROMs. [Roberto Fresca]

-Xerox NoteTaker: Added the IO Processor firmware v1.50 as an alt bios
 after typing it from the assembly source listing on bitsavers. Added
 two PROMs as NO_DUMP. Updated comments and history a bit, but needs
 further improvement. [Lord Nightmare]

-Updated Xerox NoteTaker documentation and history section, with cited
 sources. [Lord Nightmare]

-Cherry Master v1.10: Fixed inputs / DIP switches. [Roberto Fresca]

-Xerox NoteTaker: Finished documenting the I/O CPU's I/O ports, updated
 history documentation a bit more [Lord Nightmare]

-Figured out algorithm and replaced SnowBoard Championship lookup
 table with proper emulation of device [Samuel Neves & Peter
 Wilhelmsen]

-chihiro.c: Redumped "Sega Network Taisen Mahjong MJ 2 (Rev G)" [ANY]
 Re-parented set

-mitchell.cpp: Dumped a blockjoy board and noted a rom label difference
 [Andrea Palazzetti]

-snotec.xml: Added 3 new cart dumps. [TeamEurope]

-Extended LUA API [Jeffrey Clark]

-Support for the AMPAL18P8 to the jedutil tool. [Kevin Eshbach]

-Improved cross compile support [Jeffrey Clark]

-Hp9845: Added tape driver [F. Ulivi]

-r9751: Add more DMA registers for serial and floppy [Brandon Munger]

-slapstic: One small step toward slapstic modernization [AJR]
   * Make chip number part of device configuration, not init param
   * Correct mainpcb slapstic number in racedrivpan
   * Remove many unused slapstics

-c64_cart.xml, c128_cart.xml: Added some diagnostic carts.
 [World of Jani]

-COM5016/COM8116 Baud Generator: Added a bunch more divisor tables and
 notes [Lord Nightmare]

-Apollo changes: [Hans Ostermeyer]
 * Unified logging format in associated devices
 * Use correct raw video modes

-Xerox NoteTaker: Finished IOCPU memory map documentation. Hooked up the two
UARTS. Begin hookup of the screen/CRTC. Fixed an issue with writes to
ROM-mapped areas shadowing to RAM. Added 960KHz xtal for the keyboard UART.
[Lord Nightmare]

-AY-3-1015 UART: Fixed two swapped pin functions. [Lord Nightmare]

-Added multi-language support for MAME [Miodrag Milanovic]

-sq1: Much-improved LCD and front panel button support.
 [Parduz, R. Belmont]

-weddingr: better input port descriptions [Vas Crabb]

-Added Chinese Simplified and Chinese Traditional translation [YuiFAN]

-Added German translation [Raf Tacker]

-Added Japanese translation [Fujix]

-Added Italian translation [Angelo Salese,Antonio Paradossi,Fabio Priuli]

-Added Portuguese (Brazil) translation [Ashura-X]

-pacman.cpp, meadwttl.cpp: small fix of game years for Novomatic's Cannon
 Ball and Meadows' Meadows 4 in 1, respectively, to synchronize with
 history.dat [Antonio Paradossi]
2016-03-04 12:47:13 +00:00
joerg
8517d2e07f Request kernel types on NetBSD. 2016-03-01 20:16:33 +00:00
jperkin
0051d670f0 Use OPSYSVARS. 2016-02-25 12:50:49 +00:00
tsutsui
c50cf858ec Update xnp2 to 0.85.
pkgsrc changes:
- explicitly disable SDL2
  (SDL2_mixer with smpeg2 cannot coexist with SDL_mixer with smpeg)

upstream changes (no English changelog):
- fix crash on reset after changing sound settings on some environments
- add SDL 2.0 support
- fix sound issue when PulseAudio is used as SDL audio backend
- add SPFM Light and C86BOX support
2016-02-13 18:10:17 +00:00
wiz
c003694090 Update mame to 0.170:
MAMETesters Bugs Fixed
----------------------
- 06097: [Crash/Freeze] (viper.c) Most sets in viper.c: Crashing at start
  (32-bit only) (Robbbert)
- 06127: [DIP/Input] (m92.c) thndblst: "Continuous Play" dip switch
  value incorrectly labeled (kane)
- 06126: [Crash/Freeze] (suna8.c) hardhea2b: Exception at start (Osso)
- 04900: [Flip Screen/Cocktail] (battlex.c) battlex: Missing Title and
  Text while flipped (Osso)
- 06117: [Multisession] (bfm_sc2.c) qntoond, quintoon: MAME crashed when
  switching games (Osso)
- 02640: [Gameplay] (megasys1.c) kazan, iganinju: Multiple issues (slow graphic
  rendering, missing graphics) (Angelo Salese)
- 06114: [DIP/Input] (cps1.c) sf2m10: Kick inputs are not working LK MK HK (Osso)
- 06090: [Crash/Freeze] (namcos10.c) mrdrilr2, mrdrlr2a: Crash during Init (Osso)
- 06046: [Speed] Several drivers using mc6845.c: Speed is always 90-98% when
  throttled (crazyc)
- 06104: [Gameplay] (x1.c) x1 [druaga]: druaga fails to get past
  loading screen (crazyc)
- 06124: [Crash/Freeze] (phc25.c) phc25, spc1000, fc100: phc25, fc100 crash
  at start; spc1000 crash when a letter key is pressed (Osso)
- 06122: [Crash/Freeze] (x68k.c) x68000 [ffight]: crashes with stack crawl (crazyc)

Source Changes
--------------
-Added more accurate SSi S14001A speech chip emulation, written by one
 of the people at SSi who originally laid out the S14001a silicon in
 1974/5! [Ed Bernard]

-nokia_3310.cpp: started implementing the driver based on available
 information. Also added dumps for various models. [Sandro Ronco]

-Corrections to some ROM names and labels on Elevator Action based on
 pcb pictures. [Lord Nightmare, brizzo]

-tispeak.cpp: Dumped and added correct version of 1979 US Speak &
 Spell. [Sean Riddle]

-vicdual: rewrote carnival music board emulation, copy-pasted samples
 handling from audio/pulsar.cpp. Kept sample names and function names
 the same. [hap]

-XAudio2 support [Brad Hughes]

-Removed this == nullptr checks and fixed most of the resulting
 crashes. [MooglyGuy, Tafoid]

-psychic5.cpp: added SCREEN_RAW_PARAMS [Angelo Salese]

-More configuration fixes [AJR]
 * terrafb: remove unused NB1414M4
 * segas16b.cpp: sanity check forgotten in last confix
 * sega16sp.cpp: fix region width, make required (as last confix
    allows)

-psychic5.cpp: Fixed sprite disable for Bombs Away. [Angelo Salese]

-Pass and return palette devices by reference, not as pointers [AJR]
 * Add screen_device::has_palette()
 * Require device_gfx_interface::gfx() and palette() to access members
 * Getters for atari_vad_device return devices as references, not
    pointers

-Driver configuration fixes [AJR]
- Implement found() method for object finders
- a1200, cubo, midzeus2, etc.: remove spurious palette tags
- bagman, sbagman & clones: correct PROM region lengths
- atomicp, snapper: remove unused(?) sprite device w/no ROMs

-taitotz: replace HLE rendering with actual chip emulation [Ville Linde]

-NAOMI/Chihiro docs update [f205v]
-document rest of Atomiswave registers [brizzo, MetalliC]
-added dump of World Club Champion Football's camera sensor board [ANY]

-tourvis.cpp: Added V4.0 BIOS to the Tourvision driver [system11]

-OS/2 patch [KO Myung-Hun]

-Arkanoid: Add note about the number of optical quadrature slots (24)
 the arkanoid 1:20 geared spinner's quadrature wheel. [brizzo]

-Arkanoid.cpp: Set YM2149 emulation to mix channels the same way the
 real pcb mixes them, by directly tying them together with no mixing
 resistors. This  introduces some distortion, but is more accurate
 to actual pcb audio. [Lord Nightmare]

-40love.cpp: added global color select bank, fixes colors in later
 levels for Forty-Love [Angelo Salese]

-spc1000: cassette tape motor fixed for working properly [Miso Kim]

-arkanoid.cpp: Added emulation of the 68705 timer and timer interrupts.
 Fixed bugs with MCU port c ddr handling, latches and edge detection,
 added missing interrupt on Z80 write to MCU, and removed a boost
 interleave hack which was made unnecessary by these fixes. Switched
 the Arkanoid (older) sets to use original Taito A75 06 MCU code as
 opposed to the bootleg MCU code used until now. The 3 (newer) and 1
 Tournament sets still use hand-hacked bootleg MCU code until original
 MCU chips can be dumped and/or decapped. All 9 of the dumped Arkanoid
 MCU code roms now work, if hooked up to the appropriate drivers. Hooked
 the now-working 'deprotected Taito' MCU dump up to arkanoidjbl. Added an
 alternate gfx rom dumped from an original 'older' US board. [Lord Nightmare, Brizzo]

-some fast invaders improvements [ANY]

-Return std::string objects by value rather than pass by reference [AJR]
  - strprintf is unaltered, but strformat now takes one fewer argument
  - state_string_export still fills a buffer, but has been made const
  - get_default_card_software now takes no arguments but returns a string

-Some comments on TRS-01 'early radar scope' 5-PCB set. Fixed some ROM
 names based on PCB pictures from Superully. [Lord Nightmare]

-segas18.cpp: Add documentation of a Laser Ghost test PCB [Arzeno Fabrice]

-meadwttl.cpp: ROM labels update for Bombs Away (Meadows) [Stiletto, Andrew Welburn]

-common osd path environment var expansion [Jeffrey Clark]

-add lua console support back in [Jeffrey Clark]

-pc9801_86: add pcm [Carl]

-added official updater roms to the calspeeda set so that you can
 update the hdd / game revision if you so please [mrsinister]

-ts803: can display text and graphics, can boot from disk [Gabriele D'Antona]

-dccons.c:
  Dreamcast v1.022 "no MIL-CD" BIOS dumped [Leonard Oliveira]
  Katana Set5 Dev.Box BIOS v1.001 found [MetalliC]
  sorted out bioses/flashes, removed outdated comments [MetalliC]

-apple2e: fix $c800 arbitration, fixes IDE and SCSI cards
 among others. [R. Belmont]

-R9751: Clean up, add timer register, and add another system disk
 set to software list [Brandon Munger]

-makedep.py: Finish making it python3-compatible [O. Galibert]

-sfkick.cpp: Fill in missing dipswitches and added dip locations. [Brian Troha]

-Added pre-compiled headers support to build system [Miodrag Milanovic]

-improvements to hp9845b driver [F.Ulivi]

-Increase debug console maximum parameters in debugcon.h [ConHuevosGuey]

-m68k: fix 020+ bfins instruction results and flags [Till Harbaum]

-fidelz80: redumped CC10B PRG ROM [Berger]

-rf5c400: added external memory r/w function [Ville Linde]

-marywu: Most of the hardware has been mapped by analysing the pcb tracks. [Felipe Sanches]
 This set of commits include:
	a video layout with all 30 LEDs 13 double-digit 7seg modules
	an improved memory map hooking up the couple AY8910-3 chips, 2kb of Static RAM and the keyboard/display controller (an i8279 clone)
	multiplexing signals for the 7seg displays
	LEDs being controlled by the IO ports of the 2 AY8910-3 chips
	8-bit set of DIP-Switches, a 2x16 keyboard and 4 push buttons mapped to the i8279 scanlines and return lines

-Some more validity checking improvements: [AJR]
	* The -validate command now accepts an optional string, validating only
	  matching drivers. This has proven useful for debugging. The default is
	  to validate all drivers as usual.
	* Devices' names are tracked when validating their auto-finders.

-Have sound_stream::input_name return the std::string it constructs [AJR]

-Added SteamLink initial support [Sam Lantiga, Miodrag Milanovic]

-Refactored NTSC pass and added sliders [ImJezze]
	* merged YIQ encode and decode pass into one NTSC pass
	* fixed half texel offset
	* re-added usage of A value
	* re-added usage of P value
	* re-added jitter of B value
	* changed default O value to 0
	* reduced sample count to 64
	* removed duplicate YIQ settings definition
	* added sliders for most NTSC settings
	* fit B value jitter between a min/max range of 0 and 1
	* fit A and B value between a min/max range of -1 and 1
 Refactored color convergence pass
	* color convergence is now independent from ratio
	* color convergence is now limited to a maximum of 10
	* the radial color convergence now "translates" the most outer
	  pixel as they would be translated by the linear color convergence
	  with the same amount
	* added color convergence pass to vector rendering
 Misc.
	* fixed half texel offset in pre-scale pass
	* fit scan-line jitter between a min/max range of 0 and 1
	* color convolution, defocus and phosphor pass will now be skipped
	  if all influencing parameters are 0
	* added hum bar simulation based on [MooglyGuy's] GLSL port of the MAME shader pipeline
	* added monochrome-chessboard.png
	* added slot-mask-aligned.png (to simulate a TFT LCD

New machines added or promoted from NOT_WORKING status
------------------------------------------------------
Wing Force (Japan, prototype) [ShouTime]
Snow Board Championship [Charles MacDonald, David Haywood]
Waku Waku Marine [Ryan Holtz, Smitdogg, Shoutime, The Dumping Union]
Il Galeone [f205v]
Last Four (09:12 16/01/2001) [f205v]
Samsung SPC-1500 [Miso Kim]
TI-1250 [hap, Sean Riddle]
Speak & Spell Compact (3 versions) [hap, Sean Riddle, Lord Nightmare, Kevin Horton, plgDavid(David Viens)]
Ordisavant (France) [TeamEurope, dlfrsilver]

New clones added or promoted from NOT_WORKING status
----------------------------------------------------
Gun Dealer (bootleg) [Yrouel]
Rambo 3 (bootleg of Ikari, Joystick hack) [Any]
Laser Ghost (Japan) (FD1094 317-0164) [Charles MacDonald, ShouTime]
Strider (USA, B-Board 90629B-3, Street Fighter II conversion) [system11]
Nova 2001 (Japan, hack?) [system11]
Stadium Hero '96 (USA, EAH) [Kevin Eshbach, The Dumping Union]
Multi Game '96 (Italy) [system11]
Sly Spy (US revision 4) [system11]


New machines marked as NOT_WORKING
----------------------------------
Sequential Circuits Prophet-600 [R. Belmont]
Didact mp68a [Joakim Larsson]
Didact md6802 [Joakim Larsson]
Esselte 100 [Joakim Larsson]
<unknown> Labeled 'WU- MARY-1A [Felipe Sanches]
Various Tourvision (PCE bootleg) cartridges [system11, The Dumping Union]
 - 1943 Kai, After Burner, Armed-F, Ballistix, Be Ball, Chōzetsurinjin Beraboh Man, Bomberman,
   Chuka Taisen, Coryoon, Daisenpu, Dead Moon, Devil Crush, Dodge Ball, Dragon Spirit, Final Blaster
   Final Match Tennis, Gunhed, Hana Taka Daka, Jinmu Densho, Kiki Kaikai, Legend of Hero Tonma
   Mizubaku Daibouken Liquid Kids, Mr Heli, Ninja Ryukenden, Operation Wolf, Override, Pac-Land
   PC Genjin Punkic Cyborg, Power Drift, Pro Yakyuu World Stadium '91, Psycho Chaser, Puzzle Boy
   Raiden, R-Type II, Saiga No Nindou - Ninja Spirit, Salamander, Shinobi, Side Arms, Skweek
   Son Son II, Tatsujin, Terra Cresta II, Toy Shop Boys, Veigues, Winning Shot, W-Ring, Xevious
   Doraemon Meikyuu Daisakusen

Unknown Tab Austria Poker [ANY]
Roland TR-606 [hap, Kevin Horton]
Pyon Pyon Jump [Ryan Holtz, Smitdogg, Shoutime, Roberto Fresca, The Dumping Union]
Fidelity Voice Excellence [plgDavid, hap]
Fidelity Sensory Chess Challenger 12-B [Berger]
Dragon Treasure 3 (Rev A) (GDS-0041A) [Jorge Valero, rtw, The Dumping Union]

New clones marked as NOT_WORKING
--------------------------------
Fidelity Voice Chess Challenger (Spanish) [Berger]
Fidelity Voice Chess Challenger (German, French) [plgDavid, hap]
Sega Bass Fishing Challenge Version A [gamerfan, brizzo, MetalliC, Smitdogg, The Dumping Union]
Raizin Ping Pong (V2.01J) [Shoutime]
Power Shovel ni Norou!! - Power Shovel Simulator (v2.07J, alt) [Shoutime]
Desert Patrol (set 2) (Project Support Engineering (Telegames license)) [blinddog1, Paul Swan, gregf]
Maniac Square (protected) [Charles MacDonald]
Pacman Club (set 1, Argentina) [Roberto Fresca]
Pacman Club (set 2, Argentina) [Roberto Fresca]

New WORKING software list additions
-----------------------------------
tutor.xml: Tron (Jpn) [TeamEurope, Steve]
snotec.xml: added 4 new cart dumps. [TeamEurope]
Added 10 new cart dumps for PreComputer 1000. [TeamEurope]
Added 2 new cart dumps for Ordisavant (France). [TeamEurope, dlfrsilver]
c64_flop.xml: Added Little Knight Arthur. [Pasi Hytönen]
c64_cart.xml: Added KoalaPainter. [Curt Coder]

New NOT_WORKING software list additions
---------------------------------------
casloopy.xml: Loopy Town no Oheya ga Hoshii! [TeamEurope, Steve]
casloopy.xml: Lupiton no Wonder Palette  [TeamEurope, Steve]
database.xml: Leapfrog [TeamEurope & Steve]
2016-01-27 13:59:19 +00:00
dholland
1479f23a9a Update to 2.0.6. New HOMEPAGE and MASTER_SITES.
Upstream changes:

20160117 dholland	System/161 2.0.6 released.
20160117 dholland	util.c needs sys/types.h; from Nikhil Benesch.
20160116 dholland	Don't let the dropped input character messages flood.

20160114 dholland	System/161 2.0.5 released.
20160114 dholland	Fix a bug counting global-idle cycles.
20160114 dholland	Drop redundant columns in stat161 output.
20160114 dholland	Polish previous.
20160113 gwa		Make stat161's reporting interval adjustable.
20160113 gwa		Have stat161 report elapsed clock time per tick.
20160112 dholland	Print a message if the OS drops an input character.
20160108 dholland	Print why if disk geometry initializion fails.
20160105 dholland	Standardize and document the exit codes.
20160105 dholland	Allow K, M, etc. suffixes for disk/memory sizes.
20160105 dholland	Make the trace device reject (vs. ignore) invalid args.
20160105 dholland	Add -C option to supply device config arguments.

20151222 dholland	System/161 2.0.4 released.
20151222 dholland	Improve the way -X works.
20151222 dholland	Make trace161 -h output include the trace flag list.
20151222 dholland	Use shell printf instead of echo -n. Apparently Apple
........		still ships a broken sh whose echo prints literal "-n".
20151222 dholland	Apparently some Linux installs demand _GNU_SOURCE to
........		be allowed to see/use ftruncate.
20150808 dholland	Actually install the new prof.html. Sigh.
........		(issued as patch for 2.0.3)
2016-01-18 05:17:56 +00:00
wiz
4dbb2e82c7 Finish rename of fuse-utils to fuse-emulator-utils. 2016-01-17 20:47:34 +00:00
wiz
887530b7d3 Re-import fuse-emulator-utils-1.1.1nb1 as emulators/fuse-emulator-utils.
To match emulators/fuse-emulator move.

Fuse is the Free Unix Spectrum Emulator.
* Working 48K/128K/+2/+2A Speccy emulation, running at true Speccy speed on any
computer you're likely to try it on.
* Support for loading from .tzx files.
* Sound (on system supporting the Open Sound System or BSD/Solaris).
* Kempston joystick emulation.
* Emulation of the various printer you could attach to the Spectrum.
* Very basic support for RZX files.
2016-01-17 20:46:54 +00:00
wiz
54f2890f77 Finish move of emulators/fuse to emulators/fuse-emulator 2016-01-17 14:28:31 +00:00