-fix RightWiderLeftStack and LeftWiderRightStack
-feature: implement FocusWindowTop command (#605)
-Rotate grid horizontal (#620)
-Fix build errors on architectures with u8 (#623)
-Refactor: remove disable_current_tag_swap from Config trait (#617)
-Implement layouts per workspace (#636)
-fix order of setting XDG Autostart env (#646)
-fix: include display id in command pipe name (#643)
-leftwm(leftwm-check): Add note about commands.pipe deprecation, closes …
-Make workspace layouts an option (#671)
-Allow array for mousekey and single value for modifiers (#675)
-Avoid heap allocation in keyboard::grab_keys (#686)
-Avoid heap allocation in missing_expected_file (#687)
-fix: dialogue windows getting cut-off (#668) (#683)
-fix(641): focus the last window in the workspace (#642)
-fix(416): focus empty workspace on click (#693)
-Reduce xlib calls and other optimisations (#690)
-Fixes cursor jumping on things like steam and brave (#703)
-FocusWindow command (#694)
-fix: workspace id validation (#711)
-Fix spacing and else statements on liquid templates (#728)
-Allow disabling swap for MoveWindowTop (#713)
-Fixed basic_polybar theme for multi-monitor setup (#714)
-Attempt to fix#275, #575; if accepted, supersedes #697 (#723)
-Configurable new window behavior (#710)
-update edition to 2021, update dependencies (#594)
-Layout CenterMainFluid (leftwm-core) (#638)
-Dirty clickto fix (#696)
-use correct border-color for previous window in window_take_focus. pa…
-fix parsing issues in command_pipe.rs (#734)
-Add ReturnToLastTag feature to unconditionally go to last visited tag (…
-CloseAllOtherWindows command (#737)
Left is a tiling window manager written in rust for stability and performance.
The core of left is designed to do one thing and one thing well. Be a window
manager.
Because you probably want more than just a black screen LeftWM is built around
the concept of theming. With themes you can choose between different
bar/compositor/background/colors, whatever makes you happy.
LeftWM has been built from the very beginning to support multiple screens and
has been built around ultrawide monitors. You will see this with the default
key bindings.