Commit graph

14 commits

Author SHA1 Message Date
nia
0ee40f5148 games: Adapt packages (where possible) to USE_(CC|CXX)_FEATURES 2023-07-18 18:13:42 +00:00
nia
63f509b784 *: remove all instances of GCC_REQD where my name is the most recent in
"cvs annotate" (part 1)

Hopefully this commit can be reviewed later if a better replacement
for GCC_REQD is committed.
2023-07-13 13:45:41 +00:00
ryoon
8fb6a43741 *: Recursive revbump from audio/libopus 1.4 2023-05-06 19:08:45 +00:00
wiz
dd5f63c32a *: bump PKGREVISION for flac shlib bump 2022-09-11 12:51:02 +00:00
gutteridge
1e4ca2627d Bump all dependent packages of wayland (belatedly)
The package changed with the addition of its libepoll-shim dependency.
Otherwise, we can get:
ERROR: libepoll-shim>=0.0.20210418 is not installed; can't buildlink files.
2022-08-11 05:08:00 +00:00
tnn
02c2b5dd43 g*/*: revbump(1) for libsndfile 2022-03-28 10:44:05 +00:00
adam
b6d9bd86bc revbump for icu and libffi 2021-12-08 16:01:42 +00:00
nia
e3451cd85e games: Replace RMD160 checksums with BLAKE2s checksums
All checksums have been double-checked against existing RMD160 and
SHA512 hashes
2021-10-26 10:43:43 +00:00
nia
9cd4d06302 games: Remove SHA1 hashes for distfiles 2021-10-07 14:07:10 +00:00
nia
d79f492869 openjk: Cope with NetBSD calling 32-bit arm earm. 2021-09-25 05:40:00 +00:00
nia
01e05d4ecf Recursive revbump for audio/jack 2021-09-08 21:04:53 +00:00
leot
b13a568190 *: revbump for libsndfile 2020-08-18 17:57:24 +00:00
wiz
f669fda471 *: recursive bump for libffi 2020-03-08 16:47:24 +00:00
nia
48de8c57ef Add games/openjk.
OpenJK is an effort by the JACoders group to maintain and improve the game
engine on which the Star Wars: Jedi Academy game runs on, while maintaining
full backwards compatibility with the existing game. This project does not
attempt to rebalance or otherwise modify core gameplay.

You will need a copy of Jedi Academy to play OpenJK.
2019-11-03 12:12:56 +00:00