This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
libgee is a collection library providing GObject-based interfaces and classes
for commonly used data structures.
libgee provides the following interfaces:
* Iterable
o Collection
+ List
+ Set
* Iterator
* Map
The ArrayList, HashSet, and HashMap classes provide a reasonable sample
implementation of the List, Set, and Map interfaces. ReadOnlyCollection,
ReadOnlyList, ReadOnlySet, and ReadOnlyMap are read-only wrapper classes that
prevent modification of the underlying collection.
libgee is written in Vala and can be used like any GObject-based C library.
It's planned to provide bindings for further languages.