Commit graph

37 commits

Author SHA1 Message Date
dholland
997d8c747a omega: SETGIDGAME -> USE_GAMESGROUP 2019-01-20 08:13:35 +00:00
wiz
c7383780db Bump all packages that depend on curses.bui* or terminfo.bui* since they
might incur ncurses dependencies on some platforms, and ncurses just bumped
its shlib.
Some packages were bumped twice now, sorry for that.
2015-08-18 07:31:00 +00:00
roy
7ed8d6b84b Works fine with system curses 2013-10-17 16:11:15 +00:00
asau
45127be31e Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days. 2012-10-06 11:54:29 +00:00
joerg
c569c6a51f Mark packages as MAKE_JOBS_SAFE=no that failed in a bulk build with
MAKE_JOBS=2 and worked without.
2009-06-30 00:07:09 +00:00
joerg
4789521bd3 Fix destdir. Simplify. 2008-08-12 15:11:18 +00:00
joerg
3e5663bd43 Ensure that SETGIDGAME is set before including bsd.prefs.mk. 2008-06-15 11:21:43 +00:00
jlam
0c6a3253fe Mechanical changes to add DESTDIR support to packages that install
their files via a custom do-install target.
2008-03-04 06:59:03 +00:00
rillig
2829e658f2 Mechanically replaced man/* with ${PKGMANDIR}/* in the definition of
INSTALLATION_DIRS, as well as all occurrences of ${PREFIX}/man with
${PREFIX}/${PKGMANDIR}.

Fixes PR 35265, although I did not use the patch provided therein.
2007-01-07 09:13:46 +00:00
jlam
9c8b5ede43 Point MAINTAINER to pkgsrc-users@NetBSD.org in the case where no
developer is officially maintaining the package.

The rationale for changing this from "tech-pkg" to "pkgsrc-users" is
that it implies that any user can try to maintain the package (by
submitting patches to the mailing list).  Since the folks most likely
to care about the package are the folks that want to use it or are
already using it, this would leverage the energy of users who aren't
developers.
2006-03-04 21:28:51 +00:00
jlam
81edaaa606 Create directories before installing files into them. 2005-06-16 06:57:37 +00:00
tv
f816d81489 Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used. 2005-04-11 21:44:48 +00:00
wiz
6e02d7ee41 Rename ALL_TARGET to BUILD_TARGET for consistency with other *_TARGETs.
Suggested by Roland Illig, ok'd by various.
2004-12-03 15:14:50 +00:00
tv
c487cb967a Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10
in the process.  (More information on tech-pkg.)

Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.

Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
2004-10-03 00:12:51 +00:00
jschauma
de6c7db8c9 Don't use user id and group id ``games'', but instead rely on GAMEOWN,
GAMEGRP etc. to DTRT.
(partly addresses PR pkg/26236)
2004-08-02 03:11:04 +00:00
jlam
326169077a USE_BUILDLINK3 must be set to "yes" or "no", not defined/undefined. 2004-03-23 04:40:59 +00:00
snj
9d5d851856 Use bl3. 2004-03-10 02:49:38 +00:00
agc
dc52048e01 Move WRKSRC definition away from the first paragraph in a Makefile. 2004-01-20 12:07:06 +00:00
ben
b44b774924 Update Omega HOMEPAGE and MASTER_SITES. I extracted the new tarfile and
verified that the contents are binary identical to the old tarfile.
2003-12-31 17:38:23 +00:00
jlam
a9f08159c4 Back out last change related to moving ncurses/buildlink2.mk to
curses.buildlink2.mk.  This was wrong because we _really_ do want to
express that we want _n_curses when we include the buildlink2.mk file.

We should have a better way to say that the NetBSD curses doesn't
quite work well enough.  In fact, it's far better to depend on ncurses
by default, and exceptionally note when it's okay to use NetBSD curses
for specific packages.  We will look into this again in the future.
2003-09-28 09:13:55 +00:00
grant
7a71199b50 move ncurses/buildlink2.mk to mk/curses.buildlink2.mk, as it provides
support for base system curses/ncurses as well as ncurses itself.

suggested by wiz.
2003-09-27 17:07:34 +00:00
dent
49d8831342 Update HOMEPAGE and/or MASTER_SITES 2003-09-19 23:08:22 +00:00
grant
4083b24390 s/netbsd.org/NetBSD.org/ 2003-07-17 21:31:04 +00:00
wiz
43fa0c7cb6 PKGREVISION bump for libiconv update. 2003-07-13 13:50:19 +00:00
jschauma
e366d0c694 Use tech-pkg@ in favor of packages@ as MAINTAINER for orphaned packages.
Should anybody feel like they could be the maintainer for any of thewe packages,
please adjust.
2003-06-02 01:15:31 +00:00
wiz
a89562fc4e buildlink1 -> buildlink2. 2002-10-25 17:35:02 +00:00
wiz
1faa3171b2 Fix typo in comment. 2001-12-25 21:21:39 +00:00
jlam
7ddf3fd801 Convert to use buildlink.mk file for ncurses dependency and mark as
USE_BUILDLINK_ONLY.  Make build process for those needing ncurses and those
that don't identical.  Also make some minor changes to post-install code,
favoring using shell loop instead of a make variable loop.
2001-06-20 08:33:52 +00:00
hubertf
d32e698de6 Cleanup MKDIR usage => INSTALL_*_DIR
XXX need to teach pkglint to be more picky about this
2001-02-25 04:17:35 +00:00
wiz
9f28a7693e Update to new COMMENT style: COMMENT var in Makefile instead of pkg/COMMENT. 2001-02-16 15:10:41 +00:00
wiz
a3f3167b20 USE_CURSES instead of always using ncurses.
Rename executable to 'Omega' (uppercase O) to avoid conflict with Tex.
Note this in MESSAGE.
2001-01-07 22:31:46 +00:00
jlam
24ef86f870 Update dependency on ncurses to >=4.2 2000-01-15 18:46:22 +00:00
jwise
9fda7a5300 Make these two conflict.
${PREFIX}/bin/omega is either a very nice unicode-aware TeX or a very
nice rogue-like game.  ``There can be only one.''
2000-01-09 06:10:43 +00:00
wiz
134b7295d9 removed unnecessary (and perhaps even deprecated) @mode, @owner, and
@group lines from PLIST; set file ownership and permissions with install
instead of chown and chmod.
2000-01-06 01:32:04 +00:00
wiz
fe2a866305 silence pkglint, remove bogus lines from PLIST 2000-01-02 03:28:54 +00:00
proff
e5c33a41b0 Changes for NetBSD.
Omega is a complex rogue-style game of dungeon exploration.  Unlike
other such games, there are a number of ways to "win", depending on
various actions taken during play. The ways you can get your name on
the hiscore board include becoming the highest ranked head of a guild,
sect, college, etc., as well as gaining the most points figured from
possessions and experience. The game (via the oracle) may impose some
structure on your exploration, but you need not follow all of the
oracle's advice. There *is* a "total winner" status, by the way.

Omega, unlike lesser games is incredibly amusing to play. Laurence P.
Brothers (the primary author) is the Oscar Wilde of rouge-like games.
Many omega concepts, but not great sense of humor were later stolen
for use in ADOM.
1999-12-28 02:28:23 +00:00
proff
ff7c0eb612 omega, a rouge like games, from freebsd 1999-12-28 02:11:30 +00:00