Commit graph

4 commits

Author SHA1 Message Date
marino
a969e28d29 games/hex-a-hop: Fix iconv NetBSDism so DragonFly can build
I would wager that more platforms than just DragonFly need the original
unpatched code for this to build.  I would like to have the patch conditional
on __NetBSD__, but because it's been patched like this so long, I'm leaving
the NetBSDism as the default and the original code switched on with
__DragonFly__.  Other platforms will have to tag on as they get identified.
2011-12-11 20:51:48 +00:00
sbd
04daa2f1b8 Recursive bump for graphics/freetype2 buildlink addition. 2011-11-01 06:00:33 +00:00
obache
1d9df3258a recursive bump from gettext-lib shlib bump. 2011-04-22 13:41:54 +00:00
wiz
aaf8f865c7 Initial import of hex-a-hop-1.1.0:
Hex-a-Hop is a hexagonal tile-based puzzle game with one simple
goal: destroy all green tiles! There are infinite undos and no time
limits -- you just have to find a way to destroy all the green
tiles and step on a safe tile at the end.
2010-03-01 11:15:47 +00:00