- a completely rewritten and much more universal configure script.
see INSTALL for more information.
- new documentation format. It has been tested with several newer
browsers, Netscape 4.x will not work well unless you disable style
sheets.
Note some of the png images do not display correctly in some newer
versions of Konqueror. This is a bug in Konqueror. A possible
workaround would be to process all png images through the NetPBM
tools:
pngtopnm image_old.png | pnmtopng > image.png
- new default locations for the configuration files (povray.ini and
povray.conf). See chapter 1 of the documentation for details.
- a new io-restrictions configuration file format. The new format is
not compatible to 3.5 but due to the changed file locations this
does not prevent parallel use of POV-Ray 3.5 and 3.6.
- sample scene render scripts. See section 1.3.6 of the docs for
instructions how to use them.
- a benchmark rendering mode: see section 1.6.2 of the docs.
- KDE integration (file types and panel icons) If someone here is
familiar with doing the same kind of thing in GNOME this would be
helpful.
- various internal changes not directly visible to the user.
in the process. (More information on tech-pkg.)
Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.
Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
Summary of changes in version 3.5:
Major new features:
* New noise functions
* Photon mapping
* Dispersion
* Improved Radiosity
* New light sources
* Light groups
* Isosurface and parametric objects
* Sphere sweep object
* New mesh object
* UV Mapping
* Improved textures
* Improved and faster media
* New patterns
* Functions
Additional new features:
* Reading of JPEG and TIFF image formats
* Projected through
* More realistic attenuation
* New clock keywords
* New image size keywords
* Inverse transform
* Spherical camera
* New float function: inside
* Splines
* Metallic reflection
* Mapping using warps
* Double illuminate flag
* No image and no reflection flags
* Basic Unicode Support
* Declare a float constant from an INI file
Bug fixes and enhancements:
* Light source enhancements
* Fixed normal average, reflection and other related problems
* Fixed cylinder camera problems
* Fixed the use of multiple closed bezier-splines in prism
* Fixed infinite cone bug
* Fixed the use of two subsequent colors, not separated by a comma in
checker, hexagon and bricks.
* Fixed gamma correct bugs
* Numerous other bug fixes and optimizations
all dependencies on packages depending on "png" which contain shared
libraries, all for the (imminent) update to the "png" package.
[List courtesy of John Darrow, courtesy of "bulk-build".]
using the newest PNG library won't work on system with an older one. To
prevent such problems with precompiled binary packages require at least
"png-1.0.9nb1" in all dependences.
Changes in version 3.1:
The scene description language in POV-Ray 3.1 is not entirely
backwards-compatible with earlier versions of the POV-Ray scene
description language. The 'halo' feature in earlier versions
is obsolete and has been entirely replaced with a 'media' feature
which works better. Because older files making use of 'halo'
will not render in POV-Ray 3.1 without substantial modification,
you may wish to rename executables for pre-3.1 versions of POV-Ray
if you would like to be able to render such older files. It should
be noted that .povrayrc as described below can only refer to one
version.