This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
artificial neural networks in C with support for both fully connected
and sparsely connected networks. Cross-platform execution in both
fixed and floating point are supported. It includes a framework for
easy handling of training data sets. It is easy to use, versatile,
well documented, and fast. Bindings to other programming languages
and a GUI are also available.
This is a CVS snapshot.