Problems found with existing digests:
Package fotoxx distfile fotoxx-14.03.1.tar.gz
ac2033f87de2c23941261f7c50160cddf872c110 [recorded]
118e98a8cc0414676b3c4d37b8df407c28a1407c [calculated]
Package ploticus-examples distfile ploticus-2.00/plnode200.tar.gz
34274a03d0c41fae5690633663e3d4114b9d7a6d [recorded]
da39a3ee5e6b4b0d3255bfef95601890afd80709 [calculated]
Problems found locating distfiles:
Package AfterShotPro: missing distfile AfterShotPro-1.1.0.30/AfterShotPro_i386.deb
Package pgraf: missing distfile pgraf-20010131.tar.gz
Package qvplay: missing distfile qvplay-0.95.tar.gz
Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden). All existing
SHA1 digests retained for now as an audit trail.
New extensions:
* GL_AMD_blend_minmax_factor
* GL_AMD_sample_positions
* GL_EXT_x11_sync_object
* GL_NV_texture_multisample
* GL_NV_video_capture
* GLX_NV_video_capture
* WGL_NV_DX_interop
* WGL_NV_video_capture
Bug fixes:
* Define GLEW_NO_GLU for no glu dependency.
* mx suffix for GLEW MX libraries, build both libraries by default.
* Cygwin build improvements
* Soname of GLEWmx shared libraries
* Query GL extension string only once
* GLX_OML_sync_control no longer requires C99
* glDraw*InstancedARB moved from GL_ARB_draw_instanced to
GL_ARB_instanced_arrays
* glFramebufferTextureLayerEXT moved from GL_EXT_geometry_shader4 to
GL_EXT_texture_array
* Fixes for BSD build
New features:
* Licensing change (BSD, Mesa 3-D, Khronos)
* Switch to using registry on www.opengl.org
* Support for major and minor version strings
New extensions:
* GL_APPLE_flush_buffer_range
* GL_GREMEDY_frame_terminator
* GLX_EXT_texture_from_pixmap
Bug fixes:
* Incorrent 64-bit type definitions
* Do not strip static library on install
* Missing tokens in GL_ATI_fragment_shader and WGL_{ARB,EXT}_make_current_read
* Missing tokens in GL_VERSION_2_1
* Missing functions in GL_VERSION_1_4
* Incorrect parameter type for glXCopyContext
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
The OpenGL Extension Wrangler Library (GLEW) is a cross-platform
C/C++ extension loading library. GLEW provides efficient run-time
mechanisms for determining which OpenGL extensions are supported
on the target platform. OpenGL core and extension functionality is
exposed in a single header file.