Brad Parker (1):
initial cdrom support
Rob Loach (1):
Update core options API
fpscan (1):
Turkish language option
negativeExponent (20):
Update core files to 1.23
Sync blip and psg sound
Update libretro-common files
Update libretro.cpp
Fix runahead for arcade card games
Allow access to available RAM using retro_memory_map
Bump version to 1.23.0
Change core prefix name to Beetle
Implement environment callback RETRO_ENVIRONMENT_GET_INPUT_BITMASKS
Input improvements and sync misc items
Cleanup Makefile
Update Makefile
Simplify update_input()
Add core option to allow automatic detection of Games Express CD games
Cut down on unneeded logging when no related option has been changed
input: Tweaks and bug fix for turbo
Create README.md
Update .travis.yml
Remove audio/video stats report - frontend already has stats collection
Move 2/6 button mode toggle to frontend - Fixes the issue where toggling does not retain 6-button modes Reference https://github.com/libretro/beetle-pce-fast-libretro/issues/148
retro-wertz (9):
Remove unneeded references to basename and save_directory
Fix softreset and allow_up_down options
Cleanup - Remove header mednafen/huc.h - Remove unused function IsBRAMUsed() - Cleanup MDFNI_LoadGame()
Update libretro.cpp
Silence this log when not running CDROM game
Remove unnecessary comment from makefile
fix wrong operator, this should be "="
Use fixed values for PAR modes
stop travis building for wiiu for now
Libretro is a simple but powerful development interface that allows for the
easy creation of emulators, games and multimedia applications that can plug
straight into any libretro-compatible frontend. This development interface is
open to others so that they can run these pluggable emulator and game cores
also in their own programs or devices.
Beetle/Mednafen SGX is a NEC PC Engine SuperGrafx video game system emulator
that can be used as a libretro core.