Full list of changes:
* A new message addressing mode '(criteria)' is now available. It uses the
IMAP SEARCH command if possible, and otherwise performs the equivalent
actions locally. This addressing mode is of interest even for those people
who do not use IMAP with nail because it adds powerful generic search
methods, such as a way to search within message bodies.
* The 'folders' command now really works with IMAP accounts. It also accepts
an argument to list the subfolders of a specific folder.
* The new 'headline' variable allows to customize the columns in the header
summary.
* The new 'attrlist' variable allows to customize the attributes column in
the header summary.
* The message flags 'Flagged' (F), 'Answered' (A), and 'Draft' (T) are now
available, for IMAP mailboxes as well as for local folders. See the 'flag',
'unflag', 'answered', 'unanswered', 'draft', and 'undraft' commands and the
'markanswered' variable.
* The 'kill'/'unkill'/'score' commands were added to make messages invisible
on the user's wish.
* It is now possible to define sequences of commands as macros, see the
'define', 'call', and 'undef' commands. Macros can also be automatically
invoked when a folder is opened using the 'folder-hook' and
'folder-hook-fullname' variables.
* The new 'move' and 'Move' commands mark messages for deletion when they
have been successfully transferred to the target folder.
* The new addressing mode '`' selects all messages that were included in the
message list to the previous command.
* The combination of the previous additions allows a score/filter file to be
set up; this is described in the EXAMPLES section of the manual page.
* New 'noop' command to send NOOP to POP3 or IMAP servers.
* The IMAP UIDPLUS extension (RFC 2359) is now used if available on the
server. It speeds up the IMAP cache when copying messages to IMAP folders;
the message is copied directly to the cached target folder then and does
not need to be downloaded again when it is accessed there.
* When an IMAP SELECT command fails and a connection to a folder that is
not located on the same server is made afterwards, the connection to
the old server is properly terminated now.
* Command lines like 'nail -A imap -f @mailbox' now work.
* IMAP or POP3 user names that contain an '@' character, such as 'foo@bar'
in 'imap://foo@bar@hostname', are now handled (Bugreport by Lars
Kellogg-Stedman).
* If the 'autoinc'/'newmail' variables are set and new mail arrives in
threaded/sorted mode, no summary of old headers is printed anymore.
* If new mail arrives and messages are expunged on an IMAP server at the same
time, all of the new messages are now announced correctly.
* The 'inc'/'newmail' commands now set the current message to the first new
message again. This undoes the change made for version 11.1.
* When the 'autoinc'/'newmail' variables are set and new mail arrives, the
'next' command or enter key prints the next message as usual if the current
one has been printed; it printed the current message again in this situation.
* IMAP performance improvement: When new mail arrives, or when messages have
been expunged, metadata is fetched only for the new messages, instead of
fetching it for all messages in the folder again as it was done before.
* IMAP performance improvement: If the header of a message was already
fetched from an IMAP server, nail now uses 'BODY.PEEK[TEXT]' when
fetching the whole message and does not download it again.
* IMAP performance improvement: The CLOSE command is now used instead of
EXPUNGE when a mailbox is quit.
* Cached IMAP performance improvement: When a mailbox is opened and messages
are cached, their sizes and internal dates are taken from the cache.
* The wcwidth() library function is now used to determine the width of
multibyte characters if it is available.
* If $MAIL does not exist and 'emptystart' is set, a proper error message
is printed now, and a following 'account' command succeeds.
* The SSL code compiles with older versions of OpenSSL (e.g. 0.9.6b) again
(Bugreport by Lutz Horn).
BinHex is a format used by Macintosh for transporting Mac files safely
through electronic mail, as short-lined, 7-bit, semi-compressed data
streams. Ths module provides a means of converting those data streams
back into into binary data.
BinHex is a format used by Macintosh for transporting Mac files safely
through electronic mail, as short-lined, 7-bit, semi-compressed data
streams. Ths module provides a means of converting those data streams
back into into binary data.
When comparing two version numbers vector the shorter one needs to be
extended with 0. Cf. src/usr.sbin/pkg_install/lib/str.c:vtest().
Previously lintpkgsrc considered that 'png-1.2.6', which version vector is
[1,0,2,0,6], is "less" than 'png-1.2.6rc1', which version vector is
[1,0,2,0,6,-1,1]. No wonder lintpksrc -V considered the package png-1.2.6
being vulnerable wrt the 'png<1.2.6rc1' entry in pkg-vulnerabilities files.
While here teach lintpkgsrc about the 'alpha' and 'beta' version elements.
Changes since 0.85 include:
- Everything from MAME 0.86 (http://x.mame.net/changes-mame.html) and
MESS 0.86 (http://x.mame.net/changes-mess.html).
- Fixed buffer overruns in the effects and rotation code that caused a
segfault on exit for some games with artwork enabled.
- Fixed memory leaks in the effects and rotation code that occurred
when the display settings changed.
- XInput was probably limited to two controllers in 0.85, but should
again support up to four.
- When "-norotate(-nr)" is specified, the UI is no longer rotated
relative to the game. (Hans de Goede)
- Did major cleanup of the blit core (Hans de Goede):
* Rotation should be a bit faster.
* Defining DEST is no longer optional; targets that don't define it
will need to be fixed.
* Removed a bunch of obsolete #defines and special cases.
* Added support for vector clipping, which fixes mhavoc.
* Removed fixed Y scaling, since the arbitrary Y scaling is not
noticeably slower.
* Removed LOW_MEM from the makefile; blit.h is now so small, it
should no longer be needed.
- The C version of the 6-tap filter rotates pointers now instead of
using memcpy, which should give a small speed boost. It also no
longer reallocates a rotation buffer. (Hans de Goede)
- Adjusted a few tests to make sure that every combination of compiling
in XIL, MITSHM, and Xv will work and that the fallback order is Xv ->
MITSHM -> normal X11. (Hans de Goede)
- The Xv driver no longer uses "-geometry", since this requires users
to know the aspect ratio of a game. It instead uses "-widthscale"
and "-heightscale". (Hans de Goede)
- Added "-perfect-yv12", which uses perfect Xv YV12 scaling instead of
the widthscale == 2 && heightscale == 2 hack. (Hans de Goede)
- Added support for displaying 32bpp bitmaps on a 16bpp X11 or 3Dfx
display by down-sampling. (Hans de Goede)
- Added rotation for Xv YV12 displays. (Hans de Goede)
- Sometimes Xv Image creation succeeds, but the first XvShmPutImage to
a mapped window fails with a BadAlloc error; also, sometimes it can
create an Image smaller than the requested size. In such cases, the
code now falls back to another Image type instead of crashing later.
(Hans de Goede)
- Fixed problems in the X11 display target (Hans de Goede):
* Free cursors on close.
* Call close when display creation fails to clean up after us.
* Comment out sleep calls, which shouldn't be necessary since XSync
should only exit after everything has been processed.
* Removed x11_window_put_image in favor of x11_window_refresh_screen
since dirty rectangles are no longer supported.
* Worked around an X11 bug that caused keys to get stuck when
fullscreen DGA mode was exited.
- The display should no longer open twice for artwork games: The setup
code wasn't rounding the display bounds as it should have.
- Effects now use CORRECTED_DEST_WIDTH and *may* work with PACKEDPIXEL
modes. (Hans de Goede)
- Adjusted the display bounds rounding so that the resulting rectangle
is at least as large as the original. This prevents the cutoff on
the right side of the intro screen for, e.g., pacman with artwork.
- Fixed problems with aspect ratio calculation (Hans de Goede):
* Fixed problems with SVGAlib, DGA, and possibly other display
targets when arbitrary Y scaling was used.
* Games whose bitmap isn't 4:3, such as pacman and moo, no longer
show black borders with Xv.
* Added correct aspect ratio calculation to Xv when games have double
width or double height pixels; for example, blstroid.
* The Xv aspect ratio honors "-displayaspectratio".
* Removed the "-widescreen" option in favor of "-displayaspectratio
1.77".
* Pixel width and height doubling is now correct when
"-[auto]ro{r|l}" is used.
- The "-bpp" option now only supports 15 or 32. (Hans de Goede)
- Joystick buttons are no longer always registered as "button 9" in the
configuration menu. Fixes Bugzilla bug 587. (Thomas Klausner)
Changes since 0.85 include:
- Everything from MAME 0.86 (http://x.mame.net/changes-mame.html) and
MESS 0.86 (http://x.mame.net/changes-mess.html).
- Fixed buffer overruns in the effects and rotation code that caused a
segfault on exit for some games with artwork enabled.
- Fixed memory leaks in the effects and rotation code that occurred
when the display settings changed.
- XInput was probably limited to two controllers in 0.85, but should
again support up to four.
- When "-norotate(-nr)" is specified, the UI is no longer rotated
relative to the game. (Hans de Goede)
- Did major cleanup of the blit core (Hans de Goede):
* Rotation should be a bit faster.
* Defining DEST is no longer optional; targets that don't define it
will need to be fixed.
* Removed a bunch of obsolete #defines and special cases.
* Added support for vector clipping, which fixes mhavoc.
* Removed fixed Y scaling, since the arbitrary Y scaling is not
noticeably slower.
* Removed LOW_MEM from the makefile; blit.h is now so small, it
should no longer be needed.
- The C version of the 6-tap filter rotates pointers now instead of
using memcpy, which should give a small speed boost. It also no
longer reallocates a rotation buffer. (Hans de Goede)
- Adjusted a few tests to make sure that every combination of compiling
in XIL, MITSHM, and Xv will work and that the fallback order is Xv ->
MITSHM -> normal X11. (Hans de Goede)
- The Xv driver no longer uses "-geometry", since this requires users
to know the aspect ratio of a game. It instead uses "-widthscale"
and "-heightscale". (Hans de Goede)
- Added "-perfect-yv12", which uses perfect Xv YV12 scaling instead of
the widthscale == 2 && heightscale == 2 hack. (Hans de Goede)
- Added support for displaying 32bpp bitmaps on a 16bpp X11 or 3Dfx
display by down-sampling. (Hans de Goede)
- Added rotation for Xv YV12 displays. (Hans de Goede)
- Sometimes Xv Image creation succeeds, but the first XvShmPutImage to
a mapped window fails with a BadAlloc error; also, sometimes it can
create an Image smaller than the requested size. In such cases, the
code now falls back to another Image type instead of crashing later.
(Hans de Goede)
- Fixed problems in the X11 display target (Hans de Goede):
* Free cursors on close.
* Call close when display creation fails to clean up after us.
* Comment out sleep calls, which shouldn't be necessary since XSync
should only exit after everything has been processed.
* Removed x11_window_put_image in favor of x11_window_refresh_screen
since dirty rectangles are no longer supported.
* Worked around an X11 bug that caused keys to get stuck when
fullscreen DGA mode was exited.
- The display should no longer open twice for artwork games: The setup
code wasn't rounding the display bounds as it should have.
- Effects now use CORRECTED_DEST_WIDTH and *may* work with PACKEDPIXEL
modes. (Hans de Goede)
- Adjusted the display bounds rounding so that the resulting rectangle
is at least as large as the original. This prevents the cutoff on
the right side of the intro screen for, e.g., pacman with artwork.
- Fixed problems with aspect ratio calculation (Hans de Goede):
* Fixed problems with SVGAlib, DGA, and possibly other display
targets when arbitrary Y scaling was used.
* Games whose bitmap isn't 4:3, such as pacman and moo, no longer
show black borders with Xv.
* Added correct aspect ratio calculation to Xv when games have double
width or double height pixels; for example, blstroid.
* The Xv aspect ratio honors "-displayaspectratio".
* Removed the "-widescreen" option in favor of "-displayaspectratio
1.77".
* Pixel width and height doubling is now correct when
"-[auto]ro{r|l}" is used.
- The "-bpp" option now only supports 15 or 32. (Hans de Goede)
- Joystick buttons are no longer always registered as "button 9" in the
configuration menu. Fixes Bugzilla bug 587. (Thomas Klausner)
Provided in PR pkg/26832 by Peter dot Bex at student dot kun dot nl
with minor additions (info file handling and resource limit specification
so test target runs on my test platforms).
Many changes since last packaged version.
See installed ChangeLog file (PREFIX/share/doc/chicken/ChangeLog).
Provided in PR pkg/26832 by Peter dot Bex at student dot kun dot nl
with minor additions (info file handling and resource limit specification
so test target runs on my test platforms).
Many changes since last packaged version, too many to list here.
See installed file PREFIX/share/doc/chicken/ChangeLog for a complete
list.
PR 26837, plus some pkglinting. Also, change maintainer to tech-pkg
since I haven't run sawfish in years.
0.17
====
* Added `rep.ffi' module (Foreign Function Interface). Uses gcc's
libffi. Very untested.
* Partial implementation of guile's `GH' interface.
* Bug fixes:
- Don't hang in select for a second when starting processes via
the `system' function (race condition that only seems to show
up on Linux 2.6 kernels)
- Miscellaneous fixes for Mac OS X.
- Don't return a reversed list of items from the XML parser.
(Alexander V. Nikolaev)
- Fixes to string capitalization functions. (Charles Stewart)
with a '-' as '../-', as this is basically guaranteed to be wrong.
Examples: -n32 or -64 for IRIX ABI would be substituted as '../-64',
which of course breaks the package. Other possible CFLAGS would
have the same result.
gnome-speech 0.3.5:
* Improved locale matching when creating a speaker -- thanks billh
gnome-speech 0.3.4:
* Better LOCALE matching for getVoices queries,
for FreeTTS, Theta, and DecTalk drivers.
* CLASSPATH fix for FreeTTS driver.
* Use volume range of 0 - 100% instead of 0 - 1.0, for
consistency, in FreeTTS Speakers.
* FreeTTS driver getVoices() command now works (formerly,
it seems only getAllVoices() worked for FreeTTS.)
* Better error reporting in test-speech.
* test-speech now asks for gender and locale choices
before presenting voice list.
========================================================================
Release Notes for PCB snapshot 20040903
========================================================================
- enable -Wall when compiling with gcc. Many compiler warnings have
been fixed.
- add a short man page which refers the user to the real documentation
- Added ExecuteFile(file) action which allows the execution of several
actions contained in a text file.
- Added -script <file> flag which specifies a file containing actions
to be executed upon startup.
- Various documentation improvements
- Protect some gcc extensions with tests for gcc. This allows
compilation with the IRIX c compiler.
- Add support for a background image in the drawing area which can
help in importing a layout from a scanned image.
- Updated the ~geda library 150 and 300 mil width SOIC packages
to remove silk on pads and to more closely follow the IPC
recommendations
- Added support for menu accelerators.
- segfault when breaking apart an element with no element selected
bug fixed.
- autorouter improvements
- added more 400mil DIP packages to ~geda library
- fix a trace optimizer bug which produced a segfault
- other various bug fixes