Commit graph

3 commits

Author SHA1 Message Date
joerg
4bd41386e5 Remove @dirrm entries from PLISTs 2009-06-14 17:56:38 +00:00
peter
c4090520e6 Update to qstat-2.8.
Changes 2.8:

Summary of New Features
-----------------------

add support for new steam protocol (-a2s)
add derived type STMHL2 for steam master returning a2s instead of hls
change timing for sending packets to improve ping times of low-ping servers

Fixes
-----
fix ut2004 master server support


Changes 2.7:

Summary of New Features
-----------------------
new protocols:
   UT2004 master [-ut2004m]

update steam master protocol to new version
add additional output to the player xml of -gps
add option -progress,n to print out progress every n packets
add doom3 protocol and osmask as server rule
use autoconf+automake, a simple Makefile is provided as fallback
add "flags" to qstat.cfg

Fixes
-----
fix hanging qstat when receiving UDP packets with incorrect checksum
fix colored names in America's Army (use -ams instead of -gps)
2005-12-03 23:19:43 +00:00
peter
fe6c12b17b Initial import of qstat-2.6 into the NetBSD Packages Collection.
QStat is a command-line program that gathers real-time statistics from
Internet game servers.

A summary of its features:

 * Supports Windows 95, NT, Linux, and most Unixes.
 * Comes with C source code and a binary for Windows.
 * Supports old Quake (NetQuake), QuakeWorld, Hexen II, HexenWorld, Quake II,
   Unreal/UT, Turok2, Sin, Half-Life, Shogo, Tribes, Tribes 2, Quake III,
   BFRIS, Kingpin, Heretic II servers, Soldier of Fortune, and lots more.
 * Can display all available statistics, including player info & server rules.
 * Output templates for automatic HTML generation.
 * Raw display mode for integration with custom server browsers.
 * Built-in host name cache.
 * Sort by ping time, game, or both.
 * More options than you can wiggle a mouse at.
2005-01-18 17:51:19 +00:00