* Built successfully when MAKE_JOBS_SAFE=yes and MAKE_JOBS=16.
* Update EmuTOS to 0.9.4.
Changelog:
*** repository tagged as ARANYM_1_0_2
2014/10/17 - Petr
- sysdeps.h: fixed typo error (I hope) that prevented the build on PPC64
- various files: version++ for the new release
2014/10/17 - version 1.0.1 released
==========
Just a quick bugfix release:
o SDL NF CDROM is included in the build correctly
o JIT is supported on kfreebsd (alternate kernel for Debian OS)
o some warnings that prevented build on Debian fixed
2014/10/15 - version 1.0.0 released
==========
Major highlights of this release:
o JIT CPU compiler now supports also ARM platforms driven by Linux
o JIT CPU compiler fixes memory management and adds some instructions
o massive NatFeat HostFS fixes and improvements (symlinks and more)
o NatFeat CD-ROM for Win32 and SDL
o NatFeat OSMesa support improved (OpenGL 4.4 / Mesa 10.1.4)
osmesa.ldg can replace tinygl.ldg now
o seamless mouse integration and keyboard input improved
o NVRAM: many country codes added (from current FreeMiNT)
o libSDL2 is supported now (along with libSDL 1.2.x)
o Cygwin, MinGW, Mac OS X, CentOS and Debian build fixes
Countless bug fixes and many other under-the-hood improvements are included
as well. This release crowns more than 13 years of continuous development
by many dedicated programmers (listed in the AUTHORS file). Thank you all!
more pkgsrcesque.
1) turn _USE_GITHUB into an internal infrastructure variable
2) put back MASTER_SITES in packages' Makefiles.
3) encode the account in the master site URL, remove GH_ACCOUNT
4) rename GH_PROJECT to GITHUB_PROJECT
5) rename GH_TAGNAME to GITHUB_TAG and allow it to accept commit hash
as well as tag. GH_COMMIT is gone.
6) turn on this functionality when MASTER_SITES matches a predefined github
pattern instead of via explicit USE_GITHUB setting.
unexpected error from c library during 'pthread_mutex_unlock': operation not permitted
based on patch from FreeBSD ports via Stephen Black in PR 49671.
Fix some pkglint while here.
Bump PKGREVISION.
Libretro is a simple but powerful development interface that allows for the
easy creation of emulators, games and multimedia applications that can plug
straight into any libretro-compatible frontend. This development interface is
open to others so that they can run these pluggable emulator and game cores
also in their own programs or devices.
VBA Next is an optimized port of the VBA-M Nintendo Game Boy Advance video
game system emulator.
Changes:
general:
- Fixed crash when bin is not found in a bin/cue.
- Added Traditional Chinese translation.
- Added Japanese translation.
- Added Russian translation.
- Updated German translation.
- Added inline SH2 assembler function to main emulation code.
- Fixed miscellaneous memory leak/uninitialized variables.
- Added Stunner/Virtua Gun emulation
- Added USB Dev cartridge emulation
- Added SDL2 support
emulated bios:
- Work around fix for games trying to change scu mask from slave sh2
when using hle bios. Fixes Astal.
gtk port:
- Added extra checks to resolution setting to avoid potential leaks
or crashing.
qt port:
- Fixed an issue where coff/elf files weren't selectable when using
memory transfer function.
- Fixed a bug where qt volume slider wasn't showing the saved value
on startup.
- Mouse will now optionally auto-hide with no movement
- Added gui for inline assembler.
- Revised Mouse emulation handling, added sensitivity setting.
- Other fixes
video:
- Fixed a bug where coordinate y increment wasn't being initialized under
a specific set of circumstances. Should fix hang in Radiant Silvergun
using OpenGL rendering.
- Fixed Special Color Calculation mode 2
EmulationStation is a graphical and themeable emulator front-end that allows
you to access all your favorite games in one place, even without a keyboard!
It targets computers connected to a television (like HTPCs, media boxes, and
the Raspberry Pi).
Libretro is a simple but powerful development interface that allows for the
easy creation of emulators, games and multimedia applications that can plug
straight into any libretro-compatible frontend. This development interface is
open to others so that they can run these pluggable emulator and game cores
also in their own programs or devices.
Beetle/Mednafen PCE FAST is a TurboGrafx-16/NEC PC Engine/CD video game
system emulator.