Commit graph

5253 commits

Author SHA1 Message Date
adam
23af6f4921 scummvm-tools: add PLIST.Darwin 2019-10-14 19:18:45 +00:00
adam
9b790c1604 scummvm-tools: updated to 2.1.0
2.1.0 (2019-10-13)
 - Fix bug 10559: Add workaround to compress_scumm_sou for non-VOC speech
   sample in monster.sou of Indiana Jones and the Fate of Atlantis.
 - Improve endianness handling of internal FLAC encoder.
 - Add tool to create HDFRAMES.DAT file for Blade Runner game.
 - Major rewrite of extract_prince tool.
 - Implement decompiler for Prince game scripts.
 - Rework the Mohawk engine tools.
 - Add tool to extract Hyperspace Delivery Boy! game archives.

2.0.0 (2017-12-17)
 - Fix handling of output path for the compress_touche tool.
 - Fix handling of input path for the extract_cine tool. It was only working
   when run from the directory that contains the game data.
 - Fix memory corruption that could cause random errors during extraction when
   using the extract_cine tool.

1.9.0 (2016-10-27)
 - Fix random crashes in the tool to convert Broken Sword 1 speech files.

1.8.0 (2016-03-04)
 - Add a tool to compress Tony Tough's ADP files.
 - Add extraction and packing tools for The Prince and the Coward.
 - Fix detection and decoding of BS1 big endian speech data in compress_sword1.
 - Fix inputs handling for extract_gob_stk.

1.7.0 (2014-07-21)
 - Add support for CGE 2 (Sfinx) in extract_cge and pack_cge tools.
 - Add option to run some of the tools in the GUI  on all the files with the same
   extension (e.g. run compress_scumm_san on all *.san files).
 - Improve support for sub-directory structure in Broken Sword 1 (e.g. when the
   files are in the Clusters, Music and Speech sub-directories).
 - Fix issue with output file name in compress_sword2 tool when specifying an
   output directory (the output file name was empty with only an extension).
 - Fix issue when trying to use compress_scumm_san more than once in the GUI
   tool.

1.6.0 (2013-05-31)
 - Fix crash when compiling with wxWidgets 2.9.
 - Add two tools to extract and repackage the Soltys game data.
 - Fix bug 3093138: "compress_tucker with ScummVM CLI Tools not working".
 - Fix bug 3280674: "ScummTools do not compress monster.sou of german fdd-version"
 - Fix various issues on case sensitive systems when looking for input files
   (e.g. in compress_tucker or compress_sword1 the sub-directories and input
   files needed to be all uppercase).
 - Improve tool detection and inputs handling for tools that require multiple
   input files or an input directory (in both the GUI and command line).
 - Add signature to compressed Tinsel .smp to match the one at the start of
   the .idx file. This ensures that no sound starts at offset 0, since that is
   interpreted as the sound missing. This fixes the first line of speech when
   Rincewind wakes up at the beginning of Discworld 1.
 - Fix too long help string for compression tools in the extra input file
   selection which made the file selection impossible because the widgets
   were outside the window.
 - Respect given output directory in compress_tinsel.
2019-10-14 19:18:15 +00:00
adam
7db368ea57 scummvm: updated to 2.1.0
ScummVM version 2.1.0.
This release is the culmination of nearly two years worth of work, adding 16 new games based on 8 engines, a Nintendo Switch port and nearly 500 bug fixes. All this done by the hard work of 147 contributors across 8,493 commits.

The newly supported games are:
Blade Runner
Duckman: The Graphic Adventures of a Private Dick
Hoyle Bridge
Hoyle Children's Collection
Hoyle Classic Games
Hoyle Solitaire
Hyperspace Delivery Boy!
Might and Magic IV - Clouds of Xeen
Might and Magic V - Darkside of Xeen
Might and Magic - World of Xeen
Might and Magic - Swords of Xeen
Mission Supernova Part 1
Mission Supernova Part 2
Quest for Glory: Shadows of Darkness
The Prince and the Coward
Versailles 1685
2019-10-14 19:16:54 +00:00
rillig
db3c1156db games/fillets-ng: fix path to documentation files 2019-10-12 20:00:30 +00:00
bsiegert
efe1024dd7 burgerspace: fix maintainer email address 2019-10-12 09:14:14 +00:00
ryoon
5ac8d36ff2 Fix immediate eternal pause 2019-10-08 16:13:12 +00:00
prlw1
c02441770e Rename py-meson to meson.
The motivation is to consider meson as an application, so there is only
one copy on the system, and as a python 3 program, it can build python 2
packages.
2019-10-07 09:28:09 +00:00
kamil
6f55dde712 + tcl-theo 2019-10-06 23:01:03 +00:00
kamil
ca386ac5bf Import tcl-theo 0.0.1
theo - theo.c implementation for Tcl

This package provides quotes from OpenBSD's src/usr.bin/mg/theo.c.  The
quotes were originally spoken by Theo de Raadt, the OpenBSD project
founder.
2019-10-06 23:00:09 +00:00
nia
40008a10e4 fallingtime: Update to 1.0.2
Changes:

"Linux packaging and some fixes"
2019-10-06 18:22:22 +00:00
jakllsch
4d9deea87b bump PKGREVISION for previous games/xbomb commit 2019-10-06 14:44:35 +00:00
jakllsch
03b9e8f6fa games/xbomb: Add patch to avoid UB and/or segfault on startup 2019-10-06 14:41:07 +00:00
nia
acb5bded20 xonotic: Needs zip 2019-10-06 12:43:53 +00:00
ryoon
cf2be8a73f Use PKGVERSION_NOREV to fix a potential error when PKGREVISION is bumped 2019-10-05 02:28:49 +00:00
nia
c411ff6d36 yquake2: Install scripts with INSTALL_SCRIPT 2019-10-03 22:31:17 +00:00
nia
8aa5bf2fcf xonotic: Needs bash tool 2019-10-03 22:28:26 +00:00
jnemeth
165437cf18 sort 2019-10-03 06:22:44 +00:00
nia
138046d0ec Accept blame for a handful of packages. 2019-10-01 19:37:50 +00:00
adam
a57a28c3ce wesnoth: updated to 1.14.9
Version 1.14.9
 AI:
   * Fixed a rare crash in attack prediction
   * Experimental AI: fixed guardians being used for village actions
 Campaigns
   * A Tale of Two Brothers:
     * S3: modify castle illumination tip on easy mode
   * Dead Water:
     * S3: modify starting dialogue
   * Descent into Darkness:
     * Update campaign description
     * Update maps for S1 and S6
     * S4: reduce difficulty on easy and normal modes
     * S11: reduce difficulty just after Malin turns into lich
   * Eastern Invasion:
     * S9: add dialogue on victory
   * Heir to the Throne:
     * Remove 'Princess' as a direct address
     * S15, S23: Add explicit hints on EASY.
     * S15: Improve one branch of the victory dialog.
   * Legend of Wesmere:
     * S23: Landar's normal death dialogue now (properly) not used
   * Northern Rebirth:
     * Remove 'Princess' as a direct address
   * Sceptre of Fire:
     * S5: tell player that gryphon riders can now be recruited
     * S9: objectives changed to be more accurate upon moving to the volcano
   * Secrets of the Ancients:
     * Fixed number of scenarios in campaign listing
   * Son of the Black Eye:
     * S10: add dialogue on victory
   * The Rise of Wesnoth:
     * Tweaked dialogue in various scenarios
     * Fixed number of scenarios in campaign listing
     * S17a: prevent time over defeat if player chooses to defeat remaining saurians
   * The South Guard:
     * Update campaign description
     * Highlight narrator and gameplay explanations with colors
     * S1: create Sir Gerrick if player skips scenario with debug
     * S4: revise end of scenario dialogue
     * S5: add narrator warning when siding with bandits and reduce difficulty
     * S6b: create Urza Afalas if player skips S5 with debug
     * S6b: kill elves on side 1 if player got to this scenario with debug
     * S8b: fixed bug with shifted ToD schedules near campfires
   * Under the Burning Suns:
     * Various bugfixes (objectives, allied vision, unit spawns, event firing)
     * Updated various maps
     * Add additional animations to cutscenes and events
     * S2: add dehydration explanation to objectives
 Graphics
   * Own portraits for higher level bats
   * New Water Serpent and Cuttlefish portrait
   * New Wolf, Great Wolf and Direwolf portraits
   * Additional wolf/dog portrait for custom units
   * Separate Mudcrawler portrait
   * New Walking Corpse portrait for mounted variation
 Language and i18n
   * Updated translations: British English, Chinese (Traditional), Czech, Dutch,
     French, German, Italian, Japanese, Portuguese (Brazil), Russian, Spanish,
     Turkish, Ukrainian
   * Changed the :help command's output to split over multiple lines
   * Added translatable explanations of :droid, :help and :idle's arguments
 Multiplayer
   * A New Land:
     * Help menu can be accessed in any turn and doesn't pause the game
     * Bottleneck in the spider's caves removed
     * Swapped positions of Gryphon and Drake
     * Guards can't be tricked off position, leaders won't destroy buildings
     * Guards and Spiders are loyal – AI income has been adjusted accordingly
     * AI income increases gradually in lategame (very slowly)
   * 5P Wildlands:
     * fix default village_gold being too hight, disadvantaging player 5
 Packaging
   * added HighContrast icon
 WML engine
   * Fixed [music] ms_after= affecting the previous track instead of the intended one
 Miscellaneous and bug fixes
   * Update various references of mermen to merfolk or mer
   * Adjust several maps to use different castle graphics
   * OpenMP support has been removed
   * Clarify descriptions of income and upkeep in the help and in tooltips.

Version 1.14.8
 * Skipped due to need to reupload a broken 1.14.7 macOS App Store package as 1.14.8
2019-10-01 18:15:42 +00:00
nia
b844400e3e taisei: Update to 1.3.1
This is a stable maintenance release. It features some important bugfixes and a few optimizations and visual improvements backported from the v1.4 development tree, as well as new character art by @afensorm.

Other than fixing some rare game-breaking bugs, there are no gameplay changes and this version should be replay-compatible with the initial v1.3 release.
2019-10-01 14:25:08 +00:00
nia
4ececcf510 games: +naev +srb2 +xonotic +yquake2 2019-10-01 12:34:19 +00:00
nia
2071314361 Add games/xonotic. Based on work by Charlotte Koch in pkgsrc-wip.
Xonotic is an addictive, arena-style first person shooter with crisp
movement and a wide array of weapons. It combines intuitive mechanics with
in-your-face action to elevate your heart rate. Xonotic is and will always
be free-to-play.
2019-10-01 12:32:26 +00:00
nia
e7fd01c9e5 Add games/srb2.
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog fangame built
using a modified version of the Doom Legacy port of Doom. SRB2 is closely
inspired by the original Sonic games from the Sega Genesis, and attempts to
recreate the design in 3D. While SRB2 isn't fully completed, it already
features tons of levels, enemies, speed, and quite a lot of the fun that
the original Sonic games provided.
2019-10-01 12:30:31 +00:00
nia
f939272f35 Add games/yquake2.
Yamagi Quake II is an alternative client for id Software's Quake II. Our goal
is to provide the best Quake II experience possible, we strive to preserve
the gameplay as it was back in 1997. Thus we aim mostly for bug fixes,
stability and gentle enhancements were appropriate.
2019-10-01 12:28:18 +00:00
nia
6246caf03d Add games/naev. Based on work by Yorick Hardy in pkgsrc-wip.
NAEV is a 2D space trading and combat game, in a similar vein to
Escape Velocity. NAEV is played from a top-down perspective, featuring
fast-paced combat, many ships and outfits, and a large galaxy to explore.
The game is highly open-ended, letting players proceed at their own paces.
2019-10-01 12:25:37 +00:00
mef
83e322062c Regen distinfo, update DIST_SUBDIR 2019-09-27 22:40:39 +00:00
nia
58038ad679 openttd: Missing patch 2019-09-23 09:49:52 +00:00
prlw1
b7fd2862f7 Make gtk client playable by making drop menus appear. 2019-09-22 18:03:53 +00:00
nia
640c174b8c Add games/fallingtime. Based on work by Charlotte Koch in wip.
Like the Fall Down games, you are a ball and you must fall into the holes to
avoid being crushed by the top of the screen!
2019-09-22 12:10:45 +00:00
nia
1399060cc7 Add games/taisei.
Taisei (lit. Occident) is a free and open-source fangame of the Touhou
series.

Basically, it is a shoot 'em up game with lots of bullets (the genre is
literally called bullet hell). It doesn't aim to rebuild a particular
installment of the Touhou games, but is rather an original game set in the
world of Touhou.
2019-09-21 15:19:17 +00:00
nia
a8c852067e Add games/dunelegacy.
Dune Legacy is an effort by a handful of developers to revitalize the first-ever
real-time strategy game.

It tries to be as similar as possible to the original gameplay but to integrate
user interface features most modern realtime-strategy games have like selecting
multiple units.
2019-09-21 12:34:24 +00:00
nia
48ce4f7c83 cataclysm-dda-sdl: Fix CONFLICTS 2019-09-20 16:15:23 +00:00
nia
a855292106 games: Normalize some roguelikes with separate curses and SDL versions.
Add CONFLICTS.
2019-09-20 15:05:01 +00:00
nia
e8ba736a71 angband: Update to 4.2.0
It uses SDL for sound so the tileset version is now the SDL version
instead of the X11 version. Instead of games/angband-tty, games/angband
is now the TTY version.

There is a SDL2 port but it doesn't seem ready yet (the menu at the top
of the screen doesn't work). Keep SDL2 bits commented out so they're
ready to enable when the time comes.
2019-09-20 14:56:00 +00:00
nia
e676ed620b openttd: remove lies 2019-09-18 18:32:22 +00:00
nia
51f89c3af2 openttd: Update to 1.9.3
1.9.3 (2019-09-16)
------------------------------------------------------------------------
- Change: Use natural sort when sorting the file list (#7727)
- Fix #7479: Don't close construction windows when changing client name (#7728)
- Fix #7731: Files sorting by modification time on Windows XP (#7731)
- Fix #7644: [OSX] Better solution for colourspace/performance issues (#7741)

1.9.3-RC1 (2019-09-07)
------------------------------------------------------------------------
- Add: Can now click industries to make orders to their neutral station (e.g. oil rig) (#7709)
- Fix #7644: [OSX] Poor framerate on certain systems (#7721)
- Fix #7702: Highscore screen UI scaling (#7714)
- Fix #7704: [OSX] Handle malformed UTF8 strings, leading to crashes in server browser (#7705)
- Fix #7188: [AI] Possible crash when reloading an AI in multiplayer games (#7701, #7725)
- Fix: RemoveAirport function now returns 'Aircraft in the way' error message when occupied (#7690)
- Fix: Spelling in running costs setting help text (#7686)
- Fix #7655: 'Decrease' buttons in cheat window not working properly with UI scaling (#7669)
- Fix: [GS] Could not create elements on Storybook pages with ID > 255 (#7657)
- Fix #7626: Allow building road stops over town-owned one-way roads, instead of crashing (#7627)
2019-09-18 18:27:11 +00:00
ryoon
7917e25af2 Recursive revbump from audio/pulseaudio 2019-09-18 14:17:03 +00:00
nia
e0914752c8 xcowsay: update to 1.4
2016-09-08  Nick Gasson  <nick@nickg.me.uk>

	* configure.ac: updated to GNU gettext 0.19 and removed
	generated files from version control.

	* src/bubblegen.c (make_dream_bubble): fix warning about
	deprecation of `gdk_pixbuf_unref`.

	* xcowsay 1.4 released!

2015-05-31  Nick Gasson  <nick@nickg.me.uk>

	* src/display_cow.c (close_when_clicked): allow close event to
	be specified in settings.
	* src/xcowsay.c (main): add --release option to close window on
	mouse button release.

2012-11-19  Nick Gasson  <nick@nickg.me.uk>

	* src/config_file.c (next_token): allow values with quotes
	to be set in the config file.

2011-01-28  Justin Bogner  <justin.bogner@emc.com>

	* src/xcowsay.c (main): The reading-speed option requires an
	argument.
2019-09-16 15:04:11 +00:00
nia
333f3f7153 stone-soup-sdl: Needs glu 2019-09-15 14:49:24 +00:00
tsutsui
7ee857fc4c ruby-squib: fix missed ruby-gnome version in DEPENDS. 2019-09-14 18:34:30 +00:00
tsutsui
d40865e8a0 ruby-squib: update for ruby-gnome gem reorganization.
Bump PKGREVISION.
2019-09-14 18:12:49 +00:00
nia
8498d70c8f astromenace: Install icons with correct filenames. 2019-09-12 21:37:45 +00:00
nia
117a82ab0f astromenace: Install desktop file and icons.
Bump PKGREVISION.
2019-09-12 20:48:19 +00:00
ryoon
7800a4b94a Enable astromenace 2019-09-12 17:10:47 +00:00
ryoon
268fbc7e53 games/astromenace: import astromenace-1.4.1
Hardcore 3D space scroll-shooter with spaceship upgrade possibilities
2019-09-12 17:09:55 +00:00
ryoon
90a3a34cc0 Enable joystick support. Bump PKGREVISION 2019-09-12 15:23:22 +00:00
nia
c94aec01e9 REminiscence: Update to 0.3.7
- Switch from SDL1 to SDL2.
- Install a .desktop file.
- Add a MESSAGE with configuration instructions.
- Remove patch, no longer needed.
2019-09-11 19:02:14 +00:00
micha
8e1b3c9972 games/eureka: import eureka-1.24
Eureka is a map editor for the classic DOOM games, and a few related games
such as Heretic and Hexen. It supports Linux, Windows and OS X.

There is a 2D mode to create the layout and a 3D mode to check e.g. texture
alignment.
2019-09-11 16:26:17 +00:00
micha
dc55d8be16 games/Makefile: +eureka 2019-09-11 16:22:09 +00:00
nia
69ac228481 Add games/megaglest.
MegaGlest is an entertaining free (freeware and free software) and open
source cross-platform 3D real-time strategy (RTS) game, where you control
the armies of one of seven different factions.
2019-09-08 20:54:16 +00:00