* Option to automatically save configuration on exit
* More settings saved in configuration:
- currently attached tape file
- cartridge settings, including currently attached cartridges
- state of R-Time 8
- system settings, including Mosaic/Axlon RAM size
* New Tape Management menu - can now create blank tape images, switch tape
to read/write in order to save additional data at the end of the current
tape image, rewind/fast forward the tape, and mark it as read-only. See
DOC/USAGE for details.
* Displaying tape position when "Show sector/block counter" is enabled.
* Reworked Cartridge Management menu - now displays filename of the
attached cartridge.
* Option to disable restarting of the machine after cartridge change.
* When attaching a cartridge from the command line, cartridge type can now
be specified using the new -cart-type and -cart2-type options.
* New cartridge types supported:
- OSS 8 KB cartridge
- OSS two chip 16 KB cartridge (043M)
- Blizzard 4 KB cartridge
- AST 32 KB cartridge
- Atrax SDX 64 KB cartridge
- Atrax SDX 128 KB cartridge
- Turbosoft 64 KB cartridge
- Turbosoft 128 KB cartridge
- Ultracart 32 KB cartridge
- Low bank 8 KB cartridge
- SIC! 128 KB cartridge
- SIC! 256 KB cartridge
- SIC! 512 KB cartridge
- Standard 2 KB cartridge
- Standard 4 KB cartridge
- Right slot 4 KB cartridge
* The configure script can now auto-detect some of the available display and
sound interfaces before compiling.
* Option to enable XEP80 added to The Emulator Settings menu.
* Emulation of the 1200XL, including console LEDs, no built-in BASIC, the
F1-F4 keys (mapped to arrow keys in the SDL version) and the on-board
J1 jumper.
* Emulation of the XE Game System, including the built-in game and
detachable keyboard.
* Revamped the Select System menu (now called System Settings). Can now
select many system settings, including RAM expansions, OS and BASIC
revision, and more.
* System ROM settings moved to a separate menu. Now it stores paths to all
known official revisions of the Atari OS, the 5200 BIOS, all BASIC
revisions, and the XEGS built-in game. The OS revision to use is chosen
automatically when selecting a machine type (for example, the 400/800 OS
PAL or NTSC version is chosen depending on the selected TV system).
* 400/800: Emulation of all RAM sizes achievable with different combinations
of the CX852 and CX853 modules - from 8 to 48 KB.
* Emulation of 32/48KB memory sizes in the XL/XE mode, compatible
with memory expansions for the 600XL manufactured by RC Systems.
* Emulation of the MapRAM hardware hack.
* Display settings: "Hue" renamed to "Tint". Tint now configurable also in
PAL mode.
Several changes are involved since they are all interrelated. These
changes affect about 1000 files.
The first major change is rewriting bsd.builtin.mk as well as all of
the builtin.mk files to follow the new example in bsd.builtin.mk.
The loop to include all of the builtin.mk files needed by the package
is moved from bsd.builtin.mk and into bsd.buildlink3.mk. bsd.builtin.mk
is now included by each of the individual builtin.mk files and provides
some common logic for all of the builtin.mk files. Currently, this
includes the computation for whether the native or pkgsrc version of
the package is preferred. This causes USE_BUILTIN.* to be correctly
set when one builtin.mk file includes another.
The second major change is teach the builtin.mk files to consider
files under ${LOCALBASE} to be from pkgsrc-controlled packages. Most
of the builtin.mk files test for the presence of built-in software by
checking for the existence of certain files, e.g. <pthread.h>, and we
now assume that if that file is under ${LOCALBASE}, then it must be
from pkgsrc. This modification is a nod toward LOCALBASE=/usr. The
exceptions to this new check are the X11 distribution packages, which
are handled specially as noted below.
The third major change is providing builtin.mk and version.mk files
for each of the X11 distribution packages in pkgsrc. The builtin.mk
file can detect whether the native X11 distribution is the same as
the one provided by pkgsrc, and the version.mk file computes the
version of the X11 distribution package, whether it's built-in or not.
The fourth major change is that the buildlink3.mk files for X11 packages
that install parts which are part of X11 distribution packages, e.g.
Xpm, Xcursor, etc., now use imake to query the X11 distribution for
whether the software is already provided by the X11 distribution.
This is more accurate than grepping for a symbol name in the imake
config files. Using imake required sprinkling various builtin-imake.mk
helper files into pkgsrc directories. These files are used as input
to imake since imake can't use stdin for that purpose.
The fifth major change is in how packages note that they use X11.
Instead of setting USE_X11, package Makefiles should now include
x11.buildlink3.mk instead. This causes the X11 package buildlink3
and builtin logic to be executed at the correct place for buildlink3.mk
and builtin.mk files that previously set USE_X11, and fixes packages
that relied on buildlink3.mk files to implicitly note that X11 is
needed. Package buildlink3.mk should also include x11.buildlink3.mk
when linking against the package libraries requires also linking
against the X11 libraries. Where it was obvious, redundant inclusions
of x11.buildlink3.mk have been removed.
* different color palette used by default
* PNG screenshots added
* added sector counter and speedometer
* F6 is Atari HELP key on Curses, Falcon and in X11
* added missing combinations of ANTIC modes with GTIA modes
* keyboard joystick works in more games (doesn't pause the game) in SDL
* mouse joystick emulation works in X11
* cassette loading by hardware registers (Ninja and Elektraglide
are examples of games that load correctly now)
* blank boot ATR disk image can be created in the Disk Management menu
* many small fixes and major source code clean up