Commit graph

9 commits

Author SHA1 Message Date
ben
8555795ddb Make csound-dev build with GCC 2.95.3, remove GCC 3.0 build-time dependency. 2004-03-15 20:52:07 +00:00
snj
8d6aa67377 Use bl3 and USE_X11. The latter is needed to make this build for me. 2004-03-12 02:20:17 +00:00
wiz
fd1ed87c14 This needs gcc3 to build.
Also, add LDFLAGS to a link call so this builds on non-native-threads systems.
2004-03-08 23:40:18 +00:00
ben
f6d13938bc Enable FLTK widget support for csound scores. 2004-02-19 04:49:40 +00:00
kristerw
5f0b87f8ac Convert one useage of a C99 feature to plain old C. 2004-01-23 19:34:09 +00:00
grant
ed16993a08 replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make. 2004-01-22 07:14:59 +00:00
jmmv
2b07fc26d8 s/@netbsd.org/@NetBSD.org/ in MAINTAINER. 2003-12-24 09:53:47 +00:00
ben
7de5c7fa11 Clarify installation MESSAGE. 2003-12-13 20:30:53 +00:00
ben
372048f0b9 Add csound-dev-4.24.1 as a replacement for the unmaintained and out-of-date
csound package.

Csound is a software synthesis package in the tradition of so-called
music-N languages, among which the best-known is Music V.  It consists
of an orchestra- and score-driven executable, written in C for
portability.  Since Csound is a computational language, it is highly
flexible and efficient; complexity is gained only at the expense of
computation time.  Basically Csound reads some files and creates the
result as a file on disk or, on faster machines, through a DAC in real
time.

This version of csound implements localization and realtime audio as
plugins.  As a result you need to set the OPCDIR environment variable,
and for realtime audio use "-o devaudio" rather than "-o /dev/audio".
2003-12-13 20:26:03 +00:00