Changes 2.8:
Summary of New Features
-----------------------
add support for new steam protocol (-a2s)
add derived type STMHL2 for steam master returning a2s instead of hls
change timing for sending packets to improve ping times of low-ping servers
Fixes
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fix ut2004 master server support
Changes 2.7:
Summary of New Features
-----------------------
new protocols:
UT2004 master [-ut2004m]
update steam master protocol to new version
add additional output to the player xml of -gps
add option -progress,n to print out progress every n packets
add doom3 protocol and osmask as server rule
use autoconf+automake, a simple Makefile is provided as fallback
add "flags" to qstat.cfg
Fixes
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fix hanging qstat when receiving UDP packets with incorrect checksum
fix colored names in America's Army (use -ams instead of -gps)
QStat is a command-line program that gathers real-time statistics from
Internet game servers.
A summary of its features:
* Supports Windows 95, NT, Linux, and most Unixes.
* Comes with C source code and a binary for Windows.
* Supports old Quake (NetQuake), QuakeWorld, Hexen II, HexenWorld, Quake II,
Unreal/UT, Turok2, Sin, Half-Life, Shogo, Tribes, Tribes 2, Quake III,
BFRIS, Kingpin, Heretic II servers, Soldier of Fortune, and lots more.
* Can display all available statistics, including player info & server rules.
* Output templates for automatic HTML generation.
* Raw display mode for integration with custom server browsers.
* Built-in host name cache.
* Sort by ping time, game, or both.
* More options than you can wiggle a mouse at.