Do it for all packages that
* mention perl, or
* have a directory name starting with p5-*, or
* depend on a package starting with p5-
like last time, for 5.18, where this didn't lead to complaints.
Let me know if you have any this time.
to address issues with NetBSD-6(and earlier)'s fontconfig not being
new enough for pango.
While doing that, also bump freetype2 dependency to current pkgsrc
version.
Suggested by tron in PR 47882
a) refer 'perl' in their Makefile, or
b) have a directory name of p5-*, or
c) have any dependency on any p5-* package
Like last time, where this caused no complaints.
Changes include:
- Reactionfire is now correctly recorded in Replay
- fixed a replay crash
- Fixed crash when administrating maps
- Fixed crash in AmmoDialog with many weapons
- Units with wait-for-attack can do immediate RF now
- increased general robustness and error handling
- wreckag objects have a much lower movemalus than before
- Added maptransformation for buildings in map editor
- mount can now collect files from different directories
ASC 1.16.3 released
* If the player choses to continue playing a map after victory,
the defeat-event will be deactivated
* Windows version creates crash dumps
* Fixed compilation problems with gcc 4.1
* Fixed lack of energy in campaign map 7
* Fixed message loading on 64 Bit machines (when loading Savegames
/ Email-Games)
* Fixed memory allocation error
* Fixed triggering unit lost message when viewing unit movement range
* Fixed crash in AI
* Fixed: unit could be loaded into itself
* Fixed research transfer when starting new campaign map from old one
* Fixed replay bug
* Fixed: ai reduces movement of loaded units
* Fixed: mines and objects could be placed in not visible areas
* Fixed ammo transfer bug
* Large amounts of ammo are reset on game load
ASC 1.16.2 released
* Updated unit production cost calculation
* Now the campaign updates promised for 1.16.1 are really included :)
* Fixed: moving transports one field at a time reduced movement
cost for cargo in some situation
* Fixed: ammo increase when transferring between units
* Fixed: AI did not capture buildings
* Fixed: AI problems refulling units in buildings
* Fixed AI crash
aalib-x11 and aview-x11.
SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED)
for affected packages.
Addresses PR 32046 by Leonard Schmidt.
file's sole purpose was to provide a dependency on pkg-config and set
some environment variables. Instead, turn pkg-config into a "tool"
in the tools framework, where the pkg-config wrapper automatically
adds PKG_CONFIG_LIBDIR to the environment before invoking the real
pkg-config.
For all package Makefiles that included pkg-config/buildlink3.mk, remove
that inclusion and replace it with USE_TOOLS+=pkg-config.
ASC now runs on MacOS X
Update Campaign maps
Fixed: moving transports one field at a time disabled movement cost for cargo
Fixed crash when reinforcement event uses invalid IDs
Fixed bug that prevented buildings from being repaired more than once
Fixed bug in pathfinding
Fixed: river not treated as water
Fixed problems when loading map by command line switch
Fixed: AI could move any unit into any other
Fixed problems with recharging reaction fire
Updated most campaign maps
Updated unit cost calculation
Fixed: view problems when starting a map by command line parameter
Fixed: kamikaze units don't defend any more
Fixed: ships could not build ground turrets
Fixed: several replay bugs
Fixed: reaction fire could be evaded
Fixed: mapeditor crash and limitations when resizing maps
Fixed: ai crash
Fixed: resource vanished after refuelling
Fixed: wrong resource capacity display when resource input is disabled in
buildings
Fixed: more resources in buildings that storage capacity