fix PR pkg/44465
Changelog:
2010-01-08 <Jim@LS-RED>
* Version 8.0 released
2010-01-05 <Jim@LS-RED>
* xspim/Imakefile, spim/Makefile Jaymie Strecker [JStrecker@wooster.edu]:
Change install path from /usr to /usr/local.
Removed -D option, which doesn't exists on MacOS.
* pervasive:
Change license to a BSD license, update copyright notices, and
eliminated references to my old email address.
2009-12-05 <Jim@LS1>
* CPU/spim-utils.c (initialize_run_stack) [÷ý´ö´ÊîÜ® bupjae@hotmail.com]:
Simplify alignment of data on stack to ensure enough room is left
for environment and args at top of stack.
* PCSpim/PCSpimView.cpp:
Initialize stack with arguments when running program from run dialog.
* spim/spim.c (read_input) [Adam Wolfe Gordon
adam.wolfegordon@gmail.com}:
read_input filled buffer with last character of file not terminated by
newline.
* Documentation/spim.html [Dave Comer dmcomer@dmcmicro.com]:
Links to MIPS documentation were broken.
2009-09-22 <Jim@LS1>
* spim/spim.c (main) [Ohad Kammar ohad.kammar@ed.ac.uk]:
Did not return value from exit syscall.
2009-03-01 James larus <larus@ubuntu-laptop>
* xspim/buttons.c [Karl Ljungkvist k.ljungkvist@gmail.com]:
Step command reinitialized the stack, which changed registers (argc, argv).
2009-03-01 <Jim@LS1>
* Documentation/spim.html:
Updated web page to remove reference to spim source in PCSpim source distribution.
* PCSpim/PCSpimView.{cpp, h}, SettingsDlg.cpp, BreakpointDlg.cpp, MainFrm.{cpp, h}:
Force redisplay of data segment in situations in which register
values may have changed, such as $sp. Some cleanup as well.
* PCSpim/PCSpimView.cpp:
Properly initialize the PC at the first invocation of the step operation.
* PCSpim/PCSpimView.cpp, spim/spim.c [Pierce, Bill [pierce@hood.edu]:
Initialize the stack when initializing the world, so the stack is
initialized when single stepping as well as running.
2009-02-13 <Jim@LS1>
* CPU/mem.c (bad_mem_write) [phong le phongle@nlsim.com]:
Major memory leak: instructions overwritten by self-modifying code
were not freed!
* spim/Configure, xspim/Configure [Carlos Pantelides carlos_pantelides@yahoo.com]:
Added test for 64 bit Linux systems.
2009-01-22 <Jim@LS1>
* spim/Makefile:
Fix install commands so exceptions.s is installed at /usr/lib/spim.
Rerelease of spim.tar.*
2009-01-14 <Jim@LS1>
* pcspim.zip:
Rerelease of pcspim to correct installer problem. Visual Studio
9.0 required new crt and mfc libraries.
2009-01-01 <Jim@LS1>
* Released version 7.4
2009-01-01 James larus <larus@ubuntu-laptop>
* xspim/Imakefile, spim/Makefile:
Fix install directories for Linux.
2008-11-29 <Jim@LS1>
* xspim/buttons.c [karl.marklund@gmail.com]:
Command line arguments for assembly code not properly set.
2008-11-28 <Jim@LS1>
* PCSpim/PCSpimView.{cpp,h}:
Command line arguments not set properly on second and subsequent runs.
2008-11-01 <Jim@LS1>
* Version 7.4
* Tests/tt.core.s (madd_) Miguel Barão [mjsb@di.uevora.pt]:
Added test for madd(2, -1) with (hi, lo) = (0, -1).
2008-05-18 <Jim@LS1>
* CPU/scanner.l [liblit@cs.wisc.edu]:
Fix for flex 2.5.33 was too specific for that version and failed
on later versions, which propagated the change recoganized by fix
of2005-02-05.
2007-05-20 <Jim@LS1>
* CPU/run.c (run_spim):
Fixed handling of borrow from subtract of low-order word in MSUB
and MSUBU
2007-05-03 <Jim@LS1>
* CPU/run.c Tim ODonnell [timodonnell@gmail.com]:
Fixed handling of overflow from add of low-order word in MADD and
MADDU.
2007-04-15 <Jim@LS1>
* Documentation/spim.html:
Updated MIPS documenation links to reflect new file
versions. Included link to Nokia 660 port.
2007-01-14 <Jim@LS1>
* CPU/inst.c (inst_decode) Cai Hongxu [caihongxu@gmail.com]:
Did not correctly decode SPECIAL2 instructions (e.g., madd).
2006-08-28 <Jim@LS1>
* spim/Makefile:
Explicitly include exception handler path for "make test" to
eliminate need to install it before running test.
MESS is a source-available project which documents the hardware
for a wide variety of (mostly vintage) computers, video game
consoles, and calculators through software emulation, as MAME does
for arcade games. As a nice side effect to this documentation, MESS
allows software and games for these hardware platforms to be run
on modern PCs.
MAME stands for Multiple Arcade Machine Emulator. When used in
conjunction with images of the original arcade game's ROM and disk
data, MAME attempts to reproduce that game as faithfully as possible
on a more modern general-purpose computer. MAME can currently
emulate several thousand different classic arcade video games from
the late 1970s through the modern era.
ROMs are needed to play the games. Some are freely available on the
MAME homepage.
alternative from mk/jpeg.buildlink3.mk
This allows selection of an alternative jpeg library (namely the x86 MMX,
SSE, SSE2 accelerated libjpeg-turbo) via JPEG_DEFAULT=libjpeg-turbo, and
follows the current standard model for alternatives (fam, motif, fuse etc).
The mechanical edits were applied via the following script:
#!/bin/sh
for d in */*; do
[ -d "$d" ] || continue
for i in "$d/"Makefile* "$d/"*.mk; do
case "$i" in *.orig|*"*"*) continue;; esac
out="$d/x"
sed -e 's;graphics/jpeg/buildlink3\.mk;mk/jpeg.buildlink3.mk;g' \
-e 's;BUILDLINK_PREFIX\.jpeg;JPEGBASE;g' \
< "$i" > "$out"
if cmp -s "$i" "$out"; then
rm -f "$out"
else
echo "Edited $i"
mv -f "$i" "$i.orig" && mv "$out" "$i"
fi
done
done
* audio2tape
* work with stereo sound files
* don't crash on an empty ROM block
* tzxlist
* print data from ROM header blocks
* Assume non-ASCII characters are in Windows-1252
* snapconv: add -f flag to fix .szx files written with old
versions of libspectrum
* raw2hdf: ensure version data is always written
* Add Opus Discovery disk interface support
* Wii support
* Many improvements to Win32 UI, including an installer
* Support weak data in +3 disk images
* NTSC Spectrum support
* Add support for flipping disk images in single sided drives
* Add support for automatically merging both both disk images where
they are in separate files named with the text [Ss]ide[ _][abAB12]
* Switch to using Blip_Buffer (by Shay Green) for improved beeper and
AY output
* Allow beeper and AY volumes to be set
* Enable Beta 128 interface in 48K and TC2048 machines
* Add emulation of the Fuller Audio Box
* Allow sound to run from 2% speed up
* Add emulation of the Melodik and similar 48K-compatible AY interfaces
that use the 128K sound ports
* Add support for Pentagon 1024SL v2.2 16 colour modek
* Implement GTK+ drag and drop support
* Better support for international keyboards
* Allow svgalib UI to use full range of bit depths and scalers
* Allow GTK+ scalers to set window size in GTK+ UI
* Allow selection of "TV speaker" or "beeper"-style sound output
* Allow hot-key switching between full-screen and windowed mode in SDL UI
* New end of tape flag
* AF and AF' were swapped when reading and writing SZX files
* Support for Fuller Box and Melodik (and similar AY interfaces) in snapshots
* Support for Opus Discovery in snapshots
* Support for the NTSC 48K Spectrum
* Support for stereo sound files
* Add proper support for +2A/+3, Pentagon and Scorpion in .z80 files
* Various fixes for compiling with Visual Studio 6
* Various minor bug fixes/improvements:
* Looser signature checks for .dsk files
* --without-(bzip2|zlib) options to configure for Gentoo and similar
distributions
* Handle querying the block length for turbo and pure data blocks
with 0 length
* Fix loading of Warajevo TAPs with raw samples
* Fail sensibly if file decompression fails
* Remove various unused variables, initialisations etc
"Looks good" from wiz@ and obache@.
ChangeLog for 0.13.0 is not updated but there is a list in announcement:
This release consists of over 2,500 commits from 145 contributors.
Some major features were added in this release including:
- vhost-net: kernel-accelerating network backend for virtio devices (using KVM)
- qmp: significant improvements covering most monitor commands
- vnc: introduction of new encodings that dramatically improve bandwidth
(part of GSoC project)
- ivshmem: new shared memory device allowing multiple guests to share
a memory region
- mips: introduction of fulong mini-pc
- virtio-9p: introduction of a paravirtual file system passthrough mechanism
- hpet: many enhancements
- target-s390: support for s390 usermode emulation
- many more features and bug fixes
A special note about QMP support in 0.13.0. QMP is still considered
experimental in 0.13.0. There are no plans to change the protocol
in an incompatible way but there are likely to be missing features.
ChangeLog for version 0.12.5:
- audio/alsa: Handle SND_PCM_STATE_SETUP in alsa_poll_handler
- block: Handle multiwrite errors only when all requests have completed
- block: Fix early failure in multiwrite
- vpc: Use bdrv_(p)write_sync for metadata writes
- vmdk: Use bdrv_(p)write_sync for metadata writes
- qcow2: Use bdrv_(p)write_sync for metadata writes
- qcow: Use bdrv_(p)write_sync for metadata writes
- block: Add bdrv_(p)write_sync
- qcow2: Restore L1 entry on l2_allocate failure
- block/vdi: Fix image opening and creation for odd disk sizes
- block/vpc: Fix conversion from size to disk geometry
- qcow2: Remove abort on free_clusters failure
- vmdk: Fix COW
- qcow2: Fix creation of large images
- vmdk: fix double free
- qemu-options: add documentation for stdio signal=on|off
- target-arm : fix parallel saturated subtraction implementation
- target-arm : fix thumb2 parallel add/sub opcode decoding
- target-arm: fix addsub/subadd implementation
- target-i386: fix xchg rax,r8
- block/vvfat.c: fix warnings with _FORTIFY_SOURCE
- audio/alsa: Spelling typo (paramters)
- target-mips: fix DINSU instruction
- Correct definitions for FD_CMD_SAVE and FD_CMD_RESTORE
- qcow2: Fix corruption after error in update_refcount
- qcow2: Fix corruption after refblock allocation
- block: Fix multiwrite with overlapping requests
- qcow2: Fix error handling in l2_allocate
- qcow2: Clear L2 table cache after write error
- ide: Fix ide_dma_cancel
- usb-bus: fix no params
- Avoid crash on '-usbdevice <device>' without parameters
- Fix -usbdevice crash
- Fix multiboot compilation
- Fix missing symbols in .rel/.rela.plt sections
- target-ppc: fix RFI by clearing some bits of MSR
- Fix typo in balloon help
- arm_timer: fix oneshot mode
- arm_timer: reload timer when enabled
- qemu-sockets: avoid strlen of NULL pointer
- block: fix aio_flush segfaults for read-only protocols (e.g. curl)
- virtio-blk: fix barrier support
- block: fix sector comparism in multiwrite_req_compare
- pci: irq_state vmstate breakage
- qemu-img: use the heap instead of the huge stack array for win32
Pkgsrc changes:
patch-aa
patch-ao
patch-ba
patch-de
patch-ed
- lifted from previous (some adjustments per upstream changes)
patch-ab
- removed (looks similar fix applied in upstream)
patch-dd
- adjust configure for location of man page dir (as previous)
- fix detection for arm hosts
patch-dk
- removed (looks no longer applicable due to reorganized upstream)
patch-ee
- remove old e1000.c fix (pulled up to upstream)
- pull block/sheepdog.c build fix on *BSD hosts from upstream
patch-ef
patch-eg
patch-eh
patch-ei
- workaround for conflicts with SSP read() macro in NetBSD's <ssp/unistd.h>
(PR lib/43832: ssp causes common names to be defines)
patch-ej
- pull build/warning fixes in ui/vnc-enc-tight.c from upstream
patch-ek
- pull ATA PIO fix (by jakllsch@) from upstream
- pull warning fix from upstream
patch-el
- workaround for missing C99 FP macro on netbsd-4
(PR pkg/42899, but od(1) fixes for netbsd-4 not included)
patch-em
patch-en
- build fix on NetBSD/arm host using gcc-4.1.3
(built qemu binary on NetBSD/hpcarm host fails though)
patch-eo
patch-ep
patch-er
patch-es
- pull ESP SCSI DMA fixes (that might affect sparc) from upstream
patch-eq
- pull ESP SCSI DMA fixes from upstream
- disable broken ARC JAZZ floppy that causes hang on MIPS NT 4.0 guest
Makefile
- bump DISTNAME
- add makeinfo to USE_TOOLS
XXX: gets "qemu-doc.texi:7: warning: unrecognized encoding name `UTF-8'."
- adjust SUBST_FILES.qaudio per upstream changes
- enable nbd support *BSD per upstream update
PLIST
distinfo
- update per each file
pkgsrc changes: none.
upstream changelog:
3.2.1 to 3.2.2: (September 17, 2010)
* Fixed bug with window centering; if enabled and the the window was
larger than the desktop, the window would be moved offscreen.
-Have fun!
3.2 to 3.2.1: (August 25, 2010)
* Improved behaviour of joystick 'hat' movement. This should fix bugs
most visible in Yars' Revenge.
* Fixed bug in debugger rewind states; bankswitching wasn't being
performed during the rewind. Related to this, fixed a similar issue
with the debugger 'loadstate' and 'savestate' commands.
* Added game properties info and snapshot for the newly released
'Halo 2600' ROM.
3.1.2 to 3.2: (August 20, 2010)
* NOTE: because of the many event-related changes in this release, all
event mapping should be reset to defaults after starting Stella for
the first time. As well, because of other internal changes, older
save-state files are no longer valid.
* Many improvements to joystick handling code, particularly for analog
axes. Navigating the UI should be much smoother now, and remapping
events to analog axes should be less 'twitchy'.
* Added ability to assign and remap 'combo' events in emulation mode.
Combo events are basically a sequence of normal events (up to 8)
that are generated from a single event (ie, one button on a joystick
could generate up to 8 events). Updated Input Settings UI to
access and modify these events.
* Default mappings are now available in UI and emulation mode for the
first 'hat' detected on a joystick/gamepad. Related to this, a hat
now works exactly like an axis in UI mode (holding down a direction
continues that direction until the hat is released/centered).
* Several major improvements to the debugger:
- the disassembler can now process multiple entry points, and
caches entry points as they're encountered (ie, the disassembly
isn't 'reset' each time a bank change occurs or you exit and
re-enter the debugger)
- preliminary support for disassembling from zero-page RAM
- re-added ability to change banks with the 'bank' debugger
prompt command and within the ROM disassembly UI
- user labels in disassembly are now supported again
- 'runto' command is now case-insensitive, and shows a progressbar
while searching through the disassembly
- the debugger window can be resized between ROM loads (previously,
the app had to be restarted)
- fixed bug in Distella disassembler output, where it sometimes
generated addresses above $FFFF
- a vertical line separates the disassembly from the raw bytes
* Fixed behaviour of SWCHB and SWBCNT; pins set to output now remember
the values previously written. Some ROMs use this functionality for
extra storage. Special thanks to Omegamatrix of AtariAge for advice
and test ROMs in this area.
* Fixed bug when reading from illegal TIA addresses; a Space Invaders
hack was showing pink enemies instead of white ones. Again, special
thanks to to Omegamatrix of AtariAge for advice and test ROMs in this
area.
* Fixed bug in handling INPT4/INPT5 latches from VBLANK; a least one
ROM was working in Stella when it didn't on real hardware.
* Added 'ramrandom' commandline argument, which is used to randomize
all RAM in the system; otherwise, the RAM is zeroed.
* Added 'finishing touches' to some of the UI descriptions, giving a
better explanation of the functions. Related to this, certain
options now show a message box explaining the option in further
detail (particularly the ROM Audit mode). As well, when starting
Stella for the first time, a prompt appears to select a ROM
directory.
* Fixed bugs in the ROM launcher when viewing certain PNG images not
created by Stella. Related to this, the official PNG library is now
included in the Stella codebase (version 1.4.3). Also added composite
snapshots for those ROMs which consist of several games. Thanks go
to Buzbard of AtariAge for these images.
* Added several fixes for crashes on 'small' systems (those systems
where the maximum resolution is less than 640x480).
* Tweaked bankswitch autodetection for 0840, DPC+, E7 and UA schemes.
* Improved F8 bankswitch autodetection for Yars Revenge in 8in1 ROM.
* Updated DPC+ bankswitch scheme to latest specifications.
* Snapshots taken in continuous snapshot mode are now timestamped, so
older files are never overwritten.
* Fixed a TIA segfault that could occur with certain ROMs.
* The 'center' application window functionality can now be changed
without having to restart the application. Related to this, mouse
positioning bugs when using the Linux version in OpenGL mode with
SDL 1.2.14 have been fixed.
* Reworked the manual, dividing it into 'Getting Started' and
'Advanced Configuration' sections. It still contains the same info
as before, but hopefully in a better organized way.
* Updated Help dialog; it was showing incorrect info for some OSX
shortcuts.
* Updated OSX build script to not crash when a previous build is
detected, and to properly handle filenames with spaces.
* Updated included ZLib to latest release version (1.2.5).
3.1.1 to 3.1.2: (May 3, 2010)
* Modified 'showinfo' command to accept levels of output, where
increasingly larger numbers provide more debug output. Related to
this, added UI item to modify 'showinfo'.
* Updated DPC+ bankswitch scheme to latest specifications, including
support for 32K ROMs with ARM code (the ARM code is ignored for now).
* Fixed bug in saving patched ROMs using DPC and DPC+ bankswitch
schemes; the saved image didn't actually include any changes made by
the user.
* Removed 'uselauncher' from the UI, since disabling it will remove
the ROM launcher on all future runs, and not allow one to enable it
again. It's still available from the commandline, for those that
have a need for it.
3.1 to 3.1.1: (April 26, 2010)
* Fixed program crash when using RIOT addresses and labels in the
debugger console prompt.
* Updated DPC+ bankswitch scheme to latest specifications.
3.0 to 3.1: (April 22, 2010)
* Fixed a major bug with text drawing in software rendering mode.
Switching between windowed and fullscreen mode while text was being
shown could result in garbled text or even a program crash.
* Fixed issues when using 'sleep' timing, whereby a lockup could occur
when changing video modes, and/or Stella would consume more CPU time
than was necessary.
* Integrated Distella disassembler, completely replacing the previous
disassembler. The entire infrastructure has not been completely
ported yet. As a result, labels defined by the user or from a
DASM symbol file aren't actually used in the disassembly, and almost
all distella config options are disabled. These will be addressed in
a future release.
* Completely reworked the debugger cartridge interface, so that
the disassembly is dynamic (ie, the debugger tracks when cart address
space has changed, and automatically performs a re-disassembly).
* All carts with extended RAM that differentiate between read and write
ports now behave correctly when a read from the write port occurs.
* Added more complete support for the more esoteric bankswitch
schemes in the debugger. These schemes now support accurate
disassembly and ROM patch functionality. Related to this, fixed a
bug in disassembler view when a failure to patch a ROM still showed
the (incorrect) patched results.
* Added ability to disable TIA object collisions, independent of
enabling/disabling the objects. Previously, one had to completely
disable an object to avoid collisions, but now an object can be
enabled (and seen) but still have its collisions disabled. These
actions are tied to the same keys as the enable ones, except the
'Shift' key is also used.
* Added preliminary support for 'DPC+' bankswitching scheme, thanks to
Darrell Spice Jr and Fred Quimby.
* Added '16in1' bankswitching scheme, which works with various
ROMs labeled '128-in-1 ...' (the database has been updated for
these). Related to this, switching between multicart ROMs for 2in1,
4in1, 8in1, 16in1 and 32in1 now shows a UI message indicating which
ROM is active.
* Reverted some of the TIA improvements with respect to 'starfield
effect' as seen in "Cosmic Ark" and "Stay Frosty". The emulation is
now more accurate as compared to the majority of consoles in use.
* Added debugger pseudo-register '_rwport', which traps on a read from
the write port. This differentiates from reads that are normally
part of a write cycle (ie, it traps only on inadvertent reads).
* Added 'resolvedata' commandline argument and associated UI item, used
to set the "resolve data sections" config option in Distella
(vs. treating all address space as code).
* Added 'runtopc' debugger command, used to step until encountering the
given program counter. This is also available in the ROM disassembly
UI from the right-click context menu.
* Added 'listfunctions' and 'delfunction' debugger commands to
access/remove user-defined functions. Related to this, fixed a bug
in 'function' command that could cause a program crash.
* Added 'cls' debugger command, used to erase the text and history
from the debugger prompt.
* Removed the 'listwatches' and 'poke' debugger commands, as they
were redundant.
* Removed the 'loadlst' debugger command and the ability to use a
DASM .lst file. This code was incomplete, and no longer fits with
the recent disassembler improvements. Support for this may return
in a future release.
* Modified 'disasm' debugger command to accept a second argument
indicating the number of lines to disassemble.
* Improved tab-completion in the debugger prompt; it now completes
on functions and pseudo-registers.
* Added emulation of the "Sega Genesis" controller, with two buttons
that are directly supported on a real system.
* The ZLib library is now included in the core code, so Windows
developers no longer have to track down the ZLIBWAPI archive.
* Many changes to the MacOS X port, bringing it more in line with
other systems:
The application is now known as 'Stella' (instead of StellaOSX).
Two versions are available: the first is a 32-bit Universal Binary
for OSX 10.4 - 10.6, and the second is 32/64-bit Intel-only for
OSX 10.6 (aka Snow Leopard). The Intel version is compiled with the
very latest compiler (LLVM/Clang), resulting in better performance.
The keyboard handling is changed to match other systems in terms of
where the keys actually are on the keyboard (ie, the OSX Command key
corresponds to Alt, and the OSX Control key corresponds to Control).
The application menu has been cleaned up and simplified, and it
now shows the correct shortcuts for menu items.
The settings file is now (according to Apple standards)
'~/Library/Preferences/net.sourceforge.Stella.plist'.
The base directory (where all other Stella stuff is located) is now
'~/Library/Application Support/Stella'.
Because of these changes, all your settings will have to be entered
again.
* Added 'ctrlcombo' commandline argument, which toggles the use of the
control key as a modifier key. This is useful if you want to press
'Control' and 'R' in a two player game, and not have the combination
treated as 'Control-R' (which will issue a ROM reload).
* Added 'usemouse' commandline argument and associated UI item. This
toggles the use of the mouse as a controller of any type.
* Added 'uimessages' commandline argument and associated UI item.
This toggles showing of UI messages overlaid on the screen.
Critical messages are still shown, though.
* Added ability to take multiple snapshots in a given interval every
x seconds. This is currently tied to the 'Alt-s' key and is not
remappable (for now). The interval can be set with the 'ssinterval'
commandline argument and within the UI, and defaults to 2.
* Many changes to the FrameBuffer and UI code for 'smaller' systems.
Stella will now scale correctly to small screens, down to 320x240
(which is the absolute lower limit supported). Related to this,
added 'maxres' commandline argument, which is useful for developers
testing on such systems.
* The About dialog now shows the version of SDL in use, and the type
of CPU the application is running on (i386, x86_64, etc).
* Improved 'listrominfo' commandline argument to list all information
from Stella's internal ROM database, including a heading. This
output can be imported into a spreadsheet or database program.
* Renamed 'tiafloat' commandline argument to 'tiadriven'. The
emulation of the behaviour of floating TIA pins is also much more
accurate.
* Reworked state files so that they're associated with the cartridge
type used, not the MD5sum of the ROM. This is useful for developers,
since the same state file can now be loaded from different ROMs,
as long as the cart type stays the same. This also fixes a bug
where loading from a non-existent state file could cause Stella
to crash. Because of these changes, old state files will no longer
work.
* Fixed bug in certain editable text fields, where pressing Return/Enter
would disable any further input.