Commit graph

1365 commits

Author SHA1 Message Date
salo
bd6876362d Update to version 3.61.
Changes:

xmahjongg version 3 is a complete rewrite by Eddie Kohler <eddietwo at lcs dot
mit dot edu> of xmahjongg versions 1 and 2 by Jeff S. Young <jsy at cray dot
com>.

Features

- Those pretty, round-edged colored tiles
- Multiple tile sets (it comes with ten)
- Multiple layouts (it comes with twenty-four)
- Undo and redo
- Helpful hints for happy play, and a clean button for cheating
- Boards that are always solvable (but you can turn this feature off)
- It can show you a solution
- Aesthetics (or ugliness, depending on your taste)

- We regret to report some featurecide relative to version 2: there are no
  tournaments, no visible board numbers, and no layout configuration mode.
  May these features rest in peace, probably forever.

Since the license of the rewritten versions is GPL, the binary package can be
redistributed and the restriction was removed.
2003-04-10 17:58:07 +00:00
grant
afdebcf9a4 make ${PAX} usage consistent:
- group 'zrw' and 'p' args, -s last
- use the && operator consistently
- strip unneeded parens
- some whitespace cleanup
2003-04-10 01:28:03 +00:00
jmc
6285ca4aa5 Make sure directories exist before pax'ing into them in post-install 2003-04-07 19:26:17 +00:00
mason
453e2734c8 Update to cgoban-java 2.4.59. (We had 2.4.57.)
Change log, from kgs.kiseido.com:

*******************************************************************************

Changes from version 2.4.58 to 2.4.59

Bugs Fixed
----------

C13 - Fixed look & feel of user list combo box in challenge window.

C13 - Fixed score outputs; no longer calls both players white.

C13 - Can't talk to the bar separating buddies from non-buddies any more.

C13 - ctrl-click on a board should work now even when you are not playing.

C13 - Fixed a bug that would only let you edit private rooms once.

Features Added
--------------

C13 - Can now set buddy & censored by using the "view user info" window.

*******************************************************************************

Changes from version 2.4.57 to 2.4.58 (Released Feb. 28, 2003)

Bugs Fixed
----------

S - When you decline a challenge from a guest, your game no longer
becomes free.

C13 - Users who are not allowed in a room can no longer join games in
the room by going through one of the game owner's game lists.

C13 - Fixed minor i18n bug in the game info window.

S - Changed default Japanese komi to 6.5.

S - Fixed massively complicated "crash the server by scoring a
demonstration game that has an edited node in it, going back to the
edited node, erasing a stone which is dead at end of game, then going
back to end of game and marking a different stone dead" bug.

S - Made it possible to load private demo games in which you were
neither of the original players.

C13, S - No time limit is now represented in SGF as no "TM" parameter
at all, as per the standard, instead of using "TM[]".

C13 - No longer reverses all variations when editing locally.

Features Added
--------------

C13 - Add "Quench" checkbox for lecture games.

C13 - Add a "~" in the challenge window if your opponent doesn't play
against weaker players.

C13 - Ctrl-click on board now pastes the board location into your
comment box.

C13 - Buddy lists.

C13 - Leaving messages for users who aren't logged in.

C13 - When a challenge window pops to front, it tries to make sure
none of the "OK", "Cancel", etc. buttons has focus, so you don't
accidentally act on a challenge if you are typing as somebody sends
you one!

*******************************************************************************
2003-04-07 19:19:58 +00:00
jmc
381ca879d5 Pass -DGLX_GLXEXT_PROTOTYPES along in CFLAGS to configure as the
glXGetProcAddressARB prototype configure tests for isn't exposed otherwise
in current versions of Mesa
2003-04-07 18:18:24 +00:00
salo
1354427c31 Shorten. 2003-04-06 00:46:07 +00:00
wiz
1a7ebaad6c User SDL_mixer/SDL_image instead of SDL-mixer/SDL-image.
Bump PKGREVISION.
2003-04-03 08:25:33 +00:00
wiz
6fe742468e Remove patch-aa here too. 2003-04-02 12:19:31 +00:00
wiz
e40f4fca1c Update to 0.8.0:
* KOTH 0.8.0
* kick (through server console)
* new weapons: black hole, laser, dirt curtain, dirt vaporizer and
  depth charge
* infinite number of observers
* new status area in battle window (nickname/armor/shield)
* readiness indication in pregame
* new "who already fired" ingame bar
* bugfixes and other misc changes (weapon's price, power, behavior etc)
* weapon's name in death messages
* New explosions
* Koth is now playable on fast computers (sleep in animations)

* KOTH 0.7.7
* new maintainer
* New feature: IRC's /me style message
* Many bug fixes, including segfault's in the server, client and bots.
* Added manpages for kclever-ai, kmoron-ai, koth, koths from the Debian package.
2003-04-02 12:18:58 +00:00
wiz
22d5b07e9b PKGREVISION++ because of libgii and libggi updates. 2003-04-02 12:06:40 +00:00
markd
1cb1db4a9d Update KDE to 3.1.1.
Changes:

arts

 * Several memory corruption fixes.

kdelibs

 * kdialog: Fix screen numbering problem for centerOnScreen() static method
 * kprogress: Fix math problem in displaying correct percentage for large
   numbers
 * kio_http: Fix data processing for webdav(s) listing of directories and files
 * kate: Many small bugfixes, including:
   + Fixed code completion drop-down box position
   + Fixed "wrap cursor disabled" bugs
   + Fixed vertical scrollbar middle mouse behaviour
   + Fixed remove whitespace feature
   + Now clears the redo history when it is irrelevant
   + Fixed crash after starting up with a non-existant directory in the file
     selector history
 * kparts: Fix extension of transparently downloaded files, this fixes ark
   (used to display temp file instead of archive content)
 * klauncher: Fixed support for "Path=" entry in .desktop files. This entry
   can be used to specify a working directory.
 * kio: Don't let ChModJob's -X emulation interfere with mandatory file locking.
 * kdeui: Fix for alternate background coloring in Konqueror list views.
 * kdeui: Fix to prevent an event loop in conjunction with Qt 3.1.2.
 * kio/bookmarks: Properly handle multiple shown bookmarks with the same URL;
   fixes crash on exit in Konqueror when bookmarkbar is on and some bookmarks
   points to the same place
 * kstyles: Handle focus indicators on label-less checkboxes better
 * kdeprint: Don't freeze when there is no route to the selected CUPS server
 * SSL: add support for OpenSSL 0.9.7
 * SSL: ADH ciphers are now explicitly disabled in all cases
 * SSL: new CA root certificate added
 * Several Xinerama related fixes
 * QXEmbed fixes for various situations that don't handle XEMBED well
 * Java on IRIX with SGI 1.2 VM is fixed
 * khtml: Several major bugfixes, partially incorporated fixes from Safari as well.

kdeaddons

kdeadmin

 * Linux Kernel Configurator: Add details about the lightbulb icon's meaning
 * Linux Kernel Configurator: Support for more incorrect kernel configuration
   files

kdeartwork

kdebase

 * kcmshell: Restored backwards compatibility wrt KDE 3.0 module names
 * klipper: Escape "&" everywhere.
 * konsole:
   + Removed "get prompt back"-hacks, don't assume emacs key shell bindings.
   + Fixed usage of background images with spaces in the filename.
   + Profile support fixes (disabled menubar etc.)
   + Bookmarks invoked from "Terminal Sessions" kicker menu now set correct
     title.
   + Fixed a problem with the "Linux" font that prevented it from being used
     with fontconfig.
 * kdesktop: Made desktop menus pop up in unused Kicker space work.
 * kicker: Fixed empty taskbar sometimes showing scroll buttons.
 * konqueror:
   + Various startup performance improvements
   + Fix crash when sidebar tree expands hidden directory
   + Fix crash when config button hidden from config button's menu
   + Extensive fixes to Netscape plugins, fixing crashes and plugin support
   + Changes to default preview settings, making the defaults safer on various
     platforms
 * Java configuration module: Make it possible to properly configure Java in
   all cases
 * Previews: Fixed a privacy issue where previews of HTML files could access
   files or hosts on the network.

kdeedu

 * KStars:
   + Fixed bug #51708: No longer exits if starting position is below horizon
     (only affected some systems)
   + Fixed bug #52205: Country of Lhasa is China, not Tibet.
   + Fixed too-narrow coordinates field in statusbar.
   + Fixed bug in "length of day" calculator module; it now properly accounts
     for latitude and longitude

kdegames

 * Atlantik: Many small bugfixes, including:
   + Better handling of incoming messages
   + Fixed token animation
 * kbackgammon: Common crash fix.

kdegraphics

 * KIconEdit: Fix the ellipse/circle tool not to leave any "holes" in the
   drawings
 * Kooka: Some UI crashes fixed
 * KViewShell: Default paper size is fixed
 * KGhostView: Fixed wheel-mouse scrolling

kdemultimedia

 * KsCD:
   + Stopped KsCD from pausing after tracks in random mode
   + Correctly associate extra CDDB information with tracks
   + Support non-Latin encodings properly in CDDB entries and elsewhere
   + Proper systemtray behaviour
   + Updated key accel code to avoid depricated calls
 * Movie previews have been removed due to severe unresolved stability problems

kdenetwork

 * Desktop Sharing server (krfb):
   + fix problems on X11 servers with 8 bit depth
   + fix problems on X11 servers with big-endian framebuffer
   + allow X11 servers without XShm (thin clients). Warning: requires a lot
     of bandwidth
   + remove read timeouts. This should solve problems with some clients that
     got disconnected after a minute of inactivity (but increases the time to
     detect dead clients)
   + fix problem with clients that support both RichCursor and SoftCursor
     encodings (like krdc from HEAD)
 * Desktop Sharing client (krdc):
   + fix: when an error occurred in fullscreen krdc did not restore the
     original resolution
   + fix: krdc stopped to repaint the framebuffer after a disconnect while
     the error dialog was displayed
   + the quality setting in medium quality mode has been increased because
     the original setting looked too bad with Keramik

kdepim

 * KOrganizer bug fixes:
   + Use correct default duration for events crossing a day boundary (#53477).
   + Correctly save category colors (#54913).
   + Don't show todos more than once in what's next view.
   + Include todos in print output of month view (#53291).
   + Don't restrict maximum size of search dialog (#54912).
   + Make cancel button of template selection dialog work (#54852).
   + Don't break sorting when changing todos by context menu (#53680).
   + Update views on changes of todos directly in the todo list (#43162).
   + Save state of statusbar (#55380).
 * knotes: Escape "&" in note titles

kdesdk

 * Cervisia:
   + Fixed line break in protocol view
   + Fixed timestamp for files that are not in cvs (#55053)
   + Fixed handling of Cervisia's options like 'Update Recursively' when run
     as embedded part in konqueror (#55665)

kdetoys

 * kworldclock: Fixed that all clocks show the same time.
 * kweather: Made it work again with non-english locales. (#52147)
 * kweather: Prevent KWeather from looping and freezing Kicker when not
   connected to the internet.(#49191)

kdeutils

 * klaptopdaemon: Fix serious stalling problems on GNU/Linux with ACPI
 * kcalc: Now a KMainWindow instead of a KDialog to fix various UI
   inconsistencies
 * kdf: Support escapes in fstab

quanta

 * Bugfixes:
   + Allow resizing of the main window even with large user toolbars [#53230]
   + Insert valid DTD definitions [#53274]
   + Honor the View Default settings from Settings->Configure Editor [#53569]
   + Be less braindead regarding the Show DTD Toolbar setting [#53739]
   + Be able to select also directories in tag dialogs [#54819]
   + Do not complain about text files being binary ones on a system with
     broken mimetypes [#54924]
   + Bring up the "File Changed" dialog only, when the file content has
     changed[#55678]
   + Select Tag Area behaviour fixed for optional tags
   + Insert non-translated string in CSS code parts
   + Insert "border-top", "border-right", etc. correctly in CSS
   + Don't quote the script line more than once in the action configuration
     dialog
   + Memory leak fixed: editor parts were not deleted when a file was closed
   + Fix insertion of "img" tags in HTML documents
   + Upload/rescan project/add to new project tree view behaviour fixed
   + Fix renaming of file in the Project Tree, when a file with the new name
     was already present in the project
   + Rename only what has to be renamed in the project and enable project
     saving after a rename
   + Use the correct encoding for newly created files
   + Saving of Author and E-Mail project options was broken in some cases
   + Fix the numbering of new documents
   + Fix the execution of actions
   + Fix crash when deleting an action
   + Insert valid single tags from the toolbar
 * Enhancements:
   + Show the tag attributes (Alt-Down) menu lower than the current line
   + "Insert in cursor position" for script actions replaces the selection if
     there was some text selected
   + New DCOP interface (WindowManagerIf) added to enable the modification of
     the opened documents from a script
   + DTD for Quanta tags (DTD definition) added
   + XHTML 1.0 Strict DTD added
2003-04-01 12:27:04 +00:00
jmc
337fcf44ad Need prefix for MesaLib, not Mesa from buildlink inclusion 2003-03-30 06:21:53 +00:00
jmmv
0916498c1b Place WRKSRC where it belongs, to make pkglint happy; ok'ed by wiz. 2003-03-29 12:40:00 +00:00
wiz
28a4483bc7 NO_PATCH is deprecated, says pkglint. Remove it. 2003-03-28 21:14:10 +00:00
jschauma
d928b8f223 De-confusify: Let emulators/suse_*/Makefile.* _not_ include bsd.pkg.mk, but rather
make all packages that use linux emulation include bsd.pkg.mk as the
last files just like any normal package.
2003-03-26 04:05:37 +00:00
salo
de84419b1b Add and enable tuxracer. 2003-03-25 01:33:47 +00:00
salo
d5e7566d7a Import of tuxracer-0.61: 3D penguin racing game using OpenGL.
Tux Racer lets you take on the role of Tux the Linux Penguin as he races down
steep, snow-covered mountains. Enter cups and compete to win the title! Tux
Racer includes a variety of options for gameplay, including the ability to
race courses in fog, at night, and under high winds.

Your journey starts as you compete on local courses. Win and you will unlock
other courses and cups that will lead you to more exciting and challenging
races. Only the quickest, smartest, and luckiest will win!

- Fun, easy to learn
- Exciting 3D courses
- Sophisticated physics result in thrilling rides down the mountains
- Collect herring while avoiding obstacles for high scores
- Race over a variety of surfaces, including fluffy snow and slick ice
- Race in various weather conditions and lighting conditions
- Create your own courses using any paint program such as The GIMP (no 3D
  modeller required)
- Suitable for all ages

This package needs working hardware OpenGL support.

Based on a package submitted by David Ferlier via PR pkg/20064.
2003-03-25 01:32:55 +00:00
jschauma
d4a9f4a62c We need glu/buildlink2.mk here, too. 2003-03-24 17:56:43 +00:00
rh
7ed1c8eeef Update lbreakout to 2.4.1. Provided in PR pkg/20674 by Quentin Garnier.
Changes include:


2.4.1:
- unlimited number of backgrounds for themes (03/03/08 M.S.)
- if a levelset is selected its highscore chart is shown (03/02/27 M.S.)
- the warp icon gets static after it blinked four times (03/02/27 M.S.)
- the official levelsets 'Original', 'AddOn-1' and 'AddOn-2' became the
  first entries in the levelset list (03/02/27 M.S.)
- default warp limit is now 80% of bricks (03/02/27 M.S.)
- scores are displayed while player changes (03/02/23 M.S.)
- loading themes from installation path no longer restricted to the
  default ones (03/02/23 M.C.)
- added an explanation of the 'Warp' feature to the documenation
  (03/02/07 M.S.)

2.4:
- fixed a bug were balls could get caught within the paddle if the
  'bonus floor' was active and the paddle wasn't moved (02/12/16 M.S.)
- extra balls of upper paddle (multiplayer) are created at proper position
  (02/12/16 M.S.)
- shadows of extras are clipped to the playing field (02/12/15 M.S.)
- lost/gained lives are refreshed correctly (02/12/15 M.S.)
- decreased corner sensitivity and improved corner reflection (no longer
  reflected at 45° but at the real perpendicular which makes it much
  easier for balls to enter narrow passages) (02/12/14 M.S.)
- simplified range check for ball velocity vector (02/12/14 M.S.)
- the frame's shadow is not drawn twice (thus darker) when a brick close to
  the frame is removed (02/12/13 M.S.)
- difficulty 'Hard' gives 30% score bonus (02/12/13 M.S.)
- increased ball speed for 'Medium' and 'Hard' (02/12/13 M.S.)
- added a missing check concering the reset position of reflected balls
  to the target computation (without this they could get into bricks which
  resulted in a corrupted next target) (02/12/13 M.S.)
- extra balls (random initial direction) can no longer move straight up
  (when they did so they simply left the screen as no target could be computed
  for them) (02/12/13 M.S.)
- reduced number of get_target() calls for balls and shots (02/12/11 M.S.)
- improved handling of scrollbars (02/12/11 M.S.)
- fixed color key bugs occuring at depth >=24 (02/12/10 M.S.)
- when bricks regenerate they are refreshed correctly (02/12/08 M.S.)
- player can disintegrate single bricks by pressing 'd' and spending
  5% of his/her score (02/12/08 M.S.)

2.4beta-3:
- continues always cost 50% of the current score but fully restore the
  initial amount of lives (02/12/07 M.S.)
- fixed a bug in the 'restart' code that could accidently cause the
  game to quit if you hadn't paid the continue cost twice (02/12/07 M.S.)
- updated Jurgen De Backers theme AbsoluteB (02/12/07 M.S.)
- shadow creation for surfaces with no color key now works correctly
  (02/12/07 M.S.)

2.4beta-2:
- fixed security holes created by improper use of sprintf (02/11/24 D.B.)

2.4beta:
- added a quick help for network game (02/11/03 M.S.)
- optimized drawing of balls/extras/shots/shrapnells (02/11/01 M.S.)
- removed config option shadow (is always enabled) (02/11/01 M.S.)
- 'paddle.png' may provide an additional paddle set for a different
  upper paddle (02/11/01 M.S.)
- audio buffer size became config option (02/11/01 M.S.)
- network statistics are sent in one go after game is finished
  (02/10/30 M.S.)
- code clean-ups in establishing direct connection (02/10/30 M.S.)
- in the highscore chart the level index is no longer 0 after
  completing a levelset (02/10/29 M.S.)
- levelset transfer improved (02/10/27 M.S.)
- fading time decreased (02/10/26 M.S.)
- SDL >= 1.1.5 is now required (02/10/25 M.S.)
- invalid users are properly removed from server (02/10/25 M.S.)
- code clean-ups and performance enhancements (02/10/21 M.S.)
- improved chatroom GUI (02/10/19 M.S.)
- fixed a network leak that caused 500% more latency in 'Deathmatch'
  and 900% more latency in 'Normal Multiplayer' (02/10/08 M.S.)

2.3.5:
- added pseudo levelset !FREAKOUT! that lets you play all levels (~600)
  in a random order (02/09/21 M.S.)
- moved 'Select Theme' option from 'Advanced Options' to 'Graphics'
  (02/09/21 M.S.)
- bonus stack is cleared at beginning of new level (02/09/21 M.S.)
- replaced 'wontgiveup.wav' with 'verygood.wav' (02/09/20 M.S.)
- implemented 'warp' option to switch to next level before all bricks
  where cleared (02/09/19 M.S.)
- bricks/bonuses/maluses may have transparency (02/09/17 M.S.)
- optional bonus floor graphic (02/09/17 M.S.)

2.3.4:
- fixed a crash in 'Classic' theme (02/09/12 M.S.)
2003-03-23 04:50:35 +00:00
rh
eb22325dd4 Add and enable ccgo 2003-03-16 03:57:40 +00:00
rh
f5ad8eed11 Initial import of ccgo-0.3.1, a Go board with IGS and gnugo interface 2003-03-16 03:56:27 +00:00
jlam
3ef633718c (1) Publicly export the value of _OPSYS_RPATH_NAME as RPATH_FLAG;
Makefiles simply need to use this value often, for better or for
    worse.

(2) Create a new variable FIX_RPATH that lists variables that should
    be cleansed of -R or -rpath values if ${_USE_RPATH} is "no".  By
    default, FIX_RPATH contains LIBS, X11_LDFLAGS, and LDFLAGS, and
    additional variables may be appended from package Makefiles.
2003-03-14 19:37:30 +00:00
wiz
b9488291b9 Fix some more dependencies. 2003-03-13 12:13:17 +00:00
jschauma
5ecc9f02e7 Fix broken dependencies due to bump of PKGREVISION caused by Mesa update.
Pointed out by wiz.
2003-03-12 21:02:24 +00:00
markd
229aeb65ee Update KDE to 3.1.
Many bugfixes and functionality enhancements including:

kdegames

 Move Atlantik from kdenonbeta to kdegames, Rob Kaper <kaper@kde.org>
 Move Atlantik Designer from kdenonbeta to kdeaddons, Jason Katz-Brown
 <jason@katzbrown.com>
 Move Megami from kdenonbeta to kdegames, Neil Stevens
 <neil@qualityassistant.com>
 Move Kolf (web page) from kdenonbeta to kdegames, Jason Katz-Brown
 <jason@katzbrown.com>
 Add Klickety to kdegames (which uses heavily KSirtet libraries),
 Nicolas Hadacek <hadacek@kde.org>
 Solver/adviser and game logs (replay/save/load) for KMines,
 Nicolas Hadacek <hadacek@kde.org>
 Export, statistics and histogram for highscores (KMines, KSirtet,
 KFouleggs and Klickety), Nicolas Hadacek <hadacek@kde.org>
 Added different difficulty levels to KLines, Waldo Bastian <bastian@kde.org>


kdetoys

 Minor improvements and bugfixes.
2003-03-11 13:27:03 +00:00
jschauma
cde6fd8fae Bump PKGREVISION due to upgrade of Mesa and friends.
Only include Mesa/buildlink2.mk if the package requires all three of
MesaLib, glu and glut - else only include the necessary buildlink2s.
2003-03-09 20:05:08 +00:00
jschauma
75b50e11df Bump PKGREVISION due to upgrade of Mesa and friends.
Only include Mesa/buildlink2.mk if the package requires all three of
MesaLib, glu and glut - else only include the necessary buildlink2s.
2003-03-09 19:46:51 +00:00
jmc
849c4518b9 Remove --no-force as automake isn't remaking Makefile.in in the src dir
sometimes and this means it won't pick up -lintl
2003-03-08 20:23:20 +00:00
jmc
7c0484f2ec Make this work correctly. While in the past gnuchess may have appeared to
read/parse this book, in reality it wasn't. It doesn't seem to understand
full pgn format and instead uses an abbreviated format (which all the other
book packages use as well). It sort of interprets full pgn but gets lots
of things wrong.

Include a script to convert the book to a proper format and then run gnuchess
across that and it seems to find much less errors.
2003-03-08 06:10:47 +00:00
jmc
f993a8fa26 Turns out gcc 2.95.3 is no better on powerpc for compiling this. Use -O always
for powerpc
2003-03-08 06:00:03 +00:00
jmc
b5669cd882 Have WRKSRC depend on master package name instead of PKGNAME (which inherits
PKGREVISION updates)
2003-03-01 21:43:48 +00:00
pooka
0438ddaacc Thanks for misleading me, cvs, but I really want this to go in. 2003-03-01 21:14:55 +00:00
pooka
d65e5aee6a Hello NetHack 3.4.1
This is a bugfix release, no new features introduced.

As a compensation for no new features, savegames and bones levels
from NetHack 3.4.0 should work, and that's why I kept the datafile
directory named nethackdir340. In theory you should be able to
simply update the nethack pkgs and continue playing, but I'll not
accept any death threats if it doesn't work, so please make sure
you make the appropriate backups before trying.
2003-03-01 21:12:49 +00:00
tron
8a0a4c637f Use "${IMAKE_MAN_SOURCE_PATH}6" instead of "${IMAKE_MAN_DIR}" because
the manual page belongs into section 6.
2003-02-26 16:37:12 +00:00
jschauma
ab337911ba Use new IMAKE_MAN_PATH variables in PLISTs to make these packages more
portable.  Bump PKGREVISION accordingly.
2003-02-26 03:58:06 +00:00
wiz
d7f34295eb Update to 4.81, provided by Soren Jacobsen in PR 19510.
Changes in 4.81 (24 Jun 2002, 202 games)
  * adapted for new pysol-sound-server 3.00
  - fixed some Python 2.2 problems with Spider-type games
  + stay tuned for Pysol 5 with *lots* of improvements :-)
Changes in 4.80 (28 Nov 2001, 202 games)
  * support Python 2.2
Changes in 4.73 (28 Sep 2001, 202 games)
  - fixed rules of Irmgard
2003-02-25 07:06:12 +00:00
salo
c590585da1 Updated to version 1.14.0.
Changes:

1.14.0:
=======
- Unique city names, you no longer can name your cities the same,
  and you can enforce unique city names globally (optional).
- A new map generator (generator 5) which creates pretty fractal
  maps.
- You can load savegames from the server prompt.
- You can save client commandline defaults.
- Specialists are taken from content citizens first, instead of from
  unhappy citizens first. This makes it more difficult to quell unrest
  using taxmen and scientists.
- You now start with no technologies by default, and angry citizens
  are enabled by default, although they will rarely make an apperance.
- The algorithm used for calculating the effects of tax settings has
  been changed. It is now no longer possible to get 100% effect from
  60% choice of tax goal.
- A new, historically more correct version of the rulesets included.
- There is an option to require several turns of rapture/celebration
  before it takes effect. See "show rapturedelay" in server.
- The sequence of some end of turn activities have been regrouped.
- Several AI improvements. It should now build and buy units and
  buildings slightly more intelligently.
- Many internal code improvements that will lead to more features
  later.
- /fix and /unfix commands to stop modifications after game has
  started.
- The server commands "rulesout", "log", "freestyle" and "crash"
  have been removed, while "rfcstyle" now toggles between rfcstyle
  and freestyle.
- civ2 ruleset now more accurately reflects civ2 deity level defaults.
- A truly massive amount of bugfixes.

1.13.0:
=======
- Citizen Management Agent (CMA) allows you to automate workers
  and specialists in cities.
- Sound support has been added.
- The new "isotrident" tileset has been made the default. The
  "hires" and "engels" tilesets have been taken out of the
  distribution but can be downloaded from the web page.
- New city dialog in the gtk client.
- Windows version of the client. It has improved connection
  dialog and supports loading and saving from the client.
- GTK 2.0 version of the client.
- The client will try to suggest names for your cities that
  correspond with what they mean.
- Improved players dialog shows sortable and colored information,
  including the players' flags.
- Server no longer takes the --server command line option,
  instead you can use the --info option to set the metaserver
  announcement text to whatever you like. The -a option when given
  to the client skips the connection dialog entirely.
- A "wall" server command added which gives message to all players.
- A new flexible timeout set through "timeoutinc" server option.
- Leftover research bulbs will carry over to next advance.
- Trade routes are more effective.
- Units attacking ships in cities double their firepower, while
  defenders get only 1 firepower.
- Helicopters defending against air units get 50% penalty, and
  have their firepower reduced to 1 against fighter units.
- You can build city walls even though you have Great Wall wonder.
- The Communism government's food cost in default ruleset has
  been changed to 1, while it has been changed to 2 for the Civ2
  ruleset.
- Stealth fighter and bomber now really are stealthy, and are
  partially invisible just like subs. Also, stealth bombers have
  increased their attack strength from 14 to 18.
- Civ2 ruleset now has Fundamentalism.
- Improved modpack abilities: The caravan ability has been split.
  New ways to calculate technology costs. Better documentation.
  Rulesets can specify starting techs. You can have more than one
  bonus tech. Split settler abilities. Buildings ruleset syntax
  has been significantly extended, but effects do not work yet.
- Server option "tinyisles" allow 1x1 size islands and
  "separatepoles" allow continents connected to the poles
- "citymindist" specify minimum distance between cities, while
  "notradesize" and "fulltradesize" regulate the trade generated
  by smaller cities.
- You can turn on angry citizens with "angrycitizens" option.
- Fortresses may give you extended vision. See watchtower options.
- If you lose your palace, you get a new one for free in a
  randomly chosen city. This behaviour can be turned off with the
  server option "savepalace".
- Rulesets are now loaded from inside the server through the
  "rulesetdir" command.
- The limit on the number of nations that can be included with
  Freeciv has been removed.
- The format of the isometric tileset spec-files has changed.
- The map and ai code has been cleaned up significantly.
- Translations improved. Added better support for plural forms.
- Several bugs squished and a lot of work done under the hood.
- For an overview of the remaining bugs please visit doc/BUGS.
2003-02-23 13:18:19 +00:00
salo
ef78f440c2 Add and enable freeciv-sounds. 2003-02-23 13:17:18 +00:00
salo
d1d5f2404f Initial import of freeciv-sounds-2.0: Freeciv sound sets
This package contains sound sets for the Freeciv client.
Sets currently provided: stdsounds.

More sets can be added in the future.
2003-02-23 13:16:09 +00:00
pooka
51d88681fd fix buffer overrun (games group vulnerability) when running nethack -s
patch from nethack.org
2003-02-19 20:25:20 +00:00
jmmv
dea9abf569 Use the omf.mk file provided by the scrollkeeper package to automatically
rebuild the documentation database at install/deinstall time. This means
that:
- PLIST's do not need to call scrollkeeper-{update,rebuilddb} directly;
  this is done by a bsd.pkg.install.mk template.
- The share/omf directory is only removed by scrollkeeper, which is the
  last package in the dependancy tree.
- PKGREVISION is bumped.

Reviewed by wiz.
2003-02-18 14:55:54 +00:00
zuntum
31ffa225de Add & enable xvier 2003-02-17 15:00:33 +00:00
zuntum
fd1592867e Initial import of games/xvier (version 1.0)
xvier is a (not) simple game where you and the computer alternately
throw stones into free columns. The stones pile up in the columns,
and the goal is to get four stones in a row, column, or diagonally.

The default grid is 7 columns by 6 rows. It can be sized from 4x4 to
13x13. It has 10 levels of difficulty.

Provided by Jeremy C. Reed in PR#19100
2003-02-17 14:59:31 +00:00
salo
cfc7d0b6ff Add and enable tileworld. 2003-02-15 08:17:52 +00:00
salo
9ac062cf14 Tile World is an emulation of the game "Chip's Challenge" (a registered
trademark of Bridgestone Multimedia) created by Chuck Sommerville for
the Atari Lynx.

The player navigates Chip through various challenges and obstacles.
The levels may have teleports, tools, protective gear, chips, keys,
and other items. The goal is to reach the exit tile which takes you
to the next level. Some levels have time limits.

Package submitted by Jeremy C. Reed via PR pkg/20303 with some cleanups by me.
2003-02-15 08:13:20 +00:00
wiz
507561c6ef Bump PKGREVISION: Include SDL-mixer buildlink2.mk for sound. Closes PR 20024. 2003-02-14 19:37:07 +00:00
jlam
f45c017923 gnome[12]-dirs shouldn't have buildlink2.mk files as they don't have
either shared libraries or header files.  Remove references to these
buildlink2.mk files from package Makefiles.
2003-02-05 05:06:32 +00:00
jlam
d7f69e47ce Instead of including bsd.pkg.install.mk directly in a package Makefile,
have it be automatically included by bsd.pkg.mk if USE_PKGINSTALL is set
to "YES".  This enforces the requirement that bsd.pkg.install.mk be
included at the end of a package Makefile.  Idea suggested by Julio M.
Merino Vidal <jmmv at menta.net>.
2003-01-28 22:03:00 +00:00
jlam
1ca11de789 Updated games/cgoban-java to 2.4.57. Changes from version 2.4.55 include:
Adding an "A" to a node with no children no longer crashes the client.
The scroll bar for text wasn't appearing in SGF files.
Fixed the title of the "Limit" column of the server stats window.
Fixed a problem I introduced recently where grid lines were drawn under
	labels on a board. This makes the labels hard to read.
Added a confirmation when you try to close your user info after editing
	it but not saving it.
Simul games now marked with an "S".
Results of never-saved games are no longer left sitting in your result list.
2003-01-28 08:36:58 +00:00
jmmv
6fbce489af Depend on gnome1-dirs to handle shared directories. Bump PKGREVISION. 2003-01-27 23:45:48 +00:00