PC virtualization software program which will allow PC and workstation
users to run multiple operating systems concurrently on the same
machine.
Plex86 will run as much of the operating system and application
software natively as possible, the rest being emulated by the PC
virtualization monitor.
A highly visible and often requested use, would be to allow for
Windows software to be run inside of GNU/Linux or other UNIX like
operating system. This gives users a migration path towards UNIX,
allowing them to run legacy software until native ports or
alternatives are available. It also provides a transitionary step for
software vendors who plan to port their product to UNIX, but have not
yet done so. Users could buy the Windows version product and run it at
near native speeds on UNIX, using Plex86, until a UNIX native version
is ready.
on i386/ELF, even though it could perhaps be made to work on i386/a.out.
DGA is also only enabled on i386 for now -- don't know of a good way
to check for DGA support.
Jared D. McNeill in pkg/11439, touched up by me.
XXX: i386/ELF only for now, patch-ab and patch-ac improve compilation on
a.out, but linking fails (underbar problems).
on platforms transitioning to ELF (currently only i386). The /emul/aout
installation occurs much like the suse_linux and freebsd_lib packages.
Also add SHLIB_HANDLING=NO to ensure library links aren't clobbered.
This should fix PR#9011.
** General changes
- Screenshots can be saved now.
- Fixed slowdown bug with flickering drive led.
** C128 changes
- The Z80 emulation has been improved. CP/M will boot now.
- The VDC can display flashing and reverse text attributes now.
** C64 changes
- Fixed crash caused by VIC-II memory corruption.
- Expert cartridge is emulated now.
- Some NTSC fixes. Now the border looks a bit small, but most NTSC
programs should work.
- Fixed CIA TOD initialization.
- Super Snapshot V5 and REX fastload carts are emulated now.
- The REU emulation has been improved.
- Sprites in non-visible parts of the screen should not crash the
emulator anymore.
- A sprite snapshot bug has been fixed.
** VIC20 changes
- Fixed VIC crash.
- Fixed VIC display bug.
** Unix changes
- Palette changes work better now.
- Added support for gettext based national language support.
Initial german translation for Unix based UIs is provided.
- NTSC timing is correct now (100% 60fps).
- The emulator keeps running when menus are used.
- Fixed some crashs and memory leaks in the XAW file selector
widget.
- New GNOME port of VICE. (not activated in package)
- G64 images can be created now.
** Drive changes
- Fixed a bug in the 1581 true drive emulation that prevented the
use as drive #9.
- Fixed a bug in the 8050 vdrive emulaton.
- Fixed a bug that caused drive #8 to be diabled if file system
access for drive #11 is disabled and all disks are detached.
- Fixed IEC initialization bug that broke true drive emulation.
- D71 BAM calculation has been fixed.
- A drive RAM expansion is available now.
- New 2040, 3040 and 4040 disk drive support.
** Tape changes
- Now saving TAPs should work for big endian machines too.
** Miscellaneous changes
- The REU can be used with Super Snapshot 5 or Expert Cartridge.
- The monitor "z" command has been fixed.
- Fixed some tape counter bugs.
- Fixed a crash with ZIP archives.
- Fixed a bug that prevented writing to gzipped disk images.
- Fixed a crash if the image content lister is used on disk images
with many files.
- There is some experimental read only REL file support in the vdrive
emulation now.
User-visible changes in 0.8.14:
- More bug fixes:
* CPU emulation problem that could have caused copy protection schemes to
malfunction has been fixed.
* Some AGA problems fixed (one of them visible in ECS modes).
* UAE should work again on non-x86 systems.
- By default the emulator will try to approximate an A500 in CPU speed.
This setting existed before, but it's a bit more accurate now and on by
default.
- There is a new option to control the number of emulated disk drives.
- Software autofire for the keyboard joystick replacements
Changes since last version:
o Changed the cpu6502 core to use lazy flag evaluation.
o Changed the NES PPU to draw sprites from the tilecache.
o Added a bitdepth-independant generic palette system.
o Added CD audio playback to the PCD CD driver.
Changes since last version (2.1):
* Interrupt system rewritten.
* Mapper management rewritten.
* Keyboard assignments changed again. Check the documentation!
* Made a new MSDOS port of fMSX (still in development).
* Integrated modular AY8910 emulation.
* Integrated modular SCC emulation.
* Integrated SndUnix/SndWin/SndMSDOS sound drivers.
* Sound track is now logged to MIDI files.
* Added a table of I/O handler functions to Z80 core for easy expansion.
* Added ability to load flat (no mapper) 64kB ROMs.
* Added automatic MegaROM mapper guessing (-rom 6).
* Added standard PAL/NTSC timings.
* Added V9958 version flag in MSX2+ mode (VDP S1).
* Added correct emulation of HR/VR flags (VDP S2).
* Fixed border color in SCREEN8 (VDP R7).
* Fixed blinking frequency in TEXT80 (VDP R13).
* Added ADJUST register emulation (VDP R18).
* Added V9938 character scrolling to SCREEN0 and TEXT80 (VDP R23).
* Added scrolling to SCREEN1, SCREEN2, and SCREEN3 (VDP R23).
* Fixed scrolling bug in SCREEN6 and SCREEN7 (VDP R23).
* Made left/right borders 9/7 pixels in SCREEN0 and TEXT80.
* Added -home option to tell fMSX where to find system ROMs.
* Added -auto option for auto fire on pressing SPACE.
* Fixed information printed on -help.
* Fixed crash in fMSX-Windows when switching from 8kB to 16kB MegaROMs.
* Fixed trash in MSX2 logo in fMSX-Windows that appeared after reset.
* Better resizing in fMSX-Windows Setup panel.
Fixed the instruction cycle timings in the cpu6502 core.
Cleaned up the per-driver menu interface somewhat.
Started adding support for multilevel per-driver menus.
Started adding menus for the Disk ][ drives (not working yet).
Added preliminary FDS disk write emulation (doesn't save the changed disk,
but whatever).
Added preliminary FDS timer IRQs (still need write support, but most of my
test images are playable now).
Changes from last packaged version:
User-visible changes in 0.8.12:
- Several bugfixes
User-visible changes in 0.8.11:
- Finally, an accurate copper emulation, thanks to Sam Jordan.
- Sprite emulation fixes, also due to Sam Jordan.
- Some CPU emulation fixes (Keith Rollin, Toni Wilen, Lauri Pesonen)
- Old command line options actually work now.
- Some floppy related lockups removed.
User-visible changes in 0.8.10:
- Audio interpolation
- Bugfixes for
* disk emulation
* FPU emulation
* CPU prefetch emulation (the "compatible" setting).
* some 2.0+ filesystem packets
* text-based UI (should compile again)
* some other parts
- People like me who liked the old command line options better can now use
(most of) them again.
User-visible changes in 0.8.9:
- The filesystem emulation should be able to emulate an Amiga FS more
accurately. Script/Pure bits and filenotes are kept.
- Patrick Ohly contributed SCSI support (currently Linux only) that allows
you to (e.g.) use CD writers with the emulator.
The package has ben changed to use the NetBSD sound driver instead of oss.
Changes from the web-page:
o Added driver-specific menu support to the X version.
o Broke all non-X versions (what, you didn't see this coming?).
o Added a reset menu item for the Apple ][ driver (it's now somewhat
usable).
o Fixed unix sound and CD interfaces to automatically detect what type
of system to compile for.
o Added support for Inserting/Removing FDS disks, and changing which
side is up.
o Fixed "Error 24" problem reading many FDS disks (still need write
support and timer IRQs).
o Fixed GTK version (yes, this one is tested).
o Fixed Makefile to allow overriding gtk-config (necessary for my system).
o More tweaks to the 68000 core (no it doesn't work).
o Cleaned up mapper 23 code (untested).
o Removed mapper vsync hooks (they weren't being used).
o Fixed NES palette mirroring (longstanding oops).
o More untested fixes to the Allegro and SVGALib ports (let's hope
they work this time).
Changes since the last version, from the authors web page:
Moved some event queue code out from pce.c to event.[ch].
Added automatic dependancy support to the Makefile.
Cleaned several things up to make porting easier.
Cleaned several things up to make cross-compilation easier.
Changed a couple headers to compile cleanly with a C++ compiler.
Added support for expansion cards to the Apple ][ emulation.
Added support for the language card to the Apple ][ emulation.
Added code to load more roms to the Apple ][ emulation.
Added preliminary Apple ][ disk support (can't use it without gdb, though).
Fixed color on Apple ][ text mode.
Added Apple ][ hires graphics mode.
Added a first approximation of Apple ][ lores graphics mode.
Added IRQ support to the emu68k core (no, genesis emulation still doesn't
work).
Added a new 6502 core (only used on NES right now, may be slightly buggy).
Made many improvements/fixes to the emu68k core (no, it _still_ doesn't
work).
Fixed genesis memory access to mask down to 24 bit addresses.
Fixed Apple ][ space bar key.
Removed the (unused) m6280 core.
Changed most NES mappers to not need to know how large the PRG ROM is.
Cleaned up the NES sprite renderer slightly.
Changed the video interface to not use procpointers.
These RPM files are supplementary locales for Linux.
Many languages are not supproted by default by GNU libc.
af ar bg br ca cs cy da de el en eo es et eu fi fo fr ga gl
he hr hu hy id is it ja ka kl ko lo lt lv nl no oc pl pt ro
ru sk sl sr sv th tr uk vi wa zh
Changes:
o Added keyboard support to Apple ][ driver (only works under X).
o Added a couple more instructions to the emu68k core (and still nothing runs).
o Added range checking to ROM accesses in the genesis driver.
o Disabled I/O logging of FM chip writes in the genesis driver.
o Fixed a bug with MMC3 IRQs (SMB3 fortress now works correctly).
o Cleaned up the NES PPU code somewhat.
o Cleaned up the SMS sprite renderers somewhat.
o Rebuilt command line parsing for X version and added (but failed to
document) a command to override system detection (needed to access the
Apple ][ driver).
o Fixed some problems with GG sprite clipping and tile rendering (only
affects 8-bit mode).
o Fixed X toplevel window to resize properly.
o Cleaned up some of the X video code.
o Added (untested) 24bpp support to X video code.
o Cleaned up the FDS emulation code.
o Added a lot of (inaccessible) extra FDS functionality.
Changes:
o Unified cd_freebsd.c and cd_linux.c into cd_unix.c.
o Added support for NetBSD CDROM (untested), and sound interfaces
(thanks to Thomas Klausner for the NetBSD changes).
o Changed the nes bank 4 and 6 I/O hooks.
o Fixed FDS mapper to compile again.
o Fixed some problems with the PCE timer.
o Changed the PCE VDP interface not to use procpointers.
o Added clipping sprites to the right side of the screen to the PCE VDP.
o Removed the old (disabled) ROM type identification routine.
o Fixed the battery file handling to not use a cheap hack to get the
filename (this breaks all gg savegames until you rename the battery
file).