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7907 commits

Author SHA1 Message Date
obache
cab0d0099a Update clutter-1.0.8.
Clutter 1.0.8 (19/10/2009)
===============================================================================

  * List of changes since 1.0.6

    o Documentation fixes and updates

    o Unset the IN_DESTRUCTION flag when leaving ::destroy

    o Fix components validation in the Vertex Buffer API

    o Allow omitting the alpha when converting from string to color

    o Do not overwrite the :use-markup property when setting the :text one

    o Add support for pre-edit strings in ClutterText; this is an
      API addition.

    o Clarify the ID pool warning

    o Notify the :position property of ClutterText when it changes

Many thanks to:

  Damien Lespiau
  Neil Roberts
  Robert Bragg
  Thomas Wood

Clutter 1.0.6 (22/09/2009)
===============================================================================

  * List of changes since 1.0.4

    o Various documentation improvements including a new ClutterPath migration
      guide, a Glossary and objects index

    o A couple of new unit tests for: initial actor sizing, preferred actor
      size and ClutterGroup depth sorting

    o Fix ClutterGroup depth sorting

    o Fix double to float type conversions in ClutterScript and update
      test-script.json so it doesn't refer to old Actor types such as
      ClutterLabel.

    o Do not attempt to free empty ClutterModel column names

    o Fix the BlendString parser so numbers can be part of function names
      allowing use of DOT3_RGB

    o Fix the parsing of special "signal-" property names available when
      using the ClutterAnimation vararg API

    o Adds a "use-markup" property getter for ClutterText

    o Account for clock roll backs between frames so timelines don't simply
      hang

    o Disable mipmap filters before checking framebuffer object completeness
      since some drivers consider texture objects incomplete if a mipmap
      filter is set but the mipmap data hasn't yet been uploaded.

    o Various Makefile fixes, including fixes for the %.c: %.glsl codegen rules
      for GLES2, use AM_SILENT_RULES for automake > 1.11, use a shared set of
      defines for silencing make rules (Makefile.am.silent) and cleanup some
      misuse of CLUTTER_MAJORMINOR.

    o Fix cogl_clear so the alpha component isn't ignored

    o Fix for the GLES 2.0 Cogl backend and the eglx Clutter backend

Many thanks to:

    Damien Lespiau
    Emmanuele Bassi
    Neil Roberts
    Øyvind Kolås
    Samuel Degrande
    Zhou Jiangwei

Clutter 1.0.4 (25/08/2009)
===============================================================================

  * List of changes since 1.0.2

    o Depend on GObject-Introspection 0.6.4, to fix the generation of
      introspection data from uninstalled libraries

    o Fix a crash when closing multiple stages

    o Help gtk-doc pick up ClutterInterval as an object

    o Do not premultiply the color twice inside the CoglPango renderer

    o Fix keyboard navigation of works inside ClutterText

    o Allow key events to bubble up to its parent container if the
      event contains the control modifier is detected

Many thanks to:

  Jonas Bonn
  Jussi Kukkonen
  Owen W. Taylor

Clutter 1.0.2 (14/08/2009)
===============================================================================

  * List of changes since 1.0.0

    o Documentation fixes

    o Build fixes

    o Update the MingW script for building Clutter on Windows

    o Update the build instructions for OS X

    o On X11, make sure to destroy the stage Window when switching to
      a foreign one

    o Fix a bug where clutter_actor_apply_relative_transform() was no
      using the right vertex to perform the transformation

Many thanks to:

  Damien Lespiau
  Colin Walters
  Joshua Lock
  Xu Li

Clutter 1.0.0 (28/07/2009)
===============================================================================

  * List of changes since 0.9.8

    o Allow per-stage disabling of motion event throttling; this should allow
      platforms or applications that require all the motion events not for
      drawing purposes to get them exactly like Clutter gets them from the
      windowing system.

    o Various documentation fixes.

    o Add per-word key navigation inside ClutterText.

    o Fix the RGB<->HLS conversion.

    o Various fixes for the OSX backend.

    o Various build-related fixes.

Many thanks to:

  Geoff Gustafson
  Michael Mortensen
  Owen W. Taylor

Clutter 0.9.8 (17/07/2009)
===============================================================================

  * List of changes since 0.9.6

    o Add more introspection annotations for language bindings.

    o Fix a bug in clutter_animation_set_alpha(), which also broke the
      clutter_actor_animate_with_alpha() function.

    o Check if the stage requires a relayout before showing it; this fixes
      a bug in the X11-based backends, especially under compositing window
      managers, where a 640x480 window would flicker before the default
      stage was shown for the first time.

    o Performance fixes for Cogl.

    o Sliced textures were broken by the COGL journalling.

    o Use the redraw cycle when asynchronously loading textures from
      files.

    o Miscellaneous compilation fixes for the OS X and Windows backends.

    o Allow querying from within the paint function of an Actor whether
      the actor is currently being directly painted or by a Clone actor.

    o In the GLX backend, when using the non-implicit sync-to-vblank inside
      glXSwapBuffers(), call glFinish() to avoid potential tearing.

Many thanks to:

  Colin Walters
  Evan Martin
  Marcos
  Owen W. Taylor
  Xu Li

Clutter 0.9.6 (01/07/2009)
===============================================================================

  * List of changes since 0.9.4:

    o Allow the manipulation of the actor's transformation matrix, so that is
      is possible to apply additional transformations in a way that is
      compatible with the transformations already applied by the scene graph.

    o Fix a race in the X11 backend that happened between resizing the stage
      drawable and the call to glViewport().

    o Merge the cogl-journal-batching branch; this branch implements batching
      the geometry of the elements of the scene graph before sending it to
      OpenGL, thus minimizing the number of state changes and improving the
      overall performance of Clutter-based applications.

    o Add more debugging states for Clutter and COGL, which allow the developer
      to track the state of the journal; to check the VBO fallback paths; to
      disable picking for reliable profiling; to disable software-side matrix
      transformations in favour of the driver/GPU ones.

    o Improve the ability to "break out" of COGL by using gl_begin/gl_end
      semantics; applications that drop into raw GL are, though, ignoring all
      the caching performed by COGL and might incur in performance issues.

    o Fixed the :load-async and :load-data-async properties of Texture by
      removing the unneeded G_PARAM_CONSTRUCT flag.

    o Added an initial migration guide that shows the porting process from
      older releases of Clutter to the 1.0 API; the first chapter deals with
      the migration from ClutterEffect to the new implicit animations API.

    o Fixed MT-safety for the master clock.

Many thanks to:

  Ole André Vadla Ravnås
  Tim Horton

Clutter 0.9.4 (19/06/2009)
===============================================================================

  * List of changes since 0.9.2:

    o Set the layout height in ClutterText, so that wrapping and ellipsization
      work correctly to fill all the allocated area.

    o Remove all the units-based API, and migrate all the positional and
      dimensional accessors to use floating point values when dealing with
      pixels. All the properties dealing with pixels now that a floating
      point value as well.

    o Add the ability to track wether an actor is going to be painted or not,
      using the "mapped" flag. This also allows Clutter to be more strict
      in the handling of the scenegraph, ensuring correctness and avoiding
      wasting resources on nodes that won't be painted.

    o Add debugging facilities for COGL, similar to those of Clutter; through
      them is also possible to have an on screen debugging mode that shows the
      boundaries of each rectangle sent to the GPU.

    o Rework "units" into real logical distance units that can be converted
      between millimeters, typographic points and ems into pixels.

    o Simplify the Animation class to avoid redundancy and the possibility
      of it going out of sync with the Timeline and Alpha instances it uses.

    o Move every operation into a single "master clock" source that advances
      the timelines, dispatches events and redraws the stages in a predictable
      sequence, thus avoiding unneeded redraws. The default is to follow the
      sync-to-vblank cycle, if it is supported by the drivers.

    o Cache the glyphs geometry into a vertex buffer object to avoid
      resubmitting too much information to the GPU.

    o Rework the behaviour of ClutterModel when a filter is applied.

    o Allow submitting premultiplied texture data; this removes the need
      for unpremultiplying data in CairoTexture.

    o Add a simple API for submitting blending and texture combining modes
      through a string description.

    o Move Timelines to pure time-based objects.

    o Lots of performance improvements.

    o Removal of all the deprecated API.

    o Removal of all the fixed point entry points.

    o Lots of documentation fixes - the coverage is now 99% of the exported
      1600 symbols for Clutter and 80%+ of the 300 exported symbols for COGL.

    o Generate the GObject Introspection data for both Clutter and COGL
      at build time.

    o Build environment fixes.

Many thanks to:

    Owen W. Taylor <otaylor@fishsoup.net>
    Thomas Wood <thomas.wood@intel.com>
    Havoc Pennington <hp@pobox.com>
    Bastian Winkler <buz@netbuz.org>
    Chris Lord <chris@linux.intel.com>
    Garry Bodsworth <gjb@camvine.com>
    Rob Bradford <rob@linux.intel.com>
    Johan Bilien <jobi@litl.com>
    Jonas Bonn <jonas@southpole.se>
    Raymond Liu <raymond.liu@intel.com>
    Damien Lespiau <damien.lespiau@gmail.com>
    Dan Winship <danw@gnome.org>
    Marc-André Lureau <marcandre.lureau@gmail.com>
    Robert Staudinger <robsta@gnome.org>
    Tommi Komulainen <tko@litl.com>

Clutter 0.9.2 (16/03/2009)
===============================================================================

Bastian Winkler (2):
      [media] Fix the interface cast macro
      Remove redundant declaration in clutter-text.h

Chris Lord (1):
      [actor] Force a relayout on set_parent()

Christian Persch (1):
      Bug 1429 - Redundant declaration in clutter-x11.h

Colin Walters (3):
      Bug 1491 - Fix hardcoded lib path in .pc files
      Typo in clutter-win32.pc.in introduced by commit 24ce19383
      [animation] Enhance the bind API

Damien Lespiau (6):
      [gitignore] update gitignore files for tests/
      [build] Beautify autotools' output
      [build] Add dolt
      [build] Fix interaction between shave, gtk-doc and libtool 1.x
      [build] Fix dist for the newly introduced m4 macro directory
      Update shave

Emmanuele Bassi (111):
      Post-release bump to 0.9.1
      [text] Merge the attributes with markup enabled
      [tests] Update the text-field interactive test
      Add Actor::create_pango_layout()
      [docs] Add clutter_text_set_markup()
      [clone] Allow cloning unparented actors
      [text] Use create_pango_layout()
      [text] Rename :alignment to :line-alignment
      [texture] Consolidate the quality to filter conversions
      [texture] Check if the material is valid
      [event] Extend KeyEvent for multi-input support
      [actor] Check out parameters before setting them
      [list-model] Make ClutterListModel subclassable
      Bug 1440 - Add clutter_get_current_event_time()
      [tests] Add TEST_CONFORM_SKIP() macro
      [tests] Add conformance tests for ClutterModel
      [ignore] Add the newly created conformance units
      [actor] Revert part of commit 402e022c
      [animation] Do not bind construct-only properties
      [x11] Add backend-specific get_current_event_time()
      Initialize a variable to avoid warnings
      [cogl] Add cogl_is_material to cogl-material.h
      [cogl] Provide GTypes for COGL types
      [texture] Use COGL_TYPE_HANDLE for the handle properties
      [docs] Clarify the set_cogl_texture() documentation
      Merge branch 'build-enhancements'
      [docs] Add a missing "return" annotation
      [build] Pass the -s switch to cmp
      Remove type functions for removed types
      [docs] Update the sections file
      [tests] Add TEST_CONFORM_TODO macro
      [build] Show pkg-config file being generated
      [build] Reference the headers with their full path
      [docs] Update build for COGL API reference
      [build] Update the EXTRA_DIST list
      [build] Fix the ChangeLog generation rule
      [build] Do not overwrite BUILT_SOURCES
      [behaviour] Do not notify empty behaviours
      [path] Do not accept NULL descriptions
      [timeline] Set the n_markers out paramater
      Do not use GL types in Clutter headers
      [docs] Require gtk-doc 1.11
      [docs] Use the --name-space option
      [docs] Add the 1.0 symbols index
      [docs] Rename cogl-docs from sgml to xml
      Add build machinery for gobject-introspection data
      [backend] Update the viewport when updating the GL context
      [build] Move all the compiler flags to AM_CFLAGS
      [ignore] Update with the introspection files
      Add runtime debug messages for COGL
      [actor] Remove usage of ClutterFixed
      Make disable text mipmapping a command line switch
      Make fuzzy picking a command line switch
      [docs] Document envvars and command line switches
      Remove stray fixed point macro usage
      Use a dynamic array for the actors when delivering events
      [media] Add sub-second resolution for the duration
      [build] Put the X11 pc dependencies in another variable
      [build] Do not shave typelib generation
      Intern the ClutterScriptable type name
      [backend] Constify font options
      [cogl] Add a PANGO debug flag for CoglPango use
      Clean up of the ClutterColor API
      [shader] Unify code paths
      Add pkg-config file for COGL
      [build] Various fixes for distcheck
      [docs] Clarify clutter_actor_animate() behaviour
      [docs] Note that grabs are evil
      [cogl-fixed] Add a double-to-fixed conversion macro
      Move BehaviourScale to CoglFixed
      Move ClutterBehaviourEllipse to CoglFixed
      Move ClutterBehaviourRotate to CoglFixed
      Move ClutterTimeline to CoglFixed
      [cogl-fixed] Implement the CoglFixed fundamental GType
      [tests] Test CoglFixed, not ClutterFixed
      [interval] Update fixed-point handling
      [stage] Coalesce fog and perspective API
      [texture] Fix ClutterFixed usage
      [text] Convert units to the right type
      [tests] Use floats, not ClutterFixed
      [units] Add more conversion functions
      [fixed] Remove ClutterFixed API
      [cogl] Fix hardcoded paths in the pc file
      [docs] Remove ClutterFixed from the documentation
      [docs] Update API reference
      [animation] Add vector variants for ::animate()
      [cogl] Initialize boolean flag in CoglContext
      [cogl] Initialize all members of CoglContext
      [color] Fixed HLS to RGB conversion
      [docs] Calling g_object_ref() will not dispose an object
      [docs] Document the commit message format
      [tests] Animate the color during easing
      [docs] Reword some of the coding practices
      [docs] Add a bindings coding practices
      Add more deprecation notices
      [deprecated] Add Effect deprecation
      Do not cause more size requisitions than necessary
      [cogl] Avoid shadowing math.h symbols
      [docs] Clarify Animation memory management
      [animation] Add an emitter for ::completed
      [animation] Add Animation getter
      [tests] Remove unused variables
      [docs] Add description of queue_redraw
      [docs] Update after Animation API changes
      [animation] Enhance consistency of the Animation API
      [docs] Bring down the undocumented symbols to 2%
      Fix release date of 0.9.0
      Update release notes
      [docs] Fix naming of the interval parameter
      [docs] Ignore the TimeoutInterval internal API
      Update release notes

Geoff Gustafson (1):
      [animation] Broken fixed:: properties

Gordon Williams (1):
      [group] Output the group name when debugging paint

Havoc Pennington (4):
      Virtualize GL matrix operations and use a client-side matrix when GL is indirect
      [actor] Add :clip-to-allocation property
      [actor] Add ::queue-redraw signal
      [cogl] Flush matrix before clip planes

Jonathan Matthew (1):
      Declare the EnumValues for PixelFormat static

Neil Roberts (36):
      [cogl-material] Always bind the new texture handle
      Fix building GLES 2 after the material branch merge
      [cogl-texture] Fix the count for the number of enabled arrays
      [cogl-gles2-wrapper] Remove the FIXME to adjust the fragment color
      [clutter-clone] Override the parent opacity to self not self->parent
      [clutter-texture] Release the temporary ref taken when setting a texture
      [clutter-texture] Unref the Cogl material on dispose
      [clutter-texture] Fix the no_slice property
      [cogl-texture] Fix offset to next quad when flushing the log
      [cogl-texture] Move the destruction of the material to _finalize
      [cogl-texture] Fix uninitialised priv var in texture_finalize
      Added a test for non-power-of-two sized textures
      Emit CLUTTER_LEAVE events when the pointer leaves the stage
      Call glActiveTexture and glClientActiveTexture through cogl_get_proc_address
      [win32] Track mouse leave messages
      [clutter-main] Fix the input device passed to set_motion_last_actor
      Override the opacity when painting a clone instead of combining
      Allow rotation angle properties to be negative
      [ClutterBehaviourRotate] Fix up some breakage from the cogl-float branch merge
      [tests/conform] Copy in redhand.png
      Replaced ClutterFixed constants in color_{darken,lighten} with float
      [cogl-gles2-wrapper] Convert texture unit settings to be a static sized array
      [cogl-gles2-wrapper] Actually call glActiveTexture
      Add an environment variable to disable mipmapped text
      [tests/tools] Don't install libdisable-npots.so
      [clutter-texture] Use a GThreadPool for loading async textures
      [cogl-pango-glyph-cache] Fix compiler warning on 64-bit
      Fix warning in clutter-backend-sdl
      [eglnative] Add -I flags for the clutter dir in the src and build dirs
      Set the mapped flag on the stage in the SDL and eglnative backends
      Fix out of tree builds
      Remove use of $(builddir)
      [README] Small typo fix
      Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2
      [cogl-path] Minor fix to gtk-doc
      Count timeline frames using the FPS instead of an integer interval

Owen W. Taylor (7):
      Honor ACLOCAL_FLAGS in autogen.sh
      Add gobject-introspection annotations
      Fix x/y confusion for GL_TEXTURE_RECTANGLE_ARB
      Use COGL to establish GL state for ClutterGLXTexturePixmap
      Add (out) annotations for ClutterActor
      Allow NULL for clutter_text_set_text()
      Avoid drawing twice if relayout queues a draw

Raymond Liu (2):
      [text] Crash when multi-byte utf8 text exceeds max_length
      [text] Insertion of multi-byte characters broken

Robert Bragg (28):
      [Cogl] Renames cogl_fog_set to cogl_set_fog for consistency
      [cogl-material] Fixes some dirty flag checks
      [cogl-vertex-buffer] Some fixes for texturing and color arrays
      [docs] Various gtk-doc updates for Cogl
      [tests] Some improvements for test-pixmap
      [Cogl] cogl_clip_{set*,unset} renamed to cogl_clip_{push*,pop}
      [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function
      [cogl-color.c] #include fix for the cogl_set_source_color prototype
      [Cogl] the cogl_get_*_matrix functions now work with CoglMatrix types
      [Cogl] Fixes automatic handling of the GL blend enable state.
      [cogl-material] Always glBindTexture when flushing material state
      [Cogl] Remove a debugging assert that was triggering on false positives
      [test-vertex-buffer-contiguous] Improves the texturing test
      [cogl-matrix] Adds padding to CoglMatrix
      [cogl-matrix] Documents that CoglMatrix members should be considered read only
      Removes need for casting (const float *) to (GLfloat *) in _cogl_set_clip_planes
      80 char fix
      Avoid casting CoglMatrix to a GLfloat * when calling glGetFloatv
      Explicitly make the modelview-matrix current in cogl_{rotate,transform,etc}
      Use Cogl enum when making modelview-matrix current in cogl_{rotate,transform,etc}
      Finish GLES{1,2} support for client side matrix stacks
      Maintain the Cogl assumption that the modelview matrix is normally current
      Merge branch 'cogl-client-matrix-stacks'
      [cogl-vertex-buffer] Add a flush of attribute changes in the *_draw() functions
      [cogl-vertex-buffer] Allow querying back the number of vertices a buffer represents
      [cogl-vertex-buffer] fix cogl_vertex_buffer_draw_elements prototype
      [tests] Adds an interactive cogl vertex buffer unit test
      [cogl] Don't endlessly print the same warning regarding layer fallbacks

Robert Staudinger (1):
      [build] Add cogl.h to the built sources list

Shane Bryan (1):
      Bug 1434 - _NET_WM_NAME not set before realize

Tomas Frydrych (3):
      Fixed handling of enter and leave events in clutter_x11_handle_event()
      Fix clutter_x11_texture_pixmap_get/set_property() following change of PROP_WINDOW type
      [x11] Only update cached last event time if we have a real timestamp.

Øyvind Kolås (11):
      Added a mutex for clutter asynchronous textures threads.
      Bail early in clutter_texture_paint if opacity == 0
      Add a warning for recursive emit_event
      Change the default size of thread pool from 3 to 1
      [tests] Added test-texture-async
      [clutter-texture] add option to not block on size for loaded images
      [clutter-texture] remove load-size-async property
      Merge commit 'origin/async-texture-thread-pool' into async-size
      [clutter-texture] updated documentation.
      [clutter-texture] fixed gtk-doc formatting, and init threads in test.
      Merge branch 'async-texture-thread-pool'

Clutter 0.9.0 (30/01/2009)
===============================================================================

 * List of changes between 0.8.6 and 0.9.0

   o ClutterText is a new actor allowing text display, text editing
     both in multi-line and single-line modes, and text selection using
     the pointer devices and the keyboard. ClutterText supercedes both
     ClutterLabel and ClutterEntry.
   o ClutterClone is a new actor that allows cloning of other actors,
     both simple and composite. ClutterClone supercedes ClutterCloneTexture.
   o ClutterBindingPool is a new API that allows to easily add key bindings
     to an actor.
   o ClutterAnimation is a new API for implicit animations, similar to
     the tweening API used in toolkits like jQuery, Tween and Flash. This
     new API supercedes the ClutterEffect API.
   o ClutterAlpha uses "animation modes" instead of raw function
     pointers; it is still possible to pass alpha functions. The alpha
     functions provided by Clutter have been removed from the public
     API. It is possible to register global alpha functions and use
     them though a logical id.
   o The interval of the ClutterAlpha:alpha property has been changed
     to a floating point value in the [ -1.0, 2.0 ] range; this allowed
     the addition of "overshooting" easing modes.
   o COGL now supports backface culling.
   o The COGL-based Pango renderer is public API and it is accessible
     to developers. It is also possible to access the PangoContext used
     by Clutter in order to create PangoLayouts to render text.
   o The ClutterFixed API has been moved to COGL.
   o COGL does not depend on Clutter data types anymore.
   o The ClutterMedia interface has been overhauled: implementations
     now must only override the interface properties. The ranges of
     some properties have been changed to normalized values.
   o COGL now exposes only floating point entry points, and reserves
     the eventual conversion to fixed point only when needed. The
     fixed point type and macros are publicly available for developers
     concerned about floating point operations.
   o COGL has a new Vertex Attribues API that allows submitting an
     extensible number of vertex attributes to OpenGL in a way that
     does not require format conversions and allows fast re-use.
   o COGL has a new Material API that decouples paths from fills; it
     is possible to create an arbitrary path and fill it with a COGL
     texture. The Material API also allows setting multiple texture
     layers and defining the blend modes and colors.
   o ClutterTexture has the ability to use a worker thread to asynchronously
     load an image from a file, as long as the GLib threading support has
     been enabled prior to calling clutter_init().
   o Clutter now supports localization of the help output, and it
     also supports globally setting the text direction for non left to
     right locales.
   o ClutterCairoTexture is a new actor that allows using Cairo
     to draw on a ClutterTexture; since Cairo does not have an OpenGL
     backend, the drawing is not hardware accelerated.
   o Clutter has a unit testing suite, based on the GLib unit test
     framework, which can be used to track regressions.
   o A ClutterPath object has been added, and it is used by the
     BehaviourPath. The Path object allows defining paths using a set
     of coordinates and operations. A Path can be "painted" either using
     COGL primitives or using Cairo primitives, allowing an easier way
     to paint non-rectangular shaped actors.
   o ClutterInterval is a simple object, used by ClutterAnimation, that
     describes an interval between two values, and interpolates between
     the initial and final values of the interval.

 * List of bugs fixed since 0.8.6

   o #835 - Optimize clutter_actor_real_pick()
   o #851 - setting anchor point causes picking problem
   o #883 - Outstanding COGL merge issues
   o #1003 - Add clutter_actor_take_key_focus
   o #1014 - Clutter Animation API Improvements.
   o #1049 - Clutter doesn't support most GLSL uniforms
   o #1051 - WebKit/Clutter product/component?
   o #1058 - Build clutter-box2d with Clutter 0.8
   o #1066 - Clipping regression in 0.8
   o #1086 - virtualize stage_queue_redraw
   o #1105 - low level access to PangoClutter
   o #1106 - ClutterText instead of ClutterLabel and ClutterEntry
   o #1108 - Enter/Leave events logics wrt. skipped motion events
   o #1109 - clutter-0.8.0 fails to compile
   o #1123 - Crash when FBO actor is used and the stage is MINIMIZED
   o #1144 - Provide an option to load images asynchronously in ClutterTexture
   o #1162 - Add unit testing for Clutter
   o #1164 - Mesh API
   o #1172 - Disjoint paths and clip to path
   o #1189 - Backface culling
   o #1209 - Move fixed point API in COGL
   o #1210 - Add CoglColor API
   o #1211 - Drop ClutterFeatureFlags usage from COGL
   o #1212 - Allow only a single include file for Clutter
   o #1215 - Move the Pango renderer to the public API
   o #1219 - Clean up cogl.h
   o #1231 - Build fails in gles flavour in revision 3442
   o #1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk
   o #1251 - Merge the Cairo texture actor in core
   o #1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
   o #1261 - [patch] Minimize differences between gl/cogl-texture.c and
     gles/cogl-texture.c
   o #1269 - mingw32 building failed at clutter-media.c
   o #1270 - Update to mingw-cross-compile.sh
   o #1271 - mingw compiling failed:  undefined reference to
     `_glDrawRangeElements@24'
   o #1284 - Return something reasonable from clutter_x11_handle_event()
   o #1300 - clutter_score_remove and clutter_score_remove_all  are different
     in object remove
   o #1310 - font rendering problem
   o #1313 - Fix computation of camera distance
   o #1314 - clutter_sinx() is more inaccurate than it needs to be
   o #1321 - Get Matrix in float
   o #1323 - ClutterBehaviorDepth conflicts with other behaviors
   o #1325 - ClutterPath to cairo_path_t conversion functions
   o #1330 - We should not queue redraw for non-visible actors
   o #1334 - Default value for ClutterLabel::text should be "" instead of NULL
   o #1344 - clutter_actor_transform_stage_point gives invalid coordinates
     for big actors
   o #1352 - Weird cogl-pango.h includes in clutter-[entry|label].c
   o #1354 - Floating point exception when set fps>1000 and start timeline
   o #1361 - Unused ClutterStage::get_resolution() methods
   o #1365 - ClutterEntry doesn't get the cursor when it should
   o #1366 - disable-npots fails to build on mac
   o #1380 - Return booleans from CLUTTER_ACTOR_IS_* macros
   o #1386 - Wrong clipping dimensions for larger actors
   o #1387 - Clarify new-frame signal emission with advance()
   o #1388 - Clarify signal emission for advance_to_marker()
   o #1395 - behaviour_apply and behaviour_get_nth_actor are opposite on
     actors sequence
   o #1397 - clutter command line is not localized.
   o #1402 - Change default tile-waste from 64 to 63
   o #1403 - ClutterMedia::get_uri() should return allocated string
   o #1404 - ClutterMedia issues
   o #1405 - Fix properties that have X11 types to be 'long'
   o #1409 - Use G_SIGNAL_RUN_LAST with ::queue-redraw signal
   o #1410 - [patch] Implements a generic ClutterActorClone class without fbos
   o #1414 - avoid relayout of ClutterTexture if not syncing size
   o #1415 - short-circuit setting same clip again
2009-10-26 08:45:51 +00:00
obache
2ff939d2b3 Recursive bump from clutter-cairo. 2009-10-26 08:39:36 +00:00
obache
0f3c04e7e6 Switch to use clutter08-gtk.
Bump PKGREVISION.
2009-10-26 08:38:33 +00:00
obache
6e2d977f00 Switch to use clutter08.
Bump PKGREVISION.
2009-10-26 08:37:27 +00:00
obache
fabb05a780 switch to use clutter08.
Bump PKGREVISION.
2009-10-26 08:36:30 +00:00
obache
0404ffce46 Import clutter08-gtk-0.8.3 as graphics/clutter08-gtk.
clutter-gtk for clutter-0.8 branch.
2009-10-26 08:32:30 +00:00
obache
a0dc4d8a3e Import clutter08-0.8.8 as graphics/clutter08.
clutter-0.8 branch.
2009-10-26 08:30:16 +00:00
sno
cd68c69139 Updating graphics/p5-Image-Size from 3.2 to 3.2.1
pkgsrc changes:
  - Correcting license definition
  - Adjusting dependencies

Upstream changes:
3.210	Wednesday October 21, 2009, 06:50:00 PM -0700
	* t/magick.t
	Removed a stray colon causing errors with some Perl versions.

	* t/00_load.t (added)
	* t/00_signature.t (deleted)
	* t/01_pod.t (added)
	* t/02_pod_coverage.t (added)
	* t/03_meta.t (added)
	* t/04_minimumversion.t (added)
	* t/05_critic.t (added)
	* t/magick.t
	* t/pod.t (deleted)
	* t/pod_coverage.t (deleted)
	Removed useless signature test, added QA tests, removed a
	duplicate test.

	* lib/Image/Size.pm
	Moved around some conditionally-needed libs to delay loading
	until/unless needed. Also made a small fix per Perl::Critic.
2009-10-25 13:11:16 +00:00
zafer
8f0cec0e3f remove tuwien from list. service suspended. 2009-10-24 14:35:32 +00:00
drochner
d47f275b66 update to 0.6.1.3
changes: bugfixes
2009-10-24 13:13:19 +00:00
drochner
88f012d34c update to 0.6.18
changes:
-bugfixes
-sped up exif_content_fix()
-improved MakerNote support for Pentax, Casio, Epson, Olympus/Sanyo
-New API entry point: exif_loader_get_buf()
-documentation improvements
-thread safety improvements
-translation updates
2009-10-24 13:09:05 +00:00
snj
e9e8382dac Add 'clean' to PRIVILEGED_STAGES. 2009-10-22 20:33:59 +00:00
adam
716d40a29a Changes 2.5.1:
* Fix for crash when input specified with a project file contains file paths
  with spaces.
* Major memory leak in autopano-sift-c command-line tool fixed.
* Other minor improvements including: a fix for a possible crash, inlined
  functions and cpack support for rpm and deb packaging.
2009-10-22 18:34:30 +00:00
taca
98be6963d9 Oops, update distinfo. 2009-10-22 15:20:53 +00:00
taca
02c3fc8679 Fix gd library security problem refering PHP's SVN repositry.
http://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2009-3546

Bump PKGREVISION.
(This fix is for php5 only and I don't know about php4.)
2009-10-22 14:39:55 +00:00
taca
8bfea209d1 Add a patch from PHP's SVN repositry to fix gd library security problem.
http://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2009-3546

Bump PKGREVISION of php-gd package.
(This fix is for php5 only and I don't know about php4.)
2009-10-22 14:37:47 +00:00
adam
1348ed4b6d Changes 1.8.4:
* move to new mm-common build infrastructure
2009-10-22 08:47:23 +00:00
drochner
f4ab1f7087 update to 2.28.1
This switches to the gnome-2.28 release branch.
2009-10-21 17:56:37 +00:00
drochner
b44edff75e update to 2.28.0
This switches to the gnome-2.28 release branch.
2009-10-21 16:09:56 +00:00
obache
881aad2b39 Add gtkdoc-rebase workaround. 2009-10-16 07:15:27 +00:00
zafer
62cd226e82 remove broken master_site. 2009-10-14 20:06:41 +00:00
adam
58ef422ca3 Changes 2009.2.0:
The last release in July 2009 introduced several major new features, but took
a long time to arrive. This release follows quickly with the intention of
tracking development better with more frequent releases, even so we still have
some great new features and smaller improvements:
* Hardware accelerated stitching
* Control point creator presets
* Exposure layer fusion
* Visual control points
* EXIF metadata display
2009-10-14 12:41:04 +00:00
tron
edbb0cc06c Include "bsd.prefs.mk" to make the last change actually work to unbreak
the package build.
2009-10-14 07:22:46 +00:00
hasso
fc9d28f062 Fix build on DragonFly. 2009-10-13 10:47:57 +00:00
drochner
670f472b40 fix MASTER_SITE & HOMEPAGE 2009-10-12 05:33:05 +00:00
obache
1c595a2719 Update ruby-gnome2 to 0.19.3.
== Ruby-GNOME2 0.19.3: 2009-09-24

NOTE: 0.19.x releases are development series.

This release is a bug fix release of 0.19.2.

=== Changes

===== Ruby/GLib2

  * Bug fix:
    * really fix
      'empty $(vendorarchdir) related build problem on CentOS 5.3 x86_64.'
      [Simon Arnaud, Kouhei Sutou]

=== Thanks

  * Simon Arnaud

== Ruby-GNOME2 0.19.2: 2009-09-23

NOTE: 0.19.x releases are development series.

This release is a bug fix release of 0.19.1.

=== Changes

==== Ruby/GLib2

  * Bug fixes:
    * empty $(vendorarchdir) related build problem on CentOS 5.3 x86_64.
      [Toshiyuki Suzumura, Kouhei Sutou]
    * [#2862022] fix multi thread blocking with Ruby
      1.8.6-p368 or later and 1.8.7-p173 or later.
      [Roy Wright, Andrea Dallera, Kouhei Sutou]
    * [Debian #502262] work Ruby thread with GTK+.
      [Johan Walles, Kouhei Sutou]

==== Ruby/GTK2

  * Bug fixes:
    * [#2679744] fix a typo:
      Gtk::Widget#set_scroll_adjustment ->
      Gtk::Widget#set_scroll_adjustments.
      [Kentaro Fukuchi, Kouhei Sutou]

==== Ruby/GtkMozEmbed

  * Bug fixes:
    * fix .pc detection.
      [OBATA Akio, Kouhei Sutou]

=== Thanks

  * OBATA Akio
  * Toshiyuki Suzumura
  * Roy Wright
  * Andrea Dallera
  * Johan Walles
  * Kentaro Fukuchi
2009-10-12 03:09:30 +00:00
obache
3f02d45357 Upate rabbit to 0.6.2.
== Changes 0.6.2 from 0.6.1: 2009-10-03

=== Improvements

  * Rabbit became an official MacPorts package! [kimura wataru]
  * Supported '''strong''' Wiki markup [kdmsnr]
  * Ignored level 2 or larger section in Wiki markup [kdmsnr]
  * Theme
    * pdf-tortoise-and-hare: Added margin between slide edge,
      tortoise and hare.
    * clear-blue: Supported changing images of tortoise and hare.
    * Added set_font_resolution_ratio that can change
      character size in a lump.
  * rabbit-mode: Supported rabbit-command.
  * Updated prototype.js: 1.4.0 -> 1.6.0
  * Supported justify.
  * Added a command that gets the current slide content as
    RD format.
  * Added --geometry option.
  * Supported RubyGems.

=== Fixes

  * Fixed a problem that allotted-time is ignored in
    lightning-simple theme. [Kazuhiro NISHIYAMA]
  * Removed system DPI dependency. [Kazuhiro NISHIYAMA]
  * Fixed a problem that displayed slide and PDF slide is
    different. [Kazuhiro NISHIYAMA]
  * Fixed a problem that images aren't resized with GDK
    backend.
2009-10-12 02:28:12 +00:00
obache
204b99a796 Update rmagick to 2.12.2.
RMagick 2.12.2
    o Add feature tests for SinusoidFunction and PolynomialFunction enum
      values to allow compiling with ImageMagick 6.4.8-7 (bug report by Mark
      Richman)

RMagick 2.12.1
    o Fix bug #27239, allow 2.12.0 to compile with older releases of ImageMagick
      (bug report by Sam Lown)

RMagick 2.12.0
    o Added Image#function_channel (available in ImageMagick 6.4.8-8)
    o Added Image#auto_level_channel, Image#auto_gamma_channel (available in
      ImageMagick 6.5.5-1)
    o Added Draw#interline_spacing, #interline_spacing= (available in
      ImageMagick 6.5.5-8)
2009-10-12 02:23:05 +00:00
sno
713a709cd9 fix typo (plattform -> platform) 2009-10-11 15:50:24 +00:00
markd
9e92c904e8 Update KDE4 to 4.3.2
KDE 4.3.2 brings a nice number of bugfixes, some critical, some just
fixing small annoyances:
* Many crashers have been fixed in KDE's core libraries, bringing more
  stability to all applications
* KWin's window compositing effects have been further stabilized by fixing
  a number of bugs in effect plugins such as the famous coverswitch window
  switcher
* The biggest number of bugs for this release has been fixed in KMail,
  KDE's email client, making it more reliable and usable by correcting a
  number of display issues
* Saving files over themselves works again in Okular, KDE's document viewer
2009-10-11 08:13:38 +00:00
adam
4b24b06420 Changes 1.7.3:
* Print contents of text chunks after IDAT, even when the -n option is used.
2009-10-11 08:07:23 +00:00
adam
8c06ce75a0 Changes 1.2.3:
* Additional support was added for IPTC and ICC markers.
* Minor fixes were made.
2009-10-11 08:04:53 +00:00
jnemeth
60770e2b16 sort 2009-10-08 06:15:11 +00:00
dmcmahill
0e0f7dbc1f add missing headers to let this build with gcc44 2009-10-06 00:53:26 +00:00
wiz
ff45890532 Remove wip artefacts. 2009-10-03 07:09:22 +00:00
markd
fd49ea8611 Add kdegraphics4 and oxygen-icons. 2009-10-02 20:12:54 +00:00
markd
38b2c153fe Import KDE4.3.1 from wip
OKed during freeze by wiz and agc
2009-10-02 20:11:00 +00:00
markd
5753059cae Import oxygen icon set for KDE4.3.1 from wip
OKed during freeze by wiz and agc
2009-10-02 20:06:06 +00:00
sketch
3e82c8a23a Add a bunch more gtkdoc-rebase workarounds. 2009-09-30 09:22:47 +00:00
is
c96ee5ad0b Upgrade to jhead-2.87; this fixes CVE-2008-4641 (fix reported by
Robert Buchholz on oss-security (as for >=2.85)), checked by myself
by code inspection on 2.86 and 2.87. Commit OK by beefy@
2009-09-29 20:04:05 +00:00
tnn
1bda4090b2 Work around a lang/gcc44 bug which causes problems for the sincos(3)
configure test in graphviz.
The expression tested is constant folded and optimized away even though we
don't have sincos(3) in the math library. When graphviz later tries
to use sincos(3) on a variable argument we get an unresolved symbol.
2009-09-24 15:53:12 +00:00
tnn
658177b315 honour PKGMANDIR 2009-09-23 13:52:11 +00:00
tron
2ffbaf3d20 Remove "PYTHON_VERSIONS_ACCEPTED= 26 25 24" which is unnecessary
after Python 2.3 has been removed from "pkgsrc".

Approved by Thomas Klausner.
2009-09-23 09:54:45 +00:00
hasso
33ce99ea57 Update to 2.49b. Upstream changes:
Updates:
- Update for new OpenAL windows library.
- Update Japanese translation.
- Upgrade extern/xvidcore to version 1.22. This fixes Xvid crashing on linux
  64 bit.
- Updated Blender/Python API and GameEngine docs.
- http://www.blender.org/documentation/249PythonDoc
- Python Script Pack and Example Files.

Various Bugs:
- SoftBody, vertex groups were not notified on deletion & fixes for Mass and
  Spring Painting
- Softbody, non mesh objects missing initializers [bug #18982]
- Self Shadow Vertex Colors, improved blur method to give more even results.
- Converting nurbs to a mesh ignored smoothing for Alt+C and from python.
- Object Active to Other, Fix python error when running in local view.
- Ancient resource leak where checkPackedFile would open a file and never
  close it.
- Fix for uninitialized memory use with X11 keyboard and tablet events.
- Fix for building with CLang (LLVM)

Render Bugs:
- Using LightGroups override for material doesn't work for preview renders.
- Render Stamp, error in setting the alpha value when drawing text into a
  char buffer.
- Lumma Matte, Fix in low value setting. Originally checked against the wrong
  channel (chroma) instead of the luminence channel. Changed default value
  for high value to 1.0 from 0.0
- Baking selected to active with nearby dupliframes objects crashes blender
  [bug #19029]
- Fix for high energy sunlamps, turning specular black [bug #18837]

Game Engine Bugs:
- Saving runtime on Windows didn't work with python2.6
- Let IPO's animate the ref value for KX_BlenderMaterial's

Game Engine Python Bugs:
- Converting a mesh from a python argument was broken but happened to work in
  some cases.
- Memory leak fix for action.channelNames.
- Was writing to freed memory when freeing a python object in some cases.
- Removing GameLogic.EvalExpression(), was unstable.
- Crash fix when casting a ray to the same location as the object.
- Fixed KX_PolyProxy returning improper VertexIndex with mixed triangles and
  quads with using .getVertexIndex() and .v1, .v2, etc. [bug #19254]
- Fixed obj.sendMessage() with 4 arguments crashing blender [bug #18963]

Game Engine Bullet Bugs:
- Crash fix when a parent compound object didn't have a physics controller.
- Fix for the torque actuator x -& y-axis not working.

Sequencer Bugs:
- IPO curve-deletion resulted in non-working effect
- easy retiming only allowed enlarging of strips, now shrinking is alsa
  possible (easy retiming: use the right display handle of input strip and
  shrink or enlarge, will make the speed of the strip exactly fit the effect
  strip's length)
- frames after end-of-display of input strips can now be accessed.
- frame blending can now be done on more than two frames, enabling really
  fine grained motion blur if you speed up a sequence with high factors
  (bigger than two).
- Scene-Strip rendering with compositor scenes failed, if they had no camera
  attached.
- Fixed hdd-audio for sample formats other than 16 bit (8 bit eg).

Import/Export Bugs:
- FBX Export, Incorrect formatting that broke some converters.
- BVH Motion Capture Import, Did not support single rigid body objects.
  [bug #18949]
- OBJ Import, fix for importing of transparent faces from .mtl files - ZTrans
  now is set for them as well. (improves import from SketchUp)
- Collada export, Empty material slot would raise a python error.
- Collada import, fixes for increased Sketchup interoperability and more.
- Quake MAP Export, empty nodes were not exported, also noticed files were
  invalid if there were no meshes or surfaces.
- Quake MAP Export, had support for single triangular brush unnecessarily
  disabled.
- Quake MD2 Export, Fix for vertex normals [patch #19206]

Python API:
- Mathutils (quat_a*quat_b) was broken, returned (quat_a*quat_a) instead.
- Support for editing properties IpoCurve.driverBone and IpoCurve.driverBone2
  and modifies IpoCurve.driverChannel to allow OB_ROT_DIFF.
- Documentation corrections.
- Support for rendering background scenes different from the active scene.
- scene.render.render() now behaves the same in interactive and background
  mode
- scene.render.saveRenderedImage() now works correctly in background mode
- Armature active bone can be set.

New:
- 16bit SGI image loading
- When BLENDER_FORCE_SWAPBUFFERS env variable is defined, a function is
  enabled that fixes some menu drawing issues with Mesa3D DRI drivers for
  Intel and Radeon cards.
- Python API - Particles
  - Draw As variable and dict
  - Strand render toggle
  - Object, psys variable in duplicate
  - Material, Strand render variables
  - Texture, Use colorbands
  - Lamp, Spot buffer type selection
- Game Engine Physics support for reinstancePhysics mesh from Python and the
  dynamic actuator.
  - ReplaceMesh Actuator option to replace the physics mesh and display
    mesh + python api options.
  - Video and blend file demo.
  - http://www.graphicall.org/ftp/ideasman42/reinstance.ogv
  - http://www.graphicall.org/ftp/ideasman42/reinstance_demo.blend
- Mouse focus sensor "pulse" option to pulse TRUE when the object under the
  mouse changes.
- EDL importer for the sequencer. supports...
  - audio, video edits
  - fades, wipes, speed changes (video only)
  - importing from multiple reels
- Example import from final cut pro.
- http://www.graphicall.org/ftp/ideasman42/edl_in_blender_px.png
- http://www.graphicall.org/ftp/ideasman42/edl_import_ui.png
2009-09-22 13:23:25 +00:00
obache
0e0e871149 Update GraphicsMagick to 1.3.7.
(CVE-2008-1097 was already fixed by patch-ab in pkgsrc).

1.3.7 (September 17, 2009)
==========================

Security Fixes:

  * PCX: Detect improper rows, columns, or depth.  Fixes CVE-2008-1097
    "Memory corruption in ImageMagick's PCX coder".

  * DrawDashPolygon: Avoid a crash which sometimes occured with tiny
    polygons.

Bug fixes:

  * JPEG: Profile chunks need to be concatentated in order to build
    the whole profile.  This was not working so embedded profiles
    larger than 32K or maybe 64K were being corrupted.  This bug was
    introduced in GraphicsMagick 1.2.

  * Meta: Fix memory leaks.

  * Meta: Work better with with IPTC record 2 blocks and deal better
    with IPTC embedded in an 8BIM profile.  Fixes by John Sergeant.

  * MPC: Fix crash when reading MPC and the input image is modified.

  * PNG: Ensure that the opacity channel is properly initialized.

  * -profile: Lowercase arguments were sometimes not working as
    expected.

  * Topol: Topol reader actually works now and is included in test
    suite.

  * TIFF: Read and write JPEG-compressed grayscale TIFF correctly.

  * VisualMagick configure now works properly when output paths are
    specified.

  * WMF: Eliminate memory leaks.

New Features:

  * MagickWand: New method MagickSetCompressionQuality() to allow
    setting the compression quality.

  * MagickWand: New method CloneDrawingWand() to deep-copy a drawing
    wand.

  * MagickWand: New method DrawGetException() to retrieve information
    regarding the last drawing wand exception (if any).

  * MagickWand: New method DrawClearException() to clear a drawing wand
    exception.

  * Magick++: New Image method cdl() to apply the ASC CDL.

  * Magick++: New Image method colorMatrix() to apply a color matrix
    to the image channels.

  * Magick++: New Image method haldClut)() to apply a color lookup
    table (Hald CLUT) to the image.

  * MSL/Conjure: Added a new 'profile' command which applies, adds, or
    removes one or more IPTC, ICC or generic profiles from a file.
    Work contributed by John Sergeant.

  * Added a 'time' subcommand to provide Unix-style 'time' output when
    a 'time' capability is missing, or the reporting format is
    inconsistent.  For example 'gm time convert ...'.

Feature improvements:

  * ColorMatrixImage(): Add opaque opacity channel when needed.

  * PDF & PS: Use '-type palette' prior to input file name to cause
    Ghostscript to return a dithered colormapped image.

  * PNG: Now compiles with libpng-1.4.0beta74 and later.

  * TIFF: Libtiff in Windows build is upgraded to 3.9.1.  This allows
    GraphicsMagick to read and write 16 and 24 bit float TIFF files.

  * Windows code to find Ghostscript is rewritten from scratch.

Performance Improvements:

  * Drawing of points, lines, and polygons (and complex shapes based
    on these) is now accelerated using OpenMP with excellent speed-up.

  * ICC color transforms now see linear speedup from OpenMP.

  * Rotate: For rotations of 90 or 270 degrees, tile sizes are
    selected more appropriately.

Behavior Changes:

  * No longer clear the exception structure at the start of
    ReadImage() and other similar functions since this sometimes masks
    errors.  The API user is expected to make sure that the exception
    structure is clean prior to invoking a function.

  * SVG: Writer is now disabled since it usually does not work properly.
2009-09-20 11:30:58 +00:00
sno
6449ccee96 Updating graphics/p5-GD-SVG from 0.32nb1 to 0.33
pkgsrc changes:
  - Adding license definition

Upstream changes:
0.33  Sun May 10 04:14:12 MDT 2009
        - Can now embed pixmap information inside an SVG (Lincoln Stein)
        - Improvements to alpha support (Lincoln Stein)
        - Ghost methods for more complete mapping to GD (Jason Stajich)
2009-09-19 22:35:47 +00:00
reed
998c2601fe Upgrading Xfce to 4.6.1.
This is for PR #40984. This is based on work from
dieter roelants. Thank you Dieter.
Also I had done some work independently on this.
Hopefully, I am getting this all committed at one time.

The changelogs are at
http://www.xfce.org/documentation/changelogs/4.6.1
http://www.xfce.org/documentation/changelogs/4.6.0

Also don't need the xfce4-dev-tools for building. (It is only
needed when building from SVN source.)
2009-09-16 01:15:32 +00:00
asau
a4e8ad8cbf Update to gnuplot 4.2.5.
pkgsrc changes: use NetBSD libedit where possible.


New features, changes and fixes in gnuplot version 4.2.5
===========================================================
* NEW ./configure --with-readline=bsd to use libedit rather than libreadline
* NEW command line option -e "command list"
* NEW 'set xtics rangelimit' allows creation of range/frame plots
* NEW "set view equal_axes xy{z}" does for 3D what "set size square" does for 2D.
* CHANGE updated svg terminal driver (back-ported from 4.3 CVS branch)
* CHANGE fillstyle empty really is consistently empty (not fill-with-background)
* CHANGE warn that some options to 'set datafile binary' are not implemented
* CHANGE handling of custom palette when postscript mode is set to "monochrome"
* CHANGE allow Z axis label in 3D plots to be rotated
* CHANGE do not save or restore axis tick labels that were read from a data file
* FIX interpolatation for pm3d surfaces given by both z and colour coordinates
* FIX infinite loop if axis tick increment is on the order of machine precision
* FIX initialize x11 enhanced text mode to use most recently requested font
* FIX emf handling of enhanced text at non-zero angle
* FIX 3D plots with fixed zrange were clipping against xmax rather than zmax
* FIX handling of uninitialized variables in fit "via" command
* FIX pm3d depthorder was ignoring interpolation setting
* FIX assignment of fill patterns to boxes in columnstacked histograms
* FIX Reserve room for user tic labels even if the format for autoticks is ""
* FIX bug in 4.2.4 that gave twice the requested left/right margin width


New features, changes and fixes in gnuplot version 4.2.4
===========================================================
* NEW add support for enhanced text mode in the emf terminal driver
* NEW builtin functions 'strftime' and 'strptime'
* NEW set absolute plot margins in screen coordinates
* NEW "nocontours" keyword for splot
* NEW "undefine foo" clears previously defined user variable foo
* NEW allow contouring of pm3d surfaces
* NEW allow color by z value ("palette z") in 2D plots
* NEW "pause mouse close" waits until the plot window is closed
* FIX The documentation says that "set size ratio" is ignored in 3D. Make it so.
* FIX Do not re-quantize time tics interval explicitly set by user
* FIX (gd post) don't segfault on very long font names
* FIX allow variable color from input file for "with boxes", "with vectors"
* FIX don't run off the end of "set format" commands
* FIX Fix discontinuity in piecewise approximation of inverse error function
* FIX discard out of range vectors in the bitmap terminals (pbm, epson, etc)
* FIX 2nd colour in the colour box for negative palette in postscript
* FIX insure palette is initialized before any objects are drawn
* FIX wxt terminal was not obeying "set palette maxcolors"
* FIX Histograms did not correctly honor 'set style user increment'
* FIX Avoid segfault if tic labels are requested from a non-existent data column
* FIX emf terminal - allow fractional linewidth (fixes 0-length dash problem)
* FIX post terminal - fix parsing error for palfuncparam
* FIX post terminal - escape {} chars in enhanced text mode
* FIX clip "splot with labels" against plot boundaries in 2D mode
* CHANGE try harder to autotitle columns in using specs with expressions
* CHANGE gd.trm: use dynamically-allocated TTF font names
* CHANGE x11: more finely sampled color palette for PM3D
* CHANGE cgm: switch to using web_color_rgbs; approximate RGB colors
* CHANGE fig: more point types, 4.2-style font and size syntax for "set term"
* CHANGE emf: separate dashlength option (don't use linewidth for dashlength)
* CHANGE stacked histograms grow upward for values > 0, downward for values < 0
* CHANGE 'pause mouse button1' (or button2) does not disable zooming
* CHANGE built-in readline tries to recognize <home> and <end> keys
2009-09-14 18:52:03 +00:00
wiz
cc89400fbd Sort some values, fix some typos, indent a bit and add comments to make
it more readable.
Fix a bug (lua couldn't imply swig).
2009-09-13 14:11:11 +00:00
sno
b0f04e9eaa Updating graphics/graphviz from 2.22.2 to 2.24.0
pkgsrc changes:
  - Adding support for ghostscript
  - Removing option for swig - it's used automatically now when a
    language binding is choosen
  - Removing rsvg and guile from suggested options to reduce default
    dependencies

Upstream changes:
June 16, 2009
        - Release 2.24.0
        - Core:
                - add new layout engine for large graphs: sfdp
        - Fixed bugs:
                1515, 1590, 1598, 1601, 1605, 1607, 1609, 1610, 1611,
                1614, 1615, 1617, 1625, 1628, 1634, 1635, 1640, 1641,
                1642, 1646, 1649, 1651, 1652
2009-09-13 11:17:30 +00:00