Commit graph

8 commits

Author SHA1 Message Date
wiz
ff22ec594f Follow some redirects. 2017-09-04 18:08:18 +00:00
agc
81bef80aeb Add SHA512 digests for distfiles for emulators category
Problems found with existing digests:
	Package suse131_libSDL
	1c4d17a53bece6243cb3e6dd11c36d50f851a4f4 [recorded]
	da39a3ee5e6b4b0d3255bfef95601890afd80709 [calculated]
	Package suse131_libdbus
	de99fcfa8e2c7ced28caf38c24d217d6037aaa56 [recorded]
	da39a3ee5e6b4b0d3255bfef95601890afd80709 [calculated]
	Package suse131_qt4
	94daff738912c96ed8878ce1a131cd49fb379206 [recorded]
	886206018431aee9f8a01e1fb7e46973e8dca9d9 [calculated]

Problems found locating distfiles for atari800, compat12, compat 13,
compat14, compat15, compat20, compat30, compat40, compat50,
compat50-x11, compat51, compat51-x11, compat60, compat61,
compat61-x11, fmsx, osf1_lib, vice, xbeeb, xm7.

Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden).  All existing
SHA1 digests retained for now as an audit trail.
2015-11-03 20:30:54 +00:00
tnn
255d0cb0b8 Recursive revbump following MesaLib update, categories a through f. 2015-04-25 14:20:17 +00:00
shattered
2b7554e340 Update to 0.2.2. Changes:
* Crucial bug that would cause segmentation fault fixed.
* Fixed crucial bug related to Assembly core declarations.
* Fixed not applying default configurations on first execution.
2014-11-11 21:38:41 +00:00
wiz
68acceaa6b Update to 0.2:
Version 0.2:
- add experimental support for Super Game Boy, including Super Game
  Boy borders.
- add support for emulation speedup.
- add support for forcing emulation mode (Game Boy, Color Game Boy
  or Super Game Boy) in Configuration File.
- improved accuracy for startup state.
2013-12-02 10:11:39 +00:00
joerg
3b0ff6ff27 Fix assembler syntax to not depend on horrendous GNU implementation
details.
2013-11-29 12:55:37 +00:00
wiz
4662c83642 Update to 0.1.4: Keys configurable. 2013-11-15 14:58:07 +00:00
wiz
f850b81009 Import realboy-0.1.3 as emulators/realboy.
RealBoy is a Free, Fast, Yet Accurate, Game Boy/Game Boy Color
Emulator for Linux/Unix.  It has both technical as well as educational
goals.

Technically, it aims for the following:

1) Accuracy. Perhaps the most important technical goal, as seen in
the best closed-sourced emulators, such as KiGB and BGB, and some
free emulators, such as Gambatte and MESS.

2) Performance. Show that it is possible to implement a very fast
emulator without sacrificing accuracy.

3) Feature-rich. Implement advanced features such as a flexible
internal debugger.
2013-11-13 10:41:09 +00:00