Commit graph

4759 commits

Author SHA1 Message Date
ryoon
82f67120a8 Recursive revbump from multimedia/libvpx uppdate 2016-08-17 00:06:39 +00:00
prlw1
796f96fb73 Update gnome-sudoku to 3.20.4
3.20.4 - July 13, 2016
======================

* Avoid accidental use of C++ 11

3.20.3 - July 11, 2016
======================

* Seed the RNG so we actually get different puzzles each run
2016-08-10 09:26:01 +00:00
adam
77b8ed74db Revbump after graphics/gd update 2016-08-03 10:22:08 +00:00
kamil
48e9f4d548 Use better HOMEPAGE 2016-07-28 23:41:36 +00:00
kamil
e5c5ca8aac Add games/cosmosmash 2016-07-28 23:35:51 +00:00
kamil
906454feff Import cosmosmash-1.4.7 as games/cosmosmash
Cosmosmash - A space rock shooting video game.

In this game, you control a base that must destroy rocks before they hit the
ground, or you lose points. You must also prevent "spinners" from touching the
ground, or your base will explode.

This game is a clone of the 1981 Astrosmash game for the Intellivision by
Mattel Electronics.
2016-07-28 23:35:15 +00:00
kamil
2feeab435d Add games/burgerspace 2016-07-28 23:19:12 +00:00
kamil
baba127495 Import burgerspace-1.9.2 as games/burgerspace
BurgerSpace - A hamburger-smashing video game.
2016-07-28 23:18:26 +00:00
kamil
4bed7f6015 Add games/batrachians 2016-07-28 23:00:30 +00:00
kamil
2b3148ee0a Import batrachians-0.1.6 as games/batrachians
Batrachians - A fly-eating frog game.
2016-07-28 22:59:43 +00:00
wiz
2047c20a30 Fix HOMEPAGE. 2016-07-28 22:48:52 +00:00
kamil
adb50fc2d5 Add games/quadrupleback 2016-07-28 22:32:26 +00:00
kamil
d8fd5b9bd9 Import quadrupleback-0.1.0 as games/quadrupleback
Quadrupleback - A game where intruders must be circled.

This game is based on Doubleback, a Tandy Color Computer game by Dale Lear.
2016-07-28 22:31:54 +00:00
kamil
79bfc783a0 Add games/afternoonstalker 2016-07-28 20:47:29 +00:00
kamil
099e75cf23 Import afternoonstalker-1.1.5 as games/afternoonstalker
Afternoon Stalker - A robot-killing game.
2016-07-28 20:46:24 +00:00
leot
3c612864d7 Do not alter LIBS in in patch-Makefile (so SUBST_* correctly applies)
Bump PKGREVISION
2016-07-28 19:31:28 +00:00
kamil
489cb5f5a4 Add games/ztrack 2016-07-28 17:51:59 +00:00
kamil
cbac7e9296 Import ztrack-1.0 as games/ztrack
Simple curses-based pseudo-3D driving game

Originally packaged in pkgsrc-wip by:
- myself
and
- <leot>.
2016-07-28 17:51:20 +00:00
kamil
6dd77f286e Add games/violetland 2016-07-27 21:17:52 +00:00
kamil
e3758446b6 Import violetland-0.5 as games/violetland
Violetland is an open source cross-platform game similar to Crimsonland.

In this game the player should help a girl by name of Violet to struggle with
hordes of monsters. For this purpose the various weapon, and also the special
abilities of the heroine which are opening with experience can be used.
2016-07-27 21:14:36 +00:00
kamil
ab142c7d52 Add games/agm 2016-07-27 20:47:20 +00:00
kamil
7351181d55 Import agm-1.3.1 as games/agm
Multiple-word anagram search program.
2016-07-27 20:37:27 +00:00
kamil
34740390f8 Add games/wordwarvi 2016-07-26 20:06:21 +00:00
kamil
35af8e9ad3 Import wordwarvi-1.0.2 as games/wordwarvi
wordwarvi, or "Word War vi", is an old school '80's style side
scrolling space shoot'em up video game.

You pilot your "vi-per" craft through core memory, trying to avoid
OS defenses and wipe out the memory hogging emacs processes and
rescue lost vi-per pilots (.swp files) stranded from crashed vi
sessions before heading through the socket to the next node in the
cluster to do it all over again.

Originally packaged in pkgsrc-wip by:
- Thomas Klausner
- Aleksej Saushev
and
- myself.
2016-07-26 20:05:17 +00:00
kamil
952943982d Add games/barrage 2016-07-24 22:59:50 +00:00
kamil
1279b02918 Import barrage-1.0.4 as games/barrage
Barrage is a rather destructive action game that puts you on a shooting range
with the objective to hit as many dummy targets as possible within 3 minutes.
You control a gun that may either fire small or large grenades at soldiers,
jeeps and tanks. Targets are fast paced and require careful aiming as it takes
half a second to reload the gun. In addition, you have to keep an eye on your
ammo and reload in time.
2016-07-24 22:59:11 +00:00
kamil
32a2b1c291 Add armagetronad and armagetronad-server 2016-07-24 15:45:56 +00:00
kamil
b31fb44770 Import armagetronad-server-0.2.8.3.3 as games/armagetronad-server
Armagetron Advanced is a multiplayer game in 3D that attempts to emulate
and expand on the light cycle sequence from the movie Tron.

Tron was an arcade game based on the movie of the same name, release by
Disney in 1982. The original game consisted of 4 sub-games, the only one of
concern is the 'Light Cycles' one, in which the player uses a left/right
joystick to control a 'Light Cycle' which leaves a wall behind it wherever
the cycle it goes, turning only at 90 degree angles. The player must then get
the AI to crash into their wall while avoiding hitting the AI's own wall
themselves. Those were the humble beginnings of Armagetron Advanced's
game play, which has now blossomed into 16 player mayhem, with highly
advanced AI, network game play, and of course all in a 3D environment.

Server for the armagetronad game.

Originally packaged in pkgsrc-wip by:
- Adam Hoka
- Thomas Klausner
- David Sainty
- Aleksej Saushev
- Sevan Janiyan
and
- myself.
2016-07-24 15:44:49 +00:00
kamil
3973d9ffc7 Import armagetronad-0.2.8.3.3 as games/armagetronad
Armagetron Advanced is a multiplayer game in 3D that attempts to emulate
and expand on the light cycle sequence from the movie Tron.

Tron was an arcade game based on the movie of the same name, release by
Disney in 1982. The original game consisted of 4 sub-games, the only one of
concern is the 'Light Cycles' one, in which the player uses a left/right
joystick to control a 'Light Cycle' which leaves a wall behind it wherever
the cycle it goes, turning only at 90 degree angles. The player must then get
the AI to crash into their wall while avoiding hitting the AI's own wall
themselves. Those were the humble beginnings of Armagetron Advanced's
game play, which has now blossomed into 16 player mayhem, with highly
advanced AI, network game play, and of course all in a 3D environment.

Originally packaged in pkgsrc-wip by:
- Adam Hoka
- Thomas Klausner
- David Sainty
- Aleksej Saushev
- Sevan Janiyan
and
- myself.
2016-07-24 15:43:50 +00:00
wiz
cccb54cfed + einstein-puzzle. 2016-07-24 11:49:18 +00:00
wiz
7f9b3846ee Import einstein-puzzle-2.1.1 as games/einstein-puzzle.
Einstein puzzle is a free cross-platform open source remake of old
DOS game Sherlock which was inspired by Albert Einstein's puzzle.
The game goal is to open all cards in square of 6x6 cards. For this,
a number of hints describing relations between card positions are
given. Use them to find the correct layout.
2016-07-24 11:48:14 +00:00
kamil
3ab58f0a96 Added games/accelerator3d 2016-07-24 02:36:48 +00:00
kamil
a52da1fb07 Import accelerator3d 0.1.1 as games/accelerator3d
Fast-paced, 3D, first-person shoot/dodge-'em-up, in the vein of Tempest or n2o.
2016-07-24 02:34:32 +00:00
adam
2cfc0fd76d Revision 1:
* Switched to .tar.xz.
* Added missing depednencies; now all supported engines are built.
* FluidSynth is not an option any more.
* Enabled release mode; but without forced compiler optimisations.
2016-07-21 13:48:49 +00:00
markd
bf0d4c35ff Switch to openal-soft
Dont try to use libsvn if detected
Dont try to use fltk if detected
2016-07-16 00:13:14 +00:00
markd
3c25acfa6e Switch to openal-soft 2016-07-16 00:10:33 +00:00
markd
85c7379dca Switch to openal-soft.
Don't try to use libsvn if detected.
2016-07-16 00:09:18 +00:00
markd
1621da36f8 Switch to openal-soft 2016-07-16 00:00:25 +00:00
wiz
fbc1d0565d Remove unneeded patch, jsoncpp comes with pkg-config file nowadays. 2016-07-15 21:00:41 +00:00
wiz
ad0031c15e Remove python33: adapt all packages that refer to it. 2016-07-09 13:03:30 +00:00
wiz
2b0a009d0e Bump PKGREVISION for perl-5.24.0 for everything mentioning perl. 2016-07-09 06:37:46 +00:00
jperkin
0b747c838f Disable NLS for consistent PLIST handling. Remove bogus and obsolete CFLAGS
settings.  Clean up variable assignments.  No change to existing packages.
2016-07-07 14:49:25 +00:00
wiz
a021c97b0c Updated pushover to 0.0.5.
Drop maintainership.

Version 0.0.5 May 2013

- new Swedish and Esperanto translation and updated French translation many
  thanks to the translators
- AROS support inside the code
- minor usability improvements in the menu sytem
- slightly lower requirements on libpng and lua versions
2016-07-05 17:33:00 +00:00
joerg
5d29e33549 PCH has issues, so avoid it with GCC. 2016-07-02 14:48:36 +00:00
joerg
04685c9f8e Also specify the directory for ld itself to check for libX11. 2016-06-19 23:02:06 +00:00
prlw1
d53d24cd16 Update gnome-sudoku to 3.20.2
3.20.2 - May 22, 2016
=====================

* Fix window size growing out of control with GTK+ 3.20

3.20.1 - May 7, 2016
====================

* Updated translations
2016-06-19 14:41:53 +00:00
leot
2ccec1ba17 Update games/wesnoth to 1.12.6
Changes:
Version 1.12.6:
 * Campaigns:
   * Legend of Wesmere:
     * Fixed recruit lists for AI sides in MP mode.
     * Made it so the campaign displays an error and aborts when started with
       Shuffle Sides enabled in MP mode.
 * Language and i18n:
   * Updated translations: British English, Galician, Italian, Japanese,
     Portuguese, RACV, Russian, Scottish Gaelic, Slovak, Spanish, Swedish
 * Terrains:
   * Fixed glitches of river ford transitions.
 * User interface:
   * GUI1 comboboxes now use the thinner menu frame style.
   * Fixed minimap buttons appearing without contents or in the wrong state
     when the game window is resized, when using debug commands to toggle fog
     and/or shroud, and probably a lot of other occurrences that are now
     covered by a proper fix on top of the quick hacks shipped with versions
     1.11.16 and 1.12.3.
   * Fixed MP lobby games list coming up empty when Invert is checked while
     Apply Filter is not (bug #23117).
   * Fixed Observers icon appearing behind other top bar items in MP games on
     horizontal UI resolutions < 1024 (bug #24455).
   * Fixed ToD schedule progress indicator appearing behind other top bar items
     on vertical UI resolutions < 600.
 * Miscellaneous and bug fixes:
   * Revert all updates to hot-key handling which broke letter-based short-cuts
     on non-US keyboard layouts, where characters are in different key
     locations (bug #24186).
   * Fix the move-to-targets candidate action of the default AI ignoring tunnels
   * Fix two rare bugs in the goto candidate action that resulted in goto moves
     by other units being skipped after a unit could not get to its goal.
   * Fixed possible assertion failures in multiplayer.
   * Fixed false positive OOS messages in replay when replaying games from an
     older Wesnoth version.
   * Fixed saving the game during a replay creating corrupt saves (bug #23310).
   * Fixed unit test compilation against Boost 1.60 and later (bug #24234).
2016-06-18 21:18:16 +00:00
prlw1
c9e378ce06 Revert addition of iagno. (Need to worry about my libcanberra-gtk3) 2016-06-12 17:14:31 +00:00
prlw1
e7d666d285 Add iagno 3.20.2
Iagno is a computer version of the game Reversi.
2016-06-12 17:11:26 +00:00
kamil
10db1c2eaf Improve style of games/pmars/Makefile
BUILD_DIRS=            src

is equivalent to:

BUILD_MAKE_FLAGS+=     -C src



"${COMPILER_RPATH_FLAG}${X11BASE}/lib"

is preferred over:

-Wl,-rpath,${BUILDLINK_PREFIX.libX11}/lib


No functional change (on NetBSD).

Pointed out by <joerg>
2016-06-11 21:23:28 +00:00