- added missing newlines which caused SDL error message not to
be seen (30/05/14 P.H)
- added range check for the starting level to prevent abnormally
high scores when setting this level too high (30/05/14 P.H)
- configure option --with-hiscore-path has been replaced with
autoconf option --localstatedir (04/06/14 M.S.)
- data files will be installed to $datadir/ltris instead
of $datadir/games/ltris (04/06/14 M.S.)
* Fixed a two-player bug where the wrong guy won if lines were sent
* Option to modify audio buffer size to fix sound problems
* Guiding lines implemented in addition to the helping shadow
* Option for asynchron collision check that allows to move a block
below others though 'smooth drop' is enabled
* Fixed security holes created by improper use of sprintf
* Windows manager's close button works
* Expert mode with unbalanced properties for next block to make it
difficult to fit
* In mode 'figures' tiles and lines are no longer added while game is
paused
* In expert mode there is now a 50% chance of balanced properties
* If the next new block is the same as the current block the random
selection is repeated only once (instead of until different), thus
there may be several equal blocks in a row now
* Option added to give all players the same blocks in the same order
for a multiplayer game when expert mode is off