Commit graph

4 commits

Author SHA1 Message Date
adam
5581795685 Changes 1.0.5:
* Fix: Reading (very) recently freed memory [CVE-2010-4168]
* Fix: Default service interval for ships/aircraft got switched
* Fix: Size of sort buttons for save/load and build vehicle list gui could be
  too small
* Fix: [NewGRF] Crash when disabling static NewGRFs (when joining/starting
  a server)
* Fix: Upper limit for snowline was too low
* Fix: Wrong (maximum) value shown for generation seed in the in-game console
* Fix: [Windows] Make sure to be upgraded openttd is not running when installing
* Fix: Under some circumstances the file handle of the downloaded savegame
  would not be closed, and validity of the handled was not checked in all cases
* Fix: [NewGRF] Crash when getting an industry ID at an offset that uses some
  'old' style industry tile
2010-12-08 17:47:50 +00:00
tnn
eccea83010 Update to openttd-0.6.0.
This release brings, among other things, newhouses/newindustries (with newGRF),
signals and diagonal tracks under bridges,trams, autoslope, oneway roads,
half tile slopes, drive through road stops and group management of vehicles.
2008-04-07 19:44:19 +00:00
tnn
6652b4c61d Updated to version 0.5.1. Patch from Jan Danielsson on pkgsrc-users@, with
small modifications. Too many new features and bugfixes to list here.
2007-04-22 16:46:24 +00:00
wiz
d851a072f5 Initial import of openttd-0.3.6, provided by Ian Zagorskih via pkgsrc-wip:
Open source clone of Transport Tycoon Deluxe.
2005-03-30 15:12:48 +00:00