Commit graph

9 commits

Author SHA1 Message Date
jlam
183cb73c96 buildlink1 -> buildlink2 2002-08-27 18:52:18 +00:00
zuntum
37637e483f Move pkg/ files into package's toplevel directory 2001-11-01 00:47:39 +00:00
jlam
a4bc16d30c I am a triple idiot. The only relevant variable that x11.buildlink.mk
redefines about which buildlink.mk files would care is BUILDLINK_X11_DIR,
which points to the location of the X11R6 hierarchy used during building.
If x11.buildlink.mk isn't included, then BUILDLINK_X11_DIR defaults to
${X11BASE} (set in bsd.pkg.mk), so its value is always safe to use.  Remove
the ifdefs surrounding the use of BUILDLINK_X11_DIR in tk/buildlink.mk and
revert changes to move x11.buildlink.mk before the other buildlink.mk files.
2001-10-24 22:10:43 +00:00
jlam
dff59f9ec3 x11.buildlink.mk needs to be included before any buildlink.mk files that
use X11_BUILDLINK_MK as a test value.  Generally just reordering the
inclusions so that x11.buildlink.mk comes before the other buildlink.mk
files will make everthing work.
2001-10-23 13:14:43 +00:00
jlam
63fc151cb9 Use x11.buildlink.mk instead of USE_X11. Also convert hard-coded references
to ${X11BASE} in the header and library search paths into references to
${LOCALBASE}/share/x11-links.  These packages should now be strongly-
buildlinked regardless of whether xpkgwedge is installed.

Changes well-tested on NetBSD-1.5X/i386 with and without xpkgwedge and
lightly-tested on NetBSD-1.5.1/alpha without xpkgwedge.
2001-08-29 22:41:00 +00:00
jlam
3b65bde2f7 USE_CONFIG_WRAPPER is automatically set if USE_BUILDLINK_ONLY is defined,
so remove it from package Makefiles.  Also move the inclusion of the
buildlink.mk files to the end of the Makefile to just before bsd.pkg.mk
to ensure that any Makefile settings occur before the buildlink.mk files.
2001-06-29 04:54:49 +00:00
zuntum
60672704fb o converted to use buildlink.mk 2001-06-26 10:08:31 +00:00
wiz
daff086c30 Move to sha1 digests, and/or add distfile sizes. 2001-04-21 02:08:16 +00:00
rh
2af8e9e240 Initial import of newvox-1.0, a simple SDL demo of an interactive
voxel-style 3D landscape.
2001-04-17 22:14:35 +00:00