Commit graph

291056 commits

Author SHA1 Message Date
adam
df6a321966 py-notebook: updated to 5.7.4
5.7.4 fixes a bug introduced in 5.7.3, in which the list_running_servers()
function attempts to parse HTML files as JSON, and consequently crashes

5.7.3 contains one security improvement and one security fix:
- Launch the browser with a local file which redirects to the server address
  including the authentication token
  This prevents another logged-in user from stealing the token from command line
  arguments and authenticating to the server.
  The single-use token previously used to mitigate this has been removed.
  Thanks to Dr. Owain Kenway for suggesting the local file approach.
- Upgrade bootstrap to 3.4, fixing an XSS vulnerability, which has been
  assigned CVE-2018-14041
2019-01-02 15:32:41 +00:00
maya
38d3bdb0ec Match 32-bit SuperH CPUs in the same way that GCC does.
PR pkg/53825
2019-01-02 15:31:36 +00:00
adam
78da5effe0 py-jupyter_client: updated to 5.2.4
5.2.4:
- Prevent creating new console windows on Windows
- Fix interrupts on Python 3.7 on Windows
2019-01-02 15:18:20 +00:00
taca
fa65306ef2 time/ruby-tzinfo: add USE_LANGUAGES=
Add "USE_LANGUAGES=	# none".
2019-01-02 14:44:48 +00:00
adam
295a0a30b3 Updated misc/rhash, archivers/zstd 2019-01-02 14:27:59 +00:00
adam
e7f5a7bd8a zstd: updated to 1.3.8
Zstandard v1.3.8
perf: better decompression speed on large files (+7%) and cold dictionaries (+15%)
perf: slightly better compression ratio at high compression modes
api : finalized advanced API, last stage before "stable" status
api : new --rsyncable mode
api : support decompression of empty frames into NULL (used to be an error)
build: new set of build macros to generate a minimal size decoder
build: fix compilation on MIPS32
build: fix compilation with multiple -arch flags
build: highly upgraded meson build
build: improved buck support
build: fix cmake script : can create debug build
build: Makefile : grep works on both colored consoles and systems without color support
build: fixed zstd-pgo target
cli : support ZSTD_CLEVEL environment variable
cli : --no-progress flag, preserving final summary
cli : ensure destination file is not source file
cli : clearer error messages, notably when input file not present
doc : clarified zstd_compression_format.md
misc: fixed zstdgrep, returns 1 on failure
misc: NEWS renamed as CHANGELOG, in accordance with fb.oss policy
2019-01-02 14:27:36 +00:00
adam
7933579699 rhash: updated to 1.3.7
RHash v1.3.7
option --message==<string>' to calculate a hash for string
option --crc32c' for CRC32C hash function
changed magnet link short option from '-m' to '-g'
Bugfix: --file-list=-' shall read a file list from stdin
speedup CRC32 hash function
2019-01-02 14:25:39 +00:00
nia
235ea0232e libretro-picodrive: Update COMMENT for consistency since this is annoying me 2019-01-02 13:56:32 +00:00
nia
30dd7cf951 doc/TODO: remove libretro-mame* 2019-01-02 13:25:28 +00:00
nia
c52f1a14f0 doc: Added emulators/libretro-mame2010 version 20180417 2019-01-02 13:24:43 +00:00
nia
86da810d65 emulators/libretro-mame2010: Import version libretro-mame2010-20180417
Libretro is a simple but powerful development interface that allows for
the easy creation of emulators, games and multimedia applications that
can plug straight into any libretro-compatible frontend. This development
interface is open to others so that they can run these pluggable emulator
and game cores also in their own programs or devices.

MAME is the Multiple Arcade Machine Emulator. This is a port of MAME
0.139 to libretro with backported improvements and is compatible with
MAME 0.139 romsets.
2019-01-02 13:24:28 +00:00
adam
ba12757ac5 Updated graphics/py-Pillow, www/py-cheroot 2019-01-02 12:41:52 +00:00
adam
b2b7819d31 py-cheroot: updated to 6.5.4
v6.5.4
Fix cheroot.ssl.pyopenssl under Python 3.
Remove custom license field from dist metadata.
Fully integrate trustme into all TLS tests. Also remove all hardcoded TLS certificates.
Remove traces of unittest and ddt usage.
Fix invalid input processing in cheroot._compat.extract_bytes().
Fix returning error explanation over plain HTTP for PyOpenSSL.
Add a fallback for os.lchmod() where it’s missing.
Avoid traceback for invalid client cert with builtin ssl adapter.
Avoid deprecation warning with OpenSSL.SSL.Connection.
Fix socket wrapper in PyOpenSSL adapter.
Improve tests coverage:
Client TLS certificate tests
cheroot._compat.extract_bytes()
Peercreds lookup

v6.5.3
Make SCRIPT_NAME optional per PEP 333.
2019-01-02 12:40:54 +00:00
adam
afc9bf0f27 py-requests-ftp: added "python" to CATEGORIES; set USE_LANGUAGES=#none 2019-01-02 12:29:09 +00:00
adam
4128a112e3 py-Pillow: updated to 5.4.0
5.4.0:
- Docs: Improved ImageChops documentation
- Allow RGB and RGBA values for P image putpixel
- Add APNG extension to PNG plugin
- Lookup ld.so.cache instead of hardcoding search paths
- Added custom string TIFF tags
- Improve setup.py configuration
- Read textual chunks located after IDAT chunks for PNG
- Performance: Don't try to hash value if enum is empty
- Added custom int and float TIFF tags
- Fixes for issues reported by static code analysis
- GIF: Wait until mode is normalized to copy im.info into encoderinfo
- Docs: Add page of deprecations and removals
- Travis CI: Upgrade PyPy from 5.8.0 to 6.0
- Travis CI: Allow lint job to fail
- Resolve __fp when closing and deleting
- Close exclusive fp before discarding
- Updated open files documentation
- Added libjpeg_turbo to check_feature
- Change color table index background to tuple when saving as WebP
- Allow arbitrary number of comment extension subblocks
- Ensure previous FLI frame is loaded before seeking to the next
- ImageShow improvements
- Depends: Update libimagequant to 2.12.2, libtiff to 4.0.10, libwebp to 1.0.1, Tk Tcl to 8.6.9
- Check quality_layers type
- Add context manager, __del__ and close methods to TarIO
- Test: Do not play sound when running screencapture command
- Close exclusive fp on open exception
- Only close existing fp in WebP if fp is exclusive
- Docs: Re-add the downloads badge
- Added negative index to PixelAccess
- Change tuple background to global color table index when saving as GIF
- Test: Improved ImageGrab tests
- Flake8 fixes
- Only ask for YCbCr->RGB libtiff conversion for jpeg-compressed tiffs
- Optimise ImageOps.fit by combining resize and crop
2019-01-02 12:16:42 +00:00
nia
4200c5a37e emulators/snes9x: Rename a function from log2 to log2l to avoid problems
with libc collisions on certain platforms.
2019-01-02 11:25:32 +00:00
adam
185163c607 Added www/py-soupsieve; Updated www/py-beautifulsoup4 2019-01-02 10:36:32 +00:00
adam
80edde1bdb py-beautifulsoup4: updated to 4.7.0
4.7.0:

* Beautiful Soup's CSS Selector implementation has been replaced by a
  dependency on Isaac Muse's SoupSieve project (the soupsieve package
  on PyPI). The good news is that SoupSieve has a much more robust and
  complete implementation of CSS selectors, resolving a large number
  of longstanding issues. The bad news is that from this point onward,
  SoupSieve must be installed if you want to use the select() method.

  You don't have to change anything lf you installed Beautiful Soup
  through pip (SoupSieve will be automatically installed when you
  upgrade Beautiful Soup) or if you don't use CSS selectors from
  within Beautiful Soup.

  SoupSieve documentation: https://facelessuser.github.io/soupsieve/

* Fix a number of problems with the tree builder that caused
  trees that were superficially okay, but which fell apart when bits
  were extracted.

* Fixed a problem with the tree builder in which elements that
  contained no content (such as empty comments and all-whitespace
  elements) were not being treated as part of the tree.

* Fixed a problem with multi-valued attributes where the value
  contained whitespace.

* Clarified ambiguous license statements in the source code. Beautiful
  Soup is released under the MIT license, and has been since 4.4.0.

* This file has been renamed from NEWS.txt to CHANGELOG.
2019-01-02 10:36:08 +00:00
adam
ba1859d853 py-soupsieve: added version 1.6.1
Soup Sieve is a CSS selector library designed to be used with Beautiful Soup 4.
It aims to provide selecting, matching, and filtering using modern CSS
selectors. Soup Sieve currently provides selectors from the CSS level 1
specifications up through the latest CSS level 4 drafts (though some are not
yet implemented).

Soup Sieve was written with the intent to replace Beautiful Soup's builtin
select feature, and as of Beautiful Soup version 4.7.0, it now is. Soup Sieve
can also be imported in order to use its API directly for more controlled,
specialized parsing.

Soup Sieve has implemented most of the CSS selectors up through the level 4
drafts, though there are a number that don't make sense in a non-browser
environment. Selectors that cannot provide meaningful functionality simply do
not match anything.
2019-01-02 10:34:20 +00:00
nia
cd5531a5a7 snes9x-gtk: Link against socket libs on SunOS 2019-01-02 09:54:05 +00:00
nia
cb8f0558d3 emulators/dolphin-emu: Install icons, .desktop file, and man pages. 2019-01-02 00:30:01 +00:00
gutteridge
bc250e3399 Note editors/kate bump due to PLIST fixes for Python 3 plugins. 2019-01-01 23:58:07 +00:00
gutteridge
7552d14bc6 editors/kate: Adjust PLIST entries to reflect changed Python 3 plugins
in the last release, and to fix a stray Python 2 only entry that wasn't
versioned as such. Bump PKGREVISION. (Should have no impacts on default
builds, though.)
2019-01-01 23:53:01 +00:00
nia
f2567acd89 doc: Updated chat/gajim-plugin-omemo to 2.6.25 2019-01-01 22:41:39 +00:00
nia
7c1ec3272d chat/gajim-plugin-omemo: Update to 2.6.25
Changes:

2.6.25 / 2018-12-15
- Better handle key exchange messages

2.6.24 / 2018-11-20
- Use "current" as pubsub node id
2019-01-01 22:41:30 +00:00
nia
48921c9fd3 doc: Updated chat/gajim to 1.1.1 2019-01-01 22:40:20 +00:00
nia
5790a8d8aa chat/gajim: Update to 1.1.1
Changes:

Bug fixes

    #8362 DBus: Incorrect unread message count
    #9427 Placeholder not cleared if pasting text into message input
    #9444 Determine the delay timestamp correctly when using mam:1
    #9453 Fix opening links inside the group chat subject (MacOS/Windows)
    #9465 Allow the full range of possible nicknames in group chats
    #9067 Gajim crashes when receiving xhtml messages
    #9096 Error when clicking on a subscription notification
    #9446 Chatstate error in MUC conversation
    #9471 Conversation Textview: Error on key press
    #9472 Handle presences without from attr correctly
    #9473 Error when creating a new group chat
    #9491 Identify group chat subject changes correctly
    #9496 Error on MUC roster selection change
    Determine soundplayer correctly on unix systems
    In some circumstances plugins could not be deleted
    Show correct contact status on tabs
    Dont answer group chat receipt requests
    Fix receipts for private messages
    Pressing the back button in the Accounts window leads to an error
    Better handle not available keyring backends
    Dont show incorrect contact on private messages
    Join group chat menu is disabled when there are no bookmarks
    Error on start chat menu action
    Error when opening sign-in/out notification
    Copying text does not work with different keyboard layouts
2019-01-01 22:40:10 +00:00
wiz
d9575c1673 doc: Updated finance/gnucash-docs to 3.4.0.1 2019-01-01 22:33:43 +00:00
wiz
7b38a536c0 gnucash-docs: update to 3.4.0.1.
Brownbag release.
2019-01-01 22:33:34 +00:00
nia
8667180ff5 doc: Updated emulators/snes9x-gtk to 1.58 2019-01-01 22:16:37 +00:00
nia
4aafbb2fce doc: Updated emulators/snes9x to 1.58 2019-01-01 22:16:27 +00:00
nia
cac8d6c9fc emulators/snes9x[-gtk]: update to 1.58.
also, rework gtk libretro-snes9x to use emulators/snes9x/Makefile.common

take maintainership since i was basically maintaining the libretro package
which was already the most up to date version in pkgsrc and now everything
uses Makefile.common.

Changelog:

Snes9x 1.58
- Move the LICENSE file to the base directory and use a stub
  in all the source files referring to it.
- Adjust Chou Aniki timing hack.
- Use 1-based numbering when displaying pressed keys.
- Hide controller port if disabled when displaying keys.
- Fix movie playback. (OV2, BearOso)

 libretro:
- Fix interlaced modes when overscan crop is enabled.
- Allow overriding -flto. (orbea)

 GTK+:
- Use shared snes_ntsc implementation.
- Remove extra LGPL licensing to avoid confusion.
- Don't translate config file entries. Fixes breakage on
  non-C languages.
- Fix issue where config file doesn't contain all configurable
  entries.
- Remove config options for Netplay, Joystick, and JMA. SDL 2.0
  is now mandatory.
- Updated gettext and removed intltool. update-po should now catch
  all translatable strings.
- If available, reduce input lag option will now use fences instead
  of glFinish to prevent hogging the CPU.
- Onscreen text can be variable width and will show up in some more
  cases now.

 Win32:
- Add audio device selection (XAudio2 only)

Snes9x 1.57
- Various seta010 emulation fixes.                          (kps501)
- Pass blargg OAM tests with proper write behavior.         (BearOso)
- Prevent interlacing in BG modes 1-4.                      (BearOso)
- Corrected IRQ and NMI emulation to allow more games to
  work properly.                                            (BearOso, OV2)
- Use 1 instead of 0 for initial PPU left window coordinate,
  fixing garbage in left column of pixels in some games.    (turhope)
- Added interpolation option hack for DSP.                  (kps501, mudlord,
                                                            BearOso)
- Added sprite-tile limit disabling hack.                   (Tatsuya79)
- Added libretro's fast snapshot support.                   (OV2)
- Add overclocking hack that increases IPC                  (retrotalker)
- Fix controller initialization issues preventing some games
  from using multitap.                                      (retrotalker)
- Proper write behavior for register $2122.                 (BearOso)
- Fix transparency issue with Star Fox asteroids.           (redguy, BearOso)
- Increase SuperFX speed to more accurately represent
  hardware, and fix bugs with Stunt Race FX and Yoshi's
  Island.                                                   (BearOso)
- Resize viewport on state load.                            (retrotalker)
- Many fixes to variables not saved or saved incorrectly in
  save states.                                              (Dwedit)
- Pass decimal tests in blargg's math test ROMs.            (BearOso)
- Remove memory leak in loadzip.cpp.                        (bonimy)
- Fix screen size not reverting when overscan is turned on
  then off mid-frame.                                       (BearOso)

 Win32:
- Include DirectDraw libraries and compile with DirectDraw
  support by default.                                       (OV2)
- Add a link to DirectX installer in error message displayed
  when the needed DirectX libraries can't be found.         (OV2)
- Save window position when exiting via menu                (OV2)
- Make custom ROM dialog resizable.                         (OV2)
- Fix various cheat dialog issues.                          (OV2)
- Remove d3d9x DLL dependency by using DirectXMath.         (OV2)
- Remove rarely-used HLSL shader option.                    (OV2)
- Add InitialSnapshotFilename support.                      (BearOso)
- Disable BG toggle keys by default.                        (BearOso)
- Proper centering and cropping for overscanned and
  regular height modes.                                     (OV2)
- Remove ability to disable the SNES's hires modes.         (OV2)
- Added a Super Famicom-style icon resource to the EXE.     (BearOso)

 MacOS:
- Partial support for new cheats format.                    (OV2)
- Fix MacOS build.                                          (marconett)
- Set default for new config options.                       (tmkk)
- Fix compilation on Mac OS Mojave                          (meepingsnesroms)

 libretro:
- Massive update of libretro code to latest downstream.      (fr500, kps501,
                                                             OV2, twinaphex,
                                                             BearOso,
                                                             hiddenasbestos,
                                                             m4xw, kxyxz,
                                                             claudiuslollarius)

 GTK+:
- Use datarootdir instead of datadir on install.            (orbea)
- Fix --with-system-zip configure flag.                     (BearOso)
- Draw interlaced fields when ready.                        (BearOso)
- Initial Wayland support.                                  (remicalixte)
- Allow XV only in X11.                                     (BearOso)
- Add Wayland support via EGL.                              (BearOso)
- Significant rewrite of OpenGL driver to support newer
  standards. This won't work on cards < OpenGL ~1.5.        (BearOso)
- Changed frameskip option to speed throttling option with
  simpler, but more relevant methods of speed control.      (BearOso)
- Add support for relative-style save slots.                (ichigo-0, BearOso)
- Remove XML config file format in favor of one more like
  Win32. Make joystick bindings and more options human-
  readable and editable.                                    (BearOso)
- Try more device nodes when initializing OSS.              (BearOso)

Snes9x 1.56.2
- Fixed IRQ corner case that caused Umihara Kawase's water
  to cover the whole screen.                                (BearOso)
- Adjusted IRQ timing slightly. Fixes Dragon Ball Z - Super
  Butouden 2.                                               (BearOso)
- Clear WAI when IRQLine is active. Fixes Top Gear 3000.    (BearOso)
- Fix reading the wrong tile data in mosaic drawing. Gets
  rid of glitch at top of FF6 battle transitions.           (BearOso)
- Break a specific opcode into cycles. Fixes Little Magic.  (BearOso)
- Win32: Don't mix garbage into the last line with NTSC
  filter.                                                   (OV2)
- Win32: Allow disabling scanlines in NTSC filter.          (BearOso)
- GTK+: Added an undo load state option.                    (BearOso)
- GTK+: Fixed compilation on big-endian systems.            (OV2)
- Win32, GTK+: Added integer scaling option.                (BearOso)
- GTK+, Unix: Preserve current joypad state when rewinding. (BearOso)

Snes9x 1.56.1
- Automatic input rate now only works for close multiples   (BearOso)
  of 60Hz.
- Win32: Cheats are now shown in the correct order in the   (BearOso)
  list view.
- GTK+: Check for version greater than 3.22 when using GTK+ (BearOso)
  3.
- GTK+: Don't resize code and description field in GTK+ 2.  (BearOso)

Snes9x 1.56
- Increased the speed of SA1 emulation to match hardware    (BearOso)
  more closely.
- Fixed negative SA1 division                               (BearOso, Jonas Quinn)
- Changed the location where we poll input to potentially   (Brunnis, BearOso)
  reduce lag.
- Fixed the interlace fields being swapped after skipping   (BearOso)
  frames.
- More updates for BS-X support.                            (LuigiBlood)
- Updated xBRZ to version 1.6.                              (zenju, OV2)
- Added a DMA timing hack for rpgone's Koryu no Mimi        (OV2)
  translation.
- Updated HDMA to not update indirect addresses until after (BearOso)
  transfers are completed.
- Improved cheats support. This stores cheats in a human-   (BearOso, OV2)
  readable and editable format as gamename.cht. Cheats are
  converted from the old format on load. They can be added
  in many different formats, but they will convert to the
  simple address=condition?byte format.
  Also, now included is mightymo's cheat database, and the
  ability to match a game and automatically load cheats
  from it.
- Don't reset a pending NMI on vblank end. Fixes Super      (furrykef)
  Punch-Out.
- Redo NMI timing. Fixes Secret of Evermore (PAL).          (BearOso)
- Test for transparency before dithering on SuperFX. This   (RedGuy(yyy))
  fixes some graphical artifacts in Star Fox.
- Change some of the SDD1 guesswork mapping. Fixes a Tales  (BearOso)
  of Phantasia hack.
- Return PPU1 MDR for reads of $2137 instead of CPU MDR.    (BearOso)
  Fixes Mario's Time Machine graphical glitch.
- Memset less memory for sprite calculations.               (Nebuleon)
- Don't spuriously update register 14 when running SuperFX. (BearOso)
  Fixes graphical glitches in Doom.
- Added a SuperFX clock modifier variable.                  (BearOso)
- Write CPU MDR during some DMA and HDMA transfers. Fixes   (BearOso)
  Speedy Gonzales and Funaki Masakatsu Hybrid Wrestler.
- Calculate next IRQ time in advance instead of continously (BearOso, OV2)
  checking for it.
- Added some IRQ timing quirks. Fixes at least Marko's      (BearOso, OV2)
  Magic Football.
- Fixed wrong tile selection in offset-per-tile mode.       (BearOso)
- Advance the VRAM pointer even if VRAM writes at the time  (kps501)
  are invalid.
- Return 0x80 instead of 0xff in DSP1 simulation. Fixes     (kps501)
  Powerfest '94 Mario Kart.
- Initialize controllers on reset. Fixes Looney Tunes       (kps501)
  B-Ball multitap.
- Attached APU instruction tracer and made some additions   (BearOso)
  to debugging output.
- Fix line doubling in interlaced mode.                     (kps501)
- Added support for M.A.C.S. rifle peripheral.              (kps501)
- Fixed a bug where the MSU1 channels were reversed.        (qwertymodo)
- Win32: Added dynamic rate control support for XAudio2     (OV2)
- Win32: Added different volume level configuration for     (OV2)
  regular and turbo speed.
- Win32: Added option to disable EPX scaling for messages   (OV2)
- Win32: Improve multi-rom loading.                         (OV2)
- Win32: Add libpng and zlib dependencies as submodules for (qwertymodo, OV2)
  easier compiling from source.
- Win32: Fixed icon registration.                           (OV2)
- Win32: Better support for running while unfocused.        (OV2)
- Win32: Changed icon.                                      (BearOso)
- Win32: Report hidpi support.                              (BearOso)
- Win32: Added mute hotkey and hotkeys for saving/loading   (OV2)
  from file.
- Win32: Disabled hotplugging in favor of a menu option to  (OV2)
  reconfigure joysticks.
- Win32: Added a reduce input lag option.                   (BearOso)
- Win32: Added ability to use GLSLP shaders with OpenGL,    (OV2)
  including a dialog to tweak custom parameters.
- GTK+: Added dynamic rate control support for audio to     (BearOso)
  reduce buffer overflows and underflows.
- GTK+: Increased SDL requirement to version 2.0. This      (BearOso)
  improves joystick compatibility.
- GTK+: Improved GTK+ 3.0 support and made it the default.  (BearOso)
- GTK+: Added ability to start from a snapshot on the       (julien2512)
  command line.
- GTK+: Added automatic input rate handling.                (BearOso)
- GTK+: Use 16-bit 5-6-5 pixel format for better colors.    (BearOso)
- GTK+: Now disables the compositor in fullscreen mode.     (BearOso)
- GTK+: Changed icon.                                       (BearOso)
- GTK+: Require libepoxy for OpenGL support.                (BearOso)
- GTK+: Add full compatibility with GLSLP shaders, with a   (BearOso)
  parameters dialog to configure them.
- Unix: Add xinerama support and window position hints.     (Francesco149)

Snes9x 1.55
- Added support for the MSU-1 coprocessor.                  (qwertymodo)
- Added support for MSU-1 distribution pack.                (qwertymodo)
- Added support for BS-X Satellaview memory packs and data  (LuigiBlood)
  files.
- Improved BS-X memory mapping accuracy.                    (LuigiBlood)
- Fixed APU error causing issues with some games.           (byuu, qwertymodo)
- Added option to ignore patch checksums.                   (qwertymodo)
- Fixed build warnings / undefined behavior.                (bonimy)
- Correct pixel placement in hires.                         (BearOso, OV2)
- Fixed RAM mapping for Light Fantasy.                      (hex_usr, BearOso)
- Added Circuit USA APU timing hack.                        (BearOso)
- libretro: Merged some changes from downstream repository. (OV2)
- GTK+: Allow use of XDG config directory.                  (BearOso)
- GTK+: Add 10th save slot.                                 (YamashitaRen)
- GTK+: Updated Spanish translation.                        (jristz)
- Win32: Switched to Studio 2017.                           (OV2)
- Win32: Fixed problems when minimized in d3d.              (OV2)
- Win32: Split Patch/Rom directory.                         (OV2)
- Win32: Simplified compilation by removing or including
  some dependencies (included CG headers, completely
  removed FMOD and FMOD_EX, moved direct draw to compile
  switch) and reworking solution/configurations.            (bonimy, OV2)
- Win32: Fixed crash with movie dialog                      (OV2)
- Win32: Changed hotplugging                                (OV2)

Snes9x 1.54.1
- GTK+: Properly use --std=c++11 when compiling xBRZ.       (BearOso)
- Win32: Save window position when toggling fullscreen.     (OV2)
- Win32: Do not assign down-left binding to down-right.     (OV2)

Snes9x 1.54
- Changed the S-SMP core module to one written by byuu.     (byuu, BearOso)
  This has the effect of increased accuracy, fewer
  speed hacks, but also regresses a few speed-hack games.
- Improved IRQ emulation in several cases.                  (OV2)
- Added rewind support.                                     (Themaister, OV2)
- Included libretro port.                                   (OV2, libretro team)
- Added bps soft-patching support                           (OV2)
- Fixed MMC bank register bit 7, restored 64mbit ExLoRom
  map                                                       (FuSoYa)
- GTK+, Windows: Added xBRZ filter                          (Zenju, OV2, nmagre)
- GTK+: Fixed several issues with GTK+3.                    (BearOso)
- GTK+: Added extra aspect ratio options.                   (BearOso)
- GTK+: Added option to mute sound when using turbo mode.   (BearOso)
- GTK+: Fixed expose handling to reduce overdraw and        (BearOso)
  improve performance.
- GTK+: Updated and universalized Spanish translation.      (jristz)
- Unix: Added Xv support and fixed several bugs.            (greg-kennedy)
- Win32: Added CG meta shader support                       (OV2, Themaister)
- Win32: Added support to detect joypad changes             (OV2)
- Win32: Fixed unicode command line parameters,
  Fixed controller command line parameters                  (OV2)
- Win32: Added quit hotkey                                  (OV2)
- Win32: Fixed custom rom dialog                            (OV2)
- Win32: Fixed various cheat dialog issues                  (gocha, OV2)
- Win32: Added hotkey for fast forward toggling             (gocha)
- Win32: Added drag and drop support for movies             (gocha)
- Win32: Fixed blargg filter for regular width hires        (OV2)
- Win32: Fixed snapshot loading from unicode paths          (OV2)
- Win32: Changed open-with file-association method, should
  no longer change explorer icons for otherwise
  unassociated extensions; removed legacy extensions        (OV2)

Snes9x 1.53

- Rebuilt IRQ handling.                                     (zones)
- Improved overall timings, now Snes9x can handle events in
  a opcode a little.                                        (zones)
- Improved screen interlace and sprite interlace supports.  (OV2, zones)
- Fixed Hi-Res pixel plotter.                               (BearOso, zones, OV2)
- Fixed C4 for Mega Man X2's "weapon get" screen.           (Jonas Quinn)
- Fixed Super Buster Bros. graphics after reset.            (Jonas Quinn)
- Improved SA-1 support.                                    (zones)
- Added SA-1 CC2 support.                                   (Jonas Quinn, byuu)
- Fixed SA-1 NMI override mode.                             (zones)
- Fixed Dual Orb 2 sound glitch.                            (byuu)
- New APU timing hack, fixes various games that exhibit
  problems with Blargg's SNES_SPC library.                  (OV2)
- Fixed the problem that echo buffer breaks IPL ROM.        (zones, OV2)
- Fixed movie snapshot unfreeze inconsistency.              (gocha)
- Faster config file saving.                                (OV2)
- Fixed BlockInvalidVRAMAccess config file option.
  (windows port, unix port and gtk legacy config)           (Jonas Quinn)
- Remove POSIX dup and access calls, and rename qword to
  fix compilation with Cell SDK.                            (BearOso)
- Fixed PS3 version save state crash by using heap
  allocation for soundsnapshot.                             (danieldematteis)
- Fixed crash relating to double-closed descriptor.         (BearOso)
- Removed CPUShutdown speedhack, DisableHDMA and
  DisableIRQ options.                                       (zones)
- Removed remaining outdated asm code.                      (zones)
- JMA 64 bit support.                                       (kode54, Nach, friedrich.goepel)
- GTK+, Win32, Mac: Added optional Hi-Res blending.         (BearOso, OV2, zones)
- GTK+, Win32: Support for bsnes-style XML shaders.         (BearOso, OV2)
- Win32: Full unicode support.                              (OV2)
- Win32: Restored OpenGL mode.                              (OV2)
- Win32: x64 version.                                       (OV2)
- Win32: HLSL shader support.                               (mudlord)
- Win32: Win7 jumplist synchronizes with recent roms list.  (OV2)
- Win32: Updated menu structure.                            (OV2)
- Win32: Drag&Drop support for ROMs.                        (gocha, OV2)
- Win32: Reworked movie-recording with size selection.      (gocha, OV2)
- Win32: Restored SPC save option.                          (OV2)
- Win32: Fixed vsync in DirectDraw.                         (OV2)
- Win32: Improved window position saving.                   (OV2)
- Win32: Restored compile with DEBUGGER.                    (gocha)
- Win32: Fixed various edge-case errors and/or possible
  leaks.                                                    (Brian Friesen)
- Win32: Config file option to always center image.         (OV2)
- Win32: Fixed "Turbo Down mode" hotkey assignment.         (gocha)
- Win32: Added and fixed Autofire for D-pad.                (gocha)
- Win32: Fixed aggressive soundsync wait.                   (OV2)
- Win32: Added window size presets.                         (OV2)
- Mac  : Added pause and frame advance functions.           (zones)
- Mac  : Now you can choose any folder for saving files.    (zones)
- Mac  : Updated Music Box (mostly internally).             (zones)
- Mac  : Fixed gliches in open/save dialogs on 10.6.        (zones)
- Mac  : Fixed display configuration in windowed mode.      (zones)
- Unix : Fixed segfault and hang-up with -DNOSOUND.         (zones)
- GTK+ : Added ability to set specific folders for SRAM,
  patches, snapshots, etc.                                  (BearOso)
- GTK+ : Fixed many permissions issues with config folders. (BearOso)
- GTK+ : Updated compatibility with latest GTK+ and
  GtkBuilder. Added experimental support for GTK+ 3.x.      (BearOso)
- GTK+ : Updated software output to use cairo and added the
  ability to use bilinear-filtering with it.                (BearOso)
- GTK+ : Fixed issues where cheats wouldn't stay enabled.   (BearOso)
- GTK+ : Fixed focus issue when there is no window manager. (BearOso)
- GTK+ : Fixed X Visual incompatibilities and expose
  problems in the Xv and OpenGL outputs.                    (BearOso)
- GTK+ : Fixed vsync with new X Server and NVIDIA drivers.  (BearOso)
- GTK+ : Added "Reduce input lag" option to OpenGL output.  (BearOso)
- GTK+ : Added a visual indication of the expected video
  refresh rate for the currently selected sound input rate. (BearOso)

Snes9x 1.52
- IMPORTANT NOTICE: The structure of savestates (also known
  as snapshots / freeze files) is incompatible with older
  versions! Snes9x 1.52 cannot read the savestates created
  by 1.51 or older.                                         (zones)
- Highly acculate SPC700 and S-DSP emulation.               (Blargg)
- Replaced APU emulation cores (SPC700 and S-DSP) with
  ones provided by Blargg's SNES_SPC library. This renders
  savestates incompatible with older versions.              (BearOso, zones)
- SPC7110 emulation.                                        (byuu, neviksti)
- Merged bsnes' SPC7110 emulation code. Note that the .rtc
  file of Far East of Eden Zero is incompatible with older
  versions.                                                 (zones)
- Removed graphics pack support. It's no more necessary.    (zones)
- Replaced S-RTC emulation code with bsnes' one to keep the
  good compatibility of .rtc files between the two
  emulators. As a result, Daikaijuu Monogatari 2 now
  outputs the .rtc file, and its .srm file is incompatible
  with older versions.                                      (zones)
- Added savestate supports for DSP-2, DSP-4, ST-010 and
  OBC1.                                                     (zones)
- Added UPS support.                                        (byuu)
- Fixed DSP-4 AI problem.                                   (Jonas Quinn)
- Fixed invalid memory accesses in C4 and OBC1 codes.       (zones)
- Fixed invalid memory accesses in BSX codes. My mistake.   (zones)
- Fixed the read value of $213e, $4210 and $4211.           (zones)
- Fixed the writing of word values at the memory boundary.  (zones)
- Fixed the bug that the unnecessary SA-1 emulation
  continues once any SA-1 games are launched.               (zones)
- Removed old color blending codes.                         (zones)
- Removed too-old Snes96 and ZSNES snapshot support.        (zones)
- Updated command-line options.                             (zones)
- Code cleaning.                                            (zones)
- GTK+ : Added a port of Snes9x to the GTK+ toolkit.        (BearOso)
- Unix : Reconstructed and simplified all the contents.
  Some features have been removed to be simple, and many
  options have changed. GTK+ port is recommended for most
  of Linux users.                                           (zones)
- Win32: Now uses snes9x.conf to prevent problems with
  modified meaning of settings.                             (OV2)
- Win32: Removed broken OpenGL mode.                        (OV2)
- Win32: Removed support for 8bit output.                   (OV2)
- Win32: Reworked settings dialogues to accomodate the
  new APU core and display settings.                        (OV2)
- Win32: Updated defaults to use D3D and XA2 (better
  Vista and Win7 support).                                  (OV2)
- Win32: Direct3D and XAudio2 support.                      (OV2)
- Win32: Added Blargg's ntsc filter (three presets).        (OV2)
- Mac  : Fixed corrupted screenshot on Intel Mac.           (zones)
- Mac  : Fixed sudden abort in QuickTime movie export on
  Intel Mac.                                                (zones)
- Mac  : Changed sound settings for the new APU core.       (zones)
- Mac  : Changed the default folder which Snes9x looks for
  to 'Application Support' folder.                          (zones)
- Mac  : Changed folder names: 'IPSs' -> 'Patches',
  'BIOSs' -> 'BIOSes'.                                      (zones)
- Mac  : Added Blargg's ntsc filter.                        (zones)
- Mac  : Internal changes for Leopard and Snow Leopard.     (zones)

Snes9x 1.51
- Added DSP1 and SuperFX savestate support.                 (nitsuja)
- Added screen state GFX to save states. (optional)         (nitsuja)
- Fixed desync when loading inconsistent state in playback. (nitsuja)
- When playback reaches a movie's end, recording continues
  instead of the movie suddenly closing. (after recording)  (nitsuja)
- can now record resets and mouse/superscope/justifier(s)   (nitsuja)
- Added same-line-comment support for config files.         (nitsuja)
- input display for all controllers (including peripherals) (nitsuja)
- Win32: Now uses .cfg file instead of Windows registry.    (nitsuja)
- Win32: open ROM dialog bugfixes and speedup and facelift  (nitsuja)
- Win32: option to use standard file open dialog for ROMs   (nitsuja)
- Win32: maintain aspect ratio and bilinear filter stretch  (nitsuja)
- Win32: optional removal of the dreaded "black bar"        (nitsuja)
- Win32: Added EPX,EPX2,EPX3,HQ2X,HQ3X,TV3X,DM3X filters.   (nitsuja)
- Win32: Added hires support for Interlace and TV Mode.     (nitsuja)
- Win32: text removed from .avi output (optional)           (nitsuja)
- Win32: better directory management, customizeable         (nitsuja)
- Win32: Screenshot support is back.                        (nitsuja)
- Win32: Netplay is back (but still not very good).         (nitsuja)
- Win32: Made OpenGL Bi-linear an advanced .cfg option.     (nitsuja)
- Win32: cheat search improvements (address, watch, SuperFX)(nitsuja)
- Win32: Added non-modal ("active") cheat search option.    (nitsuja)
- Win32: new hotkey-config dialog and configurable hotkeys  (nitsuja)
- Win32: Fixed joystick config in input dialog.             (nitsuja)
- Win32: Fixed hires and extended height .avi output.       (nitsuja)
- Win32: various small GUI improvements                     (nitsuja)
- Win32: Netplay fixes.                                     (nitsuja)
- "Fake Mute" desync workaround option for movies, until
  all ports have deterministic sound.                       (Bisqwit, nitsuja)
- Fix for save state blocks > 999999 bytes.                 (Bisqwit)
- C4 games now save C4 data in save states.                 (DeHackEd)
- Unix: Framework for high-speed seeking. Specify a frame
  number in a movie, and the emulator will run at
  maximum speed to that frame. Untested.                    (DeHackEd)
- X11: Support for window exposure. When a window is
  damaged due to overlay, being iconified, etc. it will
  be repainted correctly.                                   (DeHackEd)
- Unix: parameter: -autodemo <filename> loads a movie for
  playback on startup. Only the x11 code handles this
  right now.                                                (DeHackEd)
- Unix: parameter: -oldturbo,  the turbo button renders all
  frames when fast-forwarding.                              (DeHackEd)
- Unix: parameter: -upanddown, override U+D and
  L+R protection.                                           (DeHackEd)
- Unix: parameter: -mute, currently linux only, blocks out
  audio output from your speakers while still emulating
  sound. Not fully tested.                                  (DeHackEd)
- Unix: parameter: -maxframes <target> during movie
  playback, snes9x will exit when the target is hit.        (DeHackEd)
- Unix: parameter: -keypress shows to stderr and on-screen
  the currently pressed buttons on joypad 1.                (DeHackEd)
- Unix: Stream dumping (NOT COMPLETE). With -dumpstreams,
  raw video and raw audio are dumped to videostream%d.dat
  and audiostream%d.dat, where %d increments on each CPU
  reset, starting at zero.                                  (DeHackEd)
- Unix: Non-blocking sound on Linux. It makes seeking nicer.(DeHackEd)
- Unix: Configurable sound device.                          (pierredavidbelanger)
- configure.in now requires a sufficiently new version of
  autoconf.                                                 (anomie)
- Fixed slow versions of branch opcodes.                    (anomie)
- Fixed the mosaic offset bug.                              (anomie)
- No sorting by priority in C4 command 00 00. MegaMan X2
  can go behind the legs of the intro stage boss.           (anomie)
- New RTO discovery, fixes Super Conflict: The Mideast
  title screen.                                             (anomie, byuu)
- A 1->0 transition on $2100.7 causes OAM Address Reset.    (anomie, byuu)
- The final HDMA Indirect Address load is only weird
  on the last channel of the scanline.
  Touge Densetsu Saisoku Battle problem solved.             (anomie, byuu)
- Fixed BGnVOFS bug. Only HOFS needs ~&7 update.            (byuu)
- Fixed superfluous VIRQ triggers.                          (zones)
- Fixed missing IRQ trigger just after the previous one.    (zones)
- Fixed missing IRQ while writing to $4200.                 (zones)
- Fixed IRQ timing after WRAM refresh.                      (zones)
- Fixed NMA timing after DMA transfer.                      (zones)
- Fixed superfluous auto-joypad-reading.                    (zones)
- Fixed missing WRAM refresh during DMA transfer.           (zones)
- Fixed DMA so that HDMA and any HC triggered events can
  run during DMA transfer.                                  (zones)
- Roughly fixed the case that HDMA and DMA use the same
  channel at the same time. HDMA kills DMA. Thanks byuu.    (zones)
- Changed initial DMA registers values.                     (zones)
- Slightly modified APU execute timings.                    (zones)
- Fixed APU I/O registers to get/set the proper value.      (zones)
- Blocked invalid VRAM writings, though you can turn off
  this option due to Snes9x's inaccurate timings.           (zones)
- Omitted SPCTOOL, no one uses it.                          (zones)
- Added Sufami Turbo support.                               (zones)
- Added Same Game add-on cart support.                      (zones)
- Fixed HiROM SRAM and DSP1-4 memory maps a little.         (zones)
- Improved mirroring.                                       (Nach, grinvader, byuu)
- CRC32 on BS dumps now follows uCONSRT standard.           (Nach)
- BS dumps now always run in NTSC mode.                     (Nach)
- Unknown regions (generally betas) default to NTSC.        (Nach)
- Now support NSRT headers for setting up controllers.      (Nach, nitsuja)
- Unix: Fixed command line help output.                     (Nach)
- Unix: Sound now defaults to 32KHz, Stereo, Interpolation
  so Snes9x finally sounds like a real SNES by default.     (Nach)
- Win32: Saner defaults for movie record.                   (Nach)
- Unix: Fixed crashing with mouse or super scope.           (Nach)
- Removed some weird code which was crashing Korean
  League and its varients.                                  (Nach)
- Win32: Can now compile with MinGW.                        (Jonas Quinn, Nach)
- Win32: Can now cross compile Snes9xw.                     (Nach)
- Unix: SSnes9x compiles again.                             (Nach)
- Win32: ZSNES C4 and SuperFX compiles once again.          (Jonas Quinn)
- Unix: Netplay Fixes.                                      (Nach)
- Unix: Netplay Improvements.                               (Fabianx)

Snes9x 1.5
- Pseudo-hires rendering flush, Old 2xsai endian fix        (anomie)
- Added 'oops' auto-snapshot support                        (anomie)
- Fixed usage messages (Unix)                               (anomie)
- Old split-ROM-in-zip bugfix                               (anomie)
- ./configure fix for detecting libpng                      (anomie)
- Fix "no PNG support" error message                        (anomie)
- Anomie's control remapping patch                          (anomie)
- Support for IPS patches in the zip file                   (anomie)
- OBC1 savestate fix                                        (Overload)
- Fix turbo frameskip, X11 keyboard auto-repeat, VRAM reads (anomie)
- Add some missing ifdefs (UNZIP_SUPPORT and ZLIB),
  from AaronOneal                                           (anomie)
- Config file for Unix/X11 and Unix/SVGA                    (anomie)
- CPU instruction fixes (mostly emulation mode & timing)    (anomie)
- Mode 7 fixes                                              (anomie)
- Rewrote the renderer. Enjoy!                              (anomie)
- Correct-ish memmap boundary testing.                      (anomie)
- Add support for saner directory structures under Unix     (anomie)
- Unix: Fixed detection of newer libpng (spotted by vapier) (PBortas)
- Added 4-point gaussian interpolation and proper envelopes
  many thanks to Brad Martin and TRAC.                      (zones)
- Fixed several sound problems.                             (zones)
- Fixed the memory access problem in C++ Super FX core.     (zones)
- Speed adjustment of C++ Super FX emulation.               (zones)
- Various timing fixes: NMI, IRQ, WRAM refresh,
  cycles per line, HBlank start, etc.
  Many thanks to byuu for much information.                 (zones)
- Removed some game specific hacks.                         (zones)
- Added partial Satellaview (BS) emulation.                 (Dreamer Nom, zones)
- Added the Katakana font for onscreen messages.            (107)
- Updated JMA to v1                                         (Nach)
- Unix: Fixed JMA options in config                         (Nach)
- Unix: Removed --with(out)-asmcpu option in config
  because the i386 assembler CPU core is out of date.       (zones)
- Unix: Changed the default settings in config.             (zones)
- Updated porting.html (porting.txt) in sync with 1.5.      (zones)
- Fixed buffer over/under flow due to incorrect logical
  operator in S-RTC code                                    (byuu)
- Fixed HDMA flags bug.                                     (byuu, anomie)
- Fixed bugs causing crashing in Unix.                      (Nach)
- Ported Snes9x to AMD64.                                   (John Weidman, Nach, zones)
- Completed DSP-1 code.                                     (Andreas Naive, Overload, Nach)
- Updated DSP-3 code.                                       (Nach, z80 gaiden)
- Updated DSP-4 code.                                       (Dreamer Nom, Nach, z80 gaiden)
- Overhauled BS detection.                                  (Nach)
- Improved Unix portability.                                (Nach, zones)
- Fixed infiniti loop and invalid read bug in
  C++ C4 core.                                              (Nach)
2019-01-01 22:16:14 +00:00
nia
3f5cf18583 bulk-medium: -xchat, +hexchat, and bump 2019-01-01 20:22:55 +00:00
leot
8489c1a18f doc: Updated net/gallery-dl to 1.6.2 2019-01-01 20:09:37 +00:00
leot
6e14874a73 gallery-dl: Update to 1.6.2
Changes:
1.6.2
-----
- Added support for:
  - `instagram` - https://www.instagram.com (#134)
- Added support for multiple items on sta.sh pages (#113)
- Added option to download `tumblr` avatars (#137)
- Changed defaults for visited post types and inline media on `tumblr`
- Improved inline extraction of `tumblr` posts (#133, #137)
- Improved error handling and retry behavior of all API calls
- Improved handling of missing fields in format strings (#136)
- Fixed hash extraction for unusual `tumblr` URLs (#129)
- Fixed image subdomains for `hitomi` galleries (#142)
- Fixed and improved miscellaneous issues for `kissmanga` (#20), `luscious`,
  `mangapark`, `readcomiconline`
2019-01-01 20:09:26 +00:00
wiz
1b17234434 doc: Updated editors/mg to 20110905nb4 2019-01-01 20:05:13 +00:00
wiz
3b940a4166 mg: update to 20110905nb4.
Fix +number.
2019-01-01 20:05:02 +00:00
wiz
05092f7514 ipe: avoid explicit version number, use ${PKGVERSION_NOREV} 2019-01-01 19:59:37 +00:00
leot
4e148db510 doc: Updated x11/gtk3 to 3.24.2 2019-01-01 19:58:09 +00:00
leot
38d5290240 gtk3: Update to 3.24.2
pkgsrc changes:
- Remove patch-gdk_quartz_gdkmonitor-quartz.c,
  patch-gdk_quartz_gdkmonitor-quartz.h,
  patch-gdk_quartz_gdkscreen-quartz.c, applied upstream.

Changes:
Overview of Changes in GTK+ 3.24.2
==================================
* new api: gdk_x11_display_get_parent_relative pattern
* wayland: Use the settings portal when sandboxed
* Bugs fixed:
 - widget-factory: Move app menu contents to primary menu
 - Make dashed border-style work correctly
 - gtkstack: fix null pointer dereference
 - GDK W32: Support switching input modules at runtime
 - Tooltip: Fix the used cursor size if 0 in Settings
 - quartz: Fix crash when realizing GtkOffscreenWindow
 - win32 dnd: Fix setting icon on drag-begin
 - Fix race in GtkPlug window creation
 - widget-factory: Add Keyboard Shortcuts menu item
 - quartz: do not cache the screen in the gdkmonitor
 - Trash in side bar sometimes contains a home icon
 - wayland: Avoid crashes inside wl_proxy_marshal
 - gtkimcontextime.c: Fix Korean input
 - entry: Handle no-window events in gtk_entry_event
 - Tooltip: Fix the used cursor size if 0 in Setting
 - Notebook: Ensure menu_label updates with tab_label
 - Adwaita: Improve headerbar theming
 - win32: Make scroll behavior similar to Linux
 - fix symbolic icon rendering with new librsvg
 - emoji selector: force Emoji presentation
 - a11y: fix a crash under wayland
* Translation updates:
 - Africaans
 - Basque
 - Brazilian Portuguese
 - Chinese (Taiwan)
 - Esperanto
 - Lithuanian
 - Slovak
 - Slovenian
 - Spanish
 - Turkish
2019-01-01 19:57:58 +00:00
nia
b1a6a9643c doc: Updated emulators/nestopia to 1.49 2019-01-01 18:36:20 +00:00
nia
03aa1960b2 nestopia: Update to version 1.49.
this is now the Nestopia UE fork, as used in Debian,
FreeBSD Ports, Ubuntu, [...]

----------------------------------------------------------------
1.49
----------------------------------------------------------------
Shell:

 Additions:
  - Added more palettes to extras
  - Game-specific custom palettes
  - Scale factors up to 8x
  - Added option to enable overclocking
  - Added rewind controls to gamepad
  - Famicom Mic support
  - Optional JACK Audio support (McKayJT)
  - Added .wav sample loading


 Changes:
  - Separated GTK+ and SDL input settings
  - Removed deprecated functions from UI
  - Use GTK+ OpenGL widget for GUI (Wayland support)
  - Reworked Alternate Speed/Fast-Forward
  - Allow mapping more than 9 joysticks (Lou-Cipher)
  - Restructured build system, separated SDL and GTK builds
  - Cursor options split int normal and special cursor options

 Fixes:
  - Fixed automatic ROM patching, improved patching function (hugoarpin)

libretro:

 Additions:
  - Add support for multiline cheats and raw cheats (iLag)
  - Add adapter autoselect using NstDatabase.xml (hunterk)
  - Famicom Mic support
  - Cheevos ram access support (meepingsnesroms)
  - Add .wav sample loading

 Fixes:
  - Fixed heap corruption bug with crosshair (Arto Vainiolehto)
  - Fixed black screen when non-existent custom palette is selected
  - Fixed crosshair and overscan with blargg filter

Core:

 Additions:
  - Added support for overclocking (meepingsnesroms)

 Fixes:
  - Fixed NSF and FDS in Dendy mode (Eugene.S)
  - Fixed coding mistake in PPU (zeromus)
  - Modified submappers for VRC2/VRC4 games (GeneralFailer)
  - Fixed compilation error in SetRamPowerState (Arto Vainiolehto)
  - Fix for McAcc games (joepogo)

----------------------------------------------------------------
1.48
----------------------------------------------------------------
Shell:

 Additions:
  - Remember previous ROM directory (fabiengb)
  - Added an option to disable the cursor
  - Added ability to load custom palettes
  - Added many palettes to extras (FirebrandX, BMF, others)
  - Added monochrome blargg NTSC filter
  - Added new build systems: CMake and Autotools (David Seifert)

 Changes:
  - TV Aspect Ratio changes depending on region

 Fixes:
  - Made the region selector more coherent
  - Fixed a bug that switches video modes rapidly
  - Revamped region selector code
  - Fixed fullscreen switching too fast
  - Fixed region selector when the XML database is not present

libretro:

 Additions:
  - Added ability to load custom palettes
  - Added many palettes (Monroe88)
  - Added monochrome blargg NTSC filter (dalter)
  - Added Turbo A/B buttons

Core:

 Additions:
  - RAM Power-on State setting
  - Support for mapper 23.10

 Fixes:
  - VRC2 Mirroring bug (koitsu, lidnariq)
  - Dendy timing and audio fixes (FHorse, Eugene.S)
  - Removed unused code in APU
  - Properly initialize RAM - fixes F-1 Race (koitsu)
  - Silenced many build warnings (orbea)

----------------------------------------------------------------
1.47
----------------------------------------------------------------
Shell:

 Additions:
  - On-screen text when saving/loading states
  - Basic NSF player
  - PNG Screenshots
  - Quick State Save/Load menu items
  - Open Recent menu item
  - Ability to pause games when configuration dialog is open
  - Customizable NTSC filter options
  - Support for Mac OS X

 Changes:
  - Updated to modern OpenGL (version 3.2 minimum)

 Fixes:
  - Empty audio buffer when volume is set to 0
  - Input config now accepts joystick buttons over 10

libretro:

 Additions:
  - Game Genie Sound Distortion option
  - Region selection core option

 Changes:
  - Default to "consumer" palette
  - Vertical and Horizontal overscan options separated

 Fixes:
  - Fixed FDS save path

Core:

 Additions:
  - Added support for MC-ACC (perilsensitive)
  - Added NstDatabase.xml entries (clobber)
  - Added support for NES 2.0 submappers
  - Added support for mapper 4.1
  - Added support for mapper 4.3
  - Added support for mapper 23.15
  - Added support for mapper 25.15
  - Added support for mapper 32.1
  - Added support for mapper 68.1
  - Added support for mapper 71.1
  - Added support for mapper 78.1
  - Added support for mapper 78.3

 Fixes:
  - Reverted fix for Mapper 79
  - Fixed Burai Fighter status area (perilsensitive)
  - FME-7 IRQ Fix (lidnariq)
  - Disabled buggy audio sync

----------------------------------------------------------------
1.46.1/1.46.2
----------------------------------------------------------------
Unix Shell:

 Fixes:
  - Input config bugfixes
  - Only go fullscreen when the game is actually playing

----------------------------------------------------------------
1.46
----------------------------------------------------------------
Unix Shell:

 Additions:
  - Mask Overscan option
  - Disable GUI option
  - Command line interface
  - Scale Factor and Filters can be changed while playing
  - Zapper support
  - Palette and Picture options
  - Ability to turn Vsync on/off
  - Alternate emulation speed
  - libao audio output (handles ALSA, OSS, Pulse, etc)
  - More volume controls
  - Turbo Buttons A and B

 Changes:
  - Ported to SDL 2.0
  - Completely rewrote config file handling
  - Completely rewrote input config and input handling
  - Completely rewrote cheats
  - Removed ALSA and OSS audio output

Windows Shell:

 Fixes:
  - xBR dialog now updates video output when options change

libretro:

 Additions:
  - Ability to load NstDatabase.xml (needed for some games)
  - Overscan masking (themaister)
  - Palette options
  - Zapper support

 Changes:
  - Region detection based on NstDatabase.xml

Core:

 Additions:
  - Game Genie sound distortion option
  - Mapper 210 (NAMCOT-175, NAMCOT-340)

 Fixes:
  - Hard Drivin' now playable (dragon2snow)
  - Kaettekita Mario Bros. fix (dragon2snow)
  - Fix for rewinder sound issue (steelywing)
  - Typos and syntax error fixes (lioncash)
  - Fix for Mickey's Safari in Letterland (joepogo, james)

----------------------------------------------------------------
1.45
----------------------------------------------------------------

Unix Shell:

 Additions:
  - Added the ability to switch FDS disks for multi-disk games
  - xBR filter options
  - Support for more archive formats through libarchive
  - Differentiated Soft/Hard Reset

 Changes:
  - Removed internal zip and 7zip decoders in favour of libarchive
  - Replaced gtk_key_snooper with key_press_event and key_release_event

 Fixes:
  - 7zip CRC check segfault

Windows Shell:

 Additions:
  - xBR filter options

 Changes:
  - Redundant TV Aspect checkbox removed from NTSC filter dialog
  - Modified default sound settings to avoid desync

libretro:

 Additions:
  - blargg's NTSC filter core option
  - L/R now insert coins on Vs. System games

Core:

 Additions:
  - xBR filter added - Hyllian, notBald

 Fixes:
  - Triangle volume bug in Dendy mode - emu-russia
  - NTSC filter background colour fix - blargg

----------------------------------------------------------------
1.44
----------------------------------------------------------------

Unix Shell:

 Additions:
  - Support for FreeBSD, OpenBSD, and NetBSD
  - TV Aspect Ratio option added
  - 2xSaI filter option exposed

 Changes:
  - Renamed Linux port to Unix port
  - Removed status bar
  - General UI improvements
  - Stop warning about unused results
  - SDL is the default sound API on Linux, the only one on the BSDs
  - Drag and Drop re-enabled

 Fixes:
  - Fixed SDL sound crashes
  - Fixed Movie Record crash
  - Loading a state when none exists no longer resets
  - Fixed bug that causes "Enter" to toggle fullscreen
  - GUI responsiveness glitches when failing to output sound fixed

Windows Shell:

 Fixes:
  - TV Aspect is more accurate - W.M. Martinez

libretro:

  Additions:
  - libretro port done by Themaister and twinaphex

Core:

 Fixes:
  - Merged a fix for Mapper 79 that affects "Puzzle (Unl)" - shalma
  - Fixed a PPU bug that causes problems in "The Young Indiana Jones
    Chronicles" - Art Vandelae, plasturion, and James
  - Mapper 143 fix that affects "Dancing Blocks (Unl)" - shalma

----------------------------------------------------------------
1.43
----------------------------------------------------------------

Linux Shell:

 Additions:
  - Fullscreen defaults to native screen resolution

 Changes:
  - Completely rewrote the GUI (except for Cheat Manager and Archive Selector)
    - More traditional look and feel
    - Improved input configuration
    - Keyboard shortcuts
    - More functionality exposed directly through GUI
  - Better looking icons

Windows Shell:

 Changes:
  - Updated icons, about dialog, copyright
  - Merged the remaining features from Unofficial 1.41.1

----------------------------------------------------------------
1.42
----------------------------------------------------------------

Linux Shell:

 Additions:
  - Added native support for D-pads (Hat Switches)
  - Added an About dialog box
  - Added icons and a desktop menu entry

 Fixes:
  - Fixed the 100% CPU usage bug
  - Fixed the "Error writing setting!" bug (patch from Arch Linux)

----------------------------------------------------------------
1.41
----------------------------------------------------------------

Linux shell:

 Fixes:
  - Fixed a braindead SRAM path issue

Windows Shell:

 Changes:
  - Merged win32 fixes from Unofficial Build 1.41.1

----------------------------------------------------------------
1.40-undead
----------------------------------------------------------------

Linux Shell:

 Additions:
  - Added install/uninstall targets to Makefile

 Changes:
  - Ported to GTK+3
  - Changed default sound API to ALSA (SDL audio has problems on some computers)
  - Changed default renderer to OpenGL with a scale factor of 2
  - Changed binary name to "nestopia"
  - SRAM now saves to ~/.nestopia/save (for people who have roms on a read-only network share)
  - Automatically install a new nstcontrols file to ~/.nestopia if it doesn't exist
  - Install NstDatabase.xml to a proper location on the filesystem instead of forcing the user to manually copy it to ~/.nestopia

 Fixes:
  - Fixed numerous compiler warnings.

----------------------------------------------------------------
Unofficial 1.41.1 - by Geestarraw (geestarraw@gmail.com) (May 17, 2011)
----------------------------------------------------------------

Shell:

 Changes:

  - Added fullscreen support for non-primary monitor displays.
  - Modified Video Options dialog component layout and added device index to
    identify mutiple monitors.
  - Refactoring.
  - Code documentation.

 Fixes:

  - Fixed so menu is still displayed after fullscreen monitor to monitor switch.

Project:

 Changes:

  - Converted solution and projects to Visual Studio 2010.
  - Improved version enumeration previously locked to x.xx (exactly 3 digits) to
    be anything from y.y, y.y.y, and y.y.y.y (where y can be up to 4 digits).
  - Changed build output target to nestopia.exe.

 Fixes:

  - Fixed bug in version enumeration always excluding highest version number.
  - Moved unofficial 1.41 release notes to official changelog file.

----------------------------------------------------------------
Unofficial 1.41 - by Keith Kelly (c0d3h4x0r@hotmail.com) (March 29, 2010)
----------------------------------------------------------------

This is an unofficial maintenance release I created to fix an annoying joystick lag issue.
This lag was particularly bad when VSync was enabled.  The original Nestopia author (Martin
Freij) appears to have abandoned the official Nestopia project on SourceForge and has not
responded to any of my e-mails, so I am left with no choice but to provide this unofficial
release as a public service to the emulation community.

Changes:

1. Removed manual option to set priority of Nestopia's main emulation loop thread. Instead,
Nestopia now boosts its own process base priority AND its own main emulation thread priority
whenever it is the active foreground window (and/or running in full-screen mode). This brings
Nestopia much closer to real-time performance and responsiveness.

2. Removed some screwy input polling logic, and added some calls to input.Poll(), to ensure
that the input devices are always polled immediately before the input state is utilized.
This was the key change that got rid of most of the lag.

3. Removed some screwy input timing logic that was causing input polling to work only on
certain clock intervals, rather than allowing it to work every time it was called.

(As far as I can tell on my own hardware configuration, these three changes taken together
have completely eliminated the lag problems that have been present in Nestopia for several
releases.  Your mileage may vary.)

4. Updated the Visual Studio solution/project to build successfully under Visual C++ 2008
Express Edition.

5. Added this releasenotes.txt file and bumped the version number to 1.41.

----------------------------------------------------------------
1.40 Release A-H - by R. Belmont
----------------------------------------------------------------

Linux Shell:

 Additions:
  - XML ROM support
  - More flexible video configuration including OpenGL hardware scaling
  - Input mapping in the GUI
  - Cheat Manager with flexible support and import/export capability (win32 compatible format)
  - Core logging is now enabled to the terminal you start NEStopia from for easier diagnosis of problems
  - Automatic soft-patching added
  - Coin inputs added for Vs. system
  - Audio filters added for fun
  - [Release C] Proper default nstcontrols file included
  - [Release E] Added SDL audio driver, should be most compatible
  - [Release G] Cheat Manager now shows descriptions on imported XML files.  Also fixed a CM crash.

 Changes:
  - Complains more if it's unable to write to the settings file
  - Archive browser comes up automatically if you select a zip or 7zip archive with multiple NES files in it
  - Option to select favored console
  - [Release E] Refactored to get UI code out of main.cpp
  - [Release G] Settings window auto-hides during emulation [enik]

 Fixes:
  - Fixed bug where keyboard input could stick
  - [Release B] Cleaned up some crashy issues with the control configurator
  - [Release D] Fixed ability to remap "meta" keys (keys that control NEStopia itself), fixed documentation on defaults.
  - [Release E] Fixed quicksave/quickload
  - [Release F] Fixed keyboard to ignore numlock/capslock
  - [Release G] Taskbar description is set properly for the game window [enik]
2019-01-01 18:36:09 +00:00
nia
5a02059672 doc: Added emulators/dolphin-emu version 5.0 2019-01-01 17:20:11 +00:00
nia
dcda866fb0 dolphin-emu: Import version 5.0
Dolphin is an emulator for two recent Nintendo video game consoles:
the GameCube and the Wii. It allows PC gamers to enjoy games for
these two consoles in full HD (1080p) with several enhancements:
compatibility with all PC controllers, turbo speed, networked
multiplayer, and even more!
2019-01-01 17:19:58 +00:00
wiz
ab505f6384 ipe: add upstream bug report URLs to patches 2019-01-01 16:34:09 +00:00
wiz
bed47aab3c doc: Added graphics/ipe version 7.2.7 2019-01-01 16:32:06 +00:00
wiz
e070ec4331 graphics/Makefile: + ipe 2019-01-01 16:31:55 +00:00
wiz
8c58bdecd6 graphics/ipe: import ipe-7.2.7
Ipe is a drawing editor for creating figures in PDF or (encapsulated)
Postscript format. It supports making small figures for inclusion
into LaTeX-documents as well as making multi-page PDF presentations
that can be shown on-line with Acrobat Reader.

Ipe's main features are:

 *  Entry of text as LaTeX source code. This makes it easy to enter
    mathematical expressions, and to reuse the LaTeX-macros of the
    main document. In the display text is displayed as it will
    appear in the figure.
 *  Produces pure Postscript/PDF, including the text. Ipe converts
    the LaTeX-source to PDF or Postscript when the file is saved.
 *  It is easy to align objects with respect to each other (for
    instance, to place a point on the intersection of two lines,
    or to draw a circle through three given points) using various
    snapping modes.
 *  Users can provide ipelets (Ipe plug-ins) to add functionality
    to Ipe. This way, Ipe can be extended for each task at hand.
 *  The text model is based on Unicode, and has been tested with
    Korean, Chinese, and Japanese.
2019-01-01 16:30:29 +00:00
schmonz
6750f77256 doc: Updated mail/qmail-rejectutils to 20181230nb1 2019-01-01 15:35:03 +00:00
schmonz
f049718e19 Remove qmail-qfilter-{ofmipd,smtpd}-queue, deprecated during 2018Q4 in favor
of qmail-qfilter-queue. Bump PKGREVISION.
2019-01-01 15:34:54 +00:00