Commit graph

28 commits

Author SHA1 Message Date
jlam
7820875fff Remove the abuse of buildlink that was pkg-config/buildlink3.mk. That
file's sole purpose was to provide a dependency on pkg-config and set
some environment variables.  Instead, turn pkg-config into a "tool"
in the tools framework, where the pkg-config wrapper automatically
adds PKG_CONFIG_LIBDIR to the environment before invoking the real
pkg-config.

For all package Makefiles that included pkg-config/buildlink3.mk, remove
that inclusion and replace it with USE_TOOLS+=pkg-config.
2005-08-10 20:56:10 +00:00
adam
aaefe85d60 Changes 1.6.1.0:
ASC now runs on MacOS X
Update Campaign maps
Fixed: moving transports one field at a time disabled movement cost for cargo
Fixed crash when reinforcement event uses invalid IDs
Fixed bug that prevented buildings from being repaired more than once
Fixed bug in pathfinding
Fixed: river not treated as water
Fixed problems when loading map by command line switch
Fixed: AI could move any unit into any other
Fixed problems with recharging reaction fire
2005-07-22 11:25:02 +00:00
wiz
d774725534 Change path from devel/pkgconfig to devel/pkg-config.
No PKGREVISION bump since pkg-config is only a BUILD_DEPENDS.
2005-07-21 16:29:42 +00:00
jlam
585534220c Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:
USE_GNU_TOOLS	-> USE_TOOLS
	awk		-> gawk
	m4		-> gm4
	make		-> gmake
	sed		-> gsed
	yacc		-> bison
2005-05-22 20:07:36 +00:00
tv
f816d81489 Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used. 2005-04-11 21:44:48 +00:00
wiz
1f2ba12d0f PKGREVISION bump for glut dependency removal (SDL/buildlink3.mk). 2005-03-27 15:43:32 +00:00
wiz
14b61bb1ec Update to 1.15.3.0:
Updated most campaign maps
Updated unit cost calculation
Fixed: view problems when starting a map by command line parameter
Fixed: kamikaze units don't defend any more
Fixed: ships could not build ground turrets
Fixed: several replay bugs
Fixed: reaction fire could be evaded
Fixed: mapeditor crash and limitations when resizing maps
Fixed: ai crash
Fixed: resource vanished after refuelling
Fixed: wrong resource capacity display when resource input is disabled in
buildings
Fixed: more resources in buildings that storage capacity
2005-03-07 14:40:07 +00:00
agc
8cef6c454b Add RMD160 digests. 2005-02-23 23:11:54 +00:00
reed
e117eda090 Bump PKGREVISIONs due to libtiff update.
Some BUILDLINK_RECOMMENDED bumps done also.

(If I missed any, please let me know -- and let me know a good
way to automate this.)
2004-12-28 23:18:15 +00:00
minskim
cf9c26e15d Needs pkg-config. 2004-12-14 18:15:40 +00:00
wiz
c3e97ef60d Update to 1.15.2.1.
Changes in 1.15.2:
- updated and extended the campaign
- updated units
- fixed ai problems, speed up of ai
- fixed problems with resource transfer between players
- various other bugfixes

Changes in 1.15.1:
Most important change is the addition of multiple reaction fire,
where unit can attack several approaching enemies.
The campaign has also been extended and the maps updated.

Other improvements:

* ASC has an automatic unit production cost calculation
* Units don't defend when attacker is not visible
* New building function: view sats
* ASC can create clipboard files
* Fixed graphical glitches when moving from one field to an invisible
next
* Fixed bugs with generator vehicles
* Changed height system for object types
* Fixed lots of bugs

Changes in 1.15.0:
ASC now features a reserach system. The campaign has been updated
and game system fine tuned, and ASC now runs significantly faster.
As usual, dozens of bugs haven been fixed.
2004-12-02 13:24:15 +00:00
tv
c487cb967a Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10
in the process.  (More information on tech-pkg.)

Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.

Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
2004-10-03 00:12:51 +00:00
kristerw
df1425f0f0 The package links with -lvorbisfile, so we need to include
../../audio/libvorbis/buildlink3.mk
2004-07-17 00:59:54 +00:00
grant
e0ed05cfdb move smpeg to multimedia/ 2004-06-26 09:16:10 +00:00
wiz
577adbf086 Update to 1.14.0.0:
The ingame event system has been completely rewritten. The campaign
has been updated and extended. The AI was improved. Many bugfixes
and minor improvements were made.
2004-03-12 20:06:29 +00:00
wiz
9d5e700c77 Bump PKGREVISION for paragui dependency change. 2004-03-12 19:45:39 +00:00
snj
733c7cd7b1 Use bl3 and fix build on NetBSD. Not that it runs or anything... 2004-03-06 23:43:47 +00:00
jlam
ec993afa1a LIBTOOL_OVERRIDE and SHLIBTOOL_OVERRIDE are now lists of shell globs
relative to ${WRKSRC}.  Remove redundant LIBTOOL_OVERRIDE settings that
are automatically handled by the default setting in bsd.pkg.mk.
2004-02-14 17:21:32 +00:00
grant
4390a2f42b replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make. 2004-01-24 13:30:55 +00:00
agc
dc52048e01 Move WRKSRC definition away from the first paragraph in a Makefile. 2004-01-20 12:07:06 +00:00
reed
6d9af8d68d Bump package revisions for tiff update.
Tiff is backward compatible, but was broken on amd64 platform
so this makes sure new tiff is used.
2004-01-03 18:49:33 +00:00
wiz
a6e105fbae Bump PKGREVISION for libogg (or, in 5 cases, libao) updates. 2003-12-08 14:41:38 +00:00
wiz
5e91625cbb Update to 1.13.8.0:
Many annoying replay problems have been fixed, as well as several
bugs in the movement code.
2003-08-31 11:13:32 +00:00
jmmv
30925b26c7 Bump revision due to SDL update, and sync versions in buildlink files where
needed.  This is required because esound has been droped as a dependancy.
2003-07-26 21:41:08 +00:00
martti
ee90b572a6 COMMENT should start with a capital letter. 2003-07-21 16:45:54 +00:00
grant
4083b24390 s/netbsd.org/NetBSD.org/ 2003-07-17 21:31:04 +00:00
wiz
5ec657e41a Use www.asc-hq.org as HOMEPAGE, suggested by jmmv. 2003-07-13 22:31:03 +00:00
wiz
ede96e20b6 Initial import asc, Advanced Strategic Command, a turn based
strategy game in the tradition of Battle Isle.
2003-07-13 22:23:13 +00:00