Commit graph

7 commits

Author SHA1 Message Date
jlam
d2241bc129 Update fltk to 1.0.11. Changes from version 1.0.10 include bugfixes and:
- Added new const const pointer versions of pixmap functions to eliminate
  an annoying pointer warning message that was generated by the Sun and
  other C++ compilers.

- Eliminated all "var hides class::var" warnings.

- Eliminated all "string literal converted to char *" warnings.

- The file chooser buttons use user_data() rather than the label to decide
  what to do, allowing the label to be somewhat cleaner.

- Fl_has_idle only tested N-1 callbacks and missed one.

- Fl_Gl_Window has a new method to allow you to get and set the context:

      void Fl_Gl_Window::context(void*, int destroy = 0)
      void* Fl_Gl_Window::context() const;

  Return or set a pointer to the GLContext that this window is using. This
  is a system-dependent structure, but it is portable to copy the context
  from one window to another. You can also set it to NULL, which will
  force FLTK to recreate the context the next time make_current() is
  called, this is useful for getting around bugs in OpenGL implementations.

  If destroy_flag is true the context will be destroyed by fltk when the
  window is destroyed, or when the mode() is changed, or the next time
  context(x) is called.

- Added Fl::add_check(...), Fl::remove_check, and Fl::has_check. These are
  similar to idle callbacks but are only called just before it waits for
  new events.  They can be used to watch for changes in global state and
  respond to them.

- Added simple FLTK and FLUID manual pages.
2001-05-26 06:37:45 +00:00
jlam
f7a3bea5e0 Update fltk to 1.0.10. Modify make process to not build the test programs
during a normal build to reduce build times on slower platforms.  Relevant
changes from version 1.0.9 include various bug fixes, less memory consumption
for colors, improvements to the code generation in fluid, and improvements to
the way scrollbars and buttons are handled.  There is also the following GL
optimization for certain OpenGL implementations:

	- Performance of Fl_Gl_Window may be improved on some
	  types of OpenGL implementations, in particular MESA
	  or other software emulators, by setting the
	  GL_SWAP_TYPE environment variable.  This variable
	  declares what is in the back buffer after you do a
	  swapbuffers:

	      setenv GL_SWAP_TYPE COPY

	      This indicates that the back buffer is copied to
	      the front buffer, and still contains it's old
	      data. This is true of many hardware
	      implementations.  Setting this will speed up
	      emulation of overlays, and widgets that can do
	      partial update can take advantage of this as
	      damage() will not be cleared to -1.

	      setenv GL_SWAP_TYPE NODAMAGE

	      This indicates that nothing changes the back
	      buffer except drawing into it.  This is true of
	      MESA and Win32 software emulation and perhaps some
	      hardware emulation on systems with lots of memory.

	  All other values for GL_SWAP_TYPE, and not setting
	  the variable, cause fltk to assumme that the back
	  buffer must be completely redrawn after a swap.

	  This is easily tested by running the gl_overlay demo
	  program and seeing if the display is correct when
	  you drag another window over it or if you drag the
	  window off the screen and back on. You have to exit
	  and run the program again for it to see any changes
	  to the environment variable.
2001-01-02 22:11:17 +00:00
wiz
4e0c3c8c05 Don't install manually, modify program's Makefile to install in the correct
location (fixes double installation of docs found in latest bulk build).
2000-08-28 13:38:56 +00:00
jlam
b0c7f7cdd3 Update fltk to 1.0.9. Changes from version 1.0.7 include many bug fixes,
better modal behaviour, and better portability.  Find Mesa headers when
xpkgwedge is installed.
2000-08-04 03:38:12 +00:00
jlam
6229420954 * Update fltk to 1.0.6. Changes from 1.0.3:
CHANGES SINCE FLTK 1.0.5

    - Fl_win32.cxx defined WM_MOUSE_LEAVE instead of WM_MOUSELEAVE.
    - Fl_get_key_win32.cxx needed to include <ctype.h>
    - gl_draw_pixmap.cxx needed a pointer cast for ANSI C++.
    - Fl_Repeat_Button didn't always delete its timeout.
    - Now keep track of the current OpenGL context; this provides
      significant performance improvements for OpenGL applications
      with a single context.

CHANGES SINCE FLTK 1.0.4

    - Fl_Roller didn't handle a width and height of 0.
    - filename_list() fix for FreeBSD.
    - Fixed RPM install docos - needed "--install" option...
    - Fl_Browser_ wouldn't draw the vertical scrollbar right away if it
      added a horizontal one which covered the last line.
    - Fl_Tabs problems - single-character labels don't show up (problem in
      measure_tabs() or measure_label() methods?), and doesn't clear top
      tab area before drawing tabs.
    - Fl_Browser needs a destructor.
    - fl_draw_label() quoted characters between 0x80 and 0xa0, which
      caused problems for some programs using the WinANSI character set.
    - FLUID didn't handle declared class destructors.
    - Fixed another WIN32 cut/paste bug.
    - Fl_Tabs didn't work properly when there was only 1 tab.
    - Fl_Menu::add() didn't delete the old array.
    - Fl_Repeat_Button didn't delete its timeout when disabled.
    - fl_draw() would crash if no font was set (now defaults to
      a 14-pixel Helvetica font)
    - Can't forward declare classes; need to check for "class ", "struct ",
      "union ", etc.  See Bill's message
    - Added #pragma around xlib.h for IRIX
    - FL_KEYBOARD events have the correct x/y when sent to child X
      windows. Note that if you worked around this bug by adjusting the
      x/y yourself you will have to change your code. In addition all
      events have the correct x/y when sent to the grab() widget.  And
      the code to do all this was simplified a lot.
    - The XPM code didn't handle named colors with spaces in the names.
    - Pressing ESCape closed the window with pointer focus, even if there
      was a modal window open (now closes the modal window).
    - Fluid no longer produces trigraphs accidentally in the image data.
    - Fluid uses string constant concatenation to produce shorter image
      data.
    - The Fl_Group deletion code crashed if there was exactly one child
      widget.
    - Simulated overlays in single-buffered Fl_Gl_Windows now draw
      correctly (though very slowly as it requires the entire window to
      be redrawn to erase the overlay).  This fix ported our Digital
      Domain programs better to systems with no overlay hardware.
    - Added support for extern "C" declarations in FLUID.
    - Added Fl_Pack support to FLUID.
    - Fixed the order of #include's in FLUID generated header files.
    - Fixed detection of vsnprintf and snprintf under HP-UX 10.20 once
      and for all.
    - The checkers demo did not compile with GCC 2.95
    - FLUID didn't output virtual destructors properly.
    - Added inline "make_visible()" method to Fl_Browser.
    - Fl::wait() now returns immediately if any timeouts are
      called.
    - 16-bit XPM files are now properly handled.
    - Fl_Window::resize() was missing FL_EXPORT (caused problems
      with Windows DLLs)
    - FLUID was writing extern declarations twice.
    - New FLUID arrow key functionality: arrows move by one pixel, shift+arrow
      resizes, ctrl+arrow steps by grid

CHANGES SINCE FLTK 1.0.3

    - Documentation updates
    - Fl_Browser::bottomline(size) didn't scroll to the bottom
      if the second-to-last line was visible.
    - fl_wait() didn't poll FDs properly for WIN32.
    - Fixed DLL definitions for BC++.
    - FLUID now handles nested classes properly.
    - The "connect" demo now does a wait() for the PPP process
      so that you aren't left with a lot of zombie processes.
    - Fixed the FLTK colormap to use FF instead of F4 for full
      intensity values.
    - Minor change to scrollbar drawing code to match other
      toolkits.
    - New selections would cancel themselves out in WIN32.
    - The header file links were broken in the IRIX
      distributions.
    - fl_elapsed() now always uses GetClockTick() for WIN32.
    - fl_display is now initialized to GetModuleHandle(NULL) -
      this fixes problems people had with Cygwin and MingW32.
    - WinMain() is no longer compiled in with Cygwin and
      MingW32; it wasn't being used for those compilers anyways.
    - Added Solaris compiler options to configure script.
    - Fl_Value_Input wouldn't update properly if you set the
      value from a callback.
    - Fl_Tile wouldn't resize if the resizeable widget was the
      last child.
    - Was missing #include <ctype.h> and #include <stdlib.h> in
      several files, which caused problems on some platforms.
    - Fixed another case where Fl_Browser_ could get in an
      infinite resizing loop.
    - Fl_win32.cxx now includes <FL/filename.H> to export missing
      DLL symbols.
    - Fluid didn't handle member functions that include the
      scope operator.
    - Fl_Chart was dividing by 0 if there were no data samples
      or if they were all the same (min == max).
1999-10-31 03:00:34 +00:00
nathanw
a19f36b4ed Update to fltk-1.0.3 1999-06-10 01:15:47 +00:00
sakamoto
e9bc782bc3 FLTK, C++ graphical user interface toolkit for X. 1999-05-06 07:23:28 +00:00