modify {MesaLib,glu}/{buildlink3,builtin}.mk accordingly. Also add the
dependency on {MesaLib,glu}>=${_MESA_REQD} to the builtin.mk files so
that we correctly check the built-in Mesa version against the dependency
requirements.
don't include version.mk from Makefile.common. version.mk's sole purpose
now is to figure out which version of the OpenGL specification is
implemented by the XFree86-provided Mesa and to deduce a likely version of
Mesa from the OpenGL specification implemented.
Changes since 5.2:
New:
- full OpenGL 1.5 support
- updated GL/glext.h file to version 21
Changes:
- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
Bug fixes:
- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
clamping issue
- updated suno5-gcc configs
- glColor3 functions sometimes resulted in undefined alpha values
- fixed FP divide by zero error seen on VMS with xlockmore, others
- fixed vertex/fragment program debug problem (bug 873011)
- building on AIX with gcc works now
- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
- glDrawRangeElements tried to modify potentially read-only storage
- updated files for building on Windows
Changes since 5.0.2:
New features:
- reorganized directory tree
- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
- GL_ATI_texture_env_combine3 extension (Ian Romanick)
- GL_SGI_texture_color_table extension (Eric Plante)
- GL_NV_fragment_program extension
- GL_NV_light_max_exponent extension
- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
- GL_ARB_occlusion_query extension
- GL_ARB_point_sprite extension
- GL_ARB_texture_non_power_of_two extension
- GL_IBM_multimode_draw_arrays extension
- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
- GL_ARB_vertex_buffer_object extension
- new X86 feature detection code (Petr Sebor)
- less memory used for display lists and vertex buffers
- demo of per-pixel lighting with a fragment program (demos/fplight.c)
- new version (18) of glext.h header
- new spriteblast.c demo of GL_ARB_point_sprite
- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
Bug fixes:
- really enable OpenGL 1.4 features in DOS driver.
- fixed issues in glDrawPixels and glCopyPixels for very wide images
- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
- fixed some texgen bugs reported by Daniel Borca
- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
- fixed RGBA blend enable bug (Ville Syrjala)
- glAccum is supposed to be a no-op in selection/feedback mode
- fixed texgen bug #597589 (John Popplewell)
Changes:
- dropped API trace feature (src/Trace/)
- documentation overhaul. merged with website content. more html.
- glxgears.c demo updated to use GLX swap rate extensions
- glTexImage1/2/3D now allows width/height/depth = 0
- disable SPARC asm code on Linux (bug 852204)
- fixed texgen problem causing texcoord's Q to be zero (stex3d)
- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
- GL_CURRENT_MATRIX_NV query was wrong
- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
- GL_LIST_MODE query wasn't correct
- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
- blended, wide lines didn't always work correctly
- glVertexAttrib4svNV w component was always 1
- fixed bug in GL_IBM_rasterpos_clip (missing return)
- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
- a few Solaris compilation fixes
- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
- glFog() didn't clamp fog colors
- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
gl[Get]TexParameteri[v] functions
- fixed invalid memory references in glTexGen functions (bug 781602)
- integer-valued color arrays weren't handled correctly
- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
- build GLUT with -fexceptions so C++ apps propogate exceptions
While here, fix PR pkg/23003 by moving the version number to version.mk
and including that in the buildlink.
when the capabilities of the running X11 server differ from the X11 server
on the system for which the package is meant. We now try to guess the
Mesa version number based on which OpenGL specification is implemented.
Separate out the logic into its own file, Mesa/version.mk, and use it in
MesaLib's and glu's buildlink2.mk files.
Note that Mesa/version.mk should only be used by the Mesa packages and is
_not_ for general use.