* Optimized empty QUrl creation
* Improve performance of getting the canonical filename on Linux
and Symbian by using realpath() system call.
* Avoid stat() when opening a file.
* Do not look at the Qt patch-level version embedded in plugins'
buildkeys when trying to determine if the plugin is compatible
* Bug-fixes
* load() and loadFromData() can now support compressed GL textures
in the DDS, ETC1, PVRTC2, and PVRTC4 formats if the OpenGL graphics
system is active and the appropriate extensions are present in the
GL implementation.
* Fixed a small leak when using the new QPixmapCache::Key based API.
then automatically generate a PLIST that says "${PKGNAME} has no files".
* If PLIST_SRC and GENERATE_PLIST are not set in a package Makefile,
and no PLIST files exist, then fail during the package build with
PKG_FAIL_REASON.
* Remove "intentionally empty" PLISTs again.
Now, the easy way to say that a package installs no files is to just
add the following to the package Makefile:
PLIST_SRC= # empty
maintaining GUI (graphical user interface) applications.
Qt is written in C++ and is fully object-oriented. It has everything you need
to create professional GUI applications. And it enables you to create them
quickly.
Qt is a multi-platform toolkit. When developing software with Qt, you can run
it on the X Window System (Unix/X11) or Microsoft Windows NT and Windows 95/98.
Simply recompile your source code on the platform you want.
Qt cuts down the complexity in implementing large and complex systems. Its
ingenious signal-slot technology enables true component programming.