Abseil LTS 20200923, Patch 2
What's New:
absl::StatusOr<T> has been released. See our blog
post for more information.
Abseil Flags reflection interfaces have been released.
Abseil Flags memory usage has been significantly optimized.
Abseil now supports a "hardened" build mode. This build mode enables
runtime checks that guard against programming errors that may lead
to security vulnerabilities.
Notable Fixes:
Sanitizer dynamic annotations like AnnotateRWLockCreate that are
also defined by the compiler sanitizer implementation are no longer
also defined by Abseil.
Sanitizer macros are now prefixed with ABSL_ to avoid naming collisions.
Sanitizer usage is now automatically detected and no longer requires
macros like ADDRESS_SANITIZER to be defined on the command line.
Breaking Changes:
Abseil no longer contains a dynamic_annotations library. Users
using a supported build system (Bazel or CMake) are unaffected by
this, but users manually specifying link libraries may get an error
about a missing linker input.
20200225.1:
Patched Feb 2020 LTS branch with the bug fix for absl::Status::ErasePayload.
20200225:
Fix build on FreeBSD/powerpc
Add RISCV support to GetProgramCounter()
Add missing ABSL_HAVE_VDSO_SUPPORT conditional
Fix pointer format specifier in documentation
fix: Add support for more ARM processors detection
Use https links
Fix Conan builds
Always enable proper symbolize implementation on Windows
Fix spelling errors
Abseil is an open-source collection of C++ library code designed to augment the
C++ standard library. The Abseil library code is collected from Google's own
C++ code base, has been extensively tested and used in production, and is the
same code we depend on in our daily coding lives.
In some cases, Abseil provides pieces missing from the C++ standard; in others,
Abseil provides alternatives to the standard for special needs we've found
through usage in the Google code base. We denote those cases clearly within the
library code we provide you.
Abseil is not meant to be a competitor to the standard library; we've just
found that many of these utilities serve a purpose within our code base, and we
now want to provide those resources to the C++ community as a whole.