Commit graph

17 commits

Author SHA1 Message Date
tv
f816d81489 Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used. 2005-04-11 21:44:48 +00:00
agc
8cef6c454b Add RMD160 digests. 2005-02-23 23:11:54 +00:00
tv
c487cb967a Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10
in the process.  (More information on tech-pkg.)

Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.

Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
2004-10-03 00:12:51 +00:00
snj
4f95543b53 Update to 0.2.0.
Changes:
* Removed excessive assertion in seconomy-gtk.c.
* Fix snet header file inclusion.
* Only sa_handler OR sa_sigaction in handler (cross compatibility).
* Repaired two bugs in sgame/soptions.c (fixes solaris compiles).
* License restricted to version 2 of the GPL.
* Easter Egg wars :)
2004-04-17 21:07:13 +00:00
snj
a34b5930a5 I'll adopt you, xscorch. 2004-04-17 20:51:30 +00:00
zuntum
3ed59fa3e3 drop maintainership 2004-04-17 20:46:28 +00:00
snj
64b0d90730 Use bl3, update HOMEPAGE and MASTER_SITES, update to 0.1.16. Changes
include tons of bugfixes and miscellaneous changes.  See the included
ChangeLog for details.
2004-03-07 23:26:15 +00:00
jlam
ec993afa1a LIBTOOL_OVERRIDE and SHLIBTOOL_OVERRIDE are now lists of shell globs
relative to ${WRKSRC}.  Remove redundant LIBTOOL_OVERRIDE settings that
are automatically handled by the default setting in bsd.pkg.mk.
2004-02-14 17:21:32 +00:00
grant
4083b24390 s/netbsd.org/NetBSD.org/ 2003-07-17 21:31:04 +00:00
wiz
43fa0c7cb6 PKGREVISION bump for libiconv update. 2003-07-13 13:50:19 +00:00
salo
adf99ac1cc Use pkgsrc libtool and work around the need for linking a static library
twice in particular order.

Closes PR pkg/21739 by Jeremy C. Reed.
2003-05-31 20:11:20 +00:00
wiz
7166660e08 Dependency bumps, needed because of devel/pth's major bump, and related
dependency bumps.
2003-05-02 11:53:34 +00:00
wiz
55d299edab Update to 0.1.15 (bugfix release).
Convert to buildlink2.
2002-08-31 13:33:02 +00:00
abs
05bda72852 Updated xscorch to 0.1.14 -
BUG FIXES:
    * Fixed a segfault in _sc_spill_fill, when no walls were selected and
      napalm detonated off-screen.  Parts of the spill code were not using
      proper VCS.
    * Fixed up a quick hack for the ``useless items'' bug.
      (Turning display of such items off was causing a lockup.)
    * Fixed some of the long standing roller bugs.
    * Fixed another roller bug (lockup on direct tank impact).
    * argument misordering in memcpy() in snetconnect.c
    * Fixed order for winners/losers first
    * Call order breakage in sending auto defense shield orders.
    * Wrong scaling was used in reducing power when life lost.
    * Return Leap Frogs to reasonable y values before creating children.
    * Fixed the funky tank placement where some got platforms and some not.
      (sc_land_avg_height_around() didn't always get it right)
    * Fixed potential infinite loop in MORON AI
      (thanks to Mark Anderson for spotting)
    * Fixed minor error in console driver; it allowed nonprintable chars
    * Fixed the buggy allowreturn logic in sactiveconsole.c
    * Fixed a bug that allowed user to issue commands to AI if the AI
      spent awhile thinking (this was one heck of a ``feature'' :)

	Various other changes listed in ChangeLog
VS: ----------------------------------------------------------------------
2002-02-10 23:43:55 +00:00
zuntum
c72c1cf5f9 Move pkg/ files into package's toplevel directory 2001-11-01 00:57:41 +00:00
dmcmahill
90f981c54d add xpm's buildlink.mk. fixes problem in recent bulk build. fix
suggested by zuntum.
2001-10-24 12:38:40 +00:00
zuntum
61dd0a9a4b Initial import of xscorch-0.1.13a - Multiplayer tank shoot-em-up
XScorch is a clone of the olden-days DOS game "Scorch".
It is an extremely addictive war game where any mixture of
humans an computer AIs control separate tanks (teams are
possible) and attempt to blow up or arrange to blow up the
other tanks on the field (which can vary from rugged,
mountainous terrain to flat plains).  The last tank on the
field is the winner.
2001-07-26 12:36:54 +00:00