turned off in www/curl.
Modify the curl package to be aware of the libidn option. Ensure default
is on.
No functional change, so no version number bump.
By default pkgsrc uses LOCABASE/gnu as a prefix for packages to install
native versions of GNU tools, which are them symbolically linked back to
the 'g' versions of the files in LOCALBASE, and users can then add
LOCALBASE/gnu/bin to PATH to pick up those tools.
On systems where the GNU environment is desired, PKGGNUDIR now allows
users to install the non-'g' files directly into LOCALBASE, making them
the default without having to alter PATH, whilst retaining the 'g' files
in order to ensure dependencies and tool paths remain the same.
where software assumes features of the native 'tar' and break when 'tar' is
the NetBSD version.
We are too close to the pkgsrc-2012Q2 branch to remove NBPAX_PROGRAM_PREFIX
completely, but if it's apparent that no platforms need to override this
default then it will be removed completely for the next branch.
For a long time, the norm in pkgsrc was that packages had an option
for IPv6 support "inet6", and this was not in PKG_SUGGESTED_OPTIONS.
On NetBSD (and probably other BSD), USE_INET6 was defined in system mk
files, and pkgsrc noticed this and enabled the inet6 option globally.
But, in some environments, this did not happen.
The inet6 option has been added to PKG_SUGGESTED_OPTIONS for almost
all packages. This change decouples IPv6 support in pkgsrc from the
base system.
People building on systems that do not support IPv6, or who do not
want IPv6 support in packages, can add
PKG_DEFAULT_OPTIONS+= -inet6
to mk.conf.
(Discussed for the last week on various lists, and ok wiz@.)
Always use xorg-cf-files and imake from pkgsrc, replacing xpkgwedge.
Always install man pages, not cat pages when using imake.
Unify the various imake PLIST variables in preparation for dropping.
Adjust xbattbar for the new expectations.
Added missing -i option to mshortname
Make it clear that label is limited to 11 characters
mbadblocks now takes a list of bad blocks
mbadblocks now is able to do write scanning for bad blocks
mshowfat can show cluster of specific offset
Fixed encoding of all-lowercase names
Consider every directory entry after an ENDMARK (0x00) to be deleted
default in mk/defaults/mk.conf
remove the non-shared defaults and put in the setting that actually gets
used by more than one package (namely, MAJORDOMO_HOMEDIR)
don't make the majordom user own more than it actually needs to
make resend, archive, request-answer and medit honor the MAJORDOMO_CF
environment variable over the command line option, so that someone calling
these via the wrapper (which sets the environment variable) can't make
the majordom user execute random perl code by specifying it as config file.
Thanks to salo for finding this issue.
can't be disabled by setting it to "no" like the other variables.
Besides, flavor/pkg/metadata.mk has been expecting for a long time that "no"
is a valid value.
Make PKG_DEVELOPER DWIM.
* Introduce USE_GAMESGROUP, which causes the games user and group to
be made available.
* Retain SETGIDGAME as an alias for USE_GAMESGROUP. Describe it as
deprecated.
* Always define GAMES_USER, GAMES_GROUP, GAMEMODE, GAMEDIRMODE, and
GAMEDATAMODE, regardless of whether USE_GAMESGROUP is turned on or not.
* Define these variables in defaults/mk.conf instead of separately in
every platform/*.mk file. The definitions used to be the same for each
of these platforms anyway, except for some where they were randomly
missing or commented out for no clear reason, leading to broken game
packages.
* Handle all these variables properly when unprivileged.
* Update the comments/documentation for these variables.
* Describe GAMEOWN and GAMEGRP as deprecated. These need to be
retained as aliases for GAMES_USER and GAMES_GROUP respectively for
supporting packages that use bsd.*.mk but should otherwise not be
used.
* Add GAMEDATA_PERMS and GAMEDIR_PERMS using GAMEDATAMODE and
GAMEDIRMODE respectively.
* Fix a bug I noticed that was improperly mixing the "games" group
and "games" user.
Things this does *not* do:
- get rid of GAMES_USER, for which there should ultimately be no need.
- move the declaration/documentation/default value of USE_GAMESGROUP
to a suitable place. (It is currently where SETGIDGAME was, which is
suboptimal.)
- touch any of the games, all of which need updating with at least
s/SETGIDGAME/USE_GAMESGROUP/ and probably more.
- update the guide to explain how to handle games properly.
Also, it would be nice if using GAMES_GROUP without setting
USE_GAMESGROUP=yes caused an error but as far as I know there isn't
any particularly good way to arrange this right now.
Note that these changes may alter the build/install behavior of broken
game packages, e.g. some may silently become setgid when they weren't
before or things like that. If you run into any of this file a PR.
While one might arguably bump the PKGREVISION of all games or other
packages using any of these variables as a precaution, that seems like
a bad idea. Instead, I think I will be bumping each game once it
itself has been fixed up to do everything the right way.
(zlib/bzip2/lzo/lzma and enabled by default for former two).
LZO and LZMA supports are exclusive, optional and should be selected by
user's use-case (priority of data compression ratio, compression speed,
or so on).
Furthermore, Tokyocabinet uses archives/lzmalib for lzma support, but lzmalib
conflicts with archivers/xz.
It means if tokyocabinet is installed with lzma, failed to install xz,
and result in failure of "make extract" for packages using .lzma/.xz distfiles.
This issue also resolved by optionify lzma support and disabled by default.
This changes also make tokyocabinet ABI changes, so bump PKGREVISION
and recursive bump.
OKed to commit in freeze by wiz@.
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
- Introduce FETCH_USING, which specifies the mechanism to use; possible
values are ftp, fetch, curl, wget, manual and custom.
- Depend on the correct tool/program if not using manual or custom.
- For manual, just use /usr/bin/false to bail out if a distfile is
missing.
- For custom, FETCH_CMD and related variables are used as before.
- Default value is ftp.
1.) Create a user and group "mediatomb" for running the server to restrict
the files which can be accessed.
2.) Add a startup script to start the server automatically.
Bump package revision because of these fixes. Changes approved by
Alistair Crooks.
X.Org found in NetBSD-current.
Thanks a lot to all who helped, especially Matthias Scheler who did
repeated tests on Mac OS X and older versions of NetBSD to make sure the
support for those platforms wouldn't be broken (or at least, not fatally,
as I would still expect a few hiccups here and there, because there is
only so much one can test in such limited time).
On the infrastructure side, this branch brings pkgconfig-builtin.mk, in
order to write very easily new builtin.mk files. It can actually handle
more than just pkgconfig files, but it will provide a version if it finds
such a file. x11.builtin.mk has also been made more useful and now all
existing (and future!) native-X11-related builtin.mk files should include
it.
- add missing modules to DFLT_APACHE_MODULES
- bump PKGREVISION for new modules
- replace APACHE_MODULES=all-shared with apache-shared-modules option
- '--enable-mods-shared=all' is not sufficient, that's why DFLT_APACHE_MODULES
lists all those others; use DFLT_APACHE_MODULES instead of 'all'
- add apache-shared-modules to options.description
approved by tron