maya
5901ac0824
Omit mentions of python 34 and 35, after those were removed.
...
- Includes some whitespace changes, to be handled in a separate commit.
2019-04-26 13:13:41 +00:00
maya
f34a8c24a3
PKGREVISION bump for anything using python without a PYPKGPREFIX.
...
This is a semi-manual PKGREVISION bump.
2019-04-25 07:32:34 +00:00
tnn
3745876942
point old mesa to libLLVM4 for now
2019-01-26 20:33:39 +00:00
tnn
8893ea7707
MesaLib/bl3.mk: don't advertise EGL support for modular Xorg on Darwin
2019-01-19 21:36:21 +00:00
triaxx
be9320ca04
MesaLib: add headers for major()/minor() on Linux
...
Bump revision
2018-12-29 13:38:53 +00:00
sevan
8a84858174
Only include libvdpau_nouveau if nouveau is actually supported otherwise build
...
succeeds but fails on checking file-check results.
2018-12-24 13:56:44 +00:00
ryoon
f1b968dd47
Recursive revbump from multimedia/libva
2018-11-23 08:06:28 +00:00
maya
285ec1c615
MesaLib: remove workaround for pkgsrc GCC already fixed in GCC (upstream
...
and in pkgsrc)
2018-10-10 10:54:58 +00:00
wiz
536224ec4b
MesaLib: fix redundant entry in PLIST
2018-09-03 11:22:18 +00:00
wiz
8cf3ee9e3d
MesaLib: remove obsolete patch.
...
Bump PKGREVISION.
Ok riastradh.
2018-08-31 08:26:42 +00:00
adam
a31bce9748
extend PYTHON_VERSIONS_ for Python 3.7
2018-07-03 05:03:01 +00:00
maya
91573c9333
mesalib: correct options.mk logic for disabling llvm on netbsd+native xorg
...
Follow the rest of the cases and use "not-CASE and not-CASE".
Sorry, I got confused.
Fix by wiz.
2018-06-20 12:28:42 +00:00
maya
8a7b92042c
mesalib: disable dri *and* llvm in the netbsd native xorg case.
...
It isn't feasible to build this version of MesaLib with this option and
netbsd's base libraries.
PR pkg/52686.
2018-06-20 01:37:15 +00:00
maya
cba2eba882
mesalib: revert previous stopgap fix
...
I'm not sure what I tested, but it didn't work (since the llvm option
needs to be disabled as well).
2018-06-01 14:54:43 +00:00
maya
2fc6f14c0e
MesaLib: stopgap fix to allow netbsd wih base xorg to build this package.
...
disable dri option unless modular xorg is used.
2018-05-17 16:11:23 +00:00
bsiegert
b70f8686ac
Remove dependency on pthread-stublib.
...
This was conditional on NetBSD before 3.0. The corresponding stanza in the
Makefile is long gone, so this is probably an oversight from that time.
Nothing in the build itself pulls in pthread-stublib.
2018-04-02 15:44:47 +00:00
sevan
e3b3a321c3
Add NetBSD on mipsel family of system to skip building DRI drivers for PCI
...
graphics cards.
This allows MesaLib to complete the configure stage on NetBSD/cobalt where PCI
can be found but we don't ship with Nouveau support.
Drop reference to ARM in the comment as references to Darwin & mipsel invalidate
it.
2018-03-24 22:11:14 +00:00
wiz
380b6ec244
xorgproto: use xorgproto instead of separate *proto packages
...
Remove now obsolete packages.
2018-03-07 11:57:28 +00:00
jperkin
e650d00792
MesaLib: Use -D__EXTENSIONS__ on SunOS for strict compilers.
2018-01-25 10:44:51 +00:00
jperkin
19e9f5aabc
MesaLib: Fix "C++11 requires a space between literal and identifier".
2018-01-16 15:49:47 +00:00
rillig
4376895e91
graphics/*: remove redundant :Q modifiers
...
pkgsrc doesn't support PREFIX with spaces or other special characters.
Therefore it is not necessary to add the :Q modifier to this variable
and several others.
2018-01-14 14:58:38 +00:00
rillig
17e39f419d
Fix indentation in buildlink3.mk files.
...
The actual fix as been done by "pkglint -F */*/buildlink3.mk", and was
reviewed manually.
There are some .include lines that still are indented with zero spaces
although the surrounding .if is indented. This is existing practice.
2018-01-07 13:03:53 +00:00
rillig
b381c6e2f3
Sort PLIST files.
...
Unsorted entries in PLIST files have generated a pkglint warning for at
least 12 years. Somewhat more recently, pkglint has learned to sort
PLIST files automatically. Since pkglint 5.4.23, the sorting is only
done in obvious, simple cases. These have been applied by running:
pkglint -Cnone,PLIST -Wnone,plist-sort -r -F
2018-01-01 22:29:15 +00:00
wiz
42426a5a45
Follow some redirects.
2017-09-03 08:53:04 +00:00
joerg
d88796ea43
Never use writable text segments on i386. Bump revision.
2017-08-20 19:41:13 +00:00
maya
653cc2bd1c
Revert previous. joerg thinks this will break too hard due to having two
...
libstdc++s in use.
2017-07-01 12:48:10 +00:00
maya
29c3a3beff
Require GCC 4.8 if using the dri option
2017-07-01 06:40:45 +00:00
markd
fbb80ae662
Backport patches to handle an API change in llvm4. Bump PKGREVISION.
2017-03-22 20:22:31 +00:00
gdt
9599805ed1
Do not suggest llvm option on Darwin
...
With llvm, the build fails, as apparently llvm turns on including
multiple libraries that do not build. (Until recently, this option
was not enabled by default, so this change is essentially omitting
Darwin from the change to default to llvm in i386/x86_64.)
Thanks to maya@ for explaining/suggesting.
2017-03-20 23:59:01 +00:00
jperkin
847c6a94f3
Disable llvm option on SunOS, it doesn't build.
2017-03-09 09:51:04 +00:00
maya
2dea37ba79
MesaLib: enable llvm option on all x86 platforms, and not on non-x86.
...
It's for the AMDGPU driver. I don't know of any ARM boards, but that may
change in the future. highly unlikely for SPARC.
Also lift the minimum GCC requirement for linux llvm option - we use GCC_REQD
for the llvm package, and gcc48 works at least on CentOS 6.8 builds, so it'll
build fine.
Linux is will benefit from the AMDGPU driver, although it requires a new
kernel anyway.
bump PKGREVISION.
2017-03-02 06:00:03 +00:00
maya
6700935b5d
MesaLib: the actual condition for vdpau should be llvm&dri, not just dri.
...
should fix plist mismatch for CentOS 6.8, for some reason we are not using
llvm option there, even though linux users are most likely to benefit from
llvm.
2017-03-02 05:37:22 +00:00
maya
0e6791b6dc
MesaLib: pull in vdpau and vaapi only if dri option is selected.
...
This fixes a PLIST mismatch in the -dri -llvm case, pointed out by
Joern Clausen in PR pkg/52021.
2017-03-02 04:40:33 +00:00
maya
abad19db5a
MesaLib: split out VA-API and VDPAU availability check
...
so if libva is unavailable on your platform, VDPAU can still be used.
if I didn't break your build before, this change should be cosmetic.
2017-02-24 13:48:33 +00:00
maya
c097e5346c
MesaLib: build VDPAU support if it's available.
...
Tested on NetBSD with nvidia GTX 770 (nouveau), running mpv with
env VDPAU_DRIVER=nouveau.
This may cause a PLIST mismatch/build issues on FreeBSD/Linux, as I expect
libvdpau_nvidia.so to be created for those. we will find out the hard way.
bump PKGREVISION
2017-02-24 00:16:55 +00:00
wiz
90e31ad9d0
Comment patch.
2017-01-15 00:14:21 +00:00
wiz
395d7f1638
Avoid double-free. Bump PKGREVISION.
2017-01-15 00:13:44 +00:00
wiz
7f84153239
Add python-3.6 to incompatible versions.
2017-01-01 14:43:22 +00:00
wiz
a35890039d
Update python-3.x comment.
2016-10-20 12:06:06 +00:00
wiz
ad0031c15e
Remove python33: adapt all packages that refer to it.
2016-07-09 13:03:30 +00:00
wiz
9fa2b5fb71
Updated MesaLib to 11.2.2.
...
Mesa 11.2.2 Release Notes / May 9, 2016
Mesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1
release.
Mesa 11.2.2 implements the OpenGL 4.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv
(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers
don't support all the features required in OpenGL 4.1. OpenGL 4.1 is only
available if requested at context creation because compatibility contexts are
not supported.
Bug fixes
This list is likely incomplete.
• Bug 92850 - Segfault loading War Thunder
• Bug 93767 - Glitches with soft shadows and MSAA in Knights of the Old
Republic 2
• Bug 94955 - Uninitialized variables leads to random segfaults (valgrind
log, apitrace attached)
• Bug 94994 - OSMesaGetProcAdress always fails on mangled OSMesa
• Bug 95026 - Alien Isolation segfault after initial loading screen/video
• Bug 95133 - X-COM Enemy Within crashes when entering tactical mission with
Bonaire
• Bug 95164 - GLSL compiler (linker I think) emits assertion upon call to
glAttachShader
• Bug 95251 - vdpau decoder capabilities: not supported
2016-05-18 12:55:28 +00:00
wiz
d14bcf1233
Update MesaLib to 11.2.1.
...
The first stable release for the 11.2 branch - Mesa 11.2.1 is now available.
It fixes crashes in VAAPI, some build problems in Nine has been addressed,
adds a drirc workaround for Warsow and resolves issues in the nouveau,
radeonsi and i965 drivers.
Brian Paul (2):
st/mesa: fix glReadBuffer() assertion failure
st/mesa: fix memleak in glDrawPixels cache code
Christian Schmidbauer (1):
st/nine: specify WINAPI only for i386 and amd64
Emil Velikov (4):
docs: add sha256 checksums for 11.2.0
configure.ac: update the path of the generated files
Update version to 11.2.1
docs: add release notes for 11.2.1
Ilia Mirkin (1):
glsl: allow usage of the keyword buffer before GLSL 430 / ESSL 310
Iurie Salomov (1):
va: check null context in vlVaDestroyContext
Jason Ekstrand (2):
i965/tiled_memcopy: Add aligned mem_copy parameters to the [de]tiling functions
i965/tiled_memcpy: Rework the RGBA -> BGRA mem_copy functions
Kenneth Graunke (3):
i965: Fix textureSize() depth value for 1 layer surfaces on Gen4-6.
i965: Use brw->urb.min_vs_urb_entries instead of 32 for BLORP.
glsl: Lower variable indexing of system value arrays unconditionally.
Marek Olšák (1):
drirc: add a workaround for blackness in Warsow
Nicolai Hähnle (1):
radeonsi: fix bounds check in si_create_vertex_elements
Samuel Pitoiset (1):
nv50/ir: do not try to attach JOIN ops to ATOM
Thomas Hindoe Paaboel Andersen (1):
st/va: avoid dereference after free in vlVaDestroyImage
2016-04-18 10:43:00 +00:00
wiz
64effa07d0
Use flex instead of lex. PR 51073 by David Shao.
2016-04-18 06:15:49 +00:00
wiz
e1e4c40050
According to a Linux bulk build, this needs a lex. Add it to tools.
2016-04-17 23:04:56 +00:00
wiz
593f3f1424
Update MesaLib to 11.2.0.
...
Mesa 11.2.0 is a new development release. People who are concerned with
stability and reliability should stick with a previous release or wait for Mesa
11.2.1.
Mesa 11.2.0 implements the OpenGL 4.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv
(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers
don't support all the features required in OpenGL 4.1. OpenGL 4.1 is only
available if requested at context creation because compatibility contexts are
not supported.
New features
Note: some of the new features are only available with certain drivers.
• GL_ARB_arrays_of_arrays on all gallium drivers that provide GLSL 1.30
• GL_ARB_base_instance on freedreno/a4xx
• GL_ARB_compute_shader on i965
• GL_ARB_copy_image on r600
• GL_ARB_indirect_parameters on nvc0
• GL_ARB_query_buffer_object on nvc0
• GL_ARB_shader_atomic_counters on nvc0
• GL_ARB_shader_draw_parameters on i965, nvc0
• GL_ARB_shader_storage_buffer_object on nvc0
• GL_ARB_tessellation_shader on i965 and r600 (evergreen/cayman only)
• GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx
• GL_ARB_texture_buffer_range on freedreno/a4xx
• GL_ARB_texture_query_lod on freedreno/a4xx
• GL_ARB_texture_rgb10_a2ui on freedreno/a4xx
• GL_ARB_texture_view on freedreno/a4xx
• GL_ARB_vertex_type_10f_11f_11f_rev on freedreno/a4xx
• GL_KHR_texture_compression_astc_ldr on freedreno/a4xx
• GL_AMD_performance_monitor on radeonsi (CIK+ only)
• GL_ATI_meminfo on r600, radeonsi
• GL_NVX_gpu_memory_info on r600, radeonsi
• New OSMesaCreateContextAttribs() function (for creating core profile
contexts)
Bug fixes
• Bug 27512 - Illegal instruction _mesa_x86_64_transform_points4_general
• Bug 75165 - compute.c:464:49: error: function definition is not allowed
here
• Bug 79783 - Distorted output in obs-studio where other vendors "work"
• Bug 89330 - piglit glsl-1.50 invariant-qualifier-in-out-block-01 regression
• Bug 89969 - nouveau: add support for chunk decoding in order to support
vaapi (st/va)
• Bug 90348 - Spilling failure of b96 merged value
• Bug 91526 - World of Warcraft (on Wine) has UI corruption with nouveau
• Bug 91596 - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
• Bug 91806 - configure does not test whether assembler supports sse4.1
• Bug 91927 - [SKL] [regression] piglit compressed textures tests fail with
kernel upgrade
• Bug 92193 - [SKL]
ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture
fails
• Bug 92229 - [APITRACE] SOMA have serious graphical errors
• Bug 92233 - Unigine Heaven 4.0 silhuette run
• Bug 92363 - [BSW/BDW] ogles1conform Gets test fails
• Bug 92438 - Segfault in pushbuf_kref when running the android emulator
(qemu) on nv50
• Bug 92589 - [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG
• Bug 92595 - [HSW,BDW,SKL][GLES 3.1 CTS] Big difference in the results for
the ES31-CTS.shader_bitfield_operation.* tests
• Bug 92609 - [BDW, BSW] piglit sampling-2d-array-as-2d-layer fails
• Bug 92687 - Add support for ARB_internalformat_query2
• Bug 92706 - glBlitFramebuffer refuses to blit RGBA to RGB with MSAA
• Bug 92709 - "LLVM triggered Diagnostic Handler: unsupported call to
function ldexpf in main" when starting race in stuntrally
• Bug 92743 - Centroid shouldn't have to match between the FS and the VS
• Bug 92759 - [Regression, bisected] Visuals without alpha bits are not
sRGB-capable
• Bug 92849 - [IVB HSW BDW] piglit image load/store
load-from-cleared-image.shader_test fails
• Bug 92909 - Offset/alignment issue with layout std140 and vec3
• Bug 93004 - Guild Wars 2 crash on nouveau DX11 cards
• Bug 93048 - [CTS regression] mesa af2723 breaks GL Conformance for debug
extension
• Bug 93063 - drm_helper.h:227:1: error: static declaration of
‘pipe_virgl_create_screen’ follows non-static declaration
• Bug 93091 - [opencl] segfault when running any opencl programs (like
clinfo)
• Bug 93092 - lp_test_format regression
• Bug 93126 - wrongly claim supporting GL_EXT_texture_rg
• Bug 93180 - [regression] arb_separate_shader_objects.active sampler
conflict fails
• Bug 93189 - "./util/u_inlines.h", line 83: operands have incompatible
types: void ":" int
• Bug 93215 - [Regression bisected] Ogles1conform Automatic mipmap generation
test is fail
• Bug 93235 - [regression] dispatch sanity broken by GetPointerv
• Bug 93257 - [SKL, bisected] ASTC dEQP tests segfault
• Bug 93264 - Tonga VM Faults since llvm ScheduleDAGInstrs: Rework schedule
graph builder.
• Bug 93266 - gl_arb_shading_language_420pack does not allow binding of image
variables
• Bug 93300 - Two Worlds 2 renders water incorrectly
• Bug 93312 - [SKL][GLES 3.1 CTS] ES31-CTS.layout_binding* GPU_HANG
• Bug 93320 - [HSW,BDW,SKL][GLES 3.1 CTS]
ES31-CTS.vertex_attrib_binding.advanced-bindingUpdate fail
• Bug 93322 - [HSW,BDW,SKL][GLES 3.1 CTS]
ES31-CTS.compute_shader.resource-ubo fail
• Bug 93323 - [HSW,BDW,SKL][GLES 3.1 CTS]
ES31-CTS.shader_image_load_store.basic-allTargets-store-fs fail
• Bug 93325 - [HSW,BDW,SKL]ES31-CTS.explicit_uniform_location.uniform-loc-* 2
tests fail
• Bug 93339 - glLinkProgram() should fail when a varying is never written to
in a previous stage
• Bug 93348 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.* segfault
• Bug 93358 - [HSW] Unreal Elemental demo - assertion error in
copy_image_with_blitter
• Bug 93387 - inverse() shouldn’t be exposed in GLSL 1.20 and 1.30
• Bug 93388 - [i965, regression, bisection] MESA_FORMAT_B8G8R8X8_SRGB changes
break kwin
• Bug 93407 - [SKL][GLES 3.1 CTS]ES31-CTS.compute_shader.resources-texture
fail
• Bug 93410 - [BDW,SKL][GLES 3.1 CTS]
ES31-CTS.shader_image_load_store.negative-linkErrors fail
• Bug 93418 - Geometry Shaders output wrong vertices on Sandy Bridge
• Bug 93426 - [SKL,BDW,BSW,BXT] CTS regression:
es2-cts.gtf.gl2fixedtests.buffer_objects.buffer_object,s
• Bug 93524 - Clover doesn't build
• Bug 93526 - GfxBench 4 tessellation demos misrender
• Bug 93532 - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.*.
Regression, bisected.
• Bug 93540 - [BISECTED, HSW] Rendering issue in Heaven (and other
benchmarks)
• Bug 93560 - opt_combine_constants failing fabsf(reg->f) == table.imm[i].val
assertion
• Bug 93599 - Strange green flashes with "Metro: Last Light Redux" + "Metro
2033 Redux" with Intel Mesa driver
• Bug 93648 - Random lines being rendered when playing Dolphin (geometry
shaders related, w/ apitrace)
• Bug 93650 - GL_ARB_separate_shader_objects is buggy (PCSX2)
• Bug 93667 - Crash in eglCreateImageKHR with huge texture size
• Bug 93696 - [HSW,BDW;SKL][GLES 3.1 CTS]
ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max-* fail
• Bug 93700 - [SKL, regression] deqp-gles2.functional.texture.completeness
• Bug 93717 - Meta mipmap generation can corrupt texture state
• Bug 93722 - Segfault when compiling shader with a subroutine that takes a
parameter
• Bug 93725 - [HSW, regression, bisected] ES31-CTS.texture_gather.*depth*
• Bug 93731 - glUniformSubroutinesuiv segfaults when subroutine uniform is
bound to a specific location
• Bug 93761 - A conditional discard in a fragment shader causes no depth
writing at all
• Bug 93790 - [HSW] Use after free with compute programs
• Bug 93792 - [HSW] intel_mipmap_tree.c:1325: intel_miptree_copy_slice:
Assertion `src_mt->format == dst_mt->format
• Bug 93813 - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT
• Bug 93840 - [i965] Alien: Isolation fails with GL_ARB_compute_shader
enabled
• Bug 93862 - [Bisected] "drm/amdgpu: fix amdgpu_bo_pin_restricted VRAM
placing v2" is bad
• Bug 93878 - [llvmpipe][softpipe] piglit
arb_gpu_shader_fp64-double-gettransformfeedbackvarying regression
• Bug 93957 - [HSW] Mishandling of sample count when using an attachment-less
framebuffer (assertion error)
• Bug 93961 - virgl build failure after 2016-02-01 changes - no previous
prototype for 'virgl_drm_winsys_create'
• Bug 93962 - [HSW, regression, bisected, CTS]
ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts
• Bug 93989 - build: flex-2.5.39 seems to be failing for glsl_lexer.ll
• Bug 94016 - make check MesaExtensionsTest.AlphabeticallySorted regression
• Bug 94019 - [bisected] 3D acceleration broken with gallium/radeon: just get
num_tile_pipes from the winsys
• Bug 94050 - test_vec4_register_coalesce regression
• Bug 94073 - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL
conformance
• Bug 94081 - [HSW] compute shader shared var + atomic op = fail
• Bug 94088 - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40
• Bug 94091 - Tonga unreal elemental segfault since radeonsi: put image,
fmask, and sampler descriptors into one array
• Bug 94100 - [HSW] compute indirect dispatch with 0 work groups causes gpu
hang
• Bug 94134 - [regression]
piglit.spec.arb_texture_view.sampling-2d-array-as-2d-layer assertion
• Bug 94139 - [regression, HSW, IVB] piglit.spec.arb_compute_shader.minmax
• Bug 94150 - UE4 Suntemple rendering errors
• Bug 94186 - Crash when launching glxinfo and World of Warcraft with RV790
• Bug 94188 - define (or undef) defined behaves stupidly
• Bug 94193 - [llvmpipe] Line antialiasing looks different when
GL_LINE_STIPPLE is enabled with pattern 0xffff
• Bug 94199 - Shader abort/crash
• Bug 94253 - [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression
• Bug 94254 - [llvmpipe] [softpipe] piglit read-front regression
• Bug 94257 - [softpipe] piglit glx-copy-sub-buffer regression
• Bug 94274 - [swrast] piglit arb_occlusion_query2-render regression
• Bug 94284 - [radeonsi] outlast segfault on start
• Bug 94388 - r600_blit.c:281: r600_decompress_depth_textures: Assertion
`tex->is_depth && !tex->is_flushing_texture' failed.
• Bug 94412 - Trine 3 misrender
• Bug 94481 - softpipe - access violation in img_filter_2d_nearest
• Bug 94524 - Wrong gl_TessLevelOuter interpretation for isolines
• Bug 94595 - [Mesa AMD&swrast] Texture views attached as framebuffers return
their viewed tecture's color encoding and render incorrectly
2016-04-17 00:03:00 +00:00
tnn
89d3153de1
needs at least libdrm 2.4.60
2016-03-10 05:29:56 +00:00
tnn
dbac2d9820
Bump revision because of libLLVM shared library bump.
2016-03-08 21:08:19 +00:00
jperkin
6672c3b915
Use OPSYSVARS.
2016-02-25 13:37:46 +00:00
tnn
a3515a2913
build & install broadcom and qualcomm DRI drivers on ARM
2016-02-23 14:40:36 +00:00
jperkin
7f812e339d
Provide compat strndup/strnlen for older Darwin.
2016-02-23 11:16:55 +00:00