Commit graph

4 commits

Author SHA1 Message Date
nia
4b771d289f emulators/mednafen: Update to 1.22.1
-- 1.22.1: --

January 27, 2019:
	Changed the default sound device for the OpenBSD sound driver from "/dev/audio" to "/dev/audio0".

January 26, 2019:
	Semaphores are now implemented with condition variables and mutexes when compiling against a POSIX threads implementation without sem_timedwait().

January 23, 2019:
	PC-FX: Replaced old RAINBOW IDCT code with newly-written code.

January 20, 2019:
	Some hotkeys in the debugger's memory editor weren't being ignored properly when in text entry mode; fixed.  (Regression introduced in 1.21.0-UNSTABLE)

January 1, 2019:
	Apple2: Corrected minimum allowed value for the "apple2.video.mono_lumafilter" setting(was -2 when it should have been -3).

	SS: Corrected line-scroll handling in double-density interlaced mode with non-zero LSS; fixes broken background graphics effect in Dural's stage in "Virtua Fighter 2".

	SS: Added "Linkle Liver Story" to the internal database of games to use the data cache read bypass kludge with, to fix a crash/hang when going to the world map.
2019-02-24 12:01:42 +00:00
nia
8924b94489 emulators/mednafen: Update to 1.21.3.
Package's changelog does not go that far back.
2018-12-18 17:08:20 +00:00
joerg
bacea7cad5 Remove @dirrm entries from PLISTs 2009-06-14 17:48:39 +00:00
wiz
368a0b1f97 Initial import of mednafen-0.8.1, previously packaged for wip (by myself):
Mednafen is a portable, utilizing OpenGL and SDL, argument
(command-line)-driven multi-system emulator with many advanced
features. The Atari Lynx, GameBoy  (Color), GameBoy Advance, NES,
PC Engine (TurboGrafx 16), SuperGrafx, Neo Geo Pocket  (Color),
PC-FX, and WonderSwan  (Color) are emulated. Mednafen has the
ability to remap hotkey functions and virtual system inputs to a
keyboard, a joystick, or both simultaneously. Save states are
supported, as is real-time game rewinding. Screen snapshots may be
taken at the press of a button, and are saved in the popular PNG
file format.

Due to the threaded model of emulation used in Mednafen, and
limitations of SDL, a joystick is preferred over a keyboard to play
games, as the joystick will have slightly less latency, although
the latency differences may not be perceptible to most people.
2007-05-19 12:39:30 +00:00