* Added the sqlite3_create_function_v2() interface that includes a destructor
callback.
* Added support for custom r-tree queries using application-supplied callback
routines to define the boundary of the query region.
* The default page cache strives more diligently to avoid using memory beyond
what is allocated to it by SQLITE_CONFIG_PAGECACHE. Or if using page cache
is allocating from the heap, it strives to avoid going over the
sqlite3_soft_heap_limit64(), even if SQLITE_ENABLE_MEMORY_MANAGEMENT is not
set.
* Added the sqlite3_soft_heap_limit64() interface as a replacement for
sqlite3_soft_heap_limit().
* The ANALYZE command now gathers statistics on tables even if they have no
indices.
* Tweaks to the query planner to help it do a better job of finding the most
efficient query plan for each query.
* Enhanced the internal text-to-numeric conversion routines so that they work
with UTF8 or UTF16, thereby avoiding some UTF16-to-UTF8 text conversions.
* Fix a problem that was causing excess memory usage with large WAL
transactions in win32 systems.
* The interface between the VDBE and B-Tree layer is enhanced such that the
VDBE provides hints to the B-Tree layer letting the B-Tree layer know when it
is safe to use hashing instead of B-Trees for transient tables.
* Miscellaneous documentation enhancements.
Changes in 2.1.4
~~~~~~~~~~~~~~~~
* FIX: afpd: Downstream fix for FreeBSD PR 148022
* FIX: afpd: Fixes for bugs 3074077 and 3074078
* FIX: afpd: Better handling of symlinks in combination with ACLs and EAs.
Fixes bug 3074076.
* FIX: dbd: Adding a file with the CNID from it's adouble file did
not work in case that CNID was alread occupied in the database
* FIX: macusers: add support for Solaris
* NEW: cnid_metad: use a PID lockfile
* NEW: afpd: prevent log flooding
* UPD: dbd: ignore ".zfs" snapshot directories
* UPD: dbd: support interrupting -re mode
Does not fix pkg/43953, unfortunately.
Changes:
* curl -T: ignore file size of special files
* Added GOPHER protocol support
* Added mk-ca-bundle.vbs script
* c-ares build now requires c-ares >= 1.6.0
Bugfixes:
* --remote-header-name security vulnerability fixed
* multi: support the timeouts correctly, fixes known bug #62
* multi: use timeouts properly for MAX_RECV/SEND_SPEED
* negotiation: Wrong proxy authorization
* multi: avoid sending multiple complete messages
* cmdline: make -F type= accept ;charset=
* RESUME_FROM: clarify what ftp uploads do
* http: handle trailer headers in all chunked responses
* Curl_is_connected: use correct errno
* Added SSPI build to Watcom makefile
* progress: callback for POSTs less than MAX_INITIAL_POST_SIZE
* linking problem on Fedora 13
* Link curl and the test apps with -lrt explicitly when necessary
* chunky parser: only rewind stream internally if needed
* remote-header-name: don't output filename when NULL
* Curl_timeleft: avoid returning "no timeout" by mistake
* timeout: use the correct start value as offset
* FTP: fix wrong timeout trigger
* buildconf got better output on failures
* rtsp: avoid SIGSEGV on malformed header
* LDAP: Support for tunnelling queries through HTTP proxy
* configure's --enable-werror had a bashism
* test565: Don't hardcode IP:PORT
* configure: check for gcrypt if using GnuTLS
* configure: don't enable RTMP if the lib detect fails
* curl_easy_duphandle: clone the c-ares handle correctly
* MacOSX-Framework: updates for Snowleopard
* support URL containing colon without trailing port number
* parsedate: allow time specified without seconds
* curl_easy_escape: don't escape "unreserved" characters
* SFTP: avoid downloading negative sizes
* Lots of GSS/KRB FTP fixes
* TFTP: Work around tftpd-hpa upload bug
* libcurl.m4: several fixes
* HTTP: remove special case for 416
* examples: use example.com in example URLs
* globbing: fix crash on unballanced open brace
* cmake: build fixed
Overview of changes between 1.28.2 and 1.28.3
=============================================
- Bugs fixed:
Bug 630857 - introspection: Use --include-uninstalled
Overview of changes between 1.28.1 and 1.28.2
=============================================
- Reduce DLL hijack risk and simplify code in basic-win32 module
- Improve performance on Windows especially for non-Latin scripts
- Bugs fixed:
Bug 628497 - Crash in pango_layout_line_get_extents at pango-layout.c
Bug 626966 - SIGFPE _hb_sanitize_array
Bug 629632 - configure bug
Bug 625807 - approximate character width is 0 on pangoft2
shared-mime-info 0.80 (2010-09-30)
* Mime-type Changes:
- Add magic for F4V (Flash) video files
- Add mime-type for Dia shapes
- Bump priority for KOffice magics to give them precedence over gzip and zip
- Add mime-type for Verilog and SystemVerilog source files and headers
- Add Qt Linguist translation file
- Add application/x-xspf+xml alias for XSPF playlists
- Use audio/flac for FLAC files, make audio/x-flac an alias of it
- Add mime-type for HDF files
- Add mime-type for Mozilla Extension packages
- Add mime-type for text/cache-manifest
- Add YAML mime-type
- Add application/relax-ng-compact-syntax mime-type
- Add more tests for Matlab and Octave files
- Improve translator comments for VCD, SVCD and PictureCD
- Add application/pkcs8 mime-type
- Add audio and video WebM mime-types
- Add video/mp2t mime-type
- Use generic video icon for application/x-matroska
- Improve magic for Matroska files
- Add magic for audio/x-stm
- Update magic for Apple HTTP Streaming playlists
- Add Lrzip archive mime-type
- Fix PDF detection for some pesky files
- Add details about 3GPP and 3GPP2 files
- Add JavaFX video format
- Add Windows Imaging Format Disk Image mime-type
- Add application/x-apple-diskimage mime-type
- Add e-book reader content-type
- Add application/x-tex as an alias for text/x-tex
- Use application/oxps mime-type for XPS files
- Add magic to BibTeX files
* Other:
- Fix malformed D source test
- Avoid using ~/.local data when running the test suite
- Make sure that update-mime-info doesn't get called before installed
* Version 2.10.2 (released 2010-09-30)
** Use Libtool 2.2.10 to ease MinGW64 builds.
** libgnutls: Add new extended key usage ipsecIKE.
** libgnutls: Is now more liberal in the PEM decoding.
That is spaces and tabs are being skipped.
** libgnutls: Renamed NULL MAC to MAC-NULL to prevent clash with NULL cipher.
This prevented the usage of the TLS ciphersuites with NULL cipher.
See <http://thread.gmane.org/gmane.network.gnutls.general/2093>.
** libgnutls: The %COMPAT flag now allows larger records that violate the
TLS spec.
** libgnutls: Fix asynchronous API handling.
The code was clearing session hash data on EAGAIN. Problem reported
by Sjoerd Simons <sjoerd.simons@collabora.co.uk> and Vivek
Dasmohapatra <vivek@collabora.co.uk>. See
<http://thread.gmane.org/gmane.comp.encryption.gpg.gnutls.devel/4531>.
** gnutls-cli: Flush stdout/stderr before removing buffering.
Reported by Knut Anders Hatlen see
<http://savannah.gnu.org/support/?107481>.
2010-10-13 Redland Version 1.0.12 Released
Enable librdf.h to be used as the top-level header in addition to
redland.h
Fix linking issues when building with GNU ld with DT_NEEDED disabled
Fixed Issues: [1]#0000329, [2]#0000348 [3]#0000391, [4]#0000392 and
[5]#0000393.
2010-09-25 Redland Version 1.0.11 Released
Virtuoso storage backend querying now fully works.
Several new convenience APIs were added and others deprecated.
Support building with Raptor V2 API if configured with --with-raptor2.
Exports more functions to SWIG language bindings.
Switched to GIT version control [7]hosted by GitHub.
Many other bug fixes and improvements were made.
Fixed Issues: [8]#0000124, [9]#0000284, [10]#0000321, [11]#0000322,
[12]#0000334, [13]#0000338, [14]#0000341, [15]#0000344, [16]#0000350,
[17]#0000363, [18]#0000366, [19]#0000371, [20]#0000380, [21]#0000382
and [22]#0000383
2010-05-11 Mike Kestner <mkestner@novell.com>
* configure.in.in: work around removal of Mono.GetOptions.dll
in mono trunk (2.8).
2009-03-16 Mike Kestner <mkestner@novell.com>
* Makefile.include: parallel make fix.
* gconf/GConf/Makefile.am: parallel make fix.
* gconf/GConf.PropertyEditors/Makefile.am: parallel make fix.
Patch from Peter Alfredsen. [Fixes#483251]
pkgsrc changes: none.
upstream changelog:
3.2.1 to 3.2.2: (September 17, 2010)
* Fixed bug with window centering; if enabled and the the window was
larger than the desktop, the window would be moved offscreen.
-Have fun!
3.2 to 3.2.1: (August 25, 2010)
* Improved behaviour of joystick 'hat' movement. This should fix bugs
most visible in Yars' Revenge.
* Fixed bug in debugger rewind states; bankswitching wasn't being
performed during the rewind. Related to this, fixed a similar issue
with the debugger 'loadstate' and 'savestate' commands.
* Added game properties info and snapshot for the newly released
'Halo 2600' ROM.
3.1.2 to 3.2: (August 20, 2010)
* NOTE: because of the many event-related changes in this release, all
event mapping should be reset to defaults after starting Stella for
the first time. As well, because of other internal changes, older
save-state files are no longer valid.
* Many improvements to joystick handling code, particularly for analog
axes. Navigating the UI should be much smoother now, and remapping
events to analog axes should be less 'twitchy'.
* Added ability to assign and remap 'combo' events in emulation mode.
Combo events are basically a sequence of normal events (up to 8)
that are generated from a single event (ie, one button on a joystick
could generate up to 8 events). Updated Input Settings UI to
access and modify these events.
* Default mappings are now available in UI and emulation mode for the
first 'hat' detected on a joystick/gamepad. Related to this, a hat
now works exactly like an axis in UI mode (holding down a direction
continues that direction until the hat is released/centered).
* Several major improvements to the debugger:
- the disassembler can now process multiple entry points, and
caches entry points as they're encountered (ie, the disassembly
isn't 'reset' each time a bank change occurs or you exit and
re-enter the debugger)
- preliminary support for disassembling from zero-page RAM
- re-added ability to change banks with the 'bank' debugger
prompt command and within the ROM disassembly UI
- user labels in disassembly are now supported again
- 'runto' command is now case-insensitive, and shows a progressbar
while searching through the disassembly
- the debugger window can be resized between ROM loads (previously,
the app had to be restarted)
- fixed bug in Distella disassembler output, where it sometimes
generated addresses above $FFFF
- a vertical line separates the disassembly from the raw bytes
* Fixed behaviour of SWCHB and SWBCNT; pins set to output now remember
the values previously written. Some ROMs use this functionality for
extra storage. Special thanks to Omegamatrix of AtariAge for advice
and test ROMs in this area.
* Fixed bug when reading from illegal TIA addresses; a Space Invaders
hack was showing pink enemies instead of white ones. Again, special
thanks to to Omegamatrix of AtariAge for advice and test ROMs in this
area.
* Fixed bug in handling INPT4/INPT5 latches from VBLANK; a least one
ROM was working in Stella when it didn't on real hardware.
* Added 'ramrandom' commandline argument, which is used to randomize
all RAM in the system; otherwise, the RAM is zeroed.
* Added 'finishing touches' to some of the UI descriptions, giving a
better explanation of the functions. Related to this, certain
options now show a message box explaining the option in further
detail (particularly the ROM Audit mode). As well, when starting
Stella for the first time, a prompt appears to select a ROM
directory.
* Fixed bugs in the ROM launcher when viewing certain PNG images not
created by Stella. Related to this, the official PNG library is now
included in the Stella codebase (version 1.4.3). Also added composite
snapshots for those ROMs which consist of several games. Thanks go
to Buzbard of AtariAge for these images.
* Added several fixes for crashes on 'small' systems (those systems
where the maximum resolution is less than 640x480).
* Tweaked bankswitch autodetection for 0840, DPC+, E7 and UA schemes.
* Improved F8 bankswitch autodetection for Yars Revenge in 8in1 ROM.
* Updated DPC+ bankswitch scheme to latest specifications.
* Snapshots taken in continuous snapshot mode are now timestamped, so
older files are never overwritten.
* Fixed a TIA segfault that could occur with certain ROMs.
* The 'center' application window functionality can now be changed
without having to restart the application. Related to this, mouse
positioning bugs when using the Linux version in OpenGL mode with
SDL 1.2.14 have been fixed.
* Reworked the manual, dividing it into 'Getting Started' and
'Advanced Configuration' sections. It still contains the same info
as before, but hopefully in a better organized way.
* Updated Help dialog; it was showing incorrect info for some OSX
shortcuts.
* Updated OSX build script to not crash when a previous build is
detected, and to properly handle filenames with spaces.
* Updated included ZLib to latest release version (1.2.5).
3.1.1 to 3.1.2: (May 3, 2010)
* Modified 'showinfo' command to accept levels of output, where
increasingly larger numbers provide more debug output. Related to
this, added UI item to modify 'showinfo'.
* Updated DPC+ bankswitch scheme to latest specifications, including
support for 32K ROMs with ARM code (the ARM code is ignored for now).
* Fixed bug in saving patched ROMs using DPC and DPC+ bankswitch
schemes; the saved image didn't actually include any changes made by
the user.
* Removed 'uselauncher' from the UI, since disabling it will remove
the ROM launcher on all future runs, and not allow one to enable it
again. It's still available from the commandline, for those that
have a need for it.
3.1 to 3.1.1: (April 26, 2010)
* Fixed program crash when using RIOT addresses and labels in the
debugger console prompt.
* Updated DPC+ bankswitch scheme to latest specifications.
3.0 to 3.1: (April 22, 2010)
* Fixed a major bug with text drawing in software rendering mode.
Switching between windowed and fullscreen mode while text was being
shown could result in garbled text or even a program crash.
* Fixed issues when using 'sleep' timing, whereby a lockup could occur
when changing video modes, and/or Stella would consume more CPU time
than was necessary.
* Integrated Distella disassembler, completely replacing the previous
disassembler. The entire infrastructure has not been completely
ported yet. As a result, labels defined by the user or from a
DASM symbol file aren't actually used in the disassembly, and almost
all distella config options are disabled. These will be addressed in
a future release.
* Completely reworked the debugger cartridge interface, so that
the disassembly is dynamic (ie, the debugger tracks when cart address
space has changed, and automatically performs a re-disassembly).
* All carts with extended RAM that differentiate between read and write
ports now behave correctly when a read from the write port occurs.
* Added more complete support for the more esoteric bankswitch
schemes in the debugger. These schemes now support accurate
disassembly and ROM patch functionality. Related to this, fixed a
bug in disassembler view when a failure to patch a ROM still showed
the (incorrect) patched results.
* Added ability to disable TIA object collisions, independent of
enabling/disabling the objects. Previously, one had to completely
disable an object to avoid collisions, but now an object can be
enabled (and seen) but still have its collisions disabled. These
actions are tied to the same keys as the enable ones, except the
'Shift' key is also used.
* Added preliminary support for 'DPC+' bankswitching scheme, thanks to
Darrell Spice Jr and Fred Quimby.
* Added '16in1' bankswitching scheme, which works with various
ROMs labeled '128-in-1 ...' (the database has been updated for
these). Related to this, switching between multicart ROMs for 2in1,
4in1, 8in1, 16in1 and 32in1 now shows a UI message indicating which
ROM is active.
* Reverted some of the TIA improvements with respect to 'starfield
effect' as seen in "Cosmic Ark" and "Stay Frosty". The emulation is
now more accurate as compared to the majority of consoles in use.
* Added debugger pseudo-register '_rwport', which traps on a read from
the write port. This differentiates from reads that are normally
part of a write cycle (ie, it traps only on inadvertent reads).
* Added 'resolvedata' commandline argument and associated UI item, used
to set the "resolve data sections" config option in Distella
(vs. treating all address space as code).
* Added 'runtopc' debugger command, used to step until encountering the
given program counter. This is also available in the ROM disassembly
UI from the right-click context menu.
* Added 'listfunctions' and 'delfunction' debugger commands to
access/remove user-defined functions. Related to this, fixed a bug
in 'function' command that could cause a program crash.
* Added 'cls' debugger command, used to erase the text and history
from the debugger prompt.
* Removed the 'listwatches' and 'poke' debugger commands, as they
were redundant.
* Removed the 'loadlst' debugger command and the ability to use a
DASM .lst file. This code was incomplete, and no longer fits with
the recent disassembler improvements. Support for this may return
in a future release.
* Modified 'disasm' debugger command to accept a second argument
indicating the number of lines to disassemble.
* Improved tab-completion in the debugger prompt; it now completes
on functions and pseudo-registers.
* Added emulation of the "Sega Genesis" controller, with two buttons
that are directly supported on a real system.
* The ZLib library is now included in the core code, so Windows
developers no longer have to track down the ZLIBWAPI archive.
* Many changes to the MacOS X port, bringing it more in line with
other systems:
The application is now known as 'Stella' (instead of StellaOSX).
Two versions are available: the first is a 32-bit Universal Binary
for OSX 10.4 - 10.6, and the second is 32/64-bit Intel-only for
OSX 10.6 (aka Snow Leopard). The Intel version is compiled with the
very latest compiler (LLVM/Clang), resulting in better performance.
The keyboard handling is changed to match other systems in terms of
where the keys actually are on the keyboard (ie, the OSX Command key
corresponds to Alt, and the OSX Control key corresponds to Control).
The application menu has been cleaned up and simplified, and it
now shows the correct shortcuts for menu items.
The settings file is now (according to Apple standards)
'~/Library/Preferences/net.sourceforge.Stella.plist'.
The base directory (where all other Stella stuff is located) is now
'~/Library/Application Support/Stella'.
Because of these changes, all your settings will have to be entered
again.
* Added 'ctrlcombo' commandline argument, which toggles the use of the
control key as a modifier key. This is useful if you want to press
'Control' and 'R' in a two player game, and not have the combination
treated as 'Control-R' (which will issue a ROM reload).
* Added 'usemouse' commandline argument and associated UI item. This
toggles the use of the mouse as a controller of any type.
* Added 'uimessages' commandline argument and associated UI item.
This toggles showing of UI messages overlaid on the screen.
Critical messages are still shown, though.
* Added ability to take multiple snapshots in a given interval every
x seconds. This is currently tied to the 'Alt-s' key and is not
remappable (for now). The interval can be set with the 'ssinterval'
commandline argument and within the UI, and defaults to 2.
* Many changes to the FrameBuffer and UI code for 'smaller' systems.
Stella will now scale correctly to small screens, down to 320x240
(which is the absolute lower limit supported). Related to this,
added 'maxres' commandline argument, which is useful for developers
testing on such systems.
* The About dialog now shows the version of SDL in use, and the type
of CPU the application is running on (i386, x86_64, etc).
* Improved 'listrominfo' commandline argument to list all information
from Stella's internal ROM database, including a heading. This
output can be imported into a spreadsheet or database program.
* Renamed 'tiafloat' commandline argument to 'tiadriven'. The
emulation of the behaviour of floating TIA pins is also much more
accurate.
* Reworked state files so that they're associated with the cartridge
type used, not the MD5sum of the ROM. This is useful for developers,
since the same state file can now be loaded from different ROMs,
as long as the cart type stays the same. This also fixes a bug
where loading from a non-existent state file could cause Stella
to crash. Because of these changes, old state files will no longer
work.
* Fixed bug in certain editable text fields, where pressing Return/Enter
would disable any further input.