Shared directories can now be created independently by the pacakges
needing them and will be removed automatically by pkg_delete when empty.
Packages needing empty directories can use the @pkgdir command in PLIST.
Discussed and ok'd in thread starting at
http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
since they always need a C compiler, even when the source code is
completely in C++.
For some other packages, stated in the comment that a C compiler is
really not needed.
PKGLOCALEDIR and which install their locale files directly under
${PREFIX}/${PKGLOCALEDIR} and sort the PLIST file entries. From now
on, pkgsrc/mk/plist/plist-locale.awk will automatically handle
transforming the PLIST to refer to the correct locale directory.
* New stars.dat format with HD catalog numbers and parallax errors omitted
* Added catalog cross indexes for HD and SAO catalogs
* Fixed bugs in parsing catalog numbers
* Added white dwarf temperatures and spectral types DA, DB, DC, DO, DQ, and DZ
* Added handling for partial spectral types where one or both of the subclass
and luminosity class are unknown
* Permit extended star attributes in .stc files: mesh, texture, rotation
elements, semiaxes
* Support multiple star systems of any complexity with orbits and barycenters
* Changed .stc loader so that a star definition with a duplicate catalog
number replaces the previous definition
* Made catalog numbers optional in .stc files; stars can be defined without
having to create fake catalog numbers
* Star colors now chosen based on temperature; either 'classic' and black body
colors may be selected
* Bound % key to toggle between star color tables
* Fixed black holes: infinite radius bug gone, rendered just as a plain black
sphere
* Added comprehensive catalog of all knows stars within 25 light years of the
Sun, including orbits for multiple star systems
[More]
Changes 1.4.1
* Changed maximum number of eclipse shadows in OpenGL 2.0 path from two to
three; if max is exceeded, clamp to three rather than not rendering the
shadows at all.
* Corrected a bad calculation in ring shadow shaders that caused ring shadows
to be drawn in the wrong place.
* Windows: Fixed the minimum feature size slider in the locations dialog so it
updates in response to all the standard controls.
* Added a correct InfoURL for the Moon
* Windows: added splash screen with a progress indicator
* Corrected a local flashing of the Milky Way brightness.
* Now the distance to the galaxy center is displayed, if the observer is
located inside the galaxy (Milky Way...).
* Eliminated various incorrect Hubble type acronyms in deepsky.dsc that had
penetrated the PERL filter.
* Updated Titan and Iapetus textures in lores directory
* Added lunar elevation map, using Clementine laser altimeter data, merged
in the polar regions, with topographic data from Clementine 750 nm
oblique and nadir images.
* Updated/added Tethys textures in lores, medres and hires directories.
* Added locations on Phoebe in satmoons2.ssc, as extracted from USGS/IAU
official data.
* Added Mesh for Phoebe texture.
* Updated Iapetus texture.
* Moved locations files from extras into data directory for inclusion in
standard package.
* Fixed bug where displayed time scale differed from actual time scale after
clicking a cel URL.
[More]
Pkgsrc:
* Use options.mk framework to build GLUT, GTK, GNOME, or KDE user interface.
Several changes are involved since they are all interrelated. These
changes affect about 1000 files.
The first major change is rewriting bsd.builtin.mk as well as all of
the builtin.mk files to follow the new example in bsd.builtin.mk.
The loop to include all of the builtin.mk files needed by the package
is moved from bsd.builtin.mk and into bsd.buildlink3.mk. bsd.builtin.mk
is now included by each of the individual builtin.mk files and provides
some common logic for all of the builtin.mk files. Currently, this
includes the computation for whether the native or pkgsrc version of
the package is preferred. This causes USE_BUILTIN.* to be correctly
set when one builtin.mk file includes another.
The second major change is teach the builtin.mk files to consider
files under ${LOCALBASE} to be from pkgsrc-controlled packages. Most
of the builtin.mk files test for the presence of built-in software by
checking for the existence of certain files, e.g. <pthread.h>, and we
now assume that if that file is under ${LOCALBASE}, then it must be
from pkgsrc. This modification is a nod toward LOCALBASE=/usr. The
exceptions to this new check are the X11 distribution packages, which
are handled specially as noted below.
The third major change is providing builtin.mk and version.mk files
for each of the X11 distribution packages in pkgsrc. The builtin.mk
file can detect whether the native X11 distribution is the same as
the one provided by pkgsrc, and the version.mk file computes the
version of the X11 distribution package, whether it's built-in or not.
The fourth major change is that the buildlink3.mk files for X11 packages
that install parts which are part of X11 distribution packages, e.g.
Xpm, Xcursor, etc., now use imake to query the X11 distribution for
whether the software is already provided by the X11 distribution.
This is more accurate than grepping for a symbol name in the imake
config files. Using imake required sprinkling various builtin-imake.mk
helper files into pkgsrc directories. These files are used as input
to imake since imake can't use stdin for that purpose.
The fifth major change is in how packages note that they use X11.
Instead of setting USE_X11, package Makefiles should now include
x11.buildlink3.mk instead. This causes the X11 package buildlink3
and builtin logic to be executed at the correct place for buildlink3.mk
and builtin.mk files that previously set USE_X11, and fixes packages
that relied on buildlink3.mk files to implicitly note that X11 is
needed. Package buildlink3.mk should also include x11.buildlink3.mk
when linking against the package libraries requires also linking
against the X11 libraries. Where it was obvious, redundant inclusions
of x11.buildlink3.mk have been removed.
Makefiles themselves so we can more precisely control when it is included,
as well as avoiding including it multiple times by accident. This fixes
the spewage in the bulk builds for misc/celestia-kde.
* Added support for extended character sets (most of WGL4) and UTF-8 encoded
strings
* Updated info display to show apparent size of selected object
* Enable tab completion of location names
* Introduced support for JPL ephemeris files
* Fixed crash in Windows star browser that occurred after changing the number
of stars and pressing return.
* Fixed bug that made stars and galaxies appear square when certain nebulae
were in view.
* Made the delete button in the Windows bookmarks organizer actually work
* Updated orbits for Amalthea and Phoebe
* Fixed seams in Jupiter and Phobos textures
* Spacecraft orbit paths adaptively sampled for smoother results
* Eliminated obscuring of location labels that occurred low view aspect ratios
* Added models of comet Halley and the small moons Pandora and Larissa
* Added limit of knowledge masks for the Galilean moons
* Changed spectral class of carbon stars to C, which supercedes and combines
R and N
* Lua scripting additions
* View management commands
* Image capture commands
* Made setrenderflags and setlabelflags accept a table
* Orbit and locations settings
* observer:cancelgoto
* Made the cursor shape change to the resize icon when positioned over view
borders
* Added a new 3D file format: cmod, the Celestia model format
* Documented the fields in celestia.cfg with extensive comments
* Added newly discovered extrasolar planet HD 330075 b
* Added Cassini and Huygens models and trajectories
* Fixed crashing bug in the eclipse finder
* Changed default start location to Earth
* Revised some erroneous spectral classes in star catalog
* Made solar system objects occlude labels of more distant objects
* Implemented an algorithm for importance weights to avoid overlapping or
too crowded location labels for Mars, Venus and the Moon
* Added new textures for Titan based on recent imaging from the Cassini
mission
* Improved depth sorting so that hidden surface removal works properly for
overlapping objects
* Added theoretical estimates of oblateness and rotation rate for extrasolar
planets
* Replaced old Io and Europa textures with improved versions
* Added disposition modifier for ssc objects to control what happens when
an object with the same name and parent already exists. The three possible
behaviors are Add (the default), Replace, and Modify.
* WINDOWS: Limited CPU usage when main window is minimized
* WINDOWS: Changed preferred z-buffer depth from 16 to 24 bits to reduce
z-fight artifacts.
* Fixed labels and info text so it looks crisp when multisample antialiasing
is enabled.
* Eliminated flickering of location labels
* WINDOWS: Save texture resolution setting between sessions
* Added support for extended character sets (most of WGL4) and UTF-8 encoded
strings
* Updated info display to show apparent size of selected object
* Enable tab completion of location names
* Introduced support for JPL ephemeris files
* Fixed crash in Windows star browser that occurred after changing the number
of stars and pressing return.
* Fixed bug that made stars and galaxies appear square when certain nebulae
were in view.
* Made the delete button in the Windows bookmarks organizer actually work
* Updated orbits for Amalthea and Phoebe
* Fixed seams in Jupiter and Phobos textures
* Spacecraft orbit paths adaptively sampled for smoother results
* Eliminated obscuring of location labels that occurred low view aspect ratios
* Added models of comet Halley and the small moons Pandora and Larissa
* Added limit of knowledge masks for the Galilean moons
* Changed spectral class of carbon stars to C, which supercedes and combines
R and N
* Lua scripting additions
* View management commands
* Image capture commands
* Made setrenderflags and setlabelflags accept a table
* Orbit and locations settings
* observer:cancelgoto
* Made the cursor shape change to the resize icon when positioned over view
borders
* Added a new 3D file format: cmod, the Celestia model format
* Documented the fields in celestia.cfg with extensive comments
* Added newly discovered extrasolar planet HD 330075 b
* Added Cassini and Huygens models and trajectories
* Fixed crashing bug in the eclipse finder
* Changed default start location to Earth
* Revised some erroneous spectral classes in star catalog
* Made solar system objects occlude labels of more distant objects
* Implemented an algorithm for importance weights to avoid overlapping or
too crowded location labels for Mars, Venus and the Moon
* Added new textures for Titan based on recent imaging from the Cassini
mission
* Improved depth sorting so that hidden surface removal works properly for
overlapping objects
* Added theoretical estimates of oblateness and rotation rate for extrasolar
planets
* Replaced old Io and Europa textures with improved versions
* Added disposition modifier for ssc objects to control what happens when
an object with the same name and parent already exists. The three possible
behaviors are Add (the default), Replace, and Modify.
* WINDOWS: Limited CPU usage when main window is minimized
* WINDOWS: Changed preferred z-buffer depth from 16 to 24 bits to reduce
z-fight artifacts.
* Fixed labels and info text so it looks crisp when multisample antialiasing
is enabled.
* Eliminated flickering of location labels
* WINDOWS: Save texture resolution setting between sessions
in the process. (More information on tech-pkg.)
Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.
Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
Celestia is a free real-time space simulation that lets you experience our
universe in three dimensions. Unlike most planetarium software, Celestia
doesn't confine you to the surface of the Earth. You can travel throughout
the solar system, to any of over 100,000 stars, or even beyond the galaxy.
All travel in Celestia is seamless; the exponential zoom feature lets you
explore space across a huge range of scales, from galaxy clusters down to
spacecraft only a few meters across. A 'point-and-goto' interface makes it
simple to navigate through the universe to the object you want to visit.
This is the base package with data and simple GLUT-driven display window.
Package submitted by Cesar C. Catrian to pkgsrc-wip, modified by me.