Commit graph

21 commits

Author SHA1 Message Date
joerg
11afaf3c3e Add DragonFly support. When linking with libqt-mt, explicitly link in
the thread libraries, this is needed for FreeBSD4-style -pthread.
2005-12-19 19:45:02 +00:00
markd
74c8453c2a Don't #define memcmp and memcpy in terms of bcmp, bcopy on "BSD"s. BSDs
have had these standard functions for years and this fixes build on
recent NetBSD's at least.
2005-11-14 10:43:14 +00:00
agc
8cef6c454b Add RMD160 digests. 2005-02-23 23:11:54 +00:00
markd
87b1186685 Use $CXX to do the link and take its value from what pkgsrc passes it
rather than setting explicitly.
2004-10-07 12:45:07 +00:00
markd
f274a8266d Fix problems building nethack-qt seen in the bulkbuilds by switching
from qt2 to qt3.
Bump PKGREVISION.
2004-09-11 13:38:46 +00:00
pooka
f813eca7e7 Nethack 3.4.3
This is a bugfix-release.  It should be compatible with bones files
and savegames all the way back to 3.4.0 (but of course it's safer
to ascend before upgrade).

Assorted fixes (full list in doc/fixes34.3):
  * Correct several inconsistencies
  * Correct a potentially fatal bug caused by dropping loadstones
  * Handle level completely filled with monsters better
  * X11 player selection fixes, one of which could be fatal
  * Eliminated a gold-in-shop-container cheat
2004-03-05 15:21:01 +00:00
pooka
342727b87d Set HACKDIR the good old-fashioned way, so that these build.
fixes pkg/22999 by Lloyd Parkes.  thanks also to salo for the final nudge
2003-10-14 11:06:34 +00:00
pooka
fccbbd784a For some weird reason a patchsum for patch-ad appeared here during the
last upgrade.  Nuke it!

pointed out by wiz
2003-09-19 10:06:33 +00:00
pooka
dac9d0e0d6 Update to NetHack 3.4.2
This is a bugfix release which fixes over 100 bugs including but
not limited to:

*  Fixed a fatal bug that triggered a panic when your secondary weapon
   was cursed during bones file creation
*  Fixed a fatal bug that caused a crash when applying figurine, candle,
   or bell that gets used up

for a complete list, see doc/fixes34.2

Old savegames and bones levels from nethack 3.4.1 (and 3.4.0) should
still work, but as usual, caution is advised.
2003-09-02 00:30:54 +00:00
pooka
c3a0ccc87b improve chances these will work on FreeBSD 2003-06-25 14:22:12 +00:00
jmmv
24679eb833 Avoid hardcoding /usr/pkg in patches. 2003-06-06 12:10:07 +00:00
pooka
d65e5aee6a Hello NetHack 3.4.1
This is a bugfix release, no new features introduced.

As a compensation for no new features, savegames and bones levels
from NetHack 3.4.0 should work, and that's why I kept the datafile
directory named nethackdir340. In theory you should be able to
simply update the nethack pkgs and continue playing, but I'll not
accept any death threats if it doesn't work, so please make sure
you make the appropriate backups before trying.
2003-03-01 21:12:49 +00:00
pooka
51d88681fd fix buffer overrun (games group vulnerability) when running nethack -s
patch from nethack.org
2003-02-19 20:25:20 +00:00
jlam
594e887946 buildlink1 -> buildlink2 2002-09-20 21:24:48 +00:00
pooka
29b9470af3 Make the name of nethackdir contain version information (eg. now it's
called nethackdir340). This is to ease the lives of people who wish to
have multiple versions nethack installed at the same time. It is not fully
automated, because doing pkgsrc magic will most likely screw things up
one funny way or another. And we all know that the most important thing
in this world is the nethack scorefile ...

Manually bump version to 3.4.0nb1.
2002-03-25 20:32:23 +00:00
pooka
fb6848694b Upgrade nethack packages to NetHack 3.4.0
Highlights of the new release:
* numerous bugfixes

* stamina affects ability to throw heavy things
* objects merge in containers
* several small refinements to race/role separation
* more feedback about skill advancement from #enhance command
* "autodig" option
* option for starting without a pet
+ many more, read doc/fixes34.0

Old savegames naturally don't work, so make sure you finish old ones
before upgrading the package.

Also fixes the rest of pkg/15717 by Bernd Ernesti. Solution was the same
as what Thomas Klausner used to fix angband (ie. simply duplicate the
patches)
2002-03-22 17:26:24 +00:00
jlam
63fc151cb9 Use x11.buildlink.mk instead of USE_X11. Also convert hard-coded references
to ${X11BASE} in the header and library search paths into references to
${LOCALBASE}/share/x11-links.  These packages should now be strongly-
buildlinked regardless of whether xpkgwedge is installed.

Changes well-tested on NetBSD-1.5X/i386 with and without xpkgwedge and
lightly-tested on NetBSD-1.5.1/alpha without xpkgwedge.
2001-08-29 22:41:00 +00:00
jlam
d80e0540f2 Remove -O from CFLAGS...let the builder choose his/her own optimization
level.
2001-06-26 19:10:18 +00:00
jlam
cb8fe8b5a5 Convert to use buildlink.mk files. 2001-06-26 18:52:09 +00:00
wiz
daff086c30 Move to sha1 digests, and/or add distfile sizes. 2001-04-21 02:08:16 +00:00
agc
fb467f5ac2 + move the distfile digest/checksum value from files/md5 to distinfo
+ move the patch digest/checksum values from files/patch-sum to distinfo
2001-04-17 11:22:34 +00:00