Commit graph

22 commits

Author SHA1 Message Date
adam
46b5439ab8 fs-uae-launcher: updated to 3.1.68
3.1.64
Fix Linux distribution by removing unwanted stuff from PyQt5
… fontconfig/freetype
* Deleted other workflows
* Removed unwanted stuff from PyQt5
* Remove libfontconfig and libfreetype also
* Revert "Deleted other workflows"

3.1.63
Removed cacert.pem (should be handled by certifi package now)

3.1.26
Updated fsbuild, added macOS10.9 target
* Updated fsbuild, added macOS10.9 target
* Correct bundle.sh for stable branch
* Install appdmg
* macOS: Sign with both SHA-1 and SHA-256 hashes
* macOS10.9 - add pyobjc
* Updated workflow
* More build fixes
* Separate workflows
* Don't specify Python 3.9
* Updated version
2022-09-29 09:26:15 +00:00
nia
04f4eef997 *: Revbump packages that use Python at runtime without a PKGNAME prefix 2022-06-30 11:18:01 +00:00
wiz
96fa2147d3 fs-uae-launcher: stop using versioned_dependencies.mk 2022-01-09 15:59:31 +00:00
wiz
184f1af541 fs-uae-launcher: convert to egg.mk 2022-01-09 15:42:37 +00:00
nia
f6dd9d2f87 Revbump packages with a runtime Python dep but no version prefix.
For the Python 3.8 default switch.
2020-12-04 20:44:57 +00:00
wiz
2ac11edd52 *: switch to versioned_dependencies.mk for py-setuptools 2020-08-31 23:07:00 +00:00
adam
ddccdab985 fs-uae*: updated to 3.0.5
3.0.5:
Unknown changes

3.0.3:
Fixed crash when starting the Launcher in a KDE environment.
2020-05-23 09:12:57 +00:00
mef
2a8336c038 (emulators/fs-uae-launcher) Remove Ignoring nonexistent file [subst.mk:prefix] 2020-05-20 23:14:33 +00:00
adam
60634bea08 fs-uae: updated to 3.0.2
Changes in FS-UAE Launcher 3.0.2
Another fix for global WHDLoad quit key.
Fixed a misleading warning when cyberstorm ROM was not found (3.0.1).

Changes in FS-UAE 3.0.1:
Fix video scaling when restoring from fullscreen on Windows.

Changes in FS-UAE Launcher 3.0.1:
Scanner bug prevented Conquests of the Longbow WHDLoad to be recognized.
The correct kickstart wasn’t always loaded.
Cloanto ROMs were not always decrypted.
Fix for global WHDLoad quit key.
2019-11-18 20:01:03 +00:00
rillig
fd05268ce3 emulators: align variable assignments
pkglint -Wall -F --only aligned --only indent -r

No manual corrections.
2019-11-03 19:24:31 +00:00
adam
c54ed19caa fs-uae: updated to 3.0.0
Changes in FS-UAE 3.0 (compared to 2.8):
* Fixed JIT direct access on modern Linux distributions.
* FS-UAE default is now to show a 692×540 image, not stretched to fill screen.
* Built-in configurations for many more game controllers.
* New option whdload_quit_key to gracefully quit slaves.
* Added more shaders (compiled/ported/written by guest.r and rsn8887).
* Updated emulation core from WinUAE 3300b2.
* Several new configuration options (see Changelog for details).
* Many more smaller fixes and updates (see Changelog for details).

Changes in FS-UAE Launcher 3.0 (compared to 2.8):
* Plugins can provide files for offline use (WHDLoad, JST, SKick, etc).
* Added support for .gz/.adz/.roz/.xz-compressed files.
* Support WHDLoad versions 18.4 and 18.5 (game database).
* Revert fullscreen_mode to default when upgrading from older versions.
* Use https for all more fs-uae.net and openretro.org communication.
* Support hd_requirements = xpkmaster.library.
* Fixed problem on Windows where devices were sometimes not detected.
* Make configurations list wider when window width is quite large.
* Try to use config from game database when launching with a WHDLoad archive.
* Extract WHDLoad arguments from .info file when loading a WHDLoad archive.
* Sync “unpublished” games from the online game database, option to show.
* Many bugfixes and smaller improvements (see Changelog for details).

Build-related:
* Only x86-64 (64-bit) official builds for Windows and macOS and Linux.
* Building for x86 (32-bit) still works on all platforms.
* 32-bit packages for Ubuntu, Debian, Fedora and openSUSE are still available.
* Builds for macOS require 10.9+. The source can be built for older versions.
2019-08-22 18:35:22 +00:00
roy
507d3e4057 More packages wave bye-bye to python34 and python35 2019-04-26 12:44:43 +00:00
maya
f34a8c24a3 PKGREVISION bump for anything using python without a PYPKGPREFIX.
This is a semi-manual PKGREVISION bump.
2019-04-25 07:32:34 +00:00
adam
a31bce9748 extend PYTHON_VERSIONS_ for Python 3.7 2018-07-03 05:03:01 +00:00
adam
24cbdcf8d7 fs-uae-launcher: updated to 2.8.3
Changes in FS-UAE Launcher 2.8.1:
Fixed problem where rating could be reset for first loaded game/variant.
New experimental option: relative_temp_feature.

Changes in FS-UAE Launcher 2.8.2:
New option whdload_boot_dir must be used to enable an old feature, previously it was enabled by the presence of Hard Drives/WHDLoad.

Changes in FS-UAE Launcher 2.8.3:
Show error message when version started is too old (cannot read databases).
Fixed save state dir when starting with UUID parameter.
CDTV games (from database) did not set CDTV model.
Imported updated translations from crowdin.com.
2018-02-08 20:57:27 +00:00
wiz
8733ee0040 Follow some http -> https redirects. 2017-08-01 14:58:51 +00:00
wiz
7f84153239 Add python-3.6 to incompatible versions. 2017-01-01 14:43:22 +00:00
wiz
ad0031c15e Remove python33: adapt all packages that refer to it. 2016-07-09 13:03:30 +00:00
adam
7f3b4730ad Extend PYTHON_VERSIONS_INCOMPATIBLE to 35 2015-12-05 21:25:27 +00:00
adam
f9ce24eea8 Fixed a typo 2015-11-07 20:15:21 +00:00
adam
55e9f5d40e Depend on emulator/fs-uae 2015-11-07 13:32:09 +00:00
adam
5eef5ad227 FS-UAE is an Amiga emulator for Windows, Linux and Mac OS X based on
UAE/WinUAE, with a focus on emulating games.

Features include emulation of Amiga 500, 1200, 4000, CD32 and CDTV,
perfectly smooth scrolling on 50Hz displays, support for floppy images in
ADF and IPF formats, CD-ROM images in ISO or BIN/CUE format, mounting folders
on your computer as Amiga hard drives, support for Picasso 96 drivers for
high-color and high-resolution Workbench displays, and more...

A unique feature is support for cross-platform online play. You can now play
Amiga games against (or with) friends over the Internet.

The emulator uses the latest Amiga emulation code from the WinUAE project
and requires a moderately fast computer with accelerated graphics (OpenGL)
to work. A game pad or joystick is recommended, but not required (FS-UAE
can emulate a joystick using the cursor keys and right ctrl/alt keys).
2015-11-04 21:24:14 +00:00