$NetBSD: patch-aa,v 1.1.1.1 2004/06/26 03:54:38 ben Exp $ --- Main/Source/game.cpp.orig Tue Aug 5 11:31:09 2003 +++ Main/Source/game.cpp @@ -82,7 +82,7 @@ bool game::Loading = false; bool game::InGetCommand = false; character* game::Petrus = 0; -festring game::AutoSaveFileName = game::GetSaveDir() + "AutoSave"; +festring game::AutoSaveFileName = game::GetSaveDir() + "/AutoSave"; const char* const game::Alignment[] = { "L++", "L+", "L", "L-", "N+", "N=", "N-", "C+", "C", "C-", "C--" }; god** game::God; @@ -595,9 +595,9 @@ festring game::SaveName(const festring& festring SaveName = GetSaveDir(); if(!Base.GetSize()) - SaveName << PLAYER->GetAssignedName(); + SaveName << "/" << PLAYER->GetAssignedName(); else - SaveName << Base; + SaveName << "/" << Base; for(ushort c = 0; c < SaveName.GetSize(); ++c) if(SaveName[c] == ' ') @@ -1911,7 +1911,7 @@ festring game::GetSaveDir() { #ifdef LINUX festring Dir; - Dir << getenv("HOME") << "/IvanSave/"; + Dir << getenv("HOME") << "/IvanSave"; return Dir; #endif